Knight of Ozem

Jan Itor's page

181 posts. Organized Play character for BartonOliver.


Full Name

Jan Itor 132377-6

Race

hp 51/51 | AC 27 (29 SoF) | FF 26 (28) | T 13 (15) | CMD 20 (22) | Fort +9 | Ref +4 | Will +8 | Init +2 | Perception +3 | Sense Motive +10 | Movement 20ft

Classes/Levels

Tracked Resources:
Wand of Cure Lt. 31/50, Wand of SoF 36/50, Blessing 6/6, Fervor 3/5, Sacred Weapon 5/6, Brown E-Pick 20/20, Vial of EM 3/3, Shield Bearer 1/1 Spells0th-4, 1st - 3/5, 2nd - 3/4

Gender

Male Human (Ulfen) Warpriest (Desna)

Age

30's

Special Abilities

Shield Bearer, Bodyguard, Step Up, Disruptive

Alignment

CG

Deity

Desna

Homepage URL

bart.pfs@gmail.com

Strength 17
Dexterity 12
Constitution 16
Intelligence 10
Wisdom 14
Charisma 8

About Jan Itor

Male Human (Ulfen) Warpriest of Desna 4
CG Medium humanoid (human)
Init +2; Perception +3

Defense
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AC 25 (+10 armor, +4 shield, +1 Dex); Touch 11; Flat-Footed 24; CMD 18
hp: 53 (6d8+18, 0 FCB)
Fort 9, Ref 4, Will 8
(FCB - 2 skills 4 into Human)

Offense
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Melee
Shield +1 Bash (Sacred Weapon) +9 (1d8+5, one handed) or (1d8+6, two-handed)
Gamin the Misforged (+1 Allying Mithril Longsword (broken)) +8 (1d8+4 20/x2)
Ranged
Light Crossbow +5 (1d8)
Special
Fervor 5/day
Sacred Weapon 6/day

Spells Prepared
Orisons

Read Magic
Detect Magic
Create Water
Stabilize
Light
1st Level
Divine Favor
Divine Favor
Divine Favor
Liberating Command
Bless
2nd Level
Shield Other
Prot Evil, Communal
Bull's Strength
Silence

Domains - Luck, Travel - 5/day
Luck - At 1st level, you can touch an ally and grant it a lucky presence. The target of this luck can call upon it to roll any one ability check, attack roll, saving throw, or skill check twice and take the better result. The decision to use this ability must be made before the roll is made. Once used, the effect ends.

Travel - At 1st level, as a swift action you gain increased mobility. For 1 round, you ignore all difficult terrain (including magical terrain) and take no penalties for moving through it.
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Stats STR 17, DEX 12, CON 16, INT 10, WIS 14, CHA 8
BAB +4, CMB +7, CMD 18

FEATSImproved Shield Bash (1st), Combat Reflexes (Human), Weapon Focus Shield (Warpriest), Shield Focus (3rd), Bodyguard (Bonus), Step Up (5th), Disruptive (Bonus)

TraitsFate's Favored (+1 to Luck Bonuses), Shield Bearer (+1 damage on shield bash and 1/day +2 trait bonus to AC for 1 Round on Adjacent Ally, activates on a free, lasts 1 round as long as ally stays adjacent)

SkillsACP = -6 Climb +1*, Diplomacy +3, Knowledge Acrana +5, Knowledge Religon +6, Perception +3, Sense Motive +10, Spellcraft +6, Swim +1* *=ACP included as a -6

Languages Common, Skald, Thassilonian

Combat Gear Gamin, +1 Allying Mithril Longsword, Light Crossbow, CI Bolts (20), Alchemist Fire, Acid Flask, Holy Water, Silk Rope, Cold Weather Gear, Crowbar, Grapple Hook, Earplugs *3, Chalk, Charcoal, Chalkboard, Canteen, Pitons *4, Signal Horn, SL Wrist Sheath *2, Vial of Efficacious Med., Brown E-Pick *2, Full Plate +1, Heavy Steel Shield +1 (def)/+1 (off), Cloak of Resistance +1, Cure Light Wounds Wand - 38 charges, Shield of Faith Wand - 36 charges, Cure Light Wounds Potion, Antiplague , Antitoxin , Alchemist Kindness *10, Air Crystals, Oil of Daylight, Potion of Fly, Potion of Remove Blindness/Deafness, Mossy Disk (Cracked), Dark Blue Rhomboid (Cracked), Dusty Rose Prism (Cracked), Endure Elements Scroll *6, Scroll of Silence, Scroll of Snow Shape, Scroll of Lesser Restoration, Scroll of Align Weapon (Communal), Scroll of Remove Paralysis, Resist Energy (Communal) Scroll, Invisibility Purge Scroll, Pair of Platinum Rings (worth 50gp)

Left Wrist Sheathe - Cure Light Wand | Right Wrist Sheathe - SoF
GP: 2554.5, Fame 30, PP 18.

Sessions:

Valley of the Veiled Flame (reduced to level 1) (GM)
Library of the Lion (played up)
Scions of the Sky Key 1
Night March of Kalkamedes (GM)
Trial by Machine
Scions 2
Segang Expedition
From Under Ice
Test of Tar Kuata (GM)
Scions 3 (GM)
The Green Market
We Be Goblins Free (GM)
Risen from the Sands
Overflow Archives
Bronze House Reprisal(GM)
Trouble in Tamran(GM)
Karma Reclaimed (GM)

Faction Journal Cards:

Jan has completed 6 goals on the Season 6 Dark Archive Faction Card, allowing him to buy a single scroll at a 20% discount 1/adventure and Add +3 to a single knowledge or linguistics check per adventure (also gives a bonus language)