PFS PBP My Enemies Enemy (Inactive)

Game Master Vahanian 89

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Deity, Benevolent or Malevolent that remains to be seen.

It says.

As the storm’s fury bends the strongest tree, so can the wrath of man turn aside all obstacles.

[ooc[Give me a sense motive.[/ooc]

Grand Lodge

Active:
Mage Armor (uflur) 1h, Longstrider Bom 1h
Human (Ulfen) 43870-4 | Ranger 9 | AC 29* T 14 FF 21 | HP 84/ 94| F +11 R +12 W +9 | Init +5* | Perc +14*; Survival +14*; Dipl. +9; Handle Comp. +15 Ulfur (Animal Companion) | init +3; Perc +4 | HP 75 (HD 8) | AC 29* T:14 FF:24 CMD 29| F:+11; R:+9; W:+2 | Bite +12/+7 (1d8+10)

Bom, prober of deepest darkest secrets of man and beast alike....

Sense Motive (Bom): 1d20 + 2 ⇒ (6) + 2 = 8

Sense Motive(Ulfur: 1d20 ⇒ 8

Bom extends his sword arm as if channeling something from the door...
"Wait....wait....WAAAAAAIT.........."

Bom lowers his arm...

"I got nothing."

Bom looks at Ulfur,

"Anything, boy?"

Wolf: whimper

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

sense motive: 1d20 + 2 ⇒ (11) + 2 = 13

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

Sense Motive: 1d20 + 9 ⇒ (9) + 9 = 18

Kerastes casts detect magic at the door
Spellcraft: 1d20 + 9 ⇒ (19) + 9 = 28

"What does it mean, do we need to strike the door?" Kerastes asks after Rallas has translated the inscription. Willing to try it the Oread hits the door with his fist.

Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

sense motive: 1d20 + 4 ⇒ (14) + 4 = 18
"A singer should always be aware of his audiance.." thinks Orophin. Out loud. But you have a hard time imagining Orophin doing anything quietly.
"Push, strike, or maybe swear at it?" suggests Orophin.

"Bad door. Open up. Now" commands Orophin.

intimidate: 1d20 + 8 ⇒ (5) + 8 = 13

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

I think it means that one man can overcome his opposition regardless of the odds, as long as he is strong of spirit...or something to that effect.

Scarab Sages

Male Aasimar(Osirion) Monk(Zen Archer) 6 | HP: 45/45 | AC: 20 [27] (20 [20]Tch, 18 [25] Fl) | CMB: +6, CMD: 26 | F: +8, R: +8, W: +12 | Init: +6 | Perc: +16, SM: +21 | Speed 50ft | Perfect Strike 6/6 Re-roll (+1) 1/1, KI:9/11 | Active conditions: None.

sense motive: 1d20 + 20 ⇒ (5) + 20 = 25

Anarok takes his time pondering the riddle etched in the secret door, the tactics tried by his allies seem to be on the outside, the obvious trategy and that made him wary of such an approach.

"Striking it seems to be too simple. Maybe it requires us to force the portal open with strength, rather than the usual subtle way of opening the door."

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

I wonder....

Rallas looks at the image on the door again and places his hand on the image of the man and tries to turn the man.

Scarab Sages

Male CN Human (Keleshite) Fighter 1/Bard (Archaeologist) 3 | HP: -6/29| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +5, R: +8, W: +4 | Init: +4 | Perc: +14, SM: +0 | Speed 30ft | Archaeologist's Luck 5/7 | Spells: 1st- 4/4 | Active conditions: 4 con damage, 12 wis damage | Re-roll (+2) 1/1

sense motive: 1d20 + 0 ⇒ (20) + 0 = 20

A natural 20, but no bonus unfortunately.

"I like your thinking Amarok.

Darius reaches into in haversack and produces a crowbar.

"Does someone with a few more muscles than myself wish to give this a try?" he says with a grin.

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Orophin offers to lend a hand.

str aid: 1d20 + 2 ⇒ (15) + 2 = 17


Deity, Benevolent or Malevolent that remains to be seen.

You think you can cheat the door into letting you in with a use magic device check. DC 25

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

Rallas concentrates on the door.

UMD: 1d20 + 7 ⇒ (18) + 7 = 25


Deity, Benevolent or Malevolent that remains to be seen.

LOL NICE! The dice roller likes you.

A dark, damp stairway leads down to the south, slowly curving westward as it descends. Its walls are reinforced with wooden supports, and the western wall is set with empty alcoves, each several inches deep, suitable for displaying religious icons or similar small relics.

Perception checks please

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

perception: 1d20 + 11 ⇒ (12) + 11 = 23

Grand Lodge

Active:
Mage Armor (uflur) 1h, Longstrider Bom 1h
Human (Ulfen) 43870-4 | Ranger 9 | AC 29* T 14 FF 21 | HP 84/ 94| F +11 R +12 W +9 | Init +5* | Perc +14*; Survival +14*; Dipl. +9; Handle Comp. +15 Ulfur (Animal Companion) | init +3; Perc +4 | HP 75 (HD 8) | AC 29* T:14 FF:24 CMD 29| F:+11; R:+9; W:+2 | Bite +12/+7 (1d8+10)

Bom smiles at Rallas' success.

Perception (T10)=21 (Ibased on the map I'm assuming this is an underground building)

Perception -Ulfur: 1d20 + 2 ⇒ (2) + 2 = 4

Scarab Sages

Male Aasimar(Osirion) Monk(Zen Archer) 6 | HP: 45/45 | AC: 20 [27] (20 [20]Tch, 18 [25] Fl) | CMB: +6, CMD: 26 | F: +8, R: +8, W: +12 | Init: +6 | Perc: +16, SM: +21 | Speed 50ft | Perfect Strike 6/6 Re-roll (+1) 1/1, KI:9/11 | Active conditions: None.

Amarok nods his head in gratitude to Rallas as he commences his position as forward scout, trusting his dark attuned eyes and sharply honed senses in this new underground warren. His bow his drawn and an arrow is nocked casually, expecting trouble and keeping his eyes open for traps.

perception: 1d20 + 15 ⇒ (16) + 15 = 31

Scarab Sages

Male CN Human (Keleshite) Fighter 1/Bard (Archaeologist) 3 | HP: -6/29| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +5, R: +8, W: +4 | Init: +4 | Perc: +14, SM: +0 | Speed 30ft | Archaeologist's Luck 5/7 | Spells: 1st- 4/4 | Active conditions: 4 con damage, 12 wis damage | Re-roll (+2) 1/1

"Good work Rallas. I would never have guessed to manipulate it's magical force like you would a wand."

Darius goes silent again as he moves forwards with the group while listening out for signs of enemies.

perception: 1d20 + 14 ⇒ (11) + 14 = 25

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

"Well done." says Orophin, impressed with the perceptive skills of his colleaues.

He does his best to point out something relevant.

perception aid: 1d20 ⇒ 5

"Great acoustics here!"

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

Aid Amorok: 1d20 + 10 ⇒ (15) + 10 = 25

"Ssssh"


Deity, Benevolent or Malevolent that remains to be seen.

You notice a secret door, behind a wooden support on the passage’s eastern wall. You think you can move the support thats blocking the way with a strength check. Also a know engineering if you have it.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

Well, there is only one way I know of moving that beam...unless anyone else has any ideas...

Rallas takes his length of rope out and secures it around the beam, ready to help pull it out of the way

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Orophin is more than happy to put his delicate looking shoulders to work, helping to mvoe the support.

STR probably aid, as I'm sure there are stronger characters: 1d20 + 2 ⇒ (4) + 2 = 6

Grand Lodge

Active:
Mage Armor (uflur) 1h, Longstrider Bom 1h
Human (Ulfen) 43870-4 | Ranger 9 | AC 29* T 14 FF 21 | HP 84/ 94| F +11 R +12 W +9 | Init +5* | Perc +14*; Survival +14*; Dipl. +9; Handle Comp. +15 Ulfur (Animal Companion) | init +3; Perc +4 | HP 75 (HD 8) | AC 29* T:14 FF:24 CMD 29| F:+11; R:+9; W:+2 | Bite +12/+7 (1d8+10)

Bom pulls on the rope and pushes Ulfur to do the same.

STR: 1d20 + 4 ⇒ (17) + 4 = 21

@GM, I need a 12 on the die to push Ulfur, so if you want to roll it, please feel free

STR(Ulfur): 1d20 + 1 ⇒ (13) + 1 = 14

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

Aid Bom strength for +4: 1d20 + 3 ⇒ (19) + 3 = 22

"Come on Bom, together we can do this!"

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

aid: 1d20 ⇒ 6

not sure how many can help, but rolled in case it can be applied


Deity, Benevolent or Malevolent that remains to be seen.

The roof collapses and everyone dies... ;)

The passage leads to a small hidy hole. Looking through a peephole you see another room.

This massive room’s most striking feature is its thirty-foot-high vaulted ceiling, decorated with faded frescoes of storm clouds. Motes of flickering light occasionally flash into being within the painted thunderheads, giving the imperfect impression of watching a distant storm.
Centered on the north wall of the chamber is a massive sculpture of a wrathful feminine face, mouth open in a silent roar. The sculpted curls of her wild hair seamlessly merge with the painted storm clouds above, creating the impression that the howling face emerges from a storm-filled sky. On the room’s south side is a similarly positioned face, resembling an ancient, bearded man. From between his defiantly clenched teeth issues a trickle of murky fluid, which runs down the knotted coils of his beard to pool onto the stone floor, which has been cut to resemble a fanciful variety of coastlines and islands, each raised an inch above the rest of the stone surface.
The fluid pouring onto the floor fills the low-lying areas between these “islands,” which function as eccentrically positioned steppingstones across the center of the room. The water and islands create another illusion—that of looking out across a great reflective seascape from the peak of an incredibly high mountain.
The grandeur of the room is somewhat undone by the two makeshift worktables positioned in its center, surrounded by benches and stools. The worktables are littered with a variety of small objects, statues, bits of pottery, and assorted relics. On the east side of the room, a split staircase leads to a wide platform ten feet above the floor, where a similarly cluttered worktable stands. Sturdy wooden doors are set into the east and west walls.

You are looking through the eyes of the stone face described so you don't quite get all of that but its ok. Also you see an inscription on the walls. Linguistics check please

DC 20 Linguistics:
They say, “May the lightning raze the lands of my enemies, while the tempest churns his ships to flotsam.” and “May the storm spare us in our humility.”

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

lingo, untrained: 1d20 + 1 ⇒ (9) + 1 = 10


Deity, Benevolent or Malevolent that remains to be seen.

Can anyone else try? Otherwise move back to go around and enter the chamber you see?

Grand Lodge

Active:
Mage Armor (uflur) 1h, Longstrider Bom 1h
Human (Ulfen) 43870-4 | Ranger 9 | AC 29* T 14 FF 21 | HP 84/ 94| F +11 R +12 W +9 | Init +5* | Perc +14*; Survival +14*; Dipl. +9; Handle Comp. +15 Ulfur (Animal Companion) | init +3; Perc +4 | HP 75 (HD 8) | AC 29* T:14 FF:24 CMD 29| F:+11; R:+9; W:+2 | Bite +12/+7 (1d8+10)

Orophin appears to be the only person with a rank in Linguistics

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Wow,I fogot that. Wonder why I picked that up, must have been a language he wanted to learn

Orophin looks at the inscription.

linguistics: 1d20 + 1 ⇒ (19) + 1 = 20

He sings the words to the group:

"May the lightning raze the lands of my enemies,
while the tempest churns his ships to flotsam.
May the storm spare us in our humility.

Then in his more normal voice.

"Not perhaps the most uplifting of songs... A warning maybe?"

Scarab Sages

Male Aasimar(Osirion) Monk(Zen Archer) 6 | HP: 45/45 | AC: 20 [27] (20 [20]Tch, 18 [25] Fl) | CMB: +6, CMD: 26 | F: +8, R: +8, W: +12 | Init: +6 | Perc: +16, SM: +21 | Speed 50ft | Perfect Strike 6/6 Re-roll (+1) 1/1, KI:9/11 | Active conditions: None.

Amarok nods his head sagely at Orophin's unusual way to deliver the deciphered message. He checks his bow is ready and then indicates the room ahead that they could spy.

"A fair few warnings and clues in this place, mayhaps it will become revealed at a later point my friends. For now, shall we press on?"

When everyone is ready, Amarok nocks and arrow to his bow and moves cautiously to the room beyond.

perception: 1d20 + 15 ⇒ (20) + 15 = 35
stealth: 1d20 + 9 ⇒ (6) + 9 = 15

Grand Lodge

Active:
Mage Armor (uflur) 1h, Longstrider Bom 1h
Human (Ulfen) 43870-4 | Ranger 9 | AC 29* T 14 FF 21 | HP 84/ 94| F +11 R +12 W +9 | Init +5* | Perc +14*; Survival +14*; Dipl. +9; Handle Comp. +15 Ulfur (Animal Companion) | init +3; Perc +4 | HP 75 (HD 8) | AC 29* T:14 FF:24 CMD 29| F:+11; R:+9; W:+2 | Bite +12/+7 (1d8+10)

Bom grips his shield and longsword. Motions Ulfur to defend him and follows.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

Aye...let's finish this...

Rallas draws his blade and proceeds carefully.

perception: 1d20 + 11 ⇒ (8) + 11 = 19+1 more for traps

Scarab Sages

Male CN Human (Keleshite) Fighter 1/Bard (Archaeologist) 3 | HP: -6/29| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +5, R: +8, W: +4 | Init: +4 | Perc: +14, SM: +0 | Speed 30ft | Archaeologist's Luck 5/7 | Spells: 1st- 4/4 | Active conditions: 4 con damage, 12 wis damage | Re-roll (+2) 1/1

Darius isn't sure what the message means but he treats it as a warning and follows the Aasimar and the Elf towards the next room.

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

"How humble do we need to be? And how do we show that?" Kerastes thinks out loud while he points out objects the elf might have missed

Perception aid for +4: 1d20 + 10 ⇒ (20) + 10 = 30


Deity, Benevolent or Malevolent that remains to be seen.

You pass through a room with some coffins. This sturdy 10-foot-by-40-foot stone chamber appears less damaged by the wet conditions than the damper areas of the crypt, and no supports are positioned here to hold the roof up. Eighteen standing crypts are set into the walls here.

Amarok notices some traps as he opens the door.

Then to the room you saw through the peephole. You see 6 youths working at a table and 2 people watching them. "Intruders!" One yells!

Init:

BG: 1d20 + 6 ⇒ (6) + 6 = 12
Amarok: 1d20 + 6 ⇒ (5) + 6 = 11
Kerastes: 1d20 + 7 ⇒ (7) + 7 = 14
Orophin: 1d20 + 1 ⇒ (1) + 1 = 2
Darious: 1d20 + 4 ⇒ (18) + 4 = 22
Bom: 1d20 + 2 ⇒ (7) + 2 = 9
Rallas: 1d20 + 9 ⇒ (12) + 9 = 21

Round 1
Darious
Rallas
Kerastes

BG
Amarok
Bom
Orophin

[Around the tables in the water the youths begin to cower. Just an fyi

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

Rallas darts forward and enters the room, jumping over a table that sits in his path.

acrobatics: 1d20 + 11 ⇒ (6) + 11 = 17
Run, children, lest you get caught up in the fray and hurt.

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

"Now, now, I am sure we can handle this without violence. You just need to stop with your business. We will then turn you in to the local guards and you will go on trial for your crimes. When you have sat out your time you are free to go your own way."

Kerastes moves forward and swings his morningstar "That would mean that you drop your weapons now and not resist your arrest."

Intimidate: 1d20 + 8 ⇒ (19) + 8 = 27
The water is difficult terrain?

Scarab Sages

Male CN Human (Keleshite) Fighter 1/Bard (Archaeologist) 3 | HP: -6/29| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +5, R: +8, W: +4 | Init: +4 | Perc: +14, SM: +0 | Speed 30ft | Archaeologist's Luck 5/7 | Spells: 1st- 4/4 | Active conditions: 4 con damage, 12 wis damage | Re-roll (+2) 1/1

Darius walks into the room and nocks an arrow while aiming at one of the enemies overlooking the room.Red

Darius will use Archaelogist's Luck while aiming.

If they don't surrender:

Darius shoots the enemy.

bow attack: 1d20 + 11 ⇒ (1) + 11 = 12 arrow damage: 1d8 + 3 ⇒ (6) + 3 = 9

Not so lucky i guess...


Deity, Benevolent or Malevolent that remains to be seen.

Yes the water is difficult terrain.

They sneer at the threat but do look a little unnerved. Never the less they fire there crossbows at Rallas!

Attack: 1d20 + 6 + 1 - 1 ⇒ (14) + 6 + 1 - 1 = 20
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Attack: 1d20 + 6 + 1 - 1 ⇒ (6) + 6 + 1 - 1 = 12
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Darius give me a quick perception check.

Round 1
Darious
Rallas [-8]
Kerastes
BG
Amarok
Bom
Orophin

--------------

Round 2
Darious
Rallas [-8]
Kerastes

BG
Amarok
Bom
Orophin

Grand Lodge

Active:
Mage Armor (uflur) 1h, Longstrider Bom 1h
Human (Ulfen) 43870-4 | Ranger 9 | AC 29* T 14 FF 21 | HP 84/ 94| F +11 R +12 W +9 | Init +5* | Perc +14*; Survival +14*; Dipl. +9; Handle Comp. +15 Ulfur (Animal Companion) | init +3; Perc +4 | HP 75 (HD 8) | AC 29* T:14 FF:24 CMD 29| F:+11; R:+9; W:+2 | Bite +12/+7 (1d8+10)

DId anyone disarm the traps?

Grand Lodge

Active:
Mage Armor (uflur) 1h, Longstrider Bom 1h
Human (Ulfen) 43870-4 | Ranger 9 | AC 29* T 14 FF 21 | HP 84/ 94| F +11 R +12 W +9 | Init +5* | Perc +14*; Survival +14*; Dipl. +9; Handle Comp. +15 Ulfur (Animal Companion) | init +3; Perc +4 | HP 75 (HD 8) | AC 29* T:14 FF:24 CMD 29| F:+11; R:+9; W:+2 | Bite +12/+7 (1d8+10)

Bom rushes forward, saddling up next to Rallas

"How do you want to play this, Slayer?"

Knowing the elf has some rogue in him, Bom makes it clear he's ready to help the elf flank.


Deity, Benevolent or Malevolent that remains to be seen.

Nope the traps are still active.

Liberty's Edge

Male Assimar(musetouched) HP 45/45; Reroll @+3 1/1; Channels available 2/7; Energy body available 3/3 Oracle-6 AC19 (T:11; FF18); Fort +3; Ref +3; Will +5; Perc +0; Init +1;

Orophin wades slowly through the waters of the room.
Double move, difficult terrain

"There is no need for violence. We could settle this with a song and an ale..."

Grand Lodge

Active:
Mage Armor (uflur) 1h, Longstrider Bom 1h
Human (Ulfen) 43870-4 | Ranger 9 | AC 29* T 14 FF 21 | HP 84/ 94| F +11 R +12 W +9 | Init +5* | Perc +14*; Survival +14*; Dipl. +9; Handle Comp. +15 Ulfur (Animal Companion) | init +3; Perc +4 | HP 75 (HD 8) | AC 29* T:14 FF:24 CMD 29| F:+11; R:+9; W:+2 | Bite +12/+7 (1d8+10)

Bom offers a friendly laugh at Orophin's optimism. "Ha. The time for words has past. Now it is time for battle."

Scarab Sages

Male CN Human (Keleshite) Fighter 1/Bard (Archaeologist) 3 | HP: -6/29| AC: 18 (14 Tch, 14 Fl) | CMB: +4, CMD: 18 | F: +5, R: +8, W: +4 | Init: +4 | Perc: +14, SM: +0 | Speed 30ft | Archaeologist's Luck 5/7 | Spells: 1st- 4/4 | Active conditions: 4 con damage, 12 wis damage | Re-roll (+2) 1/1

perception: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26

Scarab Sages

Male Aasimar(Osirion) Monk(Zen Archer) 6 | HP: 45/45 | AC: 20 [27] (20 [20]Tch, 18 [25] Fl) | CMB: +6, CMD: 26 | F: +8, R: +8, W: +12 | Init: +6 | Perc: +16, SM: +21 | Speed 50ft | Perfect Strike 6/6 Re-roll (+1) 1/1, KI:9/11 | Active conditions: None.

Agreeing with Bom, Amarok takes a step forwards into the room and takes a bead on the Varisian dressed in blue. He shakes his head sadly at the waste of a chance to surrender in this fight.

"Know that if you had thought clearly for a moment this could have gone differently and without pain."

5 foot step, cant move token right now. Full attack for two attacks on blue, perfect strike on the first shot meaning we take one or the other:.

Flurry, deadly aim, cold iron: 1d20 + 9 ⇒ (12) + 9 = 21 for damage: 1d8 + 7 ⇒ (7) + 7 = 14
or
flurry, deadly aim, cold Iron: 1d20 + 9 ⇒ (17) + 9 = 26

Shot 2

flurry, deadly aim, cold iron: 1d20 + 9 ⇒ (1) + 9 = 10 for damage: 1d8 + 7 ⇒ (4) + 7 = 11

Spend 1 ki point on an extra attack

flurry, deadly aim, cold iron: 1d20 + 9 ⇒ (12) + 9 = 21 for damage: 1d8 + 7 ⇒ (4) + 7 = 11

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

Rallas darts forward, hus eyes focused on his target. He bounds up the stairs and swings his blade in a high arc.

attack: 1d20 + 9 ⇒ (10) + 9 = 191d10 + 7 ⇒ (5) + 7 = 12

No time for subtle tactics....just smash them quickly.

Grand Lodge

Active:
Mage Armor (uflur) 1h, Longstrider Bom 1h
Human (Ulfen) 43870-4 | Ranger 9 | AC 29* T 14 FF 21 | HP 84/ 94| F +11 R +12 W +9 | Init +5* | Perc +14*; Survival +14*; Dipl. +9; Handle Comp. +15 Ulfur (Animal Companion) | init +3; Perc +4 | HP 75 (HD 8) | AC 29* T:14 FF:24 CMD 29| F:+11; R:+9; W:+2 | Bite +12/+7 (1d8+10)

Can we melee attack from the bottom of the stairs or do we have to get to their level?

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

Kerastes readies his longbow and attempts to shoot the varisian with the red feather on his hat.

Attack: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d8 + 2 ⇒ (6) + 2 = 8

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