PFS Outpost PFS 13: The Prince of Augustana (Inactive)

Game Master CariMac

Maps


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Liberty's Edge

Male Vishkanya Slayer 4

reflex: 1d20 + 9 ⇒ (14) + 9 = 23


Dragonskull |PBP Singnup

The spider swarm moves past Ech'tan causing him some damage as they crawl up and over him. They move on to Pai and Azora causing therm damage as well.

Damage: 1d6 ⇒ 4

Fort Save DC 11 or:
You take Strength Damage: 1d2 ⇒ 1 The cure 1 save.

Round 1, Bold May Go
Initiative Setare: 24 1 DMG
Initiative Spider Swarm: 22
Initiative Pai: 21 4 DMG Fort Save
Initiative Azora: 1 20 4 DMG Fort Save
Initiative Ech’Tan: 17 5 DMG For Save
Initiative Valtyra: 3

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"Remember your basic training classes. Splash weapons work best and we have alchemist's fire. Lets use it." Valtyra pulls out a vial of alchemist's fire and hurls it at the swarm.

Ranged Touch Attack: Alchemist's fire: 1d20 + 1 ⇒ (16) + 1 = 17
Damage: Fire: 1d6 ⇒ 2

Sovereign Court

Female Ifrit Oracle/3 hp 27/27 AC 17 Fort +3, Ref +4, Will +3 Init +7; Darkvision 60 ft.; Perception +1

Fort vs DC 11: 1d20 + 2 ⇒ (6) + 2 = 8

The ifrit reacts without thinking, calling on her innate magics. She quickly regains her composure and races away from the swarm.

Burning Hands: 1d4 ⇒ 4 Multiplied by 1.5 for swarms. FEEL THE POWER OF LEVEL 1!!!

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

Fortitude Save: 1d20 + 6 ⇒ (4) + 6 = 10

"AAAH!" Pai shudders and quickly tosses a vial of alchemist's fire at the swarm before scuttling back away from the swarm to the right on the map as far as she can go.

alchemist's fire: 1d20 + 3 ⇒ (8) + 3 = 111d6 ⇒ 5

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Setare suddenly starts to cry out "Oh Chaldira ... oh no ... they are biting you ... ahhhhh!"

Liberty's Edge

Male Vishkanya Slayer 4

fort save: 1d20 + 4 ⇒ (13) + 4 = 17
Ech'Tan drops his estoc on the walkway, pulls an alchemists flask and throws it at the swarm.
throw: 1d20 + 8 ⇒ (14) + 8 = 22 fire damage: 1d6 ⇒ 1

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Setare retreats from the swarm as fast as she can.


Dragonskull |PBP Singnup

The combined firepower of the very prepared Pathfinders ends the swarm quickly.

Combat Over
Setare: 1 DMG
Pai: 4 DMG 1 Strength Damage, DC 11 Fort Save to Cure
Azora: 4 DMG 1 Strength Damage, DC 11 Fort Save to Cure
Initiative Ech’Tan: 5 DMG

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"How is everyone? Does anyone need tended to before we continue on?"

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

Fortitude Save: 1d20 + 6 ⇒ (11) + 6 = 17

"Uh, yeah, I could use a little healing. If I use enough burn I could pass out in a fight pretty easily, so I like to stay healed up as much as possible."

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"Do you have a wand you would like me to use? If not I have one I will use for you."

Use Magic Device: 1d20 + 7 ⇒ (6) + 7 = 13
Use Magic Device: 1d20 + 7 ⇒ (19) + 7 = 26

Wand of Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8

Sovereign Court

Female Ifrit Oracle/3 hp 27/27 AC 17 Fort +3, Ref +4, Will +3 Init +7; Darkvision 60 ft.; Perception +1

Fort vs 11: 1d20 ⇒ 1

Azora takes out her own wand, "Thank you for the offer, but I have my own."

clw: 1d8 + 1 ⇒ (1) + 1 = 2

"How odd. I still feel weak. Usually magical curing makes me feel right as flame."

Two 1's back to back? Well played dicebot, well played.

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

"I am very sorry that I could not assist you!" Setare says slightly embarrassed.

"I require no healing at the moment Valtyra ... thank you very much ... the flames just burnt my skin a little bit."

Liberty's Edge

Male Vishkanya Slayer 4

"Since we have a moment, would you kindly use your wand on me. Seems as though I have neglected to purchase one, which I shall fix as soon as I have the opportunity."

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"Of course, but please remember to remedy that need as soon as possible."

Use Magic Device: 1d20 + 7 ⇒ (13) + 7 = 20
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"Uh, no, no wand here. Thanks, Valtyra. So...where to now?"

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

"Maybe it would be best to continue walking."
Setare walks to the area where the swarm started to attack them and walks further. She continuously checks the surroundings to see if she can find any marks on the walls or anything that hints towards a direction that the group could take.

perception: 1d20 + 4 ⇒ (5) + 4 = 9
survival: 1d20 ⇒ 18

Liberty's Edge

Male Vishkanya Slayer 4

"I am going to search this rubble, then I think we should continue staight."
perception: 1d20 + 13 ⇒ (11) + 13 = 24


Dragonskull |PBP Singnup

It is obvious that the prince came from the intact tunnel when he floated by this point. Ech'Tan does't find anything in the rubble.

You travel east from the sewer junction, you soon reach another intersection where a minor sewer line flows into the main line from the south. Graffiti covers much of the walls here, most of it simple drawings.

Prominent among them is a large stylized drawing of a wyvern in shiny gray paint (signifying that the Steel Wyvern’s claim this territory). Also among them is an image of a skull crawling with bugs and an arrow pointing back to the west (a warning about the dangerous insects at the previous junction), and a representation of a beggar’s bowl holding a coin and a key with an arrow pointing to the south. Underneath the picture of the bowl is the word “Almsman.”

Do you want to follow the path to the south?

Sovereign Court

Female Ifrit Oracle/3 hp 27/27 AC 17 Fort +3, Ref +4, Will +3 Init +7; Darkvision 60 ft.; Perception +1

"Well, we have seen the Steel and the bugs. I vote we head to the South."

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Yes! Let us move on!

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

Valtyra looks over the symbols and jots down a few notes as well as draws a crude map. "Shall we head south and see the Almsman?"

Liberty's Edge

Male Vishkanya Slayer 4

"Let's continue south and find the Almsman."

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"Yeah, south it is."


Dragonskull |PBP Singnup

Sompe players might want to wander for a while. Since you decided to follow the signs we jump to Act 3. The preceding is also a little weird in PbP.

Ahead a faint light glimmers in the dark. Slowly it resolves into a crude lantern held by a toothless old beggar who holds a chair leg in his other hand. Beside him stands a scrawny youth, similarly armed but obviously terrified. Behind the two derelicts is an open door bearing the symbol of the beggar’s bowl, coin, and key.

The old man eyes you warily as you approach.

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"Be at peace. We mean you no harm." Valtyra walks with forward with her hands held out showing that she is unarmed. "We have come to speak with the Almsman."

Diplomacy: 1d20 + 3 ⇒ (9) + 3 = 12

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

„Be assured that we want to help you!“

diplomacy: 1d20 + 8 ⇒ (18) + 8 = 26

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

Ooh, that's good!


Dragonskull |PBP Singnup

They nod and step aside. "He's inside." The two guards look relieved that you didn't want to fight. They go back to "guarding" the door looking terrified.

Beyond the door, a short flight of steps leads up into what appears to be the basement crypt of a church of Abadar. Perhaps two dozen beggars huddle among sarcophagi, some sleeping, some haggling over bits of junk or scraps of food laid out on blankets.

A tall man in clean robes wearing a plain copper mask walks among them. As the PCs enter he regards them coolly and says, “If you respect this sanctuary, I offer you what sanctuary I can. Otherwise, begone!"

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

“Hell... hello... respected cleric of ... Aba... Abadar ... or so I assume!? ... we are ... we are here in a matter where you might be able to ... you know ...assist us. A man was found in front of ... a pathfinder lodge. He believes to be... to be a prince. Do you know anything... about that?”

Diplomacy : 1d20 + 8 ⇒ (16) + 8 = 24

Liberty's Edge

Male Vishkanya Slayer 4

"We come here in peace, and respect what you are doing here. Is there anything we can do to help out? We also have a few questions, that you might be able to help us with."

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

Wow, they're smooth talkers. I'd better keep my mouth shut."

Pai glances around the room nonchalantly, looking for anything that might help them find the information they seek.

Perception: 1d20 + 6 ⇒ (19) + 6 = 25

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"Sir, we do not come seeking sanctuary. We come with questions for which you might carry the answers." Valtyra smirks as she speaks. "If you would speak with us and answer our questions perhaps we might be of some service to you or those you provide care and sanctuary for here."


Dragonskull |PBP Singnup

The Almsman sighs in relief. " I can most assuredly use your help. You must havee come across the Steel Wyverns on the way to my sanctuary. We have a relationship. They take a tax on our earnings and let me keep this place going. Their requests are getting higher and higher. At this point they want more money than we have."

He moves between the ill beggars. "They want me to allow them into the church above or steal from the chruch. I cannot do that, and I've taken a vow not to take up arms. Will you deal with them? If you do this I'll tell you what I know about the Prince."

Among the residents of the sanctuary are three beggars who contracted filth fever and now rest on blankets in one corner. One of the afflicted beggars is an Osirian named Pteliut who has tattoos of a shepherd’s crook on his right wrist and a threshing flail on his left wrist. The others are native Andorens named Ebram and Fandos. The Almsman has done what he can for them, but he is not a skilled healer. They cannot leave the sanctuary.

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

Pai nudges Setare, gesturing for her to bend over. Once she does, Pai whispers low enough that only Setare can hear, "Should we give them some of that filth fever tonic?"

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

“Oh of course!!!” Setare takes out all of the vials they found against filth fever and hands them to the Almsman. “You... you surely know... ehh ... how to treat them, right?”

Sovereign Court

Female Ifrit Oracle/3 hp 27/27 AC 17 Fort +3, Ref +4, Will +3 Init +7; Darkvision 60 ft.; Perception +1

Nodding toward the Almsman, "I think we can help each other out here."

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"Yes I am sure that we can help you deal with them. Would you be so kind to tell us what you know of the Steel Wyverns before we come face to face with them."


Dragonskull |PBP Singnup

The Almsman responds to Valtyra's question, "The Wyverns are thugs, and getting more bold all the time. They are into drugs, and extortion. The Wyverns will be here in two hours to take their "tribute". I'm sure you can come up with a plan to take care of that. I'm glad we have an agreement. I really didn't know what to do."

Healing the Beggars:
Treating one of the sufferers of filth fever with the Heal skill requires 8 hours as normal, so the PCs cannot treat the patients fully by that means until after the Steel Wyverns attack. A PC working on a Heal check to cure the disease that’s interrupted by the Steel Wyverns’ attack must start over again.

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"Oooh! Oooh! We could set up an ambush! But should we look around for more clues in the meantime? Two hours is a lot of time to be sitting on our thumbs. And you never know what could come out of..." Pai suddenly remembers that she really should keep her mouth shut. It wouldn't do for the wrong ears to hear about a potential portal into another world.

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

"I ... I believe we should somehow protect ... you know ... protect these people." and she looks at the sick and homeless people around her with sympathy.

Setare then starts to look at her surrounding to see if there is anything special to take into account or if there is anything about the way these sewers are structured or if there is anything they can use to prepare for the arrival of the thugs.

kn(engineering) untrained: 1d20 + 4 ⇒ (17) + 4 = 21

perception: 1d20 + 4 ⇒ (15) + 4 = 19

survival: 1d20 + 4 ⇒ (10) + 4 = 14


Dragonskull |PBP Singnup

There is no furniture other than immovable sarcophagi (3 feet high) in the sanctuary, but there is a plank bridge nearby. The doors in the sanctuary are sturdy wooden doors (DC 18), but can be reinforced with planks, making them equivalent to strong wooden doors (DC 23).

The map is updated. The enemy will be coming through the double doors to the south, and the door to the back is a secret doorway that Setare found with her perception check.

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 16, T 11, FF 15 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"Hmmmm... Alright lets try to bar or strengthen the doors if we can. If that is not possible then I suggest using the entry way to bottleneck the Steel Wyverns so that we can pelt them with ranged attacks while those of you more skilled in melee combat act as the cork to a wine bottle."

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

"You ... you are right Valtyra! But ... but should we reinforce the doors then ... or ... or ambush them as Pai suggested?"

Sovereign Court

Female Ifrit Oracle/3 hp 27/27 AC 17 Fort +3, Ref +4, Will +3 Init +7; Darkvision 60 ft.; Perception +1

"An ambush sounds good to me."

I have a reach weapon, so that may be useful/good to know as we plan & position.

Liberty's Edge

Female CG Gnome Kineticist 10 | HP 133/133 | NL dmg: 0 | AC 22*, T 16*, FF 17 | CMB +7, CMD 20 | Fort +16, Ref +14, Will +6* | Init +7 | Perception +16, Sense Motive +2 | Speed 20ft | Burn: 0/9 | IB: 1/1 | Active conditions: none

"I'll leave the heavy door stuff to you guys. I'd just be in the way. I want to go out and see if there's a good spot for me to blast their behinds while they're attacking the door."

Pai steps outside into the sewer to check for a good hiding spot where she could snipe at the thugs' backsides as they attack the door. She checks the speed of the flow and depth of the "water" as well.

Perception: 1d20 + 6 ⇒ (19) + 6 = 25

If she doesn't see a good place to snipe from out in the sewer, Pai would probably choose to stand at the top of the steps and blast over people's heads from there.

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

"OK Pai and Azora .. you are right! I ... I think that Ech'Tan and I hide ... well ... right next to the door that we will close ... and ... and then you hide in a way that you are not seen ... I mean ... not seen when the door opens. This way we ... we hopefully surprise them! The weak and sick ... well ... they ... they need to hide, too."

Liberty's Edge

Male Vishkanya Slayer 4

"When they come to collect their tribute, does their leader come as well? If so can you describe him? If we take out their leader, the others may become more spineless, and give up. I have a potion of invisiblity that we could use to get a surprise on them."


Dragonskull |PBP Singnup

"Yes the leader is coming to claim his tribute. His name is Randalan. He wouldn't trust his men with the amount of money he's expecting to get."

Pai:
The water in the channel is revoltingly filthy, and anytime you become fully submerged in it you are positive you will be exposed to filth fever. It is difficult terrain to move through, and the current is fairly swift. Anyone or anything swimming or floating in the channel drifts downstream 20 feet per round. The sewer pathway is dark and goes straight in both directions for quite a ways. You can take a chance on which direction the Wyrvens will be coming from. They could be coming from the east or west.

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