[PFS] Ilmakis' All For Immortality Series (Private) (Inactive)

Game Master Ilmakis

The Wall of Names and other infos
Ruins of the caravan
In the Vault
Below the Marketplace
Wingless Roc Complex
The God Lab (Current Map)


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Map #1-09 (The Cavern) Chase Rules & Buggy

Please put your character's info here

Player Name:
Character Name:
PFS#:
Day Job:
Faction:

Grand Lodge

Male Human

Player Name: Steven Schopmeyer
Character Name: Kurik Grandhelm
PFS#: 3217-2
Day Job: Heal (Temple Vanity)
Faction: Silver Crusade

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

Player Mike McKeown
PFS # 2072
Day job n/a
Faction Silver Crusade

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Player Name: WerePox47
Character Name: Darius Swiftblade
PFS: #45225-7
Day Job: Craft Tattoo(take 10 for a 25)
Faction: The Exchange

Dark Archive

Active Conditions: HP 128/128 | AC 14 (13 Tch, 12 FF) | Fort +13 | Ref: +11 | Will +13

Player Name: Dhenn
Character Name: Constantine
PFS #: 120937-1
Faction: Dark Archive
Day Job: None

Constantine is generally a typical debuffing witch (no slumber hex, though). Usually he prefers to harrass enemies, partially for character reasons partly to avoid stealing the spotlight. With this being hardmode I'm going to be more likely to pull out the big guns. That said, I'll have plenty of slots if anyone has particular requests.

I'll get some of the sheet up over the weekend, but I won't have access to some of my hard copy stuff until Monday.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Player Name: Cyril Corbaz
Character Name: Basalte
PFS#: 76446-9
Day Job: None
Faction: Scarab Sages

Hey Ilmakis, thanks for offering to GM this series for us! Looking forward to being spanked challenged by you again! I still remember the Siege of the Diamond City fondly. ;)


Map #1-09 (The Cavern) Chase Rules & Buggy

Hi guys thanks for joining :)
I will let you the week-end to finish to upgrade your character.
Once you've done it, tell me and I will audit it before the game start.

For now you are 5 characters (level 14 - 14 - 14 - 13 and 12) which put you at 13.4 so playing low tier without adjustment.

A little bit about me.
I'm Florent, the French Venture-Captain. I live in Paris and work in IT.
I play since the Pathfinder Beta after having done a little bit of 3.5 back in the days. PFS is my first experience as an RPG OP (I've played CCG before). I've GM a lot in Paris to launch PFS (being one of the few GM able to read english well enough) and do lots of PbP (mostly as a player) on the french Forums and here on Paizo since june 2013.

I like RP, and I like when my players play their character rather than just roll them.

I hope you will enjoy my GMing and if a rule discussion come to light, don't hesitate. I'm trying to be open-minded :)

If your character have some obscure rule please tell me, so we can discuss it beforehand.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

It appears we are melee heavy so I'm gonna go with a more mobile spell list and try to stay on the move more than normal..

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

I can also adjust to be a bit more emergency healing and buffs as needed the next time we rest.

Also missed he took Craft for his day job, so I'll be rolling that at the end instead of Heal.


Map #1-09 (The Cavern) Chase Rules & Buggy

With RyckyRych you are six players.
He will play Faldoc, a level 14 character, which put you to APL 13.5

You have the choice to play level 12-13 without adjustment or to play level 14-15 with the 4 players adjustment.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

My recommendation is 12-13, but I fully expect to TPK either way. I'll tackle high tier if that is what everyone wants. We won't get to choose next time due to leveling up.

Also, I should mention that I have run the series, and will do my best to keep player knowledge separate.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Well that makes me feel better Kurik lol.. Since we have to do 2 and 3 at high tier I vote for 12-13 as well..

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

Down 12-13

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

@Kurik did you have a scroll of breath of life?

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

I have one, but more than one is prob a good idea.. I need to roll a 5 to emulate, and its auto for the scroll with heroism up.. That said if someone can auto use the scroll it might be better.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Negative on the breath of life. If needed, he can prepare one casting, and pick up more scrolls. The tricky part is having it out in time to use it.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

Being L12 I would prefer if we can play down of course. That said, I fully expect this, as a hard mode, to be highly challenging in lower subtier. Additionally I think the APL will switch to high subtier as soon as someone levels up (which could happen as early as after the first scenario given the post EotT crowd).

As for the scroll of breath of life, its interaction with a spring-loaded wrist sheath is highly prone to table variation, so I think it would be better to ask for Ilmakis's stance on the question first.

-Posted with Wayfinder

Liberty's Edge

Half Elf Ranger (Urban) [15.0] HP 124/124 | AC 36 T 23 FF 28 | CMB +18 CMD 40 (FF 32) | F +15 R +22 W +13 (+2 vs enchant) | Init +10 | Perc +28 (low-light vision) | SM +1 | Stealth +24 | DD +25 | Acro/EA +21 | Climb/Swim +7 | Surv +20

I'm here. I'm travelling tomorrow and will be on a short vacation until Wednesday but I should be able to check in each day. I believe I'm updated but I'll need to take a look.

PFS # 79644-2
Faction : Andoran
Hunting Lodge (Survival) Day Job: 1d20 + 19 ⇒ (2) + 19 = 21


Map #1-09 (The Cavern) Chase Rules & Buggy

about wrist sheath.
I allow scrolls to be store in it. But note that even as a swift action using it provokes an AoO.

about UMD.
remember that for scrolls you may need two rolls, one for the scroll itself (DD20+CL) and one to emulate the characteristic needed to cast the spell (DC25+Spell level) if your score is too low.

about component.
You need to have the right components in your gear to cast a spell (for costly spells). "Paying X golds doesn't count as having the equivalent diamond dust worth X gold in your gear".
If you have scrolls for spells with costly components, please add them to the scrolls cost and write how much (like restoration whose cost could vary from 100 gp worth of diamond dust to 1000gp)

During the game.
Please, describes me all the actions your character do (move, swift, free...) and if you have immediate action you want to use in certain case put them in spoiler.
I will also do all the saves, perceptions, initiative checks needed during combat, if you have rerolls Iet me know before hand so I will try to give you the opportunity to use it :)

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Yea thats what I meant with emulate.. He needs a 5 with heroism to emulate for breath of life scroll and needs to just not roll a 1 in the scrolls use. Granted it's a bit harder if he doesn't have heroism up.. My resto scroll is just the 100 gp variety.

AS far as spell requests go Constantine it kinda depends on your patron.. It definitely looks like we will be in need of some aoe spells, as we have none atm. Im prob gonna memorize a fireball, some maybe a lightning bolt and cone of cold or something. Possibly a few heal spells, as we seem light on heals for a hard mode lol..

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

I'll pick one up and hand to to Kurik if you don't mind :) you can use it for the party.


Map #1-09 (The Cavern) Chase Rules & Buggy

@Shump remember that you need a free hand to use lay of hand so with a heavy shield you must drop your weapon to do it. Also the Aegis of recovery is like your amulet of natural armor a neck slot. Both can't be active at the same time.
I suppose you hare a standard half-orc with class without archetype ?

@Kurik what bonuses gives you the sash of the war champion[APG] ? You don't have the bravery class feature nor armor training with only 2 level of unbreakable fighter.

@Basalte You can't use a wand to put a spell in a cracked vibrant purple prism ioun stone

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Armor training. I'll have to doublecheck if HeroLab is in error about that. All it does for him is reduces ACP by one, so it doesn't really matter.

It would also have an effect on the inquisitor using the bane baldric, come to think of it.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

I know, someone told me at the GardenCon this summer and I forgot to update. Thanks for the reminder! I don't need the ioun stone anymore since I retrained to Bloodrager instead of Barbarian, but it could come in handy if any caster have interesting 1st-level spells to cast in it. I'll empty it.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

I can do the shield spell..

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

I'll get a weapon cord then.

I'm a standard half orc.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Good plan, I should do that as well.

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

I'd love that, Darius, yours will last much longer than the wand's. Thanks!

-Posted with Wayfinder


Map #1-09 (The Cavern) Chase Rules & Buggy

Once I've audited Constantine, I will start the game :)

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Oh I forgot to mention about my famliar. She usually hangs out stealthy on my person when adventuring so don't forget to roll her perception with the rest of us please. Also Darius's perc is +2 higher when she is around. Unless you object I'm fine with her going on his initiave to save time etc..


Map #1-09 (The Cavern) Chase Rules & Buggy

@Darius Noted. As we are on PBP, she will act on your initiative.
Do you have updated her statistics ?

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

She has a spoiler tab in my profile, but I can link it here..

Shirley:

Lyrakien Azata
CG Tiny outsider (azata, chaotic, extraplanar, good)
Init +8; Senses darkvision 60 ft., detect evil, detect magic, low-light vision; Perception +19
---------------------
Defense
---------------------
AC 23, touch 16, flat-footed 19 (+4 Dex, +2 size, +7 nat)
hp 66
Fort +10, Ref +9, Will +12
DR 5/evil; Spell Resistance 18
Immune electricity, petrification; Resist cold 10, fire 10
Improved Evasion
---------------------
Offense
---------------------
Speed 30 ft., fly 80 ft. (perfect)
Melee slam +9 (1d2–3)
Space 2-1/2 ft., Reach 0 ft.
Special Attacks starlight blast
Spell-Like Abilities (CL 3rd; concentration +8)
Constant—detect evil, detect magic, freedom of movement
At will—dancing lights, daze (DC 15), summon instrument, ventriloquism (DC 16)
1/day—cure light wounds(), lesser confusion (DC 16)(), silent image (DC 16)()
1/week—commune (6 questions, CL 12th)()
---------------------
Statistics
---------------------
Str 5, Dex 19, Con 12, Int 14, Wis 17, Cha 20
Base Atk +9; CMB +5; CMD 19
Feats Improved Initiative, Spell Sponge
Skills Acrobatics +10, Bluff +11, Diplomacy +11, Fly +24, Knowledge(Arcana) +13, Knowledge(Dung) +13, Knowledge (History) +8, Knowledge(Local)+13, Knowledge(Planes)+13, Knowledge(Religion) +15, Perception +19, Perform (string) +12, Spellcraft +15, Stealth +28, UMD +19
Languages Celestial, Draconic, Infernal; truespeech
SQ Alertness, Deliver touch spells, Empathic link, Traveler’s friend, Scry on Familiar(1/day), Share spells
Gear +1 Cloak of Resistance, Cracked Magenta Prism(UMD), Wand of Ill Omen 41/50, Wand of Cure Light Wounds 38/50, Wand of Mage Armor 42/50, Wand of Magic Missile(cl 3) 38/50
---------------------
Special Abilities
---------------------
Starlight Blast (Su) As a standard action once every 1d4 rounds, a lyrakien can tap into the divine power of Elysium, unleashing a blast of holy starlight in a 5-foot burst. All creatures in this area take 1d4 points of holy damage, plus 1 point for each step their alignment deviates from chaotic good. For example, a chaotic neutral or neutral good creature would take 1d4+1 points of damage, a neutral creature would take 1d4+2 points of damage, and a lawful evil creature would take 1d4+4 points of damage. A DC 12 Reflex save negates this damage. Chaotic good creatures are unaffected by this ability. The save DC is Constitution-based.
Traveler’s Friend (Su) The performances and company of a lyrakien ease the burden of travel. Once per day, a creature may spend a minute listening to a lyrakien’s performance—doing so removes the effects of exhaustion and fatigue from the listener.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

Stat block updated to fix errors.


Map #1-09 (The Cavern) Chase Rules & Buggy

@Darius thanks, It was just to be sure she had the right bonus to her saves and skills.
About diamond dust. Is that for Stoneskin ? If so, this is not diamond dust, it's diamond dust + granite dust (so unable to be use for anything else).

@Kurik ok, what do you had to fix at the end ?

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

The sash problem. Also added a weapon cord for his axe, and converted cash into dust for carriage/components.

Silver Crusade

male Ftr 2/ Cav 6/Pal 8 HP 150 | AC 41/40; Touch 15; FF 39 | F +20; R +9; W +11 | CMB +24; CMD 40 | Speed 20 ft | Init +0 | Perc +1 | Stealth: -6 Cavalier/Ftr/Paladin

I have a rhino mount but unless we're outside in a rural area I won't use him in combat. If we're in a town he's at a stable.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

It is for stoneskin yes. I'll change it to just Stoneskin Dust.

And I just did a quick edit of her skills and a few were off, apparently not updated since leveling.. Its all fixed now..

Sovereign Court

Sorry for the holdup. Just need to add in gear and the familiar.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Whats your patron Dhenn?

Dark Archive

Active Conditions: HP 128/128 | AC 14 (13 Tch, 12 FF) | Fort +13 | Ref: +11 | Will +13

Enchantment.

My main weird thing on this character is the Curse of Vengeance Feat. If Constantine goes down, he's gonna do everything he can to take the enemy down with him. I don't leave the house without at least a few curse options prepared, but the most likely version will be using Greater Bestow Curse for a -12 CON penalty.

I also have planned spontaneity. I usually use those slots to mix a spell that's a huge help in specific circumstances with one that's a safer bet. Lightning Bolt/Speak with dead was a common choice at lower levels.


Map #1-09 (The Cavern) Chase Rules & Buggy

@Constantine & Darius & Shump could you create an aliase for your Familiar/Animal Companion ? Thanks :)

@All remember about immediate action, you can't use it if you are flat-footed. Remember also it costs you your next swift action and that Liberating Command asks for both immediate action of the caster and the target (and thus can't be used on yourself).


HP 13/71 | AC 25 | T 18 | FF 19 | CMD 20 | Fort +11 | Ref +11 | Will +13 | Init +8 | Perc +19
Active Effects:
Endure Elements(24H)

Here yea go!

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

I have a question. I recieved the Moment of Glory boon from pfs gameday 2 and with being a hardmode camp I fully plan on using it. My questions is when you use it to become mythic for 3 rounds do you gain a mythic path, feat, path abilities, and bonus hp for the 3 rounds?

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

As far as putting extended shield into the ioun stone it makes sense to me. It's still a 1st level spell. Only it its heightened would it become a higher level spell.. Never heard it brought up before honestly. Im sure between the gms here it can get answered :)..

Scarab Sages

Basalte, Male Oread Fighter (Unbreakable) 4, Bloodrager 2, Living Monolith 10, Unchained Monk 1 | HP 219/219 | AC: 34 T:19 FF:34 CMD: 39 (+1 AC/saves when FF/surprised, +4 CMD vs BRush/Trip, +2 vs Sunder) | DR 3/- | 30% fortification | F+25 R+15 W+15 (+3 vs Mind-Aff; +2 vs Death, Fear) | Init +2 | Perc +27 (Darkvision, Tombsight, Tremorsense)

For your information, here's the exact text for the boon you're mentioning.

Moment of Glory Boon wrote:

Moment of Glory: Whether it is by fate, fortune, or circumstance, you are able to tap into a hidden reserve of power at just the right moment to perform a truly extraordinary feat. By activating this boon as a free action, you become a mythic character (1st mythic tier) for 3 rounds. If you fall unconscious due to hit point loss during this time, you automatically stabilize without needing to attempt a Constitution check. In addition, once before this effect ends, you may use the surge mythic ability to increase any d20 roll you just made by rolling 1d6 and adding it to the result. Using the surge is an immediate action taken after the result of the original roll is revealed. This can change the outcome of the roll.

When you use this boon, cross it off your Chronicle sheet; however, anytime you successfully complete (earning the maximum possible number of Prestige Points) a scenario that using the “hard mode” option, you may have the GM sign this boon. You may use this boon one additional time for each such signature you receive.

Silver Crusade

Male Dwarf Ftr2/Clr4/HVin9 HP135/135 AC43 TC23 FF41 CMD44 F+21 R+11 W+17 (+4 Spells, +4Poison/Fear, +1 Mind-Affect) Init +5 Perc +10 Spd 30 Channels 0/5 Active Buffs: Delay Poison, Heroes Feast, Air Walk, Shield of Faith, Barkskin, FoM Chronicles.

They made the FAQ that says the spell is treated as whatever level is worse for the caster. So it counts as a higher level spell when determining costs and slots (including ioun stone slots) and the lower level for determining DCs and other things.

Here it is.

Quote:
In general, use the (normal, lower) spell level or the (higher) spell slot level, whichever is more of a disadvantage for the caster. The advantages of the metamagic feat are spelled out in the Benefits section of the feat, and the increased spell slot level is a disadvantage.


Map #1-09 (The Cavern) Chase Rules & Buggy

@Darius I must reread it ! I have it since 2013 and never used it :P
As for the stone, you can't because the stone can only store a level 1 spell and once enhanced by a metamagic feat is not anymore level 1.

The Exchange

Active Spells:
Usable/Situational:
Arcane Pool 13/13(+4), +10 to Crit Confirms
HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images

Yea I knew yall would have the answer lol.. I'll save the rod charge and it will just last 13 mins Basalte.

As far as the boon goes it may not matter. I recieved it over 2 years ago and after looking I can't find the emailed copy anywhere. Looking back through pms I found where I won the boon and was told I would recieve it after the gameday was complete, but I have no such email :(.. At the time I simply copied/pasted the text so I would remember what it does, the same that Basalte linked. I'm not sure who to contact since it's been over 2 years ago, so I'm considering just saying nvm.

Liberty's Edge

Male Wolf [9] HP 85/85 | AC 26 T 12 FF 23 | Speed 50' | CMB +14 CMD 27 (31 vs trip) | F +11 R +9 W +4 (+8 vs enchantments) | Init +3 | Perc +13 (low-light vision) | Acro +1 (+9 for jump) | +4 to Survival when tracking by scent

This is Faldoc's animal companion. I probably need to update his header though.


Will get the rest of my info up in here tonight.

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