[PFS] GM Skipper's Echoes of the Everwar series (Inactive)

Game Master SkipperD

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The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Bubble:
In perfectly accented Aklo Torvald thanks the creature. With your permission I will recover the ring?

Diplomacy: 1d20 + 19 ⇒ (13) + 19 = 32

Assuming it assents Torvald reaches over and pulls the ring free.


Bubbles:
Torvald pulls on the ring, but it is preternaturally stuck to the finger. The sentinel rolls it one eye and shudders, releasing the corpse and dumping it unceremoniously on the ground.

The Exchange

N/N Male Human Magus (Bladebound)/12| HP: 111/111 (0 nonlethal) | AC/Tch/FF: 32/17/27 28/17/23 | CMB: +8, CMD: 25 | F/R/W: +15/13/11 +15/13/11 | Init: +11(7) | Speed 30 ft | Acrobatics+14, DDev+4, Escape Artist +15, Fly+16, Kn Arcana+11, Kn Dung+11, Kn Geog+11, Kn Planes+11, Perc+13, Ride+7, SoHand +11, Spellcraft+21, Stealth+16 | Active Conditions: Ablative Barrier (50/50)

Stop that! You guys are having way too much fun with the bubbles. I'm getting very jealous. So far I'm being good and leaving those spoilers alone. Haven't popped a one.

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Bubble:
Torvald will carefully lift the body onto the creatures back. Thank you he says, taking note of the strange imagery on the inside of the bubble. Can you perhaps tell us what this strange silver dome does? I have never seen anything like it.

The righteous might only lasts 4/5 rounds when spell shared so I imagine it will expire while we have been chatting


Bubble (Bauble no touchy!):
The sentinel speaks again, still not taking its eye off the flashing images.

"This is my sanctuary. It has been for nigh on 200 centuries. I have been tasked as the Watcher of Ages, and that I have dutifully done."

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

Eolowyn follows the others into the bubble

The Exchange

N/N Male Human Magus (Bladebound)/12| HP: 111/111 (0 nonlethal) | AC/Tch/FF: 32/17/27 28/17/23 | CMB: +8, CMD: 25 | F/R/W: +15/13/11 +15/13/11 | Init: +11(7) | Speed 30 ft | Acrobatics+14, DDev+4, Escape Artist +15, Fly+16, Kn Arcana+11, Kn Dung+11, Kn Geog+11, Kn Planes+11, Perc+13, Ride+7, SoHand +11, Spellcraft+21, Stealth+16 | Active Conditions: Ablative Barrier (50/50)

Is there anyone left outside the bubble besides Bauble?

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg
Bauble wrote:
Is there anyone left outside the bubble besides Bauble?

Qadathra and I. :/

Vladek looks sideways at Bauble and sighs. Normally, he'd be much less hesitant to try joining them, but after experiencing his first death his previous adventure (and a somewhat excessively terrifying one it was), he feels it's a bit soon to press his luck further.

"How long would YOU give them, Bauble?"

The Exchange

N/N Male Human Magus (Bladebound)/12| HP: 111/111 (0 nonlethal) | AC/Tch/FF: 32/17/27 28/17/23 | CMB: +8, CMD: 25 | F/R/W: +15/13/11 +15/13/11 | Init: +11(7) | Speed 30 ft | Acrobatics+14, DDev+4, Escape Artist +15, Fly+16, Kn Arcana+11, Kn Dung+11, Kn Geog+11, Kn Planes+11, Perc+13, Ride+7, SoHand +11, Spellcraft+21, Stealth+16 | Active Conditions: Ablative Barrier (50/50)
Vladek Odradek wrote:
"How long would YOU give them, Bauble?"

Bauble wrings his hands, a difficult thing to do while holding a sword and yet he pulls it off.

Black Lord: You first.

"Bauble not WANT to go first."


Eolowyn:
The interior of the bubble is a hollow dome, magically illuminated by an unknown source. The interior surface of this silver liquid is completely covered with various images depicting scenes of forests, plains, seas, and cities. All are extremely realistic and filled with moving creatures, flora, and weather. Standing at the center of this hemispherical diorama, like a lone sentinel, is a tall pillar of rock. A single eye stares out from the center of this column, just above a fang-filled mouth, and shifts from scene to scene as it takes in all the images being portrayed on the interior of the silver dome. A perfectly preserved woman’s corpse lies lies sprawled over Ka's back. A plain silver ring adorns one of the corpse's fingers.

The sentinel seems disinterested, but amicable towards your fellow agents.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Bubble

Spoiler:
"So you'd not care if we took this corpse? I think that would help us achieve our mission. Is there anything we could do for you? I suppose you've been here a very long time..."

Silver Crusade

Elf Wizard (Evoker/Admixture) 10/Sorcerer (Crossblooded/Orc/Brass) 1 | AC 13 | T 13 | FF 10 | HP: (86)74/(90)78 | CMD 15 | Fort +11 | Ref +12 | Will +13 | Init +14 | Perception +23

bubble:
Nuar gets a shocked expression on his face. "How would that even... I mean..."


Bubble:
The sentinel grunts in its usual disinterested way.

"The empty shell is of no use to me. Take it if you wish. My creators have provided for me, so I can fulfill their task."

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Bubble:
Oh, so who were your creators? Why have you been left here? What is this place for?


Bubble:
The sentinel answers Torvald's question, impatience starting to colour its anachronistic voice.

"Aeons ago, a cabal of aboleth mystics desired to pierce the veil of what is now known as The Age of Lost Omens. The created me as a Watcher of Time and tasked me with recording history up until and beyond the death of the last Azlanti, in an attempt to have an accessible source of information through the ravages of time. I know not if I am a succes, but I'll stand vigilant until my creators tell me otherwise."

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Bubble:
Sensing the creatures growing impatience Torvald will recover the body and gesture to his companions that it may be time to leave. Thank you for your time, I am sure we don't want to disturb you any further. With that, and assuming the others plan to follow, he will withdraw from the bubble.

Assuming fort saves are needed again.

Torvald Fort: 1d20 + 12 ⇒ (12) + 12 = 24
Ka Fort: 1d20 + 10 ⇒ (16) + 10 = 26

Torvald emerges from the bubble, a desiccated corpse slung over Ka's saddle. Once everyone is outside he raises one hand marked with the bow and arrow symbol of Erastil and sends out a pulse of glowing green energy filled with the smells of spring flowers, fresh grass and rain.

Channel: 5d6 ⇒ (3, 6, 6, 2, 1) = 18

Well, that was interesting

Silver Crusade

Elf Wizard (Evoker/Admixture) 10/Sorcerer (Crossblooded/Orc/Brass) 1 | AC 13 | T 13 | FF 10 | HP: (86)74/(90)78 | CMD 15 | Fort +11 | Ref +12 | Will +13 | Init +14 | Perception +23

bubble:
"We may want to send others later on to learn of your history and possibly to help you in your mission if you'd like. I'll leave you and Shel alone." Nuar rushes out of the bubble for multiple reasons. Fort save: 1d20 + 11 ⇒ (12) + 11 = 23 Hopefully in time to catch Torvald's channel.

Nuar emerges from the bubble injured and looking concerned.

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

I delayed the channel until everyone is out

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

"I'll be honest, I was more than a bit concerned we'd never see you again," Says Vladek, his expression one of typical Elven enigma, but his voice betraying a hint of relief. "I've heard horror stories about doorways that turn out to be spheres of annihilation and such."

"I see you made...a friend?" He states/asks, gesturing to the mummy.

The Exchange

N/N Male Human Magus (Bladebound)/12| HP: 111/111 (0 nonlethal) | AC/Tch/FF: 32/17/27 28/17/23 | CMB: +8, CMD: 25 | F/R/W: +15/13/11 +15/13/11 | Init: +11(7) | Speed 30 ft | Acrobatics+14, DDev+4, Escape Artist +15, Fly+16, Kn Arcana+11, Kn Dung+11, Kn Geog+11, Kn Planes+11, Perc+13, Ride+7, SoHand +11, Spellcraft+21, Stealth+16 | Active Conditions: Ablative Barrier (50/50)

Bauble quickly counts heads to determine if the dead thing is one of their party.

"All friends good? Bad thing or good thing... or bad thing AND good thing in shiny bubble?"

Silver Crusade

Elf Wizard (Evoker/Admixture) 10/Sorcerer (Crossblooded/Orc/Brass) 1 | AC 13 | T 13 | FF 10 | HP: (86)74/(90)78 | CMD 15 | Fort +11 | Ref +12 | Will +13 | Init +14 | Perception +23

"A watcher. A guardian of time itself apparently. I think this is what we came for, Though we should explore a bit more."

Nuar will examine the ring. Detect Magic and Spellcraft: 1d20 + 26 + 2 ⇒ (18) + 26 + 2 = 46

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Shel takes her exit as well, not wanting to risk angering the creature.

Fortitude 1d20 + 10 ⇒ (20) + 10 = 30


Much like the ring you recovered in the Hold of Belkzen, this ring possesses a strong divination and necromancy aura.

Scouting the rest of the dilapidated ruin, you drive off a handful of morlocks but find nothing else of interest.

Is there any unfinished business you want to take care of?


Oh, wait. There're more items on the corpse: a staff of swarming insects (10 charges) and 8,412 gold pieces’ worth of jewelry.

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

GM:
I am confused, do Eolowyn and Arrano also take damage?

Eolowyn only got in the bubble when the others were about to leave, she returns with them and waits for an explanation.


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@Eolowyn: Technically yes, but I glossed over it out laziness since it was obvious that a fight wouldn't break out. I should also roll damage for when you all exited as well, but it doesn't matter at this point.

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Torvald helps scout out the remainder of the area. Well me friends, we have recovered another dead woman and her magic ring and scouted out the area. The weird roper monster seems fascinating but I think perhaps we are done here. Should we return and report what we have found?

Silver Crusade

Elf Wizard (Evoker/Admixture) 10/Sorcerer (Crossblooded/Orc/Brass) 1 | AC 13 | T 13 | FF 10 | HP: (86)74/(90)78 | CMD 15 | Fort +11 | Ref +12 | Will +13 | Init +14 | Perception +23

"Yes. And we would be remiss if we didn't ask for other Pathfinders to be sent to discover more about that being and the things he has learned."

The Exchange

N/N Male Human Magus (Bladebound)/12| HP: 111/111 (0 nonlethal) | AC/Tch/FF: 32/17/27 28/17/23 | CMB: +8, CMD: 25 | F/R/W: +15/13/11 +15/13/11 | Init: +11(7) | Speed 30 ft | Acrobatics+14, DDev+4, Escape Artist +15, Fly+16, Kn Arcana+11, Kn Dung+11, Kn Geog+11, Kn Planes+11, Perc+13, Ride+7, SoHand +11, Spellcraft+21, Stealth+16 | Active Conditions: Ablative Barrier (50/50)

"And me? Tell Bauble about things learned?"

I'm going to open those spoilers now!


With your goal achieved, you exit the Collapsed Halls and travel back down the the Maiestas River and overland to Macini, where you book passage on a merchantman back to Sothis. There, Venture-Captain Norden Balentiir eagerly listens to your report, his wonderment at hearing about the alien watcher eclipsed by his interest in the ring. With the artifacts handed over, you enjoy some well-deserved rest, albiet with Balentiir's next job already on the horizon.

That concludes part 2! The Chronicle Sheets can be found here. Let me know if there're any mistakes.

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Does the meeting with the Watcher count as an encounter avoided through diplomacy etc for the Exchange faction card?


@Torvald: It most certainly does!


Venture-Captain Norden Balentiir of the Sothis Lodge in Osirion has always been friendly and courteous—especially when he wants something. He greets you with tea and a platter of sweetcakes, so it comes as no surprise that his next words are details of a new mission.

“Rumors stir in Varisia, rumors of a long-lost Osirian concubine named Kamilah and her fantastic treasure. According to my sources, her tomb lies somewhere near the lakeside community of Whistledown. While mere tomb-raiding is beneath Pathfinders of your experience and skill, my sources claim that this concubine wore a simple silver ring bearing Osirian glyphs, and wielded the famous silver sword, Desert Raven. The ring, historians say, commands ancient and forgotten powers and is likely quite dangerous. Go to Whistledown and find the concubine’s body as well as her ring and sword. Return them to me, and you’ll likely be remembered in future chronicles as the heroes of Osirion!”

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

"A hidden tomb full of unknown dangers? This sounds right up my alley. I'll have my team ready," Shel nods excitedly, gnoshing on one of the provided sweet cakes. Looking around at the others, and seeing the room of familiar faces, she tells the VC, "I believe you made a wise decision. This group has been responsible for smashing successes in the past. We won't let you down this time."

Silver Crusade

Elf Wizard (Evoker/Admixture) 10/Sorcerer (Crossblooded/Orc/Brass) 1 | AC 13 | T 13 | FF 10 | HP: (86)74/(90)78 | CMD 15 | Fort +11 | Ref +12 | Will +13 | Init +14 | Perception +23

"Burning success more appropriately."

Nuar fiddles with his new robe.

"Transportation details?"

kn Local Whistledown: 1d20 + 13 ⇒ (7) + 13 = 20

kn History Kamilah: 1d20 + 13 ⇒ (17) + 13 = 30


Balentiir gives Shel a devilish smile.

"I of course always make wise descisions, but I do love it when a group comes together."

Answering Naur's question, he takes on a more professional mien.

"I've booked you passage on a ship to Korvosa, and from there it's a week's travel by foot to Whistledown. Less if you secure horses or the like, of course."

Naur knows that the town of Whistledown is one of the few settlements in Varisia not affiliated with either Korvosa or Magnimar, though it is located almost exactly halfway between the two larger cities. The town is known primarily as the heart of the gnome population in Varisia, despite the fact that it contains just as many humans as gnomes.

Kamilah, however, is a much more obscure reference. She could have been the concubine of a thousand different Osirian princes, but Naur recalls a reference to an arms dealer by that name, who was active in the region in the period leading up to the founding of Korvosa.

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Torvald will prep a couple of page-bound epiphany spells for the start of the adventure and swop them out during the trip.

Knowledge History, including epiphany bonus: 1d20 + 16 ⇒ (4) + 16 = 20

Well my friends, it looks like we are in for a long journey although that does open up some options for us. If we wish I can Commune with my lord to try and learn more about the lay of the land in Whistledown.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

We'll see if that remains necessary....

Knowledge (Geography) on Whistledown: 1d20 + 27 ⇒ (15) + 27 = 42

Knowledge (History) on Kamila, Secrets of the Sphinx: 1d20 + 29 ⇒ (8) + 29 = 37

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

"Horses? Can't we bring Ka and Arrano?" Eolowyn asks.


Mumble, grumble... Older scenarios and their lack of Knowledge checks...

On top of Naur's recollections, Vladek kan add that Whistledown is a common resting place for Varisian caravans travelling along the Dry Way.

Balentiir gives Eolowyn a sardonic look.

"I believe your pair of overgrown eagles fall under 'or the like'"

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

"Ok, as long as we are good on that point. We'll report when we are back from Varisia."

Almost as an afterthought she adds "Or should we make our report to Venture Captain Heidmarch in Magnimar, that is a lot closer..."


"You're more than welcome to pay the Heidmarches a visit, but Whistledown is more or less halfway between the two cities, so you'd not reach it faster that way."

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

I assume that you meant that Whistledown is halfway between Korvosa and Magnimar, while my question was about reporting to Magnimar instead of Sothis.

"Alright, let's go!"

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Torvald gathers his gear together and loads up Ka's saddlebags. I'm ready, what about the rest of you?

The Exchange

N/N Male Human Magus (Bladebound)/12| HP: 111/111 (0 nonlethal) | AC/Tch/FF: 32/17/27 28/17/23 | CMB: +8, CMD: 25 | F/R/W: +15/13/11 +15/13/11 | Init: +11(7) | Speed 30 ft | Acrobatics+14, DDev+4, Escape Artist +15, Fly+16, Kn Arcana+11, Kn Dung+11, Kn Geog+11, Kn Planes+11, Perc+13, Ride+7, SoHand +11, Spellcraft+21, Stealth+16 | Active Conditions: Ablative Barrier (50/50)

"Bauble ready!"

During the trip Bauble casts Animal aspect on himself, producing interesting limbs and claws the like and frolicking in the rigging, climbing about the outside of the hull, or swimming like an otter if the ship ever remains relatively still for a while. Fortunately the spell only lasts 8 minutes, but then again he can cast it 6 times per day. The day of arrival he ceases his antics though, preparing more sensible spells.


@Eolowyn: Thaaaat's what you meant... Will you accept me going "wooooo, metaplot..." and waving my hands ominously?

The journey northwards is uneventful, and you reach your destination as planned.

A ragged dog picks its way along the outskirts of the small, wooded town of Whistledown that runs along the edge of a vast, still lake stretching far into the gray horizon. Wide, overhanging branches of the tall juniper trees scattered throughout the community shadevthe simple white cottages that make up the homes. Wooden chimes hang from the eaves of nearly every dwelling, clinking gently in the light afternoon breeze. The townsfolk, a mix of gnomes and humans, go about their business with a scarcely concealed tension, tossing nervous glances over their shoulders and ushering children hurriedly indoors.

The Exchange

N/N Male Human Magus (Bladebound)/12| HP: 111/111 (0 nonlethal) | AC/Tch/FF: 32/17/27 28/17/23 | CMB: +8, CMD: 25 | F/R/W: +15/13/11 +15/13/11 | Init: +11(7) | Speed 30 ft | Acrobatics+14, DDev+4, Escape Artist +15, Fly+16, Kn Arcana+11, Kn Dung+11, Kn Geog+11, Kn Planes+11, Perc+13, Ride+7, SoHand +11, Spellcraft+21, Stealth+16 | Active Conditions: Ablative Barrier (50/50)

Bauble eyes the dog nervously, itching to send it to a bloody grave. Goblins are not known for their appreciation of dogs. Bauble will shout out "Why is everyone so scared?"

Liberty's Edge

hp 68/76 Ac 24 T 15 FF 19 (incl +3 from Barkskin)| Init +9 (+4 in forest / +2 underground) | F+10 R+15 W+6 (+2 vs enchantments +3 vs evil outsiders, evasion)| Perception +16 (+4 in forest, +2 underground, +2 vs humans&undead, +6 vs evil outsiders) | Reroll 1/1

@GM: of course.

Eolowyn asks Arrano to fly higher and looks for anything that might have set the townsfolk on edge.

Silver Crusade

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Elf Wizard (Evoker/Admixture) 10/Sorcerer (Crossblooded/Orc/Brass) 1 | AC 13 | T 13 | FF 10 | HP: (86)74/(90)78 | CMD 15 | Fort +11 | Ref +12 | Will +13 | Init +14 | Perception +23

Like a bunch of heavily armed people, 2 giant birds of prey, and one of them is shouting the moment they walk into town.

The Exchange

LN Half Ef Cleric 10 Init +2/4 if there is a surprise round | HP 83/83 | AC29, T14, FF28 | Fort +13, Ref +7, Will +13 | CMD 24 | Perception +31
Temp Buffs:
Shield of Faith, Barkskin

Torvald, not wanting to startle the townsfolk, directs Ka to settle in a nearby tree while continuing on into town on foot. He looks for someone who might have some authority, in the hopes that they can conclude their business quickly.

As he heads into town he will spend a little time stopping by stores, chatting to locals, farmers, shopkeepers and the like to see what has the townsfolk on edge. He wears his holy symbol of Erastil prominently and lets people know that he will be happy to provide any clerical services while he is staying here.

Diplomacy, using Orator feat: 1d20 + 23 ⇒ (9) + 23 = 32

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