Deyno
|
"Take your time and track if you want to, I am heading this way" Deyno starts heading west, only moving 30 feet at a time. Unless someone else has slower movement, then he will slow his pace.
| GM Skipper |
Out from the darkness, a crossbow bolt flies straight at Deyno.
1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
The bolt explodes into a tangled, sticky mess on impact, entangling Deyno.
Brunhilde: 1d20 + 2 ⇒ (15) + 2 = 17
John: 1d20 + 4 ⇒ (15) + 4 = 19
Ronin: 1d20 + 2 ⇒ (15) + 2 = 17
Fuzzfoot: 1d20 + 3 ⇒ (4) + 3 = 7
Demarius: 1d20 + 1 ⇒ (20) + 1 = 21
Kobolds: 1d20 + 3 ⇒ (11) + 3 = 14
Combat round 1
Bold may act
__________________________________
Demarius, John, Deyno (4 damage, entangled), Brunhilde, Ronin
Kobolds
Fuzzfoot
Fuzzfoot Hogan
|
As they enter the darkness, Fuzzfoot cracks a sunrod.
As he is examining the scene, the projectile flies in at Deyno.
"Um, looks like tracking won't be necessary."
Deyno
|
GM, how does one get out of this entanglement.If no one would have casted light, I would have also snap a sunrod.
'Ronin'
|
Ronin has darkvision 60' and deathwatch for anything he can see. also, no monsters on the map so where did the cross bow bolt come from? have moved but would move in the direction of the bolt
Ronin was about to reveal that he could track just fine, however the bolt flying out at Deyno cut that short. His naturally enhanced eyes looking out into the gloom for the cause of the attack.
Darting forwards, Ronin draws one of his blades, the dull iron reflecting off the moonlight as he looks for a foe.
Holding his stance he waits for a foe to come near.
Ready an attack if an enemy comes within range
Non lethal Katana, magic, cold iron: 1d20 + 11 - 4 ⇒ (1) + 11 - 4 = 8 for damage: 1d8 + 7 ⇒ (8) + 7 = 15
Deyno
|
@Deyno: There is no way out, apart from waiting 2d4 rounds. At least you aren't glued to the floor.
True thanks. And deyno as a Sunrod at a light source.
Well Deyno will just move towards the kobold and yell at it in Draconic
"You insulate litte worm, how dare you attack one of dragon blood"
intimidate: 1d20 + 2 ⇒ (15) + 2 = 17
Demarius Lasher
|
Demarius (if he had been paying attention to himself at least) will have swapped out acid splash for daze in his cantrips. before entering the sewers he will have used up another 2 charges of his wand on himself and his familiar and cast false life on Marmie for similar results
Demarius moves forward and adds his own grumblings "We are pathfinders we do not take kindly to brick bats and glue pots"
intimidate aid: 1d20 + 10 ⇒ (6) + 10 = 16
Jhon Doe
|
Forget the sunrod if you wish, Jhon wears a ioun torch orbiting around his head
Jhon runs toward the kobold, rapier in one hand and a blue scarf in the other, ready to defend himself and anyone if attacked.
stop attacking or this will end bad for you!
Parry: 1d20 + 10 ⇒ (15) + 10 = 25
Riposte: 1d20 + 10 ⇒ (7) + 10 = 171d6 + 8 ⇒ (5) + 8 = 13
| GM Skipper |
The frightened kobold takes a shot at Brunhilde,
Attack (Shaken): 1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 9, but is to nervous to hit anything.
Further into the darkness, you hear the tell tale sound of a lever being pulled, followed by a crash and stone grinding on stone. A large round stone suddenly comes into view as it rolls towards you.
Combat round 1/2
Bold may act
__________________________________
Demarius, John, Deyno (4 damage, entangled), Brunhilde, Ronin
Kobolds (blue: shaken), Boulder
Fuzzfoot
'Ronin'
|
Hearing the click and seeing the incoming boulder, Ronin dashes forwards, spotting an alcove to his right at the far end, the Tiefling dives into the tunnel off-shoot in the nick of time and stares at the Kobold, shouting in Taldane.
"Stupid creature! We are trying to ally!"
Deyno
|
Deyno, even while slowed by the goop that covers his body, manages to make it to a alcove to avoid the boulder.
Draconic"Cease this non sense at once or pay dearly. We are trying to make deal with you leader."
Jhon Doe
|
Good idea Ronin, says Jhon as he moves toward another niche, but we should knock him unconscious he adds as he picks a dart and tries to hit the kobold.
dart, distance, non lethal damage: 1d20 + 8 - 2 - 4 ⇒ (14) + 8 - 2 - 4 = 161d4 ⇒ 4
| GM Skipper |
Will save: 1d20 + 1 ⇒ (7) + 1 = 8
The kobold succumbs to Demarius' spell.
As Ronin moves further into the sewer, he spots another kobold behind the boulder.
The kobolds seem completely uninterested in any form of parlay.
Combat round 2
Bold may act
__________________________________
Demarius, John, Deyno (4 damage, entangled), Brunhilde, Ronin
Kobolds (blue: shaken, dazed), Boulder
Fuzzfoot
| GM Skipper |
Indeed it is. It makes more sense, and might make you chuckle, if you zoom in on it.
The boulder continues towards you, running over Brunhilde on the way.
Damage: 3d6 ⇒ (2, 3, 2) = 7
Reflex save, Brunhilde: 1d20 + 5 ⇒ (7) + 5 = 12
Brunhilde is pushed into the sewage by the boulder.
Fortitide save, Brunhilde: 1d20 + 6 ⇒ (5) + 6 = 11
The blue kobold stares at nothing in particular, as Demarius' spell courses through it's mind. The red one takes a shot at Brunhilde.
Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Crit confirm: 1d20 + 8 ⇒ (8) + 8 = 16
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Combat round 2/3
Bold may act
__________________________________
Demarius, John, Deyno (4 damage, entangled), Brunhilde (15 damage), Ronin
Kobolds (blue: shaken), Boulder
Fuzzfoot
Jhon Doe
|
@Brunhilde, haven't you seen Indy?
Seeing how his dart failed to hit the kobold, Jhon decides to trust in his rapier. AS he unsheas it, and before thrusting it in the nearest kobold chest he makes a suggestion to his group: We should pick one of them alive, what about the new one?
Rapier: 1d20 + 10 ⇒ (13) + 10 = 231d6 + 8 ⇒ (1) + 8 = 9
Parry: 1d20 + 10 ⇒ (7) + 10 = 17
Riposte: 1d20 + 10 ⇒ (6) + 10 = 161d6 + 8 ⇒ (1) + 8 = 9
Deyno
|
Is the boulder blocking me in, or can I get out
'Ronin'
|
Seeing his alloes having their own Kobold firmly in hand, Ronin dashes through the sewers, desperate to get in close to a foe. Spying te Kobold dressed in faded red th Tiefling hops over the sewage and pins him into the alcove, Shield and Katana held menacingly.
Boo!" he rasps.
Double move to stand in front of the red Kobold, hopefully pinning him in. Can't manipulate the map right now
Deyno
|
Double move a whole 30 feet to location. Still speaking a mix of draconic and common under his breath.
Brunhilde Olafsdottir
|
Guess I didn't scroll in enough.. shoulda seen that one coming...Bloodrage, Charge and attack the red Kobold.
Brunhilde spits out some sewage and bursts forward like a rollin stone.
Attack1d20 + 9 ⇒ (9) + 9 = 18Damage 1d6 + 10 ⇒ (3) + 10 = 13
If attack hits bull rush (CMB 20) Kobold into wall and swift action attack with armr spikes
Attack w. armor spikes1d20 + 9 ⇒ (18) + 9 = 27Damage 1d6 + 6 ⇒ (4) + 6 = 10
| GM Skipper |
Brunhilde rushes forward, but the kolbold ducks behind the corner just as she takes her swing.
The boulder continues down the passage, while the kobolds draw short swords and attack John and Ronin, respectfully.
Attack v John (shaken, cover): 1d20 + 2 - 2 ⇒ (5) + 2 - 2 = 5
Attack v Ronin: 1d20 + 2 ⇒ (1) + 2 = 3
Combat round 3/4
Bold may act
__________________________________
Demarius, John, Deyno (4 damage, entangled), Brunhilde (15 damage), Ronin
Kobolds (blue: shaken, 9 damage), Boulder
Fuzzfoot
'Ronin'
|
Ronin looks down at the scaled creature that repeatedly defies their efforts of Parlay amd grows dour, his Katana flashing in an impressive arc, the Ex-samurai slashes at the Kobold before stepping ouy of the way to allow Brunhilde a clearer line of attack.
Katana: 1d20 + 11 ⇒ (3) + 11 = 14 for damage: 1d8 + 7 ⇒ (7) + 7 = 14
Attack then 5' step out of the way, unable to move token
Fuzzfoot Hogan
|
Waiting for the boulder to pass, Fuzzfoot decides that being a smaller target might be helpful here. He quickly mixes a few reagents, and then gulps down the results. Suddenly, he shrinks down to an even smaller size.
Reduce person elixir.
| GM Skipper |
Ronin misses the fast little kobold despite a lack of maneuver room, while Fuzzfoot quaffs a dangerous looking mixture and shrinks down to the size of a cat.
Combat round 4
Bold may act
__________________________________
Demarius, John, Deyno (4 damage, entangled), Brunhilde (15 damage), Ronin
Kobolds (blue: shaken, 9 damage), Boulder
Fuzzfoot
Brunhilde Olafsdottir
|
Brunhilde attempts to take out the Kobold once more with feeling but her aim is off and she whacks the sewer wall.
Attack 1d20 + 9 ⇒ (6) + 9 = 15Damage 1d6 + 10 ⇒ (6) + 10 = 16
Jhon Doe
|
@Gm, did my parry and riposte hit the kobold?
Jhon moves a little as he thrust the kobold. Why are you so stubborn? It'll be better for you to talk with us, adds Jhon hoping the kobold realizes that's the truth.
Thrust: 1d20 + 10 ⇒ (11) + 10 = 211d6 + 8 ⇒ (6) + 8 = 14
Parry: 1d20 + 10 ⇒ (13) + 10 = 23
Riposte: 1d20 + 10 ⇒ (9) + 10 = 191d6 + 8 ⇒ (6) + 8 = 14
Deyno
|
Deyno advance 30 feet as a double move.
| GM Skipper |
@John: Oh right! You parried but just missed on the riposte.
Brunhilde misses the red-garbed reptilian, but John takes out the other one, while Deyno slowly, but surely advances.
Combat round 4
Bold may act
__________________________________
Demarius, John, Deyno (4 damage, entangled), Brunhilde (15 damage), Ronin
Kobold, Boulder
Fuzzfoot
| GM Skipper |
The boulder continues on, making space for Demarius and Fuzzfoot. The remaining kobold takes a stab at Brunhilde,
Attack: 1d20 + 4 ⇒ (10) + 4 = 14, but hits nothing.
Demarius, you can take your readied action now.
Combat round 4/5
Bold may act
__________________________________
Demarius, John, Deyno (4 damage, entangled), Brunhilde (15 damage), Ronin
Kobold, Boulder
Fuzzfoot
Jhon Doe
|
Do you need some help to subdue him? Asks Jhon as he runs toward the remaining kobold.
Parry: 1d20 + 10 ⇒ (7) + 10 = 17
Riposte, non lethal: 1d20 + 10 - 4 ⇒ (17) + 10 - 4 = 231d6 + 8 ⇒ (5) + 8 = 13
Fuzzfoot Hogan
|
The now smaller Fuzzfoot rushes back around the corner to join the others, before another big boulder appears.
Run (x4) to get back again.
Deyno
|
Yet again double move, at least now, i am back in front of the party.
'Ronin'
|
With no opening in which to strike the pesky Kobold, Ronin stands ready, peering down the tunnel the boulder and foe had emerged, to ensure they are not ambushed, readying a strike should any foe come towards them.
ready: 1d20 + 11 ⇒ (15) + 11 = 26 for damage: 1d8 + 7 ⇒ (8) + 7 = 15
| GM Skipper |
The kobold stabs at Brunhilde once again.
Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Crit confirm: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
In the distance, the boulder rumbles on.
Combat round 5/6
Bold may act
__________________________________
Demarius, John, Deyno (4 damage, entangled), Brunhilde (19 damage), Ronin
Kobold, Boulder
Fuzzfoot
Jhon Doe
|
Jhon attacks the kobold with his rapier, trying to not kill him, and steps back to allow Ronin attack too.
Rapier, non lethal: 1d20 + 10 - 4 ⇒ (6) + 10 - 4 = 121d6 + 8 ⇒ (2) + 8 = 10
Here's some space for you Ronin, if you want to help us to subdue this kobold
'Ronin'
|
Ronin nods to the bard, and steps in to the Kobold, lashing out with the reverse of his enchanted Katana, hoping to land a decisive blow to the annoying creature.
"Fall!"
katana, non lethal: 1d20 + 11 - 4 ⇒ (10) + 11 - 4 = 17 for damage: 1d8 + 7 ⇒ (6) + 7 = 13