PFS: Emerald Spire: Level 3--Splinterden (CORE) (Inactive)

Game Master R D

MAP

Initiatives:
[dice=Cëanel Init]1d20+9[/dice]
[dice=Desh Init]1d20+3[/dice]
[dice=Flyndal Init]1d20+3[/dice]
[dice=Garrett Init]1d20+5[/dice]
[dice=Kohinoor Init]1d20+3[/dice]


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Silver Crusade

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Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

Kohi sees the enemy cleric channeling and responds with a prayer of her own, sending a burst of healing energy forth that washes over her friends while seeming to ignore both the cleric and the prone enemy.

Channel: 2d6 ⇒ (2, 6) = 8

Selective Channel ignores the two live enemies. AoO again as needed.

Longspear AoO: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17
Damage?: 1d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11

EDIT: Cleric fight! *slap-slap-slapslapslap*

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Roaring at the wave of unnatural power, Desh responds the best he can … with another savage cut at the priestess.

Flanking, Sneak-attacking Power attack on the Priestess
Longtooth: 1d20 + 6 + 2 - 1 ⇒ (11) + 6 + 2 - 1 = 18
damage: 2d4 + 4 + 3 + 1d6 ⇒ (2, 2) + 4 + 3 + (4) = 15

Silver Crusade

Kohinoor an-Gul wrote:
EDIT: Cleric fight! *slap-slap-slapslapslap*

ROFL! :-D

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

As his flesh is torn, then knitted, the diminutive Flyndal unleashes his massive temper. Glassy eyes fixed on the enemy channeler, Danwrick swings his blade in a mighty overhand slash. "Your magic is WEAK! I will show you TRUE POWER!"

Mwk Cold Iron Greatsword, RAGE, Power Attack, Flanking, Favored Enemy: 1d20 + 8 + 2 + 2 ⇒ (16) + 8 + 2 + 2 = 28
Damage: 1d10 + 9 + 2 ⇒ (5) + 9 + 2 = 16

Rage 7/8 left

Silver Crusade

Thunk! She's down. The remaining minion surrenders. Combat over.

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh takes a few moments to search the priestess and bandits and strip them of gear.

Just looking for anything useful.
Perception: 1d20 + 8 ⇒ (17) + 8 = 25

When done, he puts a boot on the still-living one to make sure he stays compliant, and he looks to his teammates. "Put him in one of the cages while we finish our sweep?"

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

"He'd give us less trouble, dead... I swear, that soft-heartedness of yours will infect us all." Despite his protests, there is little fire in Flyndal's words.

Silver Crusade

Your captive will comply. He doesn't have any more info than the other guy.

I'm traveling again today. Will post on the cleric's loot later. But I think the minions have a potion of clw each of you want to start healing up.

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh is down some HP's, so I'll take one.

Potion of CLW: 1d8 + 1 ⇒ (4) + 1 = 5
23/25

Silver Crusade

She had: potion of invisibility, +1 chain shirt, +1 rapier, light crossbow, holy symbol, +1 rapier, light crossbow

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Anyone wanna use any of that? Desh wouldn't turn down the Potion of Invisibility. And while he wouldn't mind boosting his AC by 1 with that chain shirt, he'd want to hose it down real good first. :D

Desh grunts a laugh at his friend. "No one's ever called me soft-hearted before, Flyn. Not sure if that's an insult or not." He finishes stuffing the looted gear into his pack, then reclaims his longspear ... ready to continue their exploration.

So, check out that secret room? Then continue counter-clockwise?

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

"Oh, just go home," says Cëanel to the celestial eagle once it arrives.

The elf scans using Detect Magic.

"Norgorber....seems like an annoying god, really."

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

I'll take (the/a ?) light crossbow, for now. The chain shirt won’t fit me, anyway.

Cëanel Firdhanor wrote:
"Oh, just go home," says Cëanel to the celestial eagle once it arrives.

If you don't complete the full round of summoning, is the spell wasted?

"Now, let’s see what loot they were hiding down here!"

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

As the others discuss their loot, Kohi kneels before the fallen, offering each a quick prayer to send them on their way. Finishing, she shakes her head with a grin. "I told you, Kay. Norgorber might be three gods. Halflings, standing on each-other's shoulders in the robe. Which would explain how annoying they are." She pauses and shoots Flyn a cheeky grin. "You or Desh lead; I'll follow."

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

"Watch it – I'll split you into three..." Flyn grumbles merrily.

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh snorts, "I think Koh makes a good point."

Silver Crusade

OK. Secret room. Presume that Desh takes 10 on stealth and perception, right? Any other prep?

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

No prep for Desh. Let's do this!

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

A lot of my remaining spells are pretty reactionary, so let's find something to react to!

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

As long as Flyn can have 2 rounds after the last combat to recover from fatigue. We probably went through that many in conversation, but I'll be explicit.

Silver Crusade

Unfortunately, once again, there's a construct here. You guys did this in the right order, though. Had you gone through this room first, you would have had battle with the construct. then the leader would have heard combat, gone invisible, and stabbed one of you with sneak attack plus channel smite!

Desh opens the door to see a four-armed, human-sized clockwork construct walking on three legs that rise into a central body.

Slam: 1d20 + 6 ⇒ (16) + 6 = 22, Damage: 1d4 + 6 ⇒ (4) + 6 = 10 (Ow!)

The party is up!

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

Kohi channels to fix some of Desh's wounds.

Channel: 2d6 ⇒ (1, 3) = 4

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh snarls, draws his falchion and attacks.

Longtooth: 1d20 + 6 - 1 ⇒ (9) + 6 - 1 = 14
damage: 2d4 + 4 + 3 ⇒ (1, 2) + 4 + 3 = 10

Then he steps free of the doorway, making room for Flyndal to step in.

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Garrett immediately begins inspiring his companions!

Inspire Courage. -1 BP. +1 Attack/Damage.

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

"Oh, burning hells! I’ll circle round!" Flyndal rushes back through the hall, and circles around to the the secret room the caged man described.

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

"Oh! I have more scrolls!" Cëanel pulls out a scroll of Grease and casts it on the floor beneath the construct. "Fall down, clockwork mechanism, and go boom!" he says, with a grand smile. Reflex DC15

Silver Crusade

Reflex: 1d20 + 4 ⇒ (6) + 4 = 10
Boom!

Standard Action: The construct shoots a net at Kohi:
Attack: 1d20 + 4 ⇒ (8) + 4 = 12
The cleric now has the entangled condition.

Move Action: The construct stands and takes a five-foot-step.
Acrobatics: 1d20 + 4 ⇒ (19) + 4 = 23

The party is up!

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

Flyn curses as the tell-tale sheen of grease erupts between him and his quarry. "Dammit, elf! Was this your doing?"

Flyn delays.

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh hacks at the construct, "Kohi, fall back!"

Longtooth: 1d20 + 6 - 1 ⇒ (8) + 6 - 1 = 13
damage: 2d4 + 4 + 3 ⇒ (3, 4) + 4 + 3 = 14

Silver Crusade

Flyn skids to a halt when he encounters the grease. Nyuk, Nyuk. :)

Desh attacks, but his weapon bounces of the thing's chassis without doing any real damage.

Kohi won't be able to take a five-foot-step back because of the entangled condition. She now moves at half speed.

Garrett, Kay, and Kohinoor are up!

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

"You need longer weapons, halfling! I made it fall down!" Kay grins and rubs his hands together.

sorry! ranged weapons maybe?

The elf moves up, draws his dagger, and swipes at the net.

To my understanding a net has an AC of 3. I need to do a Sunder attack.

Sunder: 1d20 + 1 ⇒ (2) + 1 = 3
for: 1d4 ⇒ 3

A HIT! A HIT!

Look, it was that or cast Web and make Flyn even more upset. :D

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

I was just hoping you'd dismiss the the spell, but... I guess I'll just wait it out.

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

...oh...right...that.

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

Kohinoor trudges away from the golem-thing, trying to dodge and weave so it can't hit her, but the net tangles in her feet and it's all she can do to avoid falling over.

Acrobatics: 1d20 - 3 ⇒ (4) - 3 = 1

She does turn and ready her spear, preparing an attack for when it comes closer.

Readied Longspear: 1d20 + 4 ⇒ (6) + 4 = 10
Damage?: 1d8 + 3 ⇒ (1) + 3 = 4

Silver Crusade

You'll provoke an attack of opportunity, Kohi.

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

We seem to have our wires crossed on actions this round. Kohi, I'm cutting you out of the net, and you could do a Strength check to do the rest. I really should have dismissed Grease instead!

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

@ GM Engleaktig: Yeah, I know. I rolled the check, and I'll live with it.

@Kay: Um, would it work better if you dismissed the Grease and didn't worry about me for this round? It'd get Flyn into the action better that way!

Silver Crusade

AoO on Kohi: 1d20 + 6 ⇒ (11) + 6 = 17, Damage: 1d4 + 6 ⇒ (3) + 6 = 9

Silver Crusade

Male Halfling 5th level Bard | HP 37/37 | AC 21 | T 14 | FF 18 | CMD 15 | Fort +5 | Ref +9 | Will +6 | Init +5 | Perc +10 | Bardic Per 15/15 | Spells: 1st - 5/5, 2nd - 3/3

Garrett attempts to climb the nearby statue and lash out with his whip in an attempt to trip up the construct! He continues to maintain his bardic performance!

Climb: 1d20 + 6 ⇒ (17) + 6 = 23
Trip!: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12 Perhaps an additional +1 for higher ground of standing atop that statue counts?

Actions: Free - Maintain Inspire Courage. Move - Climb the statue. Standard - Trip Attempt.

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

if I'm allowed the retcon, yes!

Silver Crusade

Sure! Retcon away. Kay dismisses the grease. Flyn may act.

Flyn's attack: 1d20 ⇒ 16, Damage: 1d10 + 9 ⇒ (1) + 9 = 10
He steps up, strikes the construct and does a fair amount of damage!

Slam: 1d20 + 6 ⇒ (16) + 6 = 22, Damage: 1d4 + 6 ⇒ (4) + 6 = 10
The construct slams Flyn, giving as good as he gets.

The party is up!

This thing is really beating on you guys. 10 HP to Desh, 9 to Kohi, and 10 to Flyn. So glad you faced him second. No way that you'd be ready for an invisible cleric sneak-attacking you whilst you treat your wounds! You guys have good instincts. This makes multiple times that you've tackled a level of the Emerald Spire in just the right order!

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Good instincts or good luck .. one or the other. And yes, he is beating on us good … so I guess it's a good thing Koh’s channel put a few HP back on Desh earlier. :/

When Flyndal appears, Desh gives a triumphant snarl and steps up to the thing’s exposed back-side. Fueled by Garrett’s encouragement, he brings it down in a vicious hack.

5’ step into flanking, power attack (including Inspire Courage and Sneak Attack)
Longtooth: 1d20 + 6 + 2 + 1 - 1 ⇒ (10) + 6 + 2 + 1 - 1 = 18
damage: 2d4 + 4 + 1 + 3 + 1d6 ⇒ (4, 4) + 4 + 1 + 3 + (3) = 19

Silver Crusade

Desh scores a solid hit! The construct whirs and clicks oddly.

Finish him off! You're almost there! :-)

Silver Crusade

Female Human Cleric 5 | HP 53/53 | AC 18, FF 17, Touch 11 | F 6, R 2, W 7 | Init +6 | Per +3

Channel: 2d6 ⇒ (6, 5) = 11

Kohinoor shudders under the creature's slam but manages to scurry away from it. Turning, she watches as Flyn takes a similarly massive hit, and prays to her goddess for another burst of healing energy.

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

Overwhelmed with anger, Flyn’s blade moves with great force, but little accuracy.

Mwk Cold Iron Greatsword, RAGE, Power Attack, flanking: 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14 +2 vs Humans
Damage: 1d10 + 9 ⇒ (9) + 9 = 18 +2 vs Humans
 
 
-10h damage; +11hp Koh's channel; Also, note that Flyn has Scent while raging, in case there are any other hidden baddies.

Silver Crusade

Flyn's attack misses.

It's up to Garrett and Kay!

Liberty's Edge

Stats:
HP 32/32 AC 17|13 T|14 FF || F +2 R +5 W +5* || Init +12 Perc +8 CMB +2 CMD 15
Elf Wizard (Conjurer) 4

Acid: 1d20 + 4 - 4 ⇒ (18) + 4 - 4 = 18
for: 1d6 + 1 ⇒ (1) + 1 = 2

"I don't have much left to hit it with," says the elf, grimacing, as he unleashes an acid dart. "Perhaps we could lead it into a trap?"

Silver Crusade

That is sufficient. Kay's blob of acid hits a linchpin in the construct and it falls apart. Combat over. Whew!

Grand Lodge

HP 39/39 | AC 21 CMD 22 | Fort +5 Reflex +8 Will +4 | Perception +10 (+12 vs. traps) Initiative +3

Desh stands over the fallen thing, blade held at the ready for a few ragged breaths. Then, when it stays unmoving, he warily kicks at it a few times.

"What is it with this place and walking, attacking metal things?" He looks the group over, especially Kohinoor, "Everyone alright?"

After confirming that it's dead with a few more whacks at its frame, Desh gives the room a circuit, looking for anything dangerous, expensive, or useful.

Perception: 1d20 + 8 ⇒ (2) + 8 = 10; +1 vs traps

Then he moves back out into the main chamber where they fought the priestess, giving that room a similar search.

Perception: 1d20 + 8 ⇒ (12) + 8 = 20; +1 vs traps

Then move on as normal over to C18? Taking 10 on Stealth/Perception, as usual.

The Exchange

HP 53/65 | AC 20/22; Tch 14; FF 17/19 | F +8; R +7; W +6; +2 vs. Fear | CMB:+5; CMD 18 | Speed 30 ft | Init +6 | Perc +11 (+12 vs Traps) | Stealth: +12
Rage Adjustments:
HP +8 | AC -2; Tch –; FF -2 | F +10; R +7; W +8 | CMB:+7 | Scent | Str +6; Con +6
Halfling Barb x3 Ranger x1

Flyn will AA those rolls

Perception, AA: 1d20 + 10 ⇒ (9) + 10 = 19
Perception, AA: 1d20 + 10 ⇒ (20) + 10 = 30

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