PFS: Crypt of the Everflame (Inactive)

Game Master R D


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Grand Lodge

Nagaji Monk 1 HP: 2/9 | AC: 17 | T: 16 | FF: 14 | CMD: 16 (18 vs. grapple) | Fort: +3 | Ref: +5| Will: +5 | Init: +5 | Perc: +9 | Sense Motive: +7

Arak will reach into the fire and grab the dagger!

Silver Crusade

Arak grabs the dagger: Fire Damage: 1d6 ⇒ 6

It burns! Arak takes 6 HP of damage. (Sorry, Arak. It has been cooking in the fire, the damage is one-time only.)

Until the party identifies it, you don't know that you have obtained a +1 dagger. :-)

Grand Lodge

Nagaji Monk 1 HP: 2/9 | AC: 17 | T: 16 | FF: 14 | CMD: 16 (18 vs. grapple) | Fort: +3 | Ref: +5| Will: +5 | Init: +5 | Perc: +9 | Sense Motive: +7

Arak lets out a shriek of pain as the hot metal burns his flesh! "AAAAAAHHHHHHHHHH!"

Silver Crusade

Presuming that Arak does nothing further, the shadow reaches out to touch Lumnessa:

Touch-Intimidated: 1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10

And it misses! (Whew!) The rest of the party is up! This is round 2.

Grand Lodge

Nagaji Monk 1 HP: 2/9 | AC: 17 | T: 16 | FF: 14 | CMD: 16 (18 vs. grapple) | Fort: +3 | Ref: +5| Will: +5 | Init: +5 | Perc: +9 | Sense Motive: +7

Oh, if I can take a standard attack with the dagger I'll happily do so...

Attack: 1d20 + 3 + 1 ⇒ (5) + 3 + 1 = 9
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

The extra +1s may or may not be a magic dagger :)

Round 2:

Arak jumps to the other side of the flaming pit and stabs at the shadow!

Should just be a 5' step, maybe? But just in case...Acrobatics: 1d20 + 7 ⇒ (4) + 7 = 11

Attack: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Sovereign Court

Male Taldan Level 1 | AC 17 t10 ff17 | HP 11/11 | Fort +2 Ref +0 Will +2 | SENSES, Perception +0

Girion casts cure light wounds from memory (not his wand), intentionally leaving himself open to draw the shadow's attention (and AO).

He grasps at the shadow with his free hand, hoping the positive energy destroys the thing.

melee touch attack: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 1d8 + 1 ⇒ (7) + 1 = 8

Of course, great damage on a likely miss... :/

Silver Crusade

@Arak: Yep. Let's call the party moving into position the "surprise round." Unfortunately, your first attack misses; your second attack hits! The shadow takes 2 HP of damage (11 HP total so far).

@Girion: You didn't include the flank, though that would still miss. You still have the charge in your hand.

AoO on Girion: Touch: 1d20 + 4 ⇒ (16) + 4 = 20 , Str Damage: 1d6 ⇒ 2 The Son of Aroden feels a little weaker.

The rest of the party is up! This is round 2.

Scarab Sages

Void-Touched Sorcerer 2
Defense:
AC 21 (17) Touch 13; Flat-footed 12; CMD 10; hp 13/14; Fort +2; Ref +2; Will +2
Offense:
Initiative: +2; Spd 20; CMB: -2; Melee Touch +1; Range Touch +4
Spell Like:
DC 15: Dancing Lights, Flare, Prestidigitation, Produce Flame, Black Motes (8/day): 1d4
Spells:
CL: 2; Conc: +7; 0th DC 15: Ghost Sound, Daze, Spark, Acid Splash; 1st DC 16: Burning Hands, Recharge Innate Magic; Spell Focus (evocation); Pyro: +1 CL Fire spells; Void Arcana: 1 target that fails save are Silenced 1 rnd

As Girion distracts the undead monster Lumnessa prepares to burn the shadow, but in a rare flash of wisdom decides that it in might not be a great an idea right now. Instead her eyse go wide and she whispers I'll show you real darkness... as she opens a rip in the fabric or reality.

Black Motes:
1d4 ⇒ 2 DC 15 to negate

FYI the shadow is not silenced for 1 round since i failed its save vs burning hands :)

Silver Crusade

Reflex: 1d20 + 3 ⇒ (4) + 3 = 7

The shadow fails to avoid the black motes and takes 1 point of damage. (12 HP total damage so far.)

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow continues his rants. "Show new weak oracle powers! Haunt room and make things move! Make bad spirits go away!"

intimidate: 1d20 + 5 ⇒ (4) + 5 = 9

Silver Crusade

The shadow doesn't understand Harrow's angry yelling.

Berosius and Tan'ia are up. Then the shadow. This is round 2.

Sovereign Court

Male Taldan Level 1 | AC 17 t10 ff17 | HP 11/11 | Fort +2 Ref +0 Will +2 | SENSES, Perception +0

Girion staggers after the hit, somewhat surprised he was able to maintain his concentration as his life force was sucked out of him. Maybe they aren't that tough after all...

Suddenly he remembers why shadows are so dangerous! "If I fall, just run and leave my body behind! Anything slain by this monster will become like it!"

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

Sounding more determined than his companions have ever heard him, Berosius says "Nobody dies on my watch!" through gritted teeth.

wand of cure light wounds plus flanking: 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 241d8 + 1 ⇒ (6) + 1 = 7

Critical Hit Confirmation: 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 241d8 + 1 ⇒ (1) + 1 = 2

9 points. Will save for half (DC 11)

Silver Crusade

Will Save: 1d20 + 4 ⇒ (2) + 4 = 6

The Shadow fails its will save. Berosius destroys the shadow with the power of positive energy.

Combat over!

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Whoa!" Harrow exclaims as Berosius hits the shadow.

"Maybe be oracle not so bad!"

Sovereign Court

Male Taldan Level 1 | AC 17 t10 ff17 | HP 11/11 | Fort +2 Ref +0 Will +2 | SENSES, Perception +0

"Well done!"

Silver Crusade

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Berosius just inspired my new character. He'll use the power of positivity. He'll talk like one of those self-help, infomercial guys. :-)

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Wow, Berosius, just wow.

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

"Oh my," says Berosius, face flushed with effort. "How sad. To be just the echo of someone who was once alive, but to know that you were no more than that. I... I think this is for the best."

Then the little oracle puts his wand away with an introspective air, considering how fragile life is.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow looks excited but disturbed.

"My oracle powers work! Bad spirit gone! Now we both haunted, and both weak and puny," he says to Berosius.

He looks around the room, still holding the key. "This open something..."

take 20 perception: 20 + 3 = 23

Grand Lodge

Nagaji Monk 1 HP: 2/9 | AC: 17 | T: 16 | FF: 14 | CMD: 16 (18 vs. grapple) | Fort: +3 | Ref: +5| Will: +5 | Init: +5 | Perc: +9 | Sense Motive: +7

Arak asks, "Are we ok? I know Harrow's strength is drained." Taking a moment to look at the dagger he retrieved from the fire, Arak has to peel it out of his hand where the flesh was seared. "You guys did a really great job against that wretched beast!"

Silver Crusade

There is nothing further in this room beyond the key and the dagger. The body does seem to have come from Kassen. But, at this point, it's too difficult to identify. The remaining gear in the fire is too badly burned to be useful.

Grand Lodge

Nagaji Monk 1 HP: 2/9 | AC: 17 | T: 16 | FF: 14 | CMD: 16 (18 vs. grapple) | Fort: +3 | Ref: +5| Will: +5 | Init: +5 | Perc: +9 | Sense Motive: +7

"We should return the body to the storage room so we can return to Kassen with it as well." Arak suggests.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

So it looks like if we go back to the room with the evil beetle we can go west from there. Who is going to lead?

Scarab Sages

Void-Touched Sorcerer 2
Defense:
AC 21 (17) Touch 13; Flat-footed 12; CMD 10; hp 13/14; Fort +2; Ref +2; Will +2
Offense:
Initiative: +2; Spd 20; CMB: -2; Melee Touch +1; Range Touch +4
Spell Like:
DC 15: Dancing Lights, Flare, Prestidigitation, Produce Flame, Black Motes (8/day): 1d4
Spells:
CL: 2; Conc: +7; 0th DC 15: Ghost Sound, Daze, Spark, Acid Splash; 1st DC 16: Burning Hands, Recharge Innate Magic; Spell Focus (evocation); Pyro: +1 CL Fire spells; Void Arcana: 1 target that fails save are Silenced 1 rnd

My Hero! Lumnessa cries as she gives Berosius a big hug. I wish I had a magic wand! The gnome then goes about the room pretending to fight some unseen menace, waving a make-believe wand like a sword.

Silver Crusade

On the way back to Roldare's room, the party checks out the final door to the west. It's a one-way door. There's no way to open it at all from this side--short of breaking through it. Breaking through would be a loud, arduous, tiring effort.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Not sure how oracle break down door...how we get through now?" Harrow muses.

"Ask haunty spirits open from other side?" he asks.

Silver Crusade

Most of you have played this already, but for the one or two who haven't, I wanted to give you a feel for the Crypt till this point. Here is a map of what you've covered so far. :-)

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Okay, so we can do stairs, too? 1st time on this for me...

"We try stairs then?" Harrow asks.

Silver Crusade

Sorry if I omitted this before, the stairs in room 4 are choked off due to a partial collapse in the room. It would take weeks to clear it.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow moves to the door. "Oracle spirits, open door!" he yells loudly and repeatedly.

Assuming his new oracle powers don't work, he then does this...

Harrow weeps bitterly at the door and pounds both fists into it. In a fit of rage, he swings his nodachi weakly at the door.

MW nodachi attack: 1d20 + 0 ⇒ (6) + 0 = 6 for damage: 1d10 - 2 ⇒ (6) - 2 = 4
MW nodachi attack: 1d20 + 0 ⇒ (13) + 0 = 13 for damage: 1d10 - 2 ⇒ (10) - 2 = 8
MW nodachi attack: 1d20 + 0 ⇒ (18) + 0 = 18 for damage: 1d10 - 2 ⇒ (10) - 2 = 8
MW nodachi attack: 1d20 + 0 ⇒ (6) + 0 = 6 for damage: 1d10 - 2 ⇒ (8) - 2 = 6
MW nodachi attack: 1d20 + 0 ⇒ (20) + 0 = 20 for damage: 1d10 - 2 ⇒ (1) - 2 = -1

He pauses to breathe heavily.

"AAAAAAHHHhhhahhhahahah!!!"

Then pounds some more.

MW nodachi attack: 1d20 + 0 ⇒ (11) + 0 = 11 for damage: 1d10 - 2 ⇒ (8) - 2 = 6
MW nodachi attack: 1d20 + 0 ⇒ (14) + 0 = 14 for damage: 1d10 - 2 ⇒ (9) - 2 = 7
MW nodachi attack: 1d20 + 0 ⇒ (17) + 0 = 17 for damage: 1d10 - 2 ⇒ (5) - 2 = 3
MW nodachi attack: 1d20 + 0 ⇒ (10) + 0 = 10 for damage: 1d10 - 2 ⇒ (8) - 2 = 6
MW nodachi attack: 1d20 + 0 ⇒ (17) + 0 = 17 for damage: 1d10 - 2 ⇒ (8) - 2 = 6
MW nodachi attack: 1d20 + 0 ⇒ (8) + 0 = 8 for damage: 1d10 - 2 ⇒ (8) - 2 = 6

"NNNNNNnnnnnn-ggggggggaaaHHHHHHHHHH!!!!"
MW nodachi attack: 1d20 + 0 ⇒ (20) + 0 = 20 for damage: 1d10 - 2 ⇒ (5) - 2 = 3
MW nodachi attack: 1d20 + 0 ⇒ (15) + 0 = 15 for damage: 1d10 - 2 ⇒ (6) - 2 = 4
MW nodachi attack: 1d20 + 0 ⇒ (13) + 0 = 13 for damage: 1d10 - 2 ⇒ (1) - 2 = -1

He kicks the door once with his foot, then swings again.

"Gaaaaaaahhhhh!!!"

MW nodachi attack: 1d20 + 0 ⇒ (19) + 0 = 19 for damage: 1d10 - 2 ⇒ (7) - 2 = 5
MW nodachi attack: 1d20 + 0 ⇒ (16) + 0 = 16 for damage: 1d10 - 2 ⇒ (7) - 2 = 5
MW nodachi attack: 1d20 + 0 ⇒ (12) + 0 = 12 for damage: 1d10 - 2 ⇒ (6) - 2 = 4

Regardless of how this turns out...

Harrow collapses in a bumbling heap on the floor.

Silver Crusade

:-) This is the 1-way-door?

The resultant sounds from Harrow's pounding indicate that the room on the other side is probably large and mostly empty.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Yes, the one way door. Did Harrow do anything to it?

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow, flat on his back, finally regains some measure of composure.

"Harrow remember other door in big room we come in first. Maybe just go back there..."

Harrow hate being oracle...

Silver Crusade

Harrow Tatterhood wrote:
Yes, the one way door. Did Harrow do anything to it?

Um... He made a lot of chaotically loud noises? :-)

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Did we miss something?

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

LIkely the door Harrow is referring to in the Entry Hall.

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

Berosius snaps his fingers as the memory comes back to him. "You're right, Harrow! There was another door there, wasn't there. On the right-hand side as we came in. We went left. Perhaps that is the only way forward now."

"See?" asks the halfling, cheerfully peering up at the half-orc. "Your oracle powers are working after all!"

Silver Crusade

The door to the room at the West side of the Entrance Hall (Room 1) is locked. Though it seems to be less sturdy than the one-way door against which Harrow expended much fury.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Lead the way! I'll, uh, stay in front of that bestial halfling.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Someone want to unlock door? Harrow's way not work very well...oracles puny," Harrow says.

Grand Lodge

Nagaji Monk 1 HP: 2/9 | AC: 17 | T: 16 | FF: 14 | CMD: 16 (18 vs. grapple) | Fort: +3 | Ref: +5| Will: +5 | Init: +5 | Perc: +9 | Sense Motive: +7

"The key lies with you, Oracle Harrow." Arak advises sagely.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Ohhh!!!" Harrow says with a smile. "Oracle powers make Harrow smart! Harrow has key!!!" he says as he removes the key from his pocket and tries the door.

Silver Crusade

Oh, no! This is the wrong key! It doesn't open the door. :-(

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow sits, utterly dejected.

"Not good day for Harrow..."

Scarab Sages

Void-Touched Sorcerer 2
Defense:
AC 21 (17) Touch 13; Flat-footed 12; CMD 10; hp 13/14; Fort +2; Ref +2; Will +2
Offense:
Initiative: +2; Spd 20; CMB: -2; Melee Touch +1; Range Touch +4
Spell Like:
DC 15: Dancing Lights, Flare, Prestidigitation, Produce Flame, Black Motes (8/day): 1d4
Spells:
CL: 2; Conc: +7; 0th DC 15: Ghost Sound, Daze, Spark, Acid Splash; 1st DC 16: Burning Hands, Recharge Innate Magic; Spell Focus (evocation); Pyro: +1 CL Fire spells; Void Arcana: 1 target that fails save are Silenced 1 rnd

Lumnessa pats Harrow on the back reassuringly. I could try and burn it down. she offers thoughtfully.

Silver Crusade

You can hear the sound of water on the other side of the door.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Oh, now I have to pee.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Harrow have to do everything? Anyone want to try open door, or Harrow try Harrow's old way that he not very good at anymore?" the half-orc says.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Is the key Harrow has the key that was shown in room 4, or do we need to go back and pick that up?

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