[PFS Core] GM Harker Presents: The Emerald Spire (Inactive)

Game Master Upaynao

The Automaton Forge


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Scarab Sages

Human Cleric/9 - Core | Int +4 | Per +14 | AC 22/20fl/13t | HP 49/66| Fort +10 | Ref +10 | Will +14 | CMB: +10, CMD:23 | Move 50' | Normal Vision

Oops, didn't realize that the Temple Vanity wasn't Core compliant since it was in the field guide. I'll remove it from my character. Thanks.

Grand Lodge

Male NG Human Ranger/Bard 2/11 - HP 105 - AC 21/T:16/FF:15 - Perception: +14 - Fort: +12, Ref: +20 Will: +10 - CMB: +13, CMD 29 - Speed 30 ft. - Init. +6

Frēodwēn has about 10k right now. I want to save up for the Holy enchantment (about 16k) for his longbow, but it also seems I should upgrade his protection a little. With 10k he could improve his cloak to +2, his armor to +2, and also pick up a +1 amulet of Natural Armor and a +1 ring of deflection.

Any thoughts on what he should do?

-Posted with Wayfinder

Scarab Sages

Human Cleric/9 - Core | Int +4 | Per +14 | AC 22/20fl/13t | HP 49/66| Fort +10 | Ref +10 | Will +14 | CMB: +10, CMD:23 | Move 50' | Normal Vision

You've done a good job of staying out of melee, so you could wait a bit longer on that. I would consider upgrading your cloak then saving the rest. After the 8th spire level, you should be able to get the weapon upgrade. Then after the 9th spire level, upgrade you AC.

All that said, I'm doing the opposite, but mainly due to getting into melee on occasion.

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

So I have 18,739g and 29 fame. I was thinking I'd spend 8k on keen, 8k on ring of protection +2, and 2k on amulet of natural armor.

Any thoughts?

I agree with waiting for holy Freodwin.

Grand Lodge

Male NG Human Ranger/Bard 2/11 - HP 105 - AC 21/T:16/FF:15 - Perception: +14 - Fort: +12, Ref: +20 Will: +10 - CMB: +13, CMD 29 - Speed 30 ft. - Init. +6

I had that same thought. He has been hit I think exactly once in the last 4+ levels.

Upgrading the cloak is a good idea. He will probably do just that; might spring for +4 belt of dexterity after next level.

-Posted with Wayfinder

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

A friend pointed out that I hadn't enchanted my armor yet and that was a cheaper ac boost.

So right now I'm looking at:
8k for keen
4k for armor enchants
2k for ring of protection +1
2k for amulet of natural armor +1

+4 ac
Crit range 15-20.


Gamemaster | CC Map | S4 Map

Siv: Yeah, it would be good if they would put the vanities in the Guide to Organized play to give Core characters access to them.

Everyone: After having reviewed the tumbling Acrobatics issue in more detail, I'll just run it in the manner Frēodwēn is accustomed. That is, when using Acrobatics to avoid AoO, only the threatened squares are half movement.

Grand Lodge

Male NG Human Ranger/Bard 2/11 - HP 105 - AC 21/T:16/FF:15 - Perception: +14 - Fort: +12, Ref: +20 Will: +10 - CMB: +13, CMD 29 - Speed 30 ft. - Init. +6

Thanks for considering it, GM. Happy you settled on my point of view as well. I'm certain there are GMs out there who would never have taken the time or effort.

Good call on the armor, Mudk.

-Posted with Wayfinder

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

Selling +1 chain shirt for +1 mithril breastplate to boost AC by 2. Also upgrading cloak of resistance to +2. Retraining feat Cleave for Iron Will.

I recommend Boots of Speed for martial characters. It will be my next purchase.

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

Retrained Cleave to Lunge.

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

And my character sheet should be fully updated now.

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

any suggestions for Sugar? to buy

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23
Lady Sugarsnap wrote:
any suggestions for Sugar? to buy

Headband of Wisdom+4 then a belt of physical might DEX+2/CON+2. A +1 darkwood shield of spell storing is great for Druid's Poison spell.

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

I don't think I can afford all of that.

I'll start with the shield.

I also at some point would like a rod of wonder (or is it a wand?) I don't know why but it seems like something fun.

EDIT: spell storing not available for core, neither is darkwood.

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

ok so I upgraded Truffle's armor to +1 and picked up cloak of resistance +2


Gamemaster | CC Map | S4 Map

The darkwood special material is found on page 154 in the Core Rulebook, while the spell-storing magic weapon property is on page 472. I'm not sure if spell-storing can be placed on a shield.

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

oh I thought it was in the ultimate equipment book.

anyway I have to update the alias then Sugar is ready. I don't go int melee much so decided not to make the shield right now.

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

I see what the issue in herolab was:

I wanted a buckler and unless I get the darkwood buckler (specific item) it assumes a buckler is metal so it cannot be darkwood.

thus a darkwood buckler cannot be customized in herolab.

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23
CRB wrote:

DARKWOOD BUCKLER

Aura no aura (nonmagical); CL —
Slot shield; Price 203 gp; Weight 2.5 lbs.
DESCRIPTION

This nonmagical light wooden shield is made out of darkwood. It has no enhancement bonus, but its construction material makes it lighter than a normal wooden shield. It has no armor check penalty.

I was wrong about spell storing armor or shields for Core. It is Ultimate Equipment.


Gamemaster | CC Map | S4 Map

Ah, okay. I wasn't aware there was a specific item in Ultimate Equipment, since I was just looking at Core resources. We're all on the same page now, so no worries.

Scarab Sages

Human Cleric/9 - Core | Int +4 | Per +14 | AC 22/20fl/13t | HP 49/66| Fort +10 | Ref +10 | Will +14 | CMB: +10, CMD:23 | Move 50' | Normal Vision

Purchased:
Boots of Elvenkind
Headband of Inspired wisdom +2

Profile Updated.

Grand Lodge

Female Elf Fighter 2/ Wizard 4 HP:39 AC:20 T:13 FF:17 Init:3 Speed: 30ft Fort:5 Ref:4 Will:6 +1 Longbow +8, 1d8+3, x3 Glaive +6, 1d10+ 2, 20x2
Skills:
Know Arcane:13 Know Dungeon:13 Know Nature:13 Know Planes:13 Percept:12 Profession-Sculptor:9 Spellcraft:13

I'm having a major WiFi headache. It should be sorted in a couple of days. Posting will probably be scarse, so bot me if needed please. I'll have purchases and everything updated once I get my wifi fixed.

Grand Lodge

Male NG Human Ranger/Bard 2/11 - HP 105 - AC 21/T:16/FF:15 - Perception: +14 - Fort: +12, Ref: +20 Will: +10 - CMB: +13, CMD 29 - Speed 30 ft. - Init. +6

Sorry for the delay in posting. I expected to catch up over the weekend but spent literally all weekend helping my parents move. I hope to be caught up by the end of tomorrow.

-Posted with Wayfinder

Grand Lodge

Female Elf Fighter 2/ Wizard 4 HP:39 AC:20 T:13 FF:17 Init:3 Speed: 30ft Fort:5 Ref:4 Will:6 +1 Longbow +8, 1d8+3, x3 Glaive +6, 1d10+ 2, 20x2
Skills:
Know Arcane:13 Know Dungeon:13 Know Nature:13 Know Planes:13 Percept:12 Profession-Sculptor:9 Spellcraft:13

Hey all, I was without wifi for a while there. I switched providers and they told me there wouldn't be a lapse in service... Then I got a lapse in service because they had to run cable to my block. I'm getting everything updated now.

Grand Lodge

Female Elf Fighter 2/ Wizard 4 HP:39 AC:20 T:13 FF:17 Init:3 Speed: 30ft Fort:5 Ref:4 Will:6 +1 Longbow +8, 1d8+3, x3 Glaive +6, 1d10+ 2, 20x2
Skills:
Know Arcane:13 Know Dungeon:13 Know Nature:13 Know Planes:13 Percept:12 Profession-Sculptor:9 Spellcraft:13

Hey guys, I've run into one hell of a real life snafu, and have basically been living out of my car for the last week or so. That means no wifi, and no access to my laptop. That makes leveling pretty damned hard. Hopefully everything gets better on the first, and I can actually have a house again. Anyway, I apologize profusely for being so absent. I'll still be posting, I'll probably just be a lot more scarse.

Life since I moved to Florida has not been easy, and it only gets harder when other people are actively trying to make it more difficult.


Gamemaster | CC Map | S4 Map

Sorry to hear about your current difficulties, Jirah, I hope that things start to turn around for you soon.

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

Just to let y'all know been swamped at work the past couple of days. catching up now. sorry if I am holding anything up.


Gamemaster | CC Map | S4 Map

I'm going to say trying to communicate a message during combat in a silence bubble would be a standard action (You'll have to mime the information, everyone is distracted), so I assumed that Siv would rather attack in this instance then try to get the message across.

Scarab Sages

Human Cleric/9 - Core | Int +4 | Per +14 | AC 22/20fl/13t | HP 49/66| Fort +10 | Ref +10 | Will +14 | CMB: +10, CMD:23 | Move 50' | Normal Vision

Correct.

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

Going off the grid until Sunday night.

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

Since we are now on the last encounter, everyone should make their Day Jobs (or other Downtime rolls) as necessary. Also, let me know if you are buying a Land Rush Hex and which one you would like.

Here is a helpful link to the Land Rush Chronicle sheet.

Grand Lodge

Male NG Human Ranger/Bard 2/11 - HP 105 - AC 21/T:16/FF:15 - Perception: +14 - Fort: +12, Ref: +20 Will: +10 - CMB: +13, CMD 29 - Speed 30 ft. - Init. +6

I'll take C1.

perform, oratory, hex C3 bonus: 1d20 + 12 + 1 ⇒ (16) + 12 + 1 = 29

-Posted with Wayfinder

Grand Lodge

Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

No land hex and no day job. Will this be the last rodeo or will we be recruiting other players?


Gamemaster | CC Map | S4 Map

It's up to you all. Freod knows Mudk in real life, so perhaps he can ask him if he's still interested in playing. If we do continue, I'd probably only recruit up to five players to keep things moving more quickly since more players usually means slower games.


Gamemaster | CC Map | S4 Map

In any case, I'll have chronicle sheets out probably by Sunday.

Grand Lodge

Male NG Human Ranger/Bard 2/11 - HP 105 - AC 21/T:16/FF:15 - Perception: +14 - Fort: +12, Ref: +20 Will: +10 - CMB: +13, CMD 29 - Speed 30 ft. - Init. +6

I think Mudk may be returning this month. Not sure why he didn't say anything about dropping out. I'll find out for sure soon.

Did Sugarsnap or Jirah say anything about being absent?

-Posted with Wayfinder

Grand Lodge

Male NG Human Ranger/Bard 2/11 - HP 105 - AC 21/T:16/FF:15 - Perception: +14 - Fort: +12, Ref: +20 Will: +10 - CMB: +13, CMD 29 - Speed 30 ft. - Init. +6

PFS retraining rules are so restrictive, ugh. It would take me 15 prestige points just to retrain Frēodwēn's 3 ranks in acrobatics.

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

We haven't heard from Jirah since March 20th at which time the player said that they were living out of their car, so I think we're pretty safe to assume she's isn't coming back anytime soon. As for Sugarsnap, the player has recently posted in other games that they have been busy in real life so I would assume she's probably coming back.

Grand Lodge

Male NG Human Ranger/Bard 2/11 - HP 105 - AC 21/T:16/FF:15 - Perception: +14 - Fort: +12, Ref: +20 Will: +10 - CMB: +13, CMD 29 - Speed 30 ft. - Init. +6

Will be at a conference for work most of this week. I would be pretty busy but might find time to post. Go ahead and bot me if necessary.

-Posted with Wayfinder

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

Sorry I have been silent.

I have been super swamped with work for the past month.

I am finally getting back to a normal routine again and finally working less than 72 hours a week.

I should be catching up this weekend


Gamemaster | CC Map | S4 Map

The session has been reported and I've sent Chronicle sheets to Xakon and Freod. I'll send out the sheets for Siv and Sugarsnap once they get me their day jobs and Hex purchases. If we don't hear from Jirah or Mudk by the time the others get back to me, I'll send their sheets out as well.

I'm willing to run the next level of Emerald Spire if the majority is still up for it. I'm assuming Xakon, Freod, Siv, and Sugar are still in, but if any of you aren't, let us know. I'd like to know if Mudk is going to be available for the next level as well before recruiting. If Jirah comes back, great, otherwise I'd prefer just to go with 5 PC's from this point.

I'll give a start up date for the next level once I have a better idea of our player roster.

Grand Lodge

Female Halfling Druid 10 - HP: 53/53 - AC: 19 / T: 16 / FF: 15- Fort: +11, Ref: +11, Will: +14 - CMB: +6, CMD: 21 - Speed: 20 - Perception: +20 - Init: +3

ok

Hex purchase is B6

Day Job roll:

profession scribe: 1d20 + 12 ⇒ (3) + 12 = 15


Gamemaster | CC Map | S4 Map

Sugarsnap's Chronicle sheet has been sent!

Grand Lodge

Male NG Human Ranger/Bard 2/11 - HP 105 - AC 21/T:16/FF:15 - Perception: +14 - Fort: +12, Ref: +20 Will: +10 - CMB: +13, CMD 29 - Speed 30 ft. - Init. +6

Woot! Frēodwēn now has a +1 Holy longbow. Next up: improved charisma and dexterity.

-Posted with Wayfinder

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

Hey all,

Sorry for dropping out. Life got caught up with kids activities and work life balance and for a while it was easier just to drop everything than to try and keep up.

I should have said something and I apologize.

However, like Freodwin said life has calmed down and I can pick things up once more if everyone is still up for this.

Grand Lodge

I'm in

-Posted with Wayfinder

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

No day job. Looking up hexes and will get back to you shortly

Dark Archive

Male Human Paladin 9 - HP: 74- AC: 24/T:12 /FF: 22, Fort:+14, Ref:+10, Will:+13, CMB:+15, CMD:24, Speed: 20, Perception:-1, Init: +5

B5 please


Gamemaster | CC Map | S4 Map

Good to have you back, Mudk. Your Chronicle sheet has been sent.

We'll start the next level of Emerald Spire on Monday June 12th.

Scarab Sages

Human Cleric/9 - Core | Int +4 | Per +14 | AC 22/20fl/13t | HP 49/66| Fort +10 | Ref +10 | Will +14 | CMB: +10, CMD:23 | Move 50' | Normal Vision

Day Job (Heal): 1d20 + 12 ⇒ (7) + 12 = 19

Purchasing Hex C1.

Upgraded armor to +2 for 3,000gp
Upgraded cloak of resistance to +2 for 3,000 gp

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