[PFS_CORE_Aerondor] 05-01: The Glass River Rescue PbP Gameday 4: (Inactive)

Game Master Aerondor

PbP Game Day Four
Map
Note from the VC

Init:

[dice=Tomren]1d20+2[/dice]
[dice=Tanariel]1d20+2[/dice]
[dice=Theodic]1d20+3[/dice]
[dice=Merisiel]1d20+6[/dice]
[dice=Gratius]1d20+1[/dice]
[dice=Iago]1d20+1[/dice]
[dice=baddies]1d20[/dice]

perception:

[dice=Tomren]1d20[/dice]
[dice=Tanariel]1d20+5[/dice]
[dice=Theodic]1d20+4[/dice]
[dice=Merisiel]1d20+7[/dice]
[dice=???]1d20[/dice]

Chronicles


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Sovereign Court

Male Elf Cleric 1 - HP: 8/8 - Init: +2 - Fort/Ref/Will: +2/+2/+5 - Perception: +5 - AC: 19, T: 12, FF: 17 - CMD: 11

Isn't Theodic 35' away?

Lantern Lodge

Silent tide map

Yeap, I miscounted, the lines on the map are hard to read. Updated previous post while you were posting.

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

"Hey you there, pretty-boy; when I'm done with you you'll regret not having been that old lady." he quips with a devilish grin on his face as he goes for an underhand axe blow to his opponent.

Axe vs Black, Power Attack: 1d20 + 4 - 1 ⇒ (12) + 4 - 1 = 15
Axe damage: 1d12 + 4 + 3 ⇒ (4) + 4 + 3 = 11

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Tomren finalizes his spell, hitting the two Razmirans will DC 15, see map. He then draws his wand of Magic Missile, and if any of the enemies are still standing, shoots them with an arcane bolt.

Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

So did I take damage?

Lantern Lodge

Silent tide map

Nope, Theodic didn't take damage from the channel. But he is on zero, so taking virtually any action will harm him. Of course if the priest calls on the holy fire of Razimir again... that might harm him too.

Tomren finishes his spell, and then directs a bolt of magical force at the priest.
will: 2d20 ⇒ (12, 16) = 28

The man in black falls over

Iago rather than finishing off the sleeping man steps forward and smashes his axe into the priest. It would appear that Razimir is on her side, as it is deflected off some type of armor. It didn't sound like armor, but it certainly felt like it.

More shrieks come from the old ladies as they hear the sound of battle and breaking furniture.

Just need confirmation about whether Theodic is taking an action this round.

Status, bold may post
Theodic 11 damage - disabled but still up.

The old ladies
- priest 12 damage
Tanariel
Iago
Tomren
Gratius 7 damage (reflex dc 14 to reduce it to 3)
Merisiel rounds left to unlock door: 0

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

No action this round.

Lantern Lodge

Silent tide map

Seeing her allies drop around her, the priestess screams in frustration.

"Nobody thwarts the will of Razamir!"

And beats a very hasty retreat out the door...Withdrawl action

<crash> The main door falls off its hinges as Merisiel takes out the last pin.

"Vandals!" cries one of the ladies

"The drapes!" calls out the other, looking with horror as the fire of Razamir starts to take hold of the wall hangings..

Status, bold may post
Theodic 11 damage - disabled but still up.
Tanariel
Iago
Tomren
Gratius 7 damage
Merisiel

The old ladies
- priest 12 damage


Male Half-Elf Tattooed Sorceror (Harrow Bloodline) (HP 8/8) (AC 9/9/9) (CMD 8) (Fort +2, Ref -1, Will +3) (Init -1) (Perception +13)

"Now, now - we can't have that!"

Merisiel charges forward, chasing after the retreating priest.

Double move.

Sovereign Court

Male Elf Cleric 1 - HP: 8/8 - Init: +2 - Fort/Ref/Will: +2/+2/+5 - Perception: +5 - AC: 19, T: 12, FF: 17 - CMD: 11

Is there a pot of water in the kitchen?

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Iago run after the retreating "cleric". "C'mon, I feel a sudden urge to convert to Whatshisface's faith! Preach to me sister!"

Lantern Lodge

Silent tide map

There are a variety of pots and stews in the kitchen. You'd guess the barrel in the corner probably has water in it, but with the well just outside, you doubt it has too much.

Lantern Lodge

Silent tide map

Status, bold may post
Theodic 11 damage - disabled but still up.
Tomren
Gratius 7 damage

The old ladies
- priest 12 damage
Tanariel - looking in the kitchen
Iago - ran outside
Merisiel - ran outside

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

Gratius moves outside while drawing a wand. Then he begins using it.

Surrender !

Trying to use my wand of summon monster I

Dark Archive

Human Transmuter 5 - HP: 32/32 - Init: +2 - Fort/Ref/Will: +4/+4/+5 (+1 vs curse effects) - Perception: +0 - AC: 17, T: 13, FF: 15 - CMD: 15 - Telekinetic Fist: 9/9 - Current Active Spells: Mage Armor, Resist Energy (fire)

Tomren moves out through the door and sends another Magic Missile after the priest.

1d4 + 1 ⇒ (1) + 1 = 2

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

Not much he can do without becoming a liability to the party.

Sovereign Court

Male Elf Cleric 1 - HP: 8/8 - Init: +2 - Fort/Ref/Will: +2/+2/+5 - Perception: +5 - AC: 19, T: 12, FF: 17 - CMD: 11

You can still take move actions without worry. Yes, that is still a big limitation, but it can prove helpful.

Lantern Lodge

Silent tide map

Gratius heads outside and tries to activate his wand.
Which really should be a move in itself for pulling the wand, but really I'm kind
UMD: 1d20 + 8 ⇒ (12) + 8 = 20

A large dog appears and chases after the fleeing priest, cutting her off from the exit.
attack: 1d20 + 2 ⇒ (15) + 2 = 17
damage: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Another burst of magical energy comes from Tomren, while the badly injured Theodic tries to stay conscious.

The old ladies rush forward to check on their sister. To the south the stable boy emerges, rubbing sleep from his eyes and trying to see what is happening in the courtyard at night.

The priest steps back from the dog and blasts it with holy fire.
damage: 3d4 ⇒ (1, 1, 3) = 5
reflex: 1d20 ⇒ 20

Status, bold may post
Tanariel - looking in the kitchen
Iago - ran outside
Merisiel - ran outside
Theodic 11 damage - disabled but still up.
Tomren
Gratius 7 damage
dog - 2 damage

The old ladies
- priest 18 damage
Stableboy


Male Half-Elf Tattooed Sorceror (Harrow Bloodline) (HP 8/8) (AC 9/9/9) (CMD 8) (Fort +2, Ref -1, Will +3) (Init -1) (Perception +13)

Merisiel charges the priest.

Rapier: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9, for 1d6 + 2 ⇒ (3) + 2 = 5 damage.

Rapier, GM Star Re-roll: 1d20 + 4 + 2 + 5 ⇒ (14) + 4 + 2 + 5 = 25, for 1d6 + 2 ⇒ (5) + 2 = 7 damage.

Lantern Lodge

Silent tide map

And the priest goes down, hard!

Combat over

Sovereign Court

Male Elf Cleric 1 - HP: 8/8 - Init: +2 - Fort/Ref/Will: +2/+2/+5 - Perception: +5 - AC: 19, T: 12, FF: 17 - CMD: 11

Tanariel emerges from the kitchen, maskless, and tosses a pot of stew on the fire in the common area. "There! Do not worry, gracious hostesses, we shall clean up the mess from the stew. Rather that than the fire, I'd wager."

Lantern Lodge

Silent tide map

"Eeek!"

It is obviously a bad day for the little old ladies.

Rosh hurries in to see what is the matter with them. As the dwarves emerge from the back room he smiles at them and offers them some stew. The dwarves stare daggers at the old ladies. Pechas approaches the lady with the yellow scarf - you think it is Eugenia, and carefully removes it.

"It brought me luck, but I'll be having it back now thanking you." he says. From the sound of his words, he is not very thankful to the ladies at all.

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

Gratius sheets his wand back in his belt. a good investment

Now, I think we have time to clean up all evidence of our passage and of the dwarfs. I "suggest" to take care of the old ladies. They will come with us on the boat.

Lantern Lodge

Silent tide map

"Help!"

"No... Poor Addas."

Rosh looks bemused.

"It was all her, the bad cleric made us do it. Poor old defenseless women. But you've killed her."

"Is she really dead? Oh I hope not./ Isn't it bad luck to have a priest die on your land?"

"It's worse luck for the priest"

"Now is not the time Eugenia"

"Yes it is, I'm eldest now."

"Addas will get better though, then you won't be any more."


Male Half-Elf Tattooed Sorceror (Harrow Bloodline) (HP 8/8) (AC 9/9/9) (CMD 8) (Fort +2, Ref -1, Will +3) (Init -1) (Perception +13)

Merisiel nods.

"Agreed. Just because they are elderly, doesn't mean that they should get a free pass - they are neck deep in all of this."

She pauses thoughtfully, before continuing.

"Now that there is no reason to maintain even the pretence of stealth, of course, we should go over the area with a fine-tooth comb."

Basically, I am recommending going over the dungeon complex with a 'Take 20' Perception.

Lantern Lodge

Silent tide map

You can go over the dungeon with a take 20, but it will take a LONG time. Figure two minutes a square. If there is any backup coming, and this is Razmiran, then you could be caught down there. The first room alone would take an hour.

The dwarves seem keen on getting off to the rescue boat.

"As the Diamond sage says: it is the same sun that rises in the morning as sets in the evening. We should leave, I'd not want to go back in there again."

And what about the stable boy, what are you doing about him?

Silver Crusade

M Init +3; Senses Perception +7 Defense AC 12, touch 11, flat-footed 10 (+1 Dex) hp 36 (3d6+8) Fort +4, Ref +2, Will +4 Ini +3

Too bad you can't charm him

Sovereign Court

Male Elf Cleric 1 - HP: 8/8 - Init: +2 - Fort/Ref/Will: +2/+2/+5 - Perception: +5 - AC: 19, T: 12, FF: 17 - CMD: 11

Not until tomorrow, in any case. Let's just get out of here.


Male Half-Elf Tattooed Sorceror (Harrow Bloodline) (HP 8/8) (AC 9/9/9) (CMD 8) (Fort +2, Ref -1, Will +3) (Init -1) (Perception +13)

Merisiel glances at the stableboy thoughtfully.

"He seems harmless enough; I think we could probably get him a job at the Menagerie in the Grand Lodge."

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

"You want these old women on the boat? You must be masochistic good Gratius." quips a bemused Iago. So close... Nine Hells align, I missed out on all the action. Damn these old birds.

He approaches the remaining two sisters, a less-than-sincere smile on his face as he gently taps the flat of his greataxe into his palm. "Now, your sister lost most of her teeth to not listening and not obeying. I'm sure everyone here is of the opinion that having teeth is good, right? So; how about you just take us back down to your little Razmiri dungeon under the bathroom and give a quick tour of the things we missed while down there." He hangs his weapon back on his back, then goes to grab both sisters by the shoulders, holding them in the most awkward hug possible. "And then I can be on my merry way and telling everyone along the way about the flavor of your soup and the quality of the woodwork here. Seriously, where did you get those oaks?"

Lantern Lodge

Silent tide map

Care to make an intimidate check with that Iago?

Lantern Lodge

Silent tide map

Bah.. if he takes ten, he should be able to do it.

"That wicked cleric. She used to hide teeth and such of the prisoners. Of course we didn't know about it did we"

"No sister. Certainly not. But we did find her trove didn't we?"

"Yes I did, "

"No it was me."

The two remaining sister seem very keen to ingratiate themselves with Iago.

They take him back down to the dungeon and show a loose brick that has some small vials of blood and samples of hair hidden behind it.

--
And just to fast forward to the conclusion at this stage

Upon returning to the Abacus docked on the Glass River with Rakuska and colleagues with you, you are able to sail upriver with all speed and
put Razmiran behind you as quickly. The remainder of the journey to Mendev is uneventful, save for the obvious hostility that exists between Metella Raugar and Temel Passad.

And because he has been trying, but really with a few aid-another, a circumstantial bonus for having made the rescue and the time to take ten, Iago can make the required diplomacy check

Iago even manages to get the dwarf talking a little about the diamond sage.
"I last had contact with the Diamond sage in Azir, a city in Rahadoum. Whether he still be there? A river is ever moving, but rarely shifts from its bed."

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

OMG, I'm so sorry, I completely forgot to follow up on that post; My most sincere apologies.

"Alright! I KNEW you two were quality ladies." he exclaims evilly as he takes the box from the sisters. "Now that that's settled, I would like to thank you for your hospitality and give all my best to your sister. I hear horse teeth can be turned into very high quality dentures nowadays." He tucks the box under his arm as he walks back out.

Docking in the Diamond city

"Azir huh? Never been to the Kingdom of Man. Well, thank you very much for your insight Wise Amauhak. I will put it to good use."

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