Friendly Fighter

Iago Dalamitrin's page

685 posts. Organized Play character for Upaynao.


Full Name

Iago Dalamitrin

Race

| HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1

Classes/Levels

| Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Gender

Male CN Human Fighter 5/Champion 3

Size

Medium

Age

25

Strength 18
Dexterity 12
Constitution 14
Intelligence 9
Wisdom 12
Charisma 14

About Iago Dalamitrin

Mythic Iago Character Sheet:
Iago Dalamitri
Male human fighter 5/Champion 3
CN Medium humanoid (human)
Init +4; Senses Perception +10
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Defense
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AC 20, touch 11, flat-footed 19 (+9 armor, +1 Dex)
hp 64 (5d10+30)
Fort +6, Ref +2, Will +4 (+1 vs. fear)
Defensive Abilities hard to kill
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Offense
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Speed 60 ft. (40 ft. in armor)
Melee +1 adamantine greatsword +13 (2d6+11/19-20) or
. . club +10 (1d6+5) or
. . lesser blade of the open road +12 (1d8+7/19-20)
Ranged shortbow +6 (1d6/×3)
Special Attacks mythic power (9/day, surge +1d6), weapon training (heavy blades +1)
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Statistics
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Str 20, Dex 12, Con 14, Int 9, Wis 12, Cha 14
Base Atk +5; CMB +10; CMD 21
Feats Blind-fight, Improved Iron Will, Iron Will[M], Power Attack[M], Toughness, Weapon Focus (greatsword), Weapon Specialization (greatsword)
Traits scholar of the great beyond, tomb raider
Skills Acrobatics -3 (+1 to jump), Climb +5, Diplomacy +4, Knowledge (history) +6, Perception +10, Survival +9, Swim +5
Languages Common
SQ amazing initiative, armor training 1, fleet charge[MA], fleet warrior[MA], impossible speed[MA], penetrating damage[MA], recuperation
Combat Gear wand of cure light wounds, alchemist's fire (5), holy water (2), oil (8); Other Gear mwk full plate, darkwood shield, +1 adamantine greatsword, lesser blade of the open road, arrows (38), club, shortbow, wayfinder[ISWG], backpack, flint and steel, grappling hook, hooded lantern, silk rope (50 ft.), sunrod (3), trail rations (4), 1,613 gp
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Special Abilities
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Amazing Initiative (1/round) (Ex) As a free action, use 1 power to gain an extra standard action (can't be used to cast a spell).
Armor Training 1 (Ex) Worn armor -1 check penalty, +1 max DEX.
Blind-Fight Re-roll misses because of concealment, other benefits.
Fleet Charge (Ex) As a swift action, use 1 power to move speed & attack (+3 bonus, bypass all DR).
Fleet Warrior (Ex) You may move up to your full speed before or after making a full attack.
Hard to Kill (Ex) Automatically stabilize when dying, and only die at neg Con x 2.
Impossible Speed (+30 feet) (Ex) Spend 1 power to increase speed by 10 ft/tier for 1 hour.
Improved Iron Will (1/day) Can re-roll a Will save, but must take the second result.
Iron Will [Mythic] Roll Will save vs. spells, Sp, or Su abilities from non-mythic foe twice (take higher).
Penetrating Damage (Su) Overcome one of the following types of DR when doing damage: chaotic, cold iron, evil, good, lawful, magic, or silver.
Power Attack [Mythic] Use 1 power to eliminate attack penalties of Power attack for 1 min.
Recuperation (Ex) Fully heal after 8 hrs rest, use 1 power and 1 hr to heal half and restore all non-mythic abilities.
Surge (1d6) (Su) Use 1 power to increase any d20 roll by the listed amount.
Weapon Training (Blades, Heavy) +1 (Ex) +1 Attack, Damage, CMB, CMD with Heavy Blades

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Character Sheet:
Iago Dalamitri
Male human fighter 5
CN Medium humanoid (human)
Init +1; Senses Perception +10
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Defense
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AC 20, touch 11, flat-footed 19 (+9 armor, +1 Dex)
hp 49 (5d10+15)
Fort +6, Ref +2, Will +4 (+1 vs. fear)
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 adamantine greatsword +12 (2d6+10/19-20) or
club +9 (1d6+4) or
lesser blade of the open road +11 (1d8+6/19-20)
Ranged shortbow +6 (1d6/×3)
Special Attacks weapon training (heavy blades +1)
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Statistics
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Str 18, Dex 12, Con 14, Int 9, Wis 12, Cha 14
Base Atk +5; CMB +9; CMD 20
Feats Blind-fight, Improved Iron Will, Iron Will, Power Attack, Toughness, Weapon Focus (greatsword), Weapon Specialization (greatsword)
Traits scholar of the great beyond, tomb raider
Skills Acrobatics -3 (-7 to jump), Climb +4, Diplomacy +4, Knowledge (history) +6, Perception +10, Survival +9, Swim +4
Languages Common
SQ armor training 1
Combat Gear wand of cure light wounds, alchemist's fire (5), holy water (2), oil (8); Other Gear mwk full plate, darkwood shield, +1 adamantine greatsword, lesser blade of the open road, arrows (38), club, shortbow, wayfinder[ISWG], backpack, flint and steel, grappling hook, hooded lantern, silk rope (50 ft.), sunrod (3), trail rations (4), 556 gp
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Special Abilities
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Armor Training 1 (Ex) Worn armor -1 check penalty, +1 max DEX.
Blind-Fight Re-roll misses because of concealment, other benefits.
Improved Iron Will (1/day) Can re-roll a Will save, but must take the second result.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Weapon Training (Blades, Heavy) +1 (Ex) +1 Attack, Damage, CMB, CMD with Heavy Blades

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Background:
A short, sun-burnished Chelish man, Iago has little regard for the present. Some call him a dilettante, others a scoundrel, but it does not matter to him. Life is a tomb waiting to be opened. Grave-robber by trade, he has been in several on the eastern side of the Inner Sea, from the tumultuous river kingdoms to sunny Osirion. But beneath the whoring, the drinking, there is something deep down that nags at him. Perhaps it is that whisper, deep within him, that has prompted him to join the Pathfinder Society and to seek the Scarab Sages instead of the members of the Exchange, whom he has admired very much over the course of his training in Absalom.

Chronicle Sheets

Attack sequence:

[dice=Greatsword, Power Attack]1d20 + 12 - 2[/dice]
[dice=Damage]2d6 + 10 + 6[/dice]