
| Jethryk Devarre | 
 
	
 
                
                
              
            
            Merisiel dances around to a flanking position on the baboon before it has a chance to act, and takes a swing.
Dagger: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25, for 1d4 + 2 + 1d6 ⇒ (4) + 2 + (1) = 7 damage.
Crit Confirmation: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13, for 1d6 + 2 ⇒ (1) + 2 = 3 *ADDITIONAL* damage.

|  Tanariel | 
 
	
 
                
                
              
            
            The guard tries to hit Tanariel as he uses his dazing touch.
[dice=AOO]1d20+2
[dice=crit]1d20+2
[dice=damage]1d6+1The guard is slightly too quick for the cleric, and dodges out of reach of his fingers. However Iago proves to be.. persuasive in his discussion, knocking the guard to the ground.
Dazing Touch, the Charm domain power, does not trigger attacks of opportunity.
 Or maybe they do, as a spell-like ability. Which makes them pretty much useless if it's a melee touch attack, since they aren't activate-and-move-in like a spell.

|  GM Aerondor | 
 
	
 
                
                
              
            
            @Tanariel: Dazing touch is a spell-like ability, not a supernatural one.  (sp) abilities attract AOO unless it specifically states dazing touch doesn't attract.  Best way to use it is probably cast, and 5' step 'holding the charge' and then touch attack to deliver it.
@Theodic, don't you get two claws? 

|  Theodic | 
 
	
 
                
                
              
            
            I do, I was not sure if I could attack with the both the same round that I grew them.
1d20 + 2 ⇒ (17) + 2 = 19 I forgot to add my strength bonus to the first attack.
1d4 + 2 ⇒ (3) + 2 = 5

|  GM Aerondor | 
 
	
 
                
                
              
            
            Theodic and Merisiel dance around the baboon, knocking it also to the deck where it lies bleeding.
Tomren missiles the crossbowman, while Gratius tries to strike him with his weapon but misses.
"Cast off!" shouts the crossbow man to the sailors, who remove the boarding planks and cut the grapples.
"Quick, you can make it !" he calls out to Tanariel.
He steps back and fires once more at the wizard
attack: 1d20 + 4 ⇒ (12) + 4 = 16
damage: 1d8 ⇒ 6
Status, bold may post. 
Tanariel 7 damage 
Iago
Gratius 
Jethryk/Merisiel  
Theodic - 5 damage. 
Tomren - 6 damage
My guys 
x-bow(green) - charmed ; 3 damage

|  GM Aerondor | 
 
	
 
                
                
              
            
            You are in combat, so you'll have to roll the jump check.  Normally you could taken ten on it though.  Currently it is only eight feet away.  Given the clutter on deck though, you won't be able to get a running start on the jump.
feet apart: 1d6 + 4 ⇒ (4) + 4 = 8

|  Iago Dalamitrin | 
 
	
 
                
                
              
            
            Iago drops his axe and draws his bow. He sights it upon the remaining crossbowman and lets loose.
Shortbow attack: 1d20 + 2 ⇒ (4) + 2 = 6
Shortbow damage: 1d6 ⇒ 6

|  Tanariel | 
 
	
 
                
                
              
            
            So that's a DC 16 Acrobatics check, and I'm presently at -2 (+2 Dex, -4 ACP) so... not gonna happen.
"I'm not going to be able to make it!" Tanariel calls back to the crossbowman. "It's better if you approach!"
Casting command, word approach, Will DC 15. Drawing longsword.

|  GM Aerondor | 
 
	
 
                
                
              
            
            Tanriel commands the crossbowman to approach, while Iago fires a shot at him and misses. As does Merisiel's thrown dagger.
Status, bold may post. 
Gratius 
Theodic - 5 damage. 
Tomren - 6 damage 
My guys 
x-bow(green) - charmed ; 3 damage
Tanariel 7 damage 
Iago 
Jethryk/Merisiel

|  Tomren Tellius | 
 
	
 
                
                
              
            
            Swearing loudly and creatively, Tomren yanks the arrow free and levels his wand at the archer once more.
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

|  GM Aerondor | 
 
	
 
                
                
              
            
            Between the dagger and the magical missile the last of the faith guards falls.
The sailors on the other boat look stunned, check to see if anyone on shore has seen what happened and toss the unconscious man over the side and into the river. Already facing down river they pause to give a friendly and excited wave before setting sail.
Unless anyone tries to stop them?

|  Iago Dalamitrin | 
 
	
 
                
                
              
            
            If it looks like they are escaping away from Razmir, sure.
Iago unstrings his bow casually, nodding to himself, before calmly picking up his greataxe, which he slings back across his shoulders. He smacks his lips appreciatively and looks at his companions. "Well, that only turned into an average-sized pile of s%. Let's move on before the rest of Xer decides to contribute to it." he states neutrally, before offering a hand to Tanariel. "Neat trick there. And thanks for that thing earlier... What was that, a spell? Didn't really picture you as a spellslinger. What are you? A worshiper with actual pull or one of those arcane types?" he asks discreetly, while giving a thumbs up to Gratius then nodding at the other Pathfinders with a curt smile in gratitude.

|  Tanariel | 
 
	
 
                
                
              
            
            "You could say I have some pull, yes." Tanariel shakes his head. "If anyone needs me, I'll be below decks. I need a chance to rest and see if there's any way I can overcome this..." he states, indicating his wound.
He stumbles into the hold.

|  GM Aerondor | 
 
	
 
                
                
              
            
            Each of the two guards that you felled has a shortsword, crossbow with a dozen bolts, padded armour and a bottle. A quick 'detect magic' shows they are magical.
The Abacus continues up the Glass River. Once clear of Xer, Amauhak comes back on deck to gaze at the waters around him. "It has a mouth, but never eats. Has a bed, but never rests. I for one am glad I am not a river."
He turns to the team. "Have you thought about how you will gain access to the inn? What will be your cover story?"

|  Tanariel | 
 
	
 
                
                
              
            
            Preparing cure light wounds.
After spending some time in the hold, Tanariel reemerges and looks over the found equipment. "Here, let me take a closer look..."
Take 10 on a Spellcraft check to identify the potions, get an 18 (Spellcraft +6, Elf Magic +2).

|  GM Aerondor | 
 
	
 
                
                
              
            
            "The tiger walks boldly, where as the Chameleon changes it's skin to avoid danger" quotes Amauhak.
"But what are you going to change yours to?" he prompts.

|  Iago Dalamitrin | 
 
	
 
                
                
              
            
            "Pilgrims?" ventures Iago, eyeing a reappearing Tanariel with a mild air of curiosity. "Crusaders might actually fit the bill better; the Worldwound is active again, and Mendev has sounded a call to arms. It would make the most sense, but I'm more than open to better suggestions. "A wise man speaks little and listens much."" he quotes with a flourish, walking to the railing of the boat and leaning back against it. He continues, looking cheerful: "Not my idiom, I borrowed it from the Sapphire Sage Amenophus. By the way, speaking of sages... You mentioned the Diamond Sage, wise Amauhak. I'm eager to learn more of this new sage... I was under the mistaken impression that there was only one gem sage in existence. Do you mind, maybe... making some time to talk to me about him? Instruct me, so to speak, on the topic of the Diamond Sage?"

|  Tanariel | 
 
	
 
                
                
              
            
            Tanariel twists his face. "Pilgrims? Crusaders? Passing through Razmiran isn't really the best course to take for such individuals, even to far-away Mendev. Most of the time, it's imperative to keep one's religion to oneself here."
After a beat, he mutters, "Plenty of faiths are illegal here."

|  Iago Dalamitrin | 
 
	
 
                
                
              
            
            Iago snaps his fingers in irritation, wincing. "Hmmm, good point, I had forgotten how asinine the local laws are. Soldiers of fortune then? On our way towards conflict and coin, nothing against that, right?" he offers.

|  GM Aerondor | 
 
	
 
                
                
              
            
            "Diamonds are beautiful and hard. A sage is rarely either of these. Thus we are in a quandary."
Metella, hearing the conversation chimes in. "Yes, religious pilgrims would be a great idea. Wanting answers to spiritual questions may easily require privacy and freedom of movement."
Passad snorts. Maybe it is just the snuff he seems to keep always at hand.

|  Iago Dalamitrin | 
 
	
 
                
                
              
            
            "Noble Passad, I take it you have better idea; I would welcome hearing it."
Diplomacy: 1d20 + 3 ⇒ (7) + 3 = 10
I would like to use my re-roll; I have a season 5 shirt, and I can share a picture of it as needed.
Diplomacy Reroll: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Well that stunk.

|  Tanariel | 
 
	
 
                
                
              
            
            "Well, I, for one, felt that we should have followed Passad's lead from the start. He's the one who travels these waterways, he knows what the best course of action should be. Let me guess, we should be merchants, as you always have been?"
Diplomacy: 1d20 + 5 ⇒ (3) + 5 = 8
Sense Motive: 1d20 + 7 ⇒ (4) + 7 = 11

|  GM Aerondor | 
 
	
 
                
                
              
            
            Passard nods at the wisdom of Tanariel.
"Quite right. Religious pilgrims, transparent nonsense. You should pose as merchants seeking a way station for a regular trade caravan. That would allow you to have unfettered access to the property - while you 'assess its' amenities"

| Jethryk Devarre | 
 
	
 
                
                
              
            
            Merisiel looks a little doubtful.
"We might be a tad heavily armed for a travelling group of merchants... that said, merchants who aren't heavily armed and armored probably wouldn't fare particularly well around here..."

|  GM Aerondor | 
 
	
 
                
                
              
            
            Up to you to pick what disguise you want, but give me a steer. I'll try to keep the pace up on this game, because some of these things that get done in one or two minutes across the table can take weeks in PbP

|  Tanariel | 
 
	
 
                
                
              
            
            Tanariel smirks. "Then, let's continue as merchants. We've already complicated Passad's ventures in this area by not docking at Xer, let's not muddle his efforts further by pretending to be what we aren't. This is a merchant's vessel, Passad is ferrying us passage, he is not responsible for our actions, and we have shown we can defeat enemies, should we need to. Business is not illegal in Razmiran, and so there is less suspicion."

|  Tomren Tellius | 
 
	
 
                
                
              
            
            Tomren nods in agreement. "It's more likely that we can pass our selves off as travelling merchants with a compliment of guards. We don't exactly look like pilgrims..."

|  GM Aerondor | 
 
	
 
                
                
              
            
            Metella grumbles and heads below deck. Passard smirks at her and offers a sniff of snuff to any of the pathfinders who care to partake.
The Abacus continues up river into the afternoon. Eventually the river starts to narrow, flowing around a central isle thick with trees and vegetation. The northern fork of the river runs beneath a canopy formed by the isle’s overhanging trees and riverside foliage while to the south, the river is open to the sky above.
The captain looks to you "Which side would you prefer we travel?"

|  Iago Dalamitrin | 
 
	
 
                
                
              
            
            Then
Iago puts up his hand and shakes his head. "Thanks, but I'm trying to quit."
Now
The Chel approaches the stern of the barge, puffing his cheeks indecisively. "Huh. Call me crazy, but I think I'd prefer the open sky. More light, less opportunity for our pursuers to lay an ambush."

|  GM Aerondor | 
 
	
 
                
                
              
            
            The captain steers to the south and soon the Abacus is passing down the narrow channel.
A light breeze keeps everyone cool, and the conversation seems to be more about how to act as a merchant than anything else. Suddenly a snake comes flying through the air from within the river, landing on the deck. A moment later a huge draconic head breaches the surface - hungry eyes settling on the pathfinder team and crew.
Tomren: 1d20 + 2 ⇒ (10) + 2 = 12 
Tanariel: 1d20 + 2 ⇒ (2) + 2 = 4 
Theodic: 1d20 + 3 ⇒ (5) + 3 = 8 
Jethryk: 1d20 + 6 ⇒ (9) + 6 = 15 
Gratius: 1d20 + 1 ⇒ (20) + 1 = 21 
Iago: 1d20 + 1 ⇒ (18) + 1 = 19 
baddies: 1d20 + 7 ⇒ (16) + 7 = 23 
The drake spits acid at Jethryk who: 1d6 ⇒ 4.
While the viper tries to bite Theodic but misses who: 1d6 ⇒ 3
acid Reflex DC 12 for half: 2d8 ⇒ (1, 1) = 2
attack Theodic: 1d20 ⇒ 4
Status, bold may post:
Gratius
Iago
Jethryk - 2 damage, entangled (Reflex DC 12 to reduce damage to 1 and prevent entangle)
Tomren
Theodic - 5 damage (shares square with snake)
Tanariel - 7 damage
Drake
Viper

|  GM Aerondor | 
 
	
 
                
                
              
            
            Bits of snake go everywhere. No snake any more.
Status, bold may post: 
Iago 
Jethryk - 2 damage, entangled (Reflex DC 12 to reduce damage to 1 and prevent entangle) 
Tomren 
Theodic - 5 damage 
Tanariel - 7 damage 
Drake 
Gratius
 
	
 
     
     
    