PFS 5-01 Glass River Rescue, Table C (Inactive)

Game Master DrGabe


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Silver Crusade

Male Half-Elf [3] Rouge 2 (Spy)/Fighter 1 (Lore Warden) - HP 20/26,- AC 19/T: 15/FF: 14 - Perception +8 - F: +3/ R: +7/ W: +0* - CMB: +4 - CMD: 18, Speed: 30, Init. +6

Wilhelm releases his grasp on Holy Ahendile as he feels the life leaving her body. "She should not have taken the path of dishonor."

While Ennoia checks for any reinforcements, Wilhelm checks on the dwarven prisoners, "You seem to be holding up well - I see that the hardiness of dwarves is no mere tale."

He helps the dwarves to stand and walk, keeping vigilant for any remaining threats.

Scarab Sages

male human Musket master 3 | AC 19 T 15 FF 14 | HP 28/28 | F +5 R +7 W +3 | Init + 6 | Perception +7

Omar will help the dwavrs out, happy, that they managed to free them.

The Exchange

Half-Goblin

Aye, the dwarves will remember this day always. You and your Society will always be in our debt. the dwarves mumble back to you, to exhausted to care about the dead bodies strewn around the room.

Upon returning to the Abacus docked on the Glass Rive you are able to sail upriver with all speed and put Razmiran behind you as quickly as possible. The remainder of the journey to Mendev is uneventful, save for the obvious hostility that now exists between Metella Raugar and Temel Passad. The dwarves start to heal quickly, with some hot food and rest.

Although the Pathfinders have performed a great service in rescuing the dwarven emissaries, they have also earned the Society a dangerous foe. Razmiran does not forget a slight, and several more priests converge on the Gray Revelation Inn to search for clues as to who was responsible for the daring rescue. Thanks to your efforts to remain secretive, you may have slowed their pursuers, but it has only delayed the inevitable reprisal.

Dark Archive

Active Conditions: Life Link: Zeno, Shield Other: Kiboko, LOH: 14/14 Male Gnome 36007-3 Paladin Holy Light 8/Oracle Life 1 | AC 22 T 12 FF 21 w/SMITE 28 T 18 FF 27 | HP 83/83 | F +14 R +11 W +15 | Init +2 | Acro -3 | Bluff +6 | Dipl +10 | Intim + 6 | Know (rel) + 4 | Ling + 11 | Perc +2

Ahn leaps for the wall.

Climb: 1d20 + 1 ⇒ (1) + 1 = 2

Pulling him self off the ground he tries to gain his breath ...

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