[PFC] GM Granta's Beyond Azlant Ridge (low) (Inactive)

Game Master Granta

Maps


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Grand Lodge

Companion Cat, Medium (Snow Leopard) L5 | 17/42 | AC:18+6 T:15 FF:13+6 | CMB:+6 (+8 w weapon finesse) CMD:21 (25 vs trip) | Saves F:7 R:9 (evasion) W:4 | Init:+5 | Per:+5 | Spd: 50 | Conditions: greater magic fang (5h); mage armor (1h); endure elements (1h); barkskin (50m)

Snowball, getting the command from his master to attack, dashes forward to the invaders.

actions:

move: move
standard: move

Grand Lodge

Kellid Human Druid L5 | HP: 48/48 | AC:22+2 T:14 FF:19+2 | CMB:+7 CMD:21 | Saves F:8 R:5 W:8 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 20+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), barkskin (50m)

Garn similarly continuing running down towards to invaders, coming up just beside his faithful companion as he stares down the creatures, trying to identify what they are.

actions:

move move
standard move
free knowledge(nature) for monster lore: 1d20 + 7 ⇒ (14) + 7 = 21

Sovereign Court

@Amiri: You should read your GM's posts better :-P

@Garn: Identification spoilers were in the first post of the combat.

Maps

Round 2-3
Effects inspire courage +1, bless

  • Snowball
  • Amiri
  • Miriel
  • Nerisiel
  • Garn
  • GM
  • Leena

Snowball, Amiri, Miriel, and Garn charge the monkeys.

Leena and Nerisiel are up.

Liberty's Edge

Female Halfling Clr3 HP24/24 AC18 TC13 FF16 CMD13 F+7 R+5 W+7 (+2 vs Fear) Init +2 Perc +4 Spd 30 Channels 8/8 Agile Feet: 5/5

Leena dashes forward, trying to keep up with her fellow Pathfinders as well as reach the fallen.

Actions:
Double Move.

The Exchange

Bluff/sense motive +9 perception +7/8 1 L1 0/3 bard perform roundsi 0/8 hp 28 AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) hp 28 (4d8+4) Fort +2, Ref +11, Will +4; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Knowledge (arcana) +8, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +7, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +7, Knowledge (planes) +8, Knowledge (religion) +7,

actions:
Double Move and (free) maintain inspire courage
Nerisiel scampers forward continuing her verse

"Monkey men and baboons, catch they like to play!
But Snowball is a cat He only catches prey!"

Sovereign Court

GM Rolls:
Yellow (club): 1d20 + 6 ⇒ (7) + 6 = 13 miss Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Yellow (bite): 1d20 + 1 ⇒ (18) + 1 = 19 HIT! Damage: 1d3 + 1 ⇒ (3) + 1 = 4
Yellow (haste): 1d20 + 6 ⇒ (11) + 6 = 17 miss Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Red (rock): 1d20 + 6 ⇒ (15) + 6 = 21 HIT! Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Green: 1d20 + 3 ⇒ (19) + 3 = 22 HIT! Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Purple: 1d20 + 3 ⇒ (13) + 3 = 16 miss Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Maps

Round 3-4
Effects inspire courage +1, bless

  • Snowball 7 damage
  • Amiri 5 damage
  • Miriel
  • Nerisiel
  • Garn
  • GM
  • Leena

Leena's short legs work overtime to follow the taller folk. Nerisiel also runs after the fighters, singing another line of verse. Snowball takes two bites from the monkeys, and Amiri suffers a rock to head.

Everybody is up.

Liberty's Edge

Female Elf Paladin 5 (HP: 49/49 | AC: 19 touch: 13 FF: 16 CMD: 21 | F+7 R+6 W+4 | Init +7 | Percep +0 SM -2) LoH 4/4 | Smite 2/2)

Struggling to reach the fight, Miriel disappears into the big bush in her way. Still, her location is clear from her shouts: "I'll make a paintbrush from your tail!"

Actions:

Move move
Standard move

Liberty's Edge

Female Halfling Clr3 HP24/24 AC18 TC13 FF16 CMD13 F+7 R+5 W+7 (+2 vs Fear) Init +2 Perc +4 Spd 30 Channels 8/8 Agile Feet: 5/5

Rushing forward, Leena raises her butterfly symbol high, not caring if she heals the enemy by accident. "Desna, keep us from the Boneyard this day!"

Channel: 2d6 ⇒ (5, 6) = 11

Actions:
Move Action alongside Miriel, 3rd round of Agile Feet used.
Standard Action Channel, excluding as many apes as possible.


CN Female Human Barbarian 4 HP: 38/45 52 | AC: 18 16 T: 12 FF: 16 CMD: 20 | F+6 8 R+3 W+2 +4 +2 fear, +1 traps | Init +2 | Perception +8
Tracked Resources:
Rage 6/12
Status Effects:
N/A

The rock collides with her head, sending her over the edge. That's it...

With a bloodthirsty roar, Amiri Flies into a rage and descends upon the monkey in front of her!

Actions:

Full-Round Action Charge
Free Action Rage

Rolls:

+1 Large Bastard Sword: 1d20 + 9 ⇒ (14) + 9 = 23
Slashing, Magic, Power Attack: 2d8 + 16 ⇒ (2, 1) + 16 = 19

The Exchange

Bluff/sense motive +9 perception +7/8 1 L1 0/3 bard perform roundsi 0/8 hp 28 AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) hp 28 (4d8+4) Fort +2, Ref +11, Will +4; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Knowledge (arcana) +8, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +7, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +7, Knowledge (planes) +8, Knowledge (religion) +7,

Nerisiel moves forward and draws her whip as she continues her song "Monkey men you will fall. Pathfinders will stand tall" then tries to pull reds feet from under him

actions:
Move:Nove through difficult terrain drawing whip
Standard: flick whip around Amri to trip Red
Free: maintain bardic performance

rolls:
Trip attempt: 1d20 + 7 ⇒ (11) + 7 = 18
+5cmb, +1 Inspire, +1 bless

Grand Lodge

Companion Cat, Medium (Snow Leopard) L5 | 17/42 | AC:18+6 T:15 FF:13+6 | CMB:+6 (+8 w weapon finesse) CMD:21 (25 vs trip) | Saves F:7 R:9 (evasion) W:4 | Init:+5 | Per:+5 | Spd: 50 | Conditions: greater magic fang (5h); mage armor (1h); endure elements (1h); barkskin (50m)

Sorry if it isn't clear but Snowball's total AC is 24 right now (18 base, +4 mage armor, +2 barkskin). So all the attacks on him missed. I keep the temp AC adjustments separate, so that I can easily remove them when they're over. If it's confusing, I'll change them.

Following his master's last command, Snowball rips into the nearest enemy, the strange ape-looking humanoid in front of him.

action:

Full round: Full attack on yellow

rolls:

Inspire Courage, Bless
bite: 1d20 + 8 + 1 + 1 ⇒ (13) + 8 + 1 + 1 = 23 for dmg: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10 and if it hits trip: 1d20 + 8 + 1 + 1 ⇒ (17) + 8 + 1 + 1 = 27
claw: 1d20 + 8 + 1 + 1 ⇒ (19) + 8 + 1 + 1 = 29 for dmg: 1d3 + 3 + 1 ⇒ (1) + 3 + 1 = 5, possibly vs prone
claw: 1d20 + 8 + 1 + 1 ⇒ (9) + 8 + 1 + 1 = 19 for dmg: 1d3 + 3 + 1 ⇒ (2) + 3 + 1 = 6, possibly vs prone

Grand Lodge

Kellid Human Druid L5 | HP: 48/48 | AC:22+2 T:14 FF:19+2 | CMB:+7 CMD:21 | Saves F:8 R:5 W:8 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 20+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), barkskin (50m)

Garn focuses his attention on the ape-man, ignoring the baboons, swinging down his magically enhanced club on the nearest one.

If the yellow falls Garn will command Snowball to attack the other ape-man.

action:

standard: Attack yellow ape-man
free: command Snowball to attack red ape-man if yellow ape-man has fallen

rolls:

Inspire Courage, Bless, Power Attack
shillelagh: 1d20 + 8 - 1 + 1 + 1 ⇒ (12) + 8 - 1 + 1 + 1 = 21 dmg: 2d6 + 5 + 2 + 1 ⇒ (1, 4) + 5 + 2 + 1 = 13, possibly vs prone

Sovereign Court

@Snowball: Ah! Got it now. Actually, I think I like your way better. I always worry that I'll forget to change my stat lines back after buffs expire.

Sovereign Court

GM Rolls:
Red: 1d20 + 2 ⇒ (16) + 2 = 18 HIT!Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Status:
Amiri (6 damage). Archaeologists all healed.

Maps

Leena heals everyone: friend, foe and archaeologist. It takes all three attacks, but Snowball turns a charau-ka into dinner. Amiri slices an enormous cut along the other monkey man's torso. Miriel draws closer to the fight. Nerisiel then trips the creature for Amiri. Garn drops the first baboon, then points Snowball at the remaining charau-ka.

The last monkey man breaks Amiri's knee, but falls unconscious with the effort, and the remaining baboon flees.

Combat Over!

Grand Lodge

Kellid Human Druid L5 | HP: 48/48 | AC:22+2 T:14 FF:19+2 | CMB:+7 CMD:21 | Saves F:8 R:5 W:8 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 20+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), barkskin (50m)

Commanding Snowball to heel, Garn quickly kneels beside each of the archaelogist to check on their status. He is pleased to see that Leena's magic had saved all of them. He then turns to search the bodies of the charau-ka to find any clues of why they attacked the site.


CN Female Human Barbarian 4 HP: 38/45 52 | AC: 18 16 T: 12 FF: 16 CMD: 20 | F+6 8 R+3 W+2 +4 +2 fear, +1 traps | Init +2 | Perception +8
Tracked Resources:
Rage 6/12
Status Effects:
N/A

Amiri feels a searing pain in her knee, stars flashing in her eyes, as the monkey crushes her knee. Fortunately, Leena's healing quickly follows and the pain subsides.

"Anything on the corpses? How many of our own fell?" She sheathes her sword while taking in the scene.

Liberty's Edge

Female Elf Paladin 5 (HP: 49/49 | AC: 19 touch: 13 FF: 16 CMD: 21 | F+7 R+6 W+4 | Init +7 | Percep +0 SM -2) LoH 4/4 | Smite 2/2)

"You filthy..., Miriel starts another taunt as she rushes out of the bush as the ape-men fall from the pathfinders' blows. She looks around, baffled, as no enemies are around anymore. "Ah. Well. Good. I think", she stutters, trying to collect her calm. Then, remembering the fallen archeologists, she springs into action and runs to help them. "Oh, our poor friends! Please, how have you been hurt?"

While helping the archaeologists, she glances at Amiri. "You misinterpreted me earlier, good lady. It wasn't anger, just a sincere concern and love for our friends", she explains her actions. She turns back to the archaeologists, muttering quietly: "Love and concern. Exactly, nothing more. First tenet. I am peaceful."

Sovereign Court

Garn doesn't find anything useful or insightful among the bodies of the charau-ka, just crude clubs and polished throwing rocks. Several archaeologists fell unconscious during the fight, but Leena's healing avoided any deaths.

Happ Voltz appears momentarily, obviously having rushed from wherever he was. "Thank you! I see you've already healed my companions. Please, help me make sure there are no more injuries, then I can answer all of your questions." Oh my! If these adventurers hadn't shown up, we would all be dead. We need to get out of here as soon as possile!

The Exchange

Bluff/sense motive +9 perception +7/8 1 L1 0/3 bard perform roundsi 0/8 hp 28 AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) hp 28 (4d8+4) Fort +2, Ref +11, Will +4; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Knowledge (arcana) +8, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +7, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +7, Knowledge (planes) +8, Knowledge (religion) +7,

"Happ my good man. When did Juliet set off on this expedition and who went with her. I believe our plan is to go after Juliet rescue her from whatever scrape she has got herself into and bring her back here. At that point we review the status of this expedition but I think it unlikely to be staying. Make sure you are packed and ready to go for when we get back. Any suggestions or improvements to that plan are most welcome" These last few words are more spoken to the rest of the party rather than Happ


CN Female Human Barbarian 4 HP: 38/45 52 | AC: 18 16 T: 12 FF: 16 CMD: 20 | F+6 8 R+3 W+2 +4 +2 fear, +1 traps | Init +2 | Perception +8
Tracked Resources:
Rage 6/12
Status Effects:
N/A

"I know what I saw princess. You can call it what you like, but we both use it the same way." HA now this is rich. An angry paladin, what good fortune. At least she isn't weak.

Amiri rolls her eyes at the prolonged conversation. "Let's just go get her then, the plan sounds good enough to me," she says, very uninterested in wasting more time talking and not getting the job done. Talking until we are blue in the face isn't going to help us any. I could be halfway there by now!

Liberty's Edge

Female Halfling Clr3 HP24/24 AC18 TC13 FF16 CMD13 F+7 R+5 W+7 (+2 vs Fear) Init +2 Perc +4 Spd 30 Channels 8/8 Agile Feet: 5/5

"Is anyone still hurt?" Leena calls, crawling out of the brush with holy symbol raised high.

Liberty's Edge

Female Elf Paladin 5 (HP: 49/49 | AC: 19 touch: 13 FF: 16 CMD: 21 | F+7 R+6 W+4 | Init +7 | Percep +0 SM -2) LoH 4/4 | Smite 2/2)

"I agree with good Nerisiel here. Prepare for departure, while we follow Juliet's trail. If we don't return in time, make leave. I don't know how long it should take, do you have any approximation of how far the mystic goal of the expedition is?" Miriel says to Hopp while starting to get ready for the journey.

Sovereign Court

"A few weeks ago, a steady white light appeared in the Terwa Uplands. Juliet took six archaeologists to investigate. Although the light appeared to be only a day or so away, nobody has returned yet.

"It will take you at least two days to get to the light and back, and we are leaving first thing in the morning. I hope you find our friends and bring their bodies back for their families, but we are not adventurers. We're leaving as soon the camp is packed up."

Sovereign Court

DC 24 Spellcraft:

Happ hands a small leather satchel to Fargrim, "These are the things that Juliet left behind, can you bring them to her? I'm sure she won't mind you making use of them while you head out to rescue her. If she's still alive, that is."

It is easy to follow the monolith's trail of trampled vegetation, but you do occasionally need to search for a different path, as the golem's size allows it to traverse obstacles and terrain that you cannot.

You need to make a series of three Knowledge (geography) or Survival checks.


CN Female Human Barbarian 4 HP: 38/45 52 | AC: 18 16 T: 12 FF: 16 CMD: 20 | F+6 8 R+3 W+2 +4 +2 fear, +1 traps | Init +2 | Perception +8
Tracked Resources:
Rage 6/12
Status Effects:
N/A

Cowards, the lot of you. Don't need to be a fighter to be brave. "So be it. We will return within a few days," Amiri says curtly to the archaeologist.

"Unless one of you is better at wandering through jungle, I suppose I'll take point. Don't forget to take your slippers off Princess, jungles have dirt and other 'icky-yucky' things within." If she gets angry again, I can show her how much more effective it is to not pretend to be so proper.

Survival Checks:

1d20 + 7 ⇒ (10) + 7 = 17
1d20 + 7 ⇒ (11) + 7 = 18
1d20 + 7 ⇒ (11) + 7 = 18 That consistency though

The Exchange

Bluff/sense motive +9 perception +7/8 1 L1 0/3 bard perform roundsi 0/8 hp 28 AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) hp 28 (4d8+4) Fort +2, Ref +11, Will +4; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Knowledge (arcana) +8, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +7, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +7, Knowledge (planes) +8, Knowledge (religion) +7,

"Here Amiri This will always point north" Nerisiel offers her wayfinder to Amiri

wayfinder:
+2 to survival checks to avoid being lost. Gm discretion if this really means finding the right way

Sovereign Court

@Nerisiel: Yes, the bonus is relevant for this check. The option for Knowledge (geography) says to me that you are trying to avoid getting lost, rather than following tracks.

Grand Lodge

Kellid Human Druid L5 | HP: 48/48 | AC:22+2 T:14 FF:19+2 | CMB:+7 CMD:21 | Saves F:8 R:5 W:8 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 20+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), barkskin (50m)

As the party sets out, Garn quietly scans the land to determine the right path. He is rather unfamiliar with the terrain, however, having spent much of his life in the cold tundra of the north.

survival:

survival: 1d20 + 10 ⇒ (9) + 10 = 19
survival: 1d20 + 10 ⇒ (8) + 10 = 18
survival: 1d20 + 10 ⇒ (10) + 10 = 20
Not sure if we can share the wayfinder, so didn't include that above. If we can, then an additional +2 for each.

Liberty's Edge

Female Halfling Clr3 HP24/24 AC18 TC13 FF16 CMD13 F+7 R+5 W+7 (+2 vs Fear) Init +2 Perc +4 Spd 30 Channels 8/8 Agile Feet: 5/5
GM Granta wrote:
"It will take you at least two days to get to the light and back, and we are leaving first thing in the morning. I hope you find our friends and bring their bodies back for their families, but we are not adventurers. We're leaving as soon the camp is packed up."[/b]

"If you're not adventurers, then why are you taking off into the wilderness without us?" Leena frowns at Happ. "Miriel's idea makes more sense. We go get Juliet and come back, then we all leave together. Strength in numbers after all!"

Liberty's Edge

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Female Elf Paladin 5 (HP: 49/49 | AC: 19 touch: 13 FF: 16 CMD: 21 | F+7 R+6 W+4 | Init +7 | Percep +0 SM -2) LoH 4/4 | Smite 2/2)

"Garn, you can lend mine. Better to have two pairs of keen eyes finding the path than just one", Miriel says to Garn and hands him her wayfinder.

Miriel snorts at Amiri's comment, and stomps to the jungle vegetation. She disappears into the jungle for a moment, then after a moment of muffled searching there's a pleased "Aha!" and Miriel returns holding two almost identical leaves. "I am well aware of what the jungle contains, thank you. See, this leaf here, it is quite harmless, if eaten. Maybe not for culinary or nutritional values, but safe. On the other hand this, almost identical except for the variance in the veins, is poisonous and may cause severe symptoms if ingested. And look, it even has an 'Icky thing'! A caterpillar, a larva for a blue butterfly, with quite formidable spikes but again completely harmless and actually very beautiful", she holds an agitated speech about the leaves. She lets the caterpillar to crawl on her shoulder and then waves the leaves at Amiri's face. "So I know what's in the jungle!" she finishes with a shout. She walks away, throwing the leaves dramatically on the ground and gets purposefully close to Garn, asking him: "So, what is our heading, my friend?"

Taking 10 for 17 in know: nature just for showing off.

Liberty's Edge

Female Halfling Clr3 HP24/24 AC18 TC13 FF16 CMD13 F+7 R+5 W+7 (+2 vs Fear) Init +2 Perc +4 Spd 30 Channels 8/8 Agile Feet: 5/5

"Well that's why they send us all together!" Leena pipes in, only breathing a little heavier as she keeps pace with the larger Pathfinders. "We all know different things, so all together we know all the things! Or close anyway."

Sovereign Court

@Leena: Amiri actually had some damage when you asked. One wand charge would be enough to take care of it.

GM Rolls:
Initiative (Amiri): 1d20 + 2 ⇒ (18) + 2 = 20
Initiative (Garn): 1d20 + 4 ⇒ (14) + 4 = 18
Initiative (Leena): 1d20 + 2 ⇒ (15) + 2 = 17
Initiative (Miriel): 1d20 + 3 ⇒ (6) + 3 = 9
Initiative (Nerisiel): 1d20 + 1 ⇒ (19) + 1 = 20
Initiative (Snowball): 1d20 + 5 ⇒ (9) + 5 = 14
Initiative (GM): 1d20 ⇒ 16

Perception (Amiri): 1d20 + 8 ⇒ (14) + 8 = 22
Perception (Garn): 1d20 + 9 ⇒ (19) + 9 = 28
Perception (Leena): 1d20 + 4 ⇒ (3) + 4 = 7
Perception (Miriel): 1d20 ⇒ 14
Perception (Nerisiel): 1d20 + 5 ⇒ (6) + 5 = 11
Perception (Snowball): 1d20 + 5 ⇒ (16) + 5 = 21

Stealth: 1d20 + 5 ⇒ (3) + 5 = 8

DC 14+ Knowledge (arcana):
Hydras can pounce on their enemies quickly from far away.

DC 19+ Knowledge (arcana):
The body heals itself every few seconds. The heads can be sundered off, but if not sealed quickly with acid or fire, the neck will grow two new heads.

DC 24+ Knowledge (arcana):
Will is their worst save.

DC 11+ Knowledge (nature):
This particular species of snake is poisonous.

DC 16+ Knowledge (nature):
Will is its worst save.

Maps

Round Surprise
Effects none

  • Amiri
  • Nerisiel
  • Garn
  • Leena - surprised
  • GM
  • Snowball
  • Miriel

Amiri and Garn both navigate the jungle without any difficulty. Toward evening, you reach the bottom of a high hill choked with tough grasses. Atop it stands an enormous vine-covered ruin of granite blocks. The upper levels of the ruin are collapsed, exposing a balcony upon which a shining ivory sphere is plainly visible. A narrow path between the tumbled blocks leads into the ruin. The sound of steady pounding, as of metal on stone, rings from deep within the structure.

Amiri, Nerisiel and Garn are up. Surprise action only.

The Exchange

Bluff/sense motive +9 perception +7/8 1 L1 0/3 bard perform roundsi 0/8 hp 28 AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) hp 28 (4d8+4) Fort +2, Ref +11, Will +4; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Knowledge (arcana) +8, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +7, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +7, Knowledge (planes) +8, Knowledge (religion) +7,

rolls:
know arcana: 1d20 + 7 ⇒ (11) + 7 = 18
knowledge nature: 1d20 + 3 ⇒ (12) + 3 = 15

actions:
Standard: Begin bardic performance

"Watch out for the hydra, from afar it can bite ya!
Be ready for the fight, That snake has poison bite!"

This is still the first day right? so no refresh of spells and perform rounds


CN Female Human Barbarian 4 HP: 38/45 52 | AC: 18 16 T: 12 FF: 16 CMD: 20 | F+6 8 R+3 W+2 +4 +2 fear, +1 traps | Init +2 | Perception +8
Tracked Resources:
Rage 6/12
Status Effects:
N/A

My bad, I thought her previous channel was after I took damage so I didn't say anything.

Amiri sneers at Miriel after her little performance. Leaves are hardly the worst of our concerns. Easily angered though, this is good... "Try not to get too far behind," she says as she makes her way through the jungle.
Give in to your anger. With each passing moment you make yourself more my servant! >:)

Seeing the multi-headed creature fumbling around, trying to get the jump on them, Amiri lets out a battle cry and charges forward. Size means nothing when you have RAGE!

Actions:

Standard Charge

Rolls:

+1 Large Bastard Sword: 1d20 + 10 ⇒ (14) + 10 = 24
Slashing, Magic, Power Attack, Bard Song: 2d8 + 17 ⇒ (5, 5) + 17 = 27

Grand Lodge

Kellid Human Druid L5 | HP: 48/48 | AC:22+2 T:14 FF:19+2 | CMB:+7 CMD:21 | Saves F:8 R:5 W:8 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 20+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), barkskin (50m)

"Watch it!" Garn shouts out in warning. While he gestures Snowball to attack the hydra, he continues, "I do not know of the many-headed beast, but that snake, its mental resilience is low."

Garn then steps forward and once again, calls upon his divine connection to the natural world to strengthen his club.

Actions:

Free 5-foot step forward
Standard Cast Shillelagh

Rolls:

knowledge(nature): 1d20 + 7 ⇒ (16) + 7 = 23

Sovereign Court

@Nerisiel: Yes, first day still.

Sovereign Court

@Amiri: I run combats in initiative order, not posting order, so inspire courage isn't active on your turn.

GM Rolls:
Red (AoO): 1d20 + 6 ⇒ (17) + 6 = 23 Damage: 1d8 + 3 ⇒ (6) + 3 = 9
Green (charge): 1d20 + 4 ⇒ (3) + 4 = 7 Damage: 1d4 - 1 ⇒ (3) - 1 = 2
Red: 1d20 + 6 ⇒ (11) + 6 = 17 Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Maps

Round Surprise - 1
Effects inspire courage +1

  • Amiri - 14 damage
  • Nerisiel
  • Garn
  • Leena
  • Green - charged
  • Red - 21 damage
  • Snowball
  • Miriel

Amiri suffers a wicked bite as she approaches the large creature, but delivers an even more devastating return strike. Nerisiel begins a rousing verse, while Garn strengthens his club and directs Snowball to attack.

The small snake snaps out at Amiri, who easily dodges the bite. The large creature's wounds start to seal themselves up, and it takes another bite out of Amiri's side.

Snowball and Miriel can act in the surprise round. Everybody else gets a full action in round 1.

Liberty's Edge

Female Elf Paladin 5 (HP: 49/49 | AC: 19 touch: 13 FF: 16 CMD: 21 | F+7 R+6 W+4 | Init +7 | Percep +0 SM -2) LoH 4/4 | Smite 2/2)

Miriel notices the large creature, and not recognizing it, hopes for a peaceful confrontation: "Wait, maybe we can...", but too late. Seeing her companion getting bit and recognizing the venomous snake, she flares up again. "Keep your ugly poisons off her, or I'll use your skin as a canvas!", she curses and moves forward, drawing her blade.

Rolls:

Knowledge: Nature: 1d20 + 7 ⇒ (17) + 7 = 24

Liberty's Edge

Female Halfling Clr3 HP24/24 AC18 TC13 FF16 CMD13 F+7 R+5 W+7 (+2 vs Fear) Init +2 Perc +4 Spd 30 Channels 8/8 Agile Feet: 5/5

Arcana: 1d20 + 4 ⇒ (2) + 4 = 6

"That snake is just too big!" Leena complains, raising her holy symbol high once more, the burst of positive energy radiating out from about waist high on the rest of the party.

Channel: 2d6 ⇒ (5, 2) = 7

Actions:
5ft step to keep everyone in range.
Standard Action Channel, excluding the beasts.

The Exchange

Bluff/sense motive +9 perception +7/8 1 L1 0/3 bard perform roundsi 0/8 hp 28 AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) hp 28 (4d8+4) Fort +2, Ref +11, Will +4; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Knowledge (arcana) +8, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +7, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +7, Knowledge (planes) +8, Knowledge (religion) +7,

"We know what we all hate, Foes that regenerate" Sings Nerisiel as she moves to get behind the creatures

actions:
Free:Maintain bard song
Full round action: Double move NW 30 feet (4 squares) N 15 feet (3 squares) NE 10 feet (1 squares) Draw Mithril dagger as part of move action

rolls:
random d20 for saves etc: 1d20 ⇒ 5

Grand Lodge

Companion Cat, Medium (Snow Leopard) L5 | 17/42 | AC:18+6 T:15 FF:13+6 | CMB:+6 (+8 w weapon finesse) CMD:21 (25 vs trip) | Saves F:7 R:9 (evasion) W:4 | Init:+5 | Per:+5 | Spd: 50 | Conditions: greater magic fang (5h); mage armor (1h); endure elements (1h); barkskin (50m)

Although he looks askance at the huge unnatural creature in front, as the obedient pet that he is, Snowball charge straight towards the hydra as commanded.

actions:

standard charge the hydra, likely provoking AoO from the creature

rolls:

bite, inspire: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15 for dmg: 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Grand Lodge

Kellid Human Druid L5 | HP: 48/48 | AC:22+2 T:14 FF:19+2 | CMB:+7 CMD:21 | Saves F:8 R:5 W:8 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 20+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), barkskin (50m)

With a few of the party engaging the hydra, Garn turns his attention to the snake. He circles around the hydra to close in, smashing his magically enhanced club on the snake. "Begone you foul beast!"

actions:

move move to green, circling round to avoid AoO from hydra
standard attack green

rolls:

shillelagh, PA, inspire: 1d20 + 8 - 1 + 1 ⇒ (7) + 8 - 1 + 1 = 15 dmg, PA: 2d6 + 5 + 2 + 1 ⇒ (5, 5) + 5 + 2 + 1 = 18


CN Female Human Barbarian 4 HP: 38/45 52 | AC: 18 16 T: 12 FF: 16 CMD: 20 | F+6 8 R+3 W+2 +4 +2 fear, +1 traps | Init +2 | Perception +8
Tracked Resources:
Rage 6/12
Status Effects:
N/A

DM, Roger that!

Prodigious size alone does not dissuade the sharpened blade! Amiri shifts her weight and spins in a tight circle, sending the overlarge blade crashing again into the fiend!

Hearing Miriel's words, her face contorts into confusion. Is she... defending me? "I can feel your anger. It gives you focus... makes you stronger!"

Actions:

Standard Swing sword gud
Free 5ft Step

Roll:

+1 Large Bastard Sword: 1d20 + 10 ⇒ (17) + 10 = 27
Slashing, Magic, Power Attack, Bard Song: 2d8 + 17 ⇒ (4, 8) + 17 = 29

Sovereign Court

@Nerisiel: If you click on the downward triangle next to the diagonal line on the toolbar, there is an arrow function. Check the map to see how I drew your movement.

GM Rolls:
Red (AoO): 1d20 + 6 ⇒ (15) + 6 = 21 Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Status:
Amiri - 14 damage
Snowball - 5 damage

Maps

Snowball runs up, trading bites with the enormous snake-thing. Miriel follows her allies into combat, sword in hand. Amiri quickly finishes off the huge monster. Nerisiel flanks around the combat, but Garn quickly finishes the smaller snake.

Combat Over!

Liberty's Edge

Female Elf Paladin 5 (HP: 49/49 | AC: 19 touch: 13 FF: 16 CMD: 21 | F+7 R+6 W+4 | Init +7 | Percep +0 SM -2) LoH 4/4 | Smite 2/2)

As the last enemy falls, Miriel drops her blade and hurries to check Amiri's wounds. "Where did it bite you? Is the pain worse than usual? Anyone, do you know if that beast is venomous?" she blurts as she tries to determine the nature of the hydra's bite.

There was no fort save so no poison but ic she doesn't know.

Grand Lodge

Kellid Human Druid L5 | HP: 48/48 | AC:22+2 T:14 FF:19+2 | CMB:+7 CMD:21 | Saves F:8 R:5 W:8 (+4 vs fey, plants) | Init:+4 | Per:+10 | Spd: 20+10 | Reroll: 1/1 | Wild Shape: 0/1 | Conditions: mage armor (1h), longstrider (1h), barkskin (50m)

At the same time, Garn walks over to examine the nasty bite on Snowball's shoulder. Ascertaining that there's no poison, he withdraws his wand and uses it to restore his pet.

rolls:

wand of clw: 1d8 + 1 ⇒ (3) + 1 = 4
wand of clw: 1d8 + 1 ⇒ (8) + 1 = 9


CN Female Human Barbarian 4 HP: 38/45 52 | AC: 18 16 T: 12 FF: 16 CMD: 20 | F+6 8 R+3 W+2 +4 +2 fear, +1 traps | Init +2 | Perception +8
Tracked Resources:
Rage 6/12
Status Effects:
N/A

Perplexed, Amiri points to her wounded thigh. This affection is throwing me off. Why isn't she angry with me? I berate her at every turn. "Let me guess, you know of a magical shrub that can fix bites? Can even tell the difference between that shrub and another?"

Liberty's Edge

Female Elf Paladin 5 (HP: 49/49 | AC: 19 touch: 13 FF: 16 CMD: 21 | F+7 R+6 W+4 | Init +7 | Percep +0 SM -2) LoH 4/4 | Smite 2/2)

"What?" Miriel asks angrily. She stops her examination, closes her eyes and takes a few slow, deep breaths. Calmed, but still with a hint of irritation she continues: "The herbal healing is in most cases far too slow for such fast venoms as snakes use. I was considering the alchemical solutions we acquired before embarking this journey, a fact that clearly slipped your mind. Magical remedies would be even stronger and faster, but those are still beyond my skills. Still, your behaviour is as disrespecting as usual, so I presume the wounds are not hurting especially badly."

Miriel pulls out a wand, touching Amiri's wounds with it. "Now, the artistic and beautiful divine power I channel is much diluted because of coming through a wand, so you don't need to worry it disrupting your ... style", she says, eyeing the rugged woman from head to toe, and the wounds close when the wand touches them.

Rolls:

Cure light wounds: 1d8 + 1 ⇒ (7) + 1 = 8

The Exchange

Bluff/sense motive +9 perception +7/8 1 L1 0/3 bard perform roundsi 0/8 hp 28 AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) hp 28 (4d8+4) Fort +2, Ref +11, Will +4; +2 vs. enchantments, +4 vs. bardic performance, language-dependent, and sonic Knowledge (arcana) +8, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +7, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +7, Knowledge (planes) +8, Knowledge (religion) +7,

Nerisiel stabs the hydra a couple of times to be sure its dead "I hate monsters that regenerate. Now does it have a lair nearby where we may find stuff of value?" She cleans off her dagger and begins to look for a lair or even signs of archaeologists.

rolls:
perception: 1d20 + 7 ⇒ (20) + 7 = 27

Sovereign Court

Status:
Amiri - 6 damage

DC 20 Knowledge (nature) or Survival:
The hydra seems to have recently traveled here.

Maps

Nerisiel does not find a lair nearby, just the granite ruins atop the hill. Entering the ruins, you find a room whose high walls are made of enormous blocks of crumbling, mossy granite, but its roof is entirely absent, leaving it open to the sky. Folding tables and makeshift scaffolds have been set up around the room, and the walls have been carefully cleaned and labeled, revealing a mosaic depicting sway-backed, one-eyed astronomers at the base of a tall tower.

An opening leads to the east, below a high balcony topped with a huge ivory sphere. Doors leading north into the hill have been smashed open to reveal a wide hall.

Seven archaeologists are engrossed in their work, clearing the rubble and cataloging their finds. One walks up to you with a big smile and offers her hand to each of you, ”Hi, I’m Juliet! Are you here to help us?”

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