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Lirianne, are you targeting touch AC or regular AC? If regular AC 1 hits the other does not.
That's entirely a function of the range. In the absence of a map, I don't know the answer. Within 10' it's vs. Touch AC. Beyond that, it's not.

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The map is Warg Fight above. You guys should be able to see use and edit it. I just used the same map because the module only gave me this one and a few others and it didn't make sense to make an entirely new open plain map for the worg fight when this one would work.
So if you're looking for the map it's at the top of the page.
Also the duty of the pathfinders are to explore. investigate and cooperate or something like that, but I know cooperate is one of them. Ezren told you. You can change your action Buckwheat.

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Ok :D. Swarms can't be grappled, but they are vulnerable to your bombs.
The Swarm takes 24 damage from the bomb, it is in bad shape but hasn't begun dispersing yet.
Suddenly a second Tenzikil shows up right next to him in the sky.
Will Saves to determine which one is the real Tenzikil.
Pixie has gone, I think Markus is next.

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Will: 1d20 + 4 ⇒ (6) + 4 = 10
Unable to tell which is which, Markus throws knives at both of them!
Vs #1
Mainhand: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d4 + 13 ⇒ (3) + 13 = 16
Mainhand Iterative: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d4 + 13 ⇒ (4) + 13 = 17
Vs #2
Offhand: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 1d4 + 13 ⇒ (1) + 13 = 14
Offhand Iterative: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d4 + 13 ⇒ (3) + 13 = 16
Confirming: 1d20 + 5 ⇒ (15) + 5 = 20
Extra Damage: 1d4 + 13 ⇒ (1) + 13 = 14

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[ooc]Crit Does not confirm.[/dice]
The dagger flies through the air, toward the Druid who has airwalked up 30 feet. It strikes him. At least you think it strikes him. A dagger sticks in his chest.
Another Arrow flies at Ezren this time.
Arrow Attack: 1d20 + 8 ⇒ (10) + 8 = 18 Miss right, you still have mage armor up?
[ooc]Kyra you actually take no damage from the arrow. If it is modified with pixie dust it is harmless except for the effect.[/dice]
Everyone else is before the bad guys go again.
Damage
Swarm 33
Tenzikil - 6 or 22 depends ;)
Pixie 1 - 0
Pixie 2 - 0
Bee - 0

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Both Attack's hit Tenzikil.
Order - Damage
Buckwheat
2
Markus
Bees - Dead
1
Adamus
Lirianne
Kyra
Ezren
Tenzikil - 31 - Looks to be in rough shape.
Fulvid (companion) - 10 Damage
Swarm 2 - 33
Tenzikil casts a spell {Spoiler=Spellcraft 25]Magic Fang, it affects the Bee[/spoiler]
And Fulvid moves forward to attack Buckwheat.
Sting: 1d20 + 12 ⇒ (9) + 12 = 21 A 21 Hit?
Damage If It Hits[/dice: 1d4 + 6 ⇒ (3) + 6 = 9
If Hit make a DC 19 Fort Save.
Swarm moves into Lirriane's square.
Lirriane takes Damage: 2d6 + 2 ⇒ (1, 5) + 2 = 8
And needs to make 2 DC 15 Fort Saves, 1st Against Poison, Second against Distraction.
Buckwheat is up.

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Buckwheat's AC is now 23, I gained 2 natural armor from the mutagen.
Buckwheat will step back from the bee and drink his elixir of see invisibility.

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Markus moved up last turn.
Markus pulls knives from his sash and lets fly at the bee menacing the tiefling.
Mainhand: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d4 + 13 ⇒ (3) + 13 = 16
Mainhand Iterative: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d4 + 13 ⇒ (4) + 13 = 17
Offhand: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 1d4 + 13 ⇒ (3) + 13 = 16
Offhand Iterative: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d4 + 13 ⇒ (3) + 13 = 16

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Kyra charges the big bee.. 1d20 + 9 ⇒ (18) + 9 = 27
Dam: 1d6 + 4 ⇒ (4) + 4 = 8
Confirm?
1d20 + 9 ⇒ (4) + 9 = 13
Dam: 1d6 + 4 ⇒ (4) + 4 = 8

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Save v. Poison (DC 15): 1d20 + 8 ⇒ (9) + 8 = 17
Save v. Distraction(DC 15): 1d20 + 8 ⇒ (3) + 8 = 11
Distracted, not poisoned.
Lirianne can't seem to get her gun reloaded. She swats at the bees in an edgy state of near-panic and tries to move away from them.

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Ezren can go as well.
I'm going to post what the rest of the bad guys do this round, while Ezren makes his move. If he ends up neutralizing or killing one of them, we can ignore their action..
Order - Damage
Buckwheat
2
Markus
Bees - Dead
1
Adamus
Lirianne
Kyra
Ezren
Tenzikil - 31 - Looks to be in rough shape.
Fulvid (companion) - 34 Damage in bad shape
Swarm 2 - 33 - in Bad Shape.
Tenzikil casts another spell.
Fulvid attack's Adamus who's closed.
Bite: 1d20 + 12 ⇒ (10) + 12 = 22 Hit.
Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Bite 2: 1d20 + 7 ⇒ (10) + 7 = 17 miss.
Swarm will continue to attack Lirrianne.
Damage: 2d6 + 2 ⇒ (4, 2) + 2 = 8
You only need to make the distraction save now.

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Seeing her companions starting to take a beating she'll Channel Energy, excluding the companion bee and the swarm..
Channel: 6d6 ⇒ (1, 4, 4, 1, 3, 4) = 17

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Markus continues to hurl knives at the giant bee.
Mainhand: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 1d4 + 13 ⇒ (1) + 13 = 14
Mainhand Iterative: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d4 + 13 ⇒ (2) + 13 = 15
Offhand: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 1d4 + 13 ⇒ (1) + 13 = 14
Offhand Iterative: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d4 + 13 ⇒ (3) + 13 = 16
Confirming: 1d20 + 5 ⇒ (16) + 5 = 21
Extra Damage: 1d4 + 13 ⇒ (4) + 13 = 17

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Buckwheat will move around to get a better shot on the pixies and will throw a bomb at one.
Touch Attack: 1d20 + 9 + 1 + 1 ⇒ (3) + 9 + 1 + 1 = 14
Damage: 3d6 + 8 + 1 ⇒ (5, 4, 4) + 8 + 1 = 22 & Reflex Save DC 21 to avoid being entangled and glued in place for Rounds: 2d4 ⇒ (2, 1) = 3
Scatter: 1d8 ⇒ 3
I suspect I'm only getting splash with that roll: 12 damage and is entangled for the above # of rounds, reflex save 21 for half damage and negate the entangle.)

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Adamus strikes back at the empowered bee.
Correct Attack Bonus!: 1d20 + 10 ⇒ (3) + 10 = 13
1d10 + 13 ⇒ (10) + 13 = 23
Correct Attack Bonus!: 1d20 + 5 ⇒ (20) + 5 = 25
Confirming!: 1d20 + 5 ⇒ (20) + 5 = 25
Crit!!: 3d10 + 39 ⇒ (8, 7, 5) + 39 = 59

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Buckwheat's bomb lands serendipitously between the two pixies, inflicting
Pixie 1 Reflex: 1d20 + 9 ⇒ (5) + 9 = 14 12 damage and entangling
Pixie 2 Reflex: 1d20 + 9 ⇒ (6) + 9 = 15 12 damage and entangling
Markus's strikes hit, but do little damage due to the Bee's Stoneskin.
But none of that matters as Adamus obliterates the bee in one fell blow.
Tenzikil cries out.
"No. No. No. Not Fulvid as well. Now she's taken everything, you've taken everything, why didn't I just follow in the steps of my forefathers...Oh gods what have I done."

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Sense Motive: 1d20 + 8 ⇒ (17) + 8 = 25
"It doesn't have to end this way, Tenzikil," says Lirianne, reloading, but pointing the gun at the sky. "We're Pathfinders. We solve problems. Why don't you tell us yours?"

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"Come now Tenzikil lets be rational.. You thought siding with her was wise for you, but now you know it was not.. COme peacefully now and im sure we can work out something benificial for both of us.. You tell us what plans you know of her's and we'll see that you are treated fairly for your actions in all this.. Thats a good deal.. You should take it.."
Dip: 1d20 + 13 ⇒ (14) + 13 = 27 +2 for each aid

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Tenzikil nods and waves his hand. The Swarm attacking Lirriane disperses and flies to him.
"Pathfinders, Rhoswen is powerful and she preys on your emotions. I was weak, the Bleaching caught me by surprise, I wasn't ready to fade back to the first world, my love of my Bees and my village was too great, but I began to feel scorned and she played off that, feeding my paranoia. I can show you a secret entrance into her fortress and help you bypass her guards. If you'll trust me."
Sense Motive.

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"It's not out of love for you Pathfinders, Rhoswen convinced me to sacrifice everything for her and I've gotten nothing from her, in fact, she sent me to die against you. But I know the secrets of her lair, I can get you through to her quarters unmolested, if we're lucky."
It takes you about 15 minutes to put the wardstones back in their place. You also take the opportunity to finish off the Pixies who are glued in place.
You follow Tenzikil through the forest, and approach the large spire that has dominated the Fellnight landscape. Avoiding several patrols. Tenzikil even convinces a pair of Worgs that you were chased away from the wardstone wall and have gone to regroup with the Council Army.
The battle seems to be going well for the Council, as they have drawn several more patrols to their locations, the spire is sparsely defended.
You move around the based of it, and find Tenzikil brings you to a secret door. He presses a few runes and says a few words and it slides away for you.
As you move through the castle, Tenzikil stops you several times, goes ahead and you hear him hum or sing words in an ancient unknown language. He then returns and guides you through, until you've come to a great stair case.
"Rhoswen awaits you at the top of the stairs. Good luck Pathfinders. The fate of not only Golarion but the First World is in your hands."
The maps will be up tomorrow. You may cast any buffs you have any buffs from the last battle are long worn off.

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Assuming we have 2 free minutes sometime during the day Buckwheat will mix his last 2 extracts.
Then activate his wand of mage armor, drink his extract of blur, his new extract of see invisibility and his new extract of anticipate peril. Buckwheat will finish off with his wand of shield, wand of protection from evil and chug his extract of bomber's eye.
He will enter battle with a potion of CSW in one hand.
+5 Initiative (6 minutes)
AC: 21
+2 vs Evil) (9 rounds)
Immunity to Magic Missile (8 rounds)
20% miss chance. (6 minutes)
See Invisibility (60 minutes)
+1 Saves vs Evil (9 rounds)
+1 to hit and +10ft range with bombs (10 rounds)

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On the way Kyra would ask Tenzikil if there is any element the Rhoswen favors over others?
Kyra will cast Bless(7mins), Shield of Faith, Communal Resist Energy 20(Waiting for a response, if he doesn't know than Fire)(14 mins each).. He other buffs will be cast when combat starts..