Kyra

Kyra Dawnblade's page

94 posts. Alias of WerePox47.


Full Name

Kyra Dawnblade

Race

HP 56/56 | AC 22 | T 13 | FF 21 | CMD 21 | Fort +9 | Ref +5 | Will +12 | Init +0 | Perc +4

Gender

Usables:
Channel Energy 7/8, Rebuke Death 7/7, Wand Cure Lt.33/50, Wand Cure Mod 29/50

About Kyra Dawnblade

Kyra Dawnblade:

Human cleric 7
NG Medium humanoid (human)
Init +0; Senses Perception +4
Defense
AC 21, touch 13, flat-footed 21 (+8 armor, +3 deflection)
hp 56 (7d8+21)
Fort +7, Ref +3, Will +10
Offense
Speed 20 ft.
Melee +1 scimitar +8 (1d6+3/18–20)
Ranged sling +5 (1d4+2)
Special Attacks channel positive energy 8/day (DC 18, 6d6 [+7 vs. undead and no channel resistance])
Domain Spell-Like Abilities (CL 7th; concentration +11/cc +15)
7/day—rebuke death (1d4+3)
Cleric Spells Prepared (CL 7th; concentration +11/cc +15)
4th—blessing of fervor, fire shield, holy smite (DC 18)
3rd—communal resist energy, dispel magic, invisibility purge
2nd—admonishing ray, bull's strength, heat metal (DC 16), hold person (DC 16), lesser restoration
1st—bless, command (DC 15), divine favor, endure elements, sanctuary (DC 15), shield of faith
0 (at will)—create water, detect magic, guidance, light
D Domain spell; Domains Healing, Sun
Statistics
Str 14, Dex 10, Con 12, Int 11, Wis 18, Cha 14
Base Atk +5; CMB +7; CMD 18
Feats Combat Casting, Extra Channel, Improved Channel, Selective Channeling, Toughness
Traits Exalted of the Society, Sacred Conduit
Skills Diplomacy +12, Heal +14, Knowledge (religion) +10
Languages Common, Kelish
SQ aura, healer's blessing(all heal spells are empowered), sun's blessing
Combat Gear oil of align weapon, oil of daylight, potion of eagle's splendor, scroll of comprehend languages, scroll of lesser restoration, wand of cure light wounds (50 charges), thunderstone (2); Other Gear +2 breastplate, +1 scimitar, sling with 10 bullets, cloak of resistance +1, phylactery of positive channeling, ring of protection +1, antitoxin, backpack, bedroll, silver holy symbol, spell component pouch, trail rations (2), waterskin, 38 gp

Spells:

Cleric Spells Prepared (CL 7th; concentration +11/cc +15)
4th—cure critical wounds
3rd—dispel magic, searing light
2nd—cure moderate wounds, lesser restoration, spear of purity(DC 16)
1st—cure light wounds, sanctuary(DC 15)
0 (at will)—create water, detect magic, guidance, light