OutPost 1: GM Kate's Sanctuary of Drowned Delight, Table 2 (Inactive)

Game Master Kate Baker


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Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm joins Keskodai in taking a rest, feeling more than a little harrowed by the fight.

Dataphiles

NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

Hawthorne reloads his rifle and then stows it in the holster on the back of his Triunite armor.

"No reason to look hostile," Hawthorne says.

I can think of multiple reasons to appear hostile or to at the very least keep your weapon readied. Are you trying to get yourself killed?

"Of course not."

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

With a shrug, Mikkazuki puts away her pistol and has BOB stow its pike.

I'm not sure if this counts. Most people have trouble imagining a Vesk as non-hostile.

Dataphiles

NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

"Oh, sorry, Mikkazuki. I was talking out loud to Sophia," the priest says with a chuckle when he sees the vesk hostler her own weapon.


Shadow of the Vault Lord || Extinction Curse

All right, sounds like you're interrupting dinner with a "j'accuse" speech! I love it. You have time for a rest, and can start up at dinner when you're ready!

Second Seekers (Luwazi Elsebo)

Male N Human Icon Envoy 7 | SP 18/63 HP 46/46 | RP 8/9 | EAC 22; KAC 23 | Fort +8; Ref +10; Will +6 | Init: +5 | Perc: +10+ SM: +10+1d6+1 | Speed 30ft |Active conditions: None.fire 5; cold 5; acid 5 electricity 5

"I have already done the article, the audio article, the video article, with each of our proof."Says Antoine. [B]"But just a question. Who is telltham? was he always the number two? Could he be an outsider?."

Second Seekers (Luwazi Elsebo)

Male N Human Icon Envoy 7 | SP 18/63 HP 46/46 | RP 8/9 | EAC 22; KAC 23 | Fort +8; Ref +10; Will +6 | Init: +5 | Perc: +10+ SM: +10+1d6+1 | Speed 30ft |Active conditions: None.fire 5; cold 5; acid 5 electricity 5

"I have already done the article, the audio article, the video article, with each of our proof."Says Antoine. "But just a question. Who is telltham? was he always the number two? Could he be an outsider?."


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Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

After resting and snacking on rice candy for 10 minutes, Keskodai stands up saying, "Those rice candies from Ziggy really do hit the spot! Alrighty, I'm ready to go reveal the truth and bring the world crashing down on these poor, innocent cult... uhhhh... commune members!!"

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Mikkazuki glares at Keskodai. “Be respectful. Do not call them a cult. If you can’t do that, let one of the other good talkers take lead.

I’m ready. Do we get to the submersible first?


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Chk Chk taps his glass jar in agreement with Mikkazuki.

Keskodai replies with (the shirren equivalent of) a thumbs up, saying, "Ok, no problem!"

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rested as well, Rahm retrieves muncher (though he has no more ammo for the gun) and gives a thumbs up to the rest of the team. Time to end this charade.

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Turning to Suuhlu-Huur, Mikkazuki asks “Would you prefer to return to our submersible squeezing through a crack in the wall, or follow us out into the main area?

If she needs any help getting into armor, Mikkazuki is right there to help before being asked.

Given the whole area is submerged, I assume we need to wait to retrieve the book and datapad here.


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Shadow of the Vault Lord || Extinction Curse

Suulhu-Huur responds, "I'll come! I want to take that jerk down!"

Dataphiles

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NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

"Don't overextend yourself," Hawthorne cautions the injured kalo. "We just got you back."


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Keskodai examines Suulhu-Huur and if it appears he can benefit from some HP healing, Keskodai will healing touch him, healing him for 20 HP.

Afterwards, Keskodai says, "I'm ready!"


Shadow of the Vault Lord || Extinction Curse

She says "Thank you!"

Once you head out to the main area, everyone seems totally oblivious to everything you've just been through. However, even after having been in water, you're still rather covered in blood and other unpleasantness.

"What happened to you?"


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Would you say we're now in the dining area or in the chapel area? Also, who's talking to us at the moment?


Shadow of the Vault Lord || Extinction Curse

Dining area! I've updated the map. That was sort of a murmur from everyone.


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Keskodai begins to reply saying, "Well, you see, your... uh..." Then Mikkazuki's missive rings loud and clear in Keskodai's head, leading Keskodai to conclude with, "...uh your organization... errr... Hey, tell you what! Why don't I let one of our more eloquent speakers explain. Then I'll jump in to fill in some of the details!"

Keskodai looks over at Antoine and Charli while messaging to them, "Save me....?"

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Wiping some of the blood away, Mikkazuki says “Oshessa found out that Vesk don’t do loss. Honorable victory is our way.

Aid Diplomacy: 1d20 + 0 ⇒ (15) + 0 = 15

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm aims to project an aura of good will, regardless of the blood and clearly combat stressed armor. He tries out an awkward smile.

Diplomacy Aid: 1d20 - 1 ⇒ (2) - 1 = 1

Somehow, that makes it worse.

Second Seekers (Luwazi Elsebo)

Male N Human Icon Envoy 7 | SP 18/63 HP 46/46 | RP 8/9 | EAC 22; KAC 23 | Fort +8; Ref +10; Will +6 | Init: +5 | Perc: +10+ SM: +10+1d6+1 | Speed 30ft |Active conditions: None.fire 5; cold 5; acid 5 electricity 5

"The answer". says Antoine says while he snaps his fingers.

Bob's If you accept Mikka. speakers work as the podcast of the investigation starts with the cry from help from Suulhu-Huur and some of the worst sentences of Oshessa.

He also destributes his tablet where his news article can be read. The pictures are breathtaking.

excerpt of the podcast.

Suuhlu-Huur:She tortured me! Saying she had a vision. That I could convert to worship the weaping knight.

Antoine:This is Suuhlu-Huur[...] Feel free to add some exerpt!

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Mikkazuki taps on her wristcomp, once again publishing the video for streaming.


Asexual N Combat Drone 4 | HP 25/40 | EAC 14 KAC 14 DR 1/- | Fort +3 Ref +2 Will +1 | Init: +1 | Perc: +2 SM: +0 | Speed 30ft | Active conditions: prone

BOB’s speakers start playing the audio, using the time marks Antoine provides for which selections to play.

Manifold Host

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820-701 Female NG Feychild Gnome Xenoseeker Envoy 11 | SP 100/100 HP 68/68 | RP 5/10 | EAC 29; KAC 29 | Fort +9, Ref +12, Will +8 (+2 Fear & Despair, +2 vs illusion) | Init: +5 | Perc: +13, SM: +13+1d6+2 | Speed 50ft | 3/3 - dancing lights, ghost sound, and token spell. | Eternal Hope 1/1, Spot of Luck 1/1, Salvation's End 1/1, Vestments Reroll 1/1, Coin Reroll 1/1 | Active conditions: Telepathy via Mind Circlet

Diplomacy: 10 + 11 = 21

Charli comes forward, providing commentary on Antoine’s podcast. She climbs up on an empty table so that all can see her. “Friends, you know us. You’ve studied our educational materials eagerly. You’ve come to reside in our former lodge, and made it your home and sanctuary. You know who we are, we’re the Starfinder Society — an organization that stretches across the Pact Worlds and beyond — dedicated to exploration, fellowship, and those in need.”

She brings forward Suulhu-Huur. “This brave member of Manta Corps came to you in fellowship, and you greeted them eagerly as friends —” Then Charli pauses, and locks eyes with Teltham for a moment. “—Or most of you did. For there was a betrayal of the Manta Corps.”

She calls out to Zalvig. “We cooked together, friend! Do you remember this empty bottle that we found?” She holds up the jar of Ertis Oil. “This is a popular spice in my former home in Castrovel, but it’s a deadly poison for aquatic races. It makes them woozy and ill. It interferes with their gills.” Charli looks around the room. “This was used to poison the Kalos who came to you, and then snakes were set upon them. Three were slain, and the fourth, Suulhu-Huur barely survived. She was captured.” Charli points to the footage and the pictures that Antoine took. “She was tortured.”

Charli turns to the others. “But the worse thing that happened was not the betrayal of the Starfinders who came here in friendship. The worst betrayal was of all of you. Your leaders knew that what they were doing was WRONG. How do I know this? Because they LIED. They hid from Zalvig that his kitchen was being used not to nourish, but to poison. They hid from Hinevera and the rest of you that the Kalos were murdered and tortured. Hinevera, remember the fairy tale they told you? Remember how Oshessa claimed that the Manta Corps left in the dead of night? Oshessa and her conspirators betrayed not just us, but each and every one of you — the kindest and most generous hosts I’ve had a pleasure to meet in the Pact Worlds.” Charli reaches out to Irtrine. “Ask this brave guard what happened. She helped us, and she witnessed their treachery first hand!”

Then Charli points at Teltham. “Teltham, I accuse you and Oshessa of betraying your sacred trust. I accuse you of dishonor. I accuse you of violation of the duties of a host and a protector. I accuse you of dishonesty, and I say to you, you are not a fit leader for these valiant morlamaws! They deserve better! You are not WORTHY!”

Second Seekers (Luwazi Elsebo)

Male N Human Icon Envoy 7 | SP 18/63 HP 46/46 | RP 8/9 | EAC 22; KAC 23 | Fort +8; Ref +10; Will +6 | Init: +5 | Perc: +10+ SM: +10+1d6+1 | Speed 30ft |Active conditions: None.fire 5; cold 5; acid 5 electricity 5

Antoine auto aid

Antoine stops his podcast because of Charli's speech.

Is she really have a free-standing tea stand? wonders the photojournalist?


Asexual N Combat Drone 4 | HP 25/40 | EAC 14 KAC 14 DR 1/- | Fort +3 Ref +2 Will +1 | Init: +1 | Perc: +2 SM: +0 | Speed 30ft | Active conditions: prone

As Antoine and Charli are making their presentation, BOB moves to the front.

Dataphiles

NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

That wasn't half bad, Sophia concedes to Hawthorne. I still think they're going to turn in us. The LED on the Triunite's datajack turns red.

"Wait for the oil to separate from the water," he counters.


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Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

With great admiration for Charli's words, riding the gnome-inspired wave of righteous emotions, Keskodai simply adds, "If there is any doubt about the truth that Charli speaks or that those projections show, I can also present medical forensic evidence to prove that these inhumane violations did in fact occur."

Diplomacy, Aid: 1d20 + 8 ⇒ (3) + 8 = 11
Medicine: 1d20 + 9 ⇒ (14) + 9 = 23
Throwing the medicine roll out there if any morlamaws want a more technical explanation of injuries inflected on Suulhu-Huur from Oshessa's torture instruments.


Shadow of the Vault Lord || Extinction Curse

Teltham's eyes go wide as Charli gives an impassioned speech and Antoine shows video. The other morlamaws' jaws drop in horror! They start whispering among themselves and staring at Teltham.

He sizes up the Starfinders, and then makes a break for it toward the front airlock!

Do you want to try to stop him, or let him go?

Dataphiles

NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

Hawthorne watches the Kuthonite morlamaw bound toward the airlock.

That was not what I expected. Should we take himdown?

"Uncertain."

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Mikkazuki tries to get to the airlock before Teltham, calling out "Do I let them leave or stop them?" as she moves.

Mechanics:
Move to get adjacent to the airlock. Ready to Standard Action Overload (per Mechanic class feature, pg. 70) the airlock door just before Teltham gets there.

If told to let Teltham go by Hinevera, Suulhu-Huur or the group, don't overload the airlock.


Asexual N Combat Drone 4 | HP 25/40 | EAC 14 KAC 14 DR 1/- | Fort +3 Ref +2 Will +1 | Init: +1 | Perc: +2 SM: +0 | Speed 30ft | Active conditions: prone

BOB pulls out its pike as it moves towards the airlock.

I have not moved either figure since I expect there may be an initiative roll involved.


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Keskodai quickly messages to the party, "Quick, stop him! The rest of the morlamaws, his peers, can decide later if they wish to let him go or sentence him to some other punishment. Him escaping now will preclude the morlamaws from having that option!"

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Presented with a problem he might actually be able to help with, Rahm rushes to interpose himself between the kuthite and the door.


Shadow of the Vault Lord || Extinction Curse

All right, let's roll for

Initiative:

Antoine: 1d20 + 2 ⇒ (10) + 2 = 12
Charli: 1d20 + 3 ⇒ (18) + 3 = 21
Hawthorne: 1d20 + 5 ⇒ (14) + 5 = 19
Keskodai: 1d20 + 1 ⇒ (4) + 1 = 5
Mikka: 1d20 + 0 ⇒ (7) + 0 = 7
Rahm9: 1d20 + 5 ⇒ (10) + 5 = 15
Teltham: 1d20 + 4 ⇒ (18) + 4 = 22

Teltham
Charli
Hawthorne
Rahm9
Antoine
Mikka
Keskodai

Sorry folks, but I think I get you all with this attack!

Teltham leaps from his chair (surprise round), and extends his flippers toward you.

Force blast: 2d6 ⇒ (1, 4) = 5 damage, half on a DC 13 Reflex save

Also,

Bull rush, from force blast: 1d20 + 5 ⇒ (9) + 5 = 14

...which is not going to exceed anyone's KAC+8.

He ducks under the curtain and heads for the airlock! [ooc]Everyone is up! Squares with the curtain are difficult terrain.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Reflex Save: 1d20 + 2 ⇒ (16) + 2 = 18

Rahm shakes off the spell and dashes in front of the airlock, drawing his pike as he goes. Taking it in both hands he says "Give up. You cannot escape."

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Reflex: 1d20 + 4 ⇒ (11) + 4 = 15

Mikkazuki is able to dodge the worst of the blast.

She runs over next to the airlock and waits there.
[spoiler=Readied Action]If Teltham gets near the airlock, use Overcharge to disable it.[/b]


Asexual N Combat Drone 4 | HP 25/40 | EAC 14 KAC 14 DR 1/- | Fort +3 Ref +2 Will +1 | Init: +1 | Perc: +2 SM: +0 | Speed 30ft | Active conditions: prone

BOB moves over to a position where it can interfere with anyone going through the airlock, drawing its tactical pike as it goes.


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Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Reflex: 1d20 + 2 ⇒ (20) + 2 = 22

Keskodai moves 30' to the left and casts a level 2 mind thrust at Teltham.

Mind Thrust, DC17 for half: 4d10 ⇒ (7, 3, 9, 4) = 23

Keskodai bombards Teltham's mind with dozens upon dozens of images of Charli, each one repeatedly yelling, "You are not WORTHY!"

Manifold Host

820-701 Female NG Feychild Gnome Xenoseeker Envoy 11 | SP 100/100 HP 68/68 | RP 5/10 | EAC 29; KAC 29 | Fort +9, Ref +12, Will +8 (+2 Fear & Despair, +2 vs illusion) | Init: +5 | Perc: +13, SM: +13+1d6+2 | Speed 50ft | 3/3 - dancing lights, ghost sound, and token spell. | Eternal Hope 1/1, Spot of Luck 1/1, Salvation's End 1/1, Vestments Reroll 1/1, Coin Reroll 1/1 | Active conditions: Telepathy via Mind Circlet

Reflex: 1d20 + 7 ⇒ (11) + 7 = 18

Charli dodges out of the way of the worst of the blast, then calls "Get that unworthy Morlamaw!"

Bang! (Underwater Merciful Called Huchket Rifle): 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Piercing Damage: 1d10 + 2 ⇒ (1) + 2 = 3


I am the tool of the GM

Click. Whirr.

BOTTING HAWTHORNE

pulsecaster rifle shot: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
NL Electric Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Second Seekers (Luwazi Elsebo)

Male N Human Icon Envoy 7 | SP 18/63 HP 46/46 | RP 8/9 | EAC 22; KAC 23 | Fort +8; Ref +10; Will +6 | Init: +5 | Perc: +10+ SM: +10+1d6+1 | Speed 30ft |Active conditions: None.fire 5; cold 5; acid 5 electricity 5

Antoine:As we have find the weapons of the Kalos expedition, we knew that something was wrong. Again, Rahm Nine.

Rahm Nine: I have already met the Manta corps before. One of the weapons had the name Muncher on it...

As the podcast continues to play, Antoine tries to stop Teltam.

"We dare Oshessa! Because you are just a Mortal! Surrender!"

bluff: 1d20 + 1d6 + 10 ⇒ (8) + (2) + 10 = 20
attack kinetic merciful: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
damage: 1d10 + 4 ⇒ (3) + 4 = 7

reroll bluff cunning liar: 1d20 + 10 ⇒ (12) + 10 = 22

reflex: 1d20 + 6 ⇒ (20) + 6 = 26


Shadow of the Vault Lord || Extinction Curse

Will save: 1d20 + 5 ⇒ (9) + 5 = 14

Teltham shudders at the full brunt of Keskodai's psychic intrusions, and Charli and Hawthorne take advantae of his distraction to get shots in. Irtrine ducks out of the way.

The big teal morlamaw seems determined to fight his way out, and he moves up to the first target between him and the door: BOB.

fangblade vs KAC: 1d20 + 13 ⇒ (5) + 13 = 18
ouch!: 1d12 + 9 ⇒ (7) + 9 = 16

Squares with benches are difficult terrain.

Teltham -35 hp
Charli
Hawthorne
Rahm9
Antoine
Mikka
Keskodai


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Keskodai takes a guarded step away and casts his last spell slot, a level 1 mind thrust.

This time, Keskodai forces zombified images of the dead kalos Teltham helped murder into his mind's eye. In the image, those zombie kalos are relentlessly (swim) chasing Teltham.

Mind Thrust, DC16 for half: 2d10 ⇒ (9, 8) = 17


Shadow of the Vault Lord || Extinction Curse

Will save: 1d20 + 5 ⇒ (19) + 5 = 24

This time, Teltham shakes off much of the shirren's mental attack.


Asexual N Combat Drone 4 | HP 25/40 | EAC 14 KAC 14 DR 1/- | Fort +3 Ref +2 Will +1 | Init: +1 | Perc: +2 SM: +0 | Speed 30ft | Active conditions: prone

I’m not sure if he gets one, but OoO from BOB since he has a reach weapon. The section on AoO (pg. 248-249) doesn’t mention cover preventing it.

As Teltham charges it, BOB swings its pike down on the moriamaw.
Tactical Pike, reach, Git ‘Em: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Piercing Damage: 1d8 + 5 ⇒ (7) + 5 = 12

Edit: GM ruled it didn’t happen.

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Mikkazuki decides there are enough people between the door and Teltham to prevent it from opening it immediately.

She draws her sonic pistol and has BOB attack again.

Swift and Move to BOB


Shadow of the Vault Lord || Extinction Curse

I didn't remember that BOB had a reach weapon, but since Teltham also has reach, I don't think he would have moved in all the way in that case, so I will back him up five feet.


Asexual N Combat Drone 4 | HP 25/40 | EAC 14 KAC 14 DR 1/- | Fort +3 Ref +2 Will +1 | Init: +1 | Perc: +2 SM: +0 | Speed 30ft | Active conditions: prone

BOB twirls the pike around to strike again in a wide circular motion.

You dented me. Time to cleave you!

Tactical Pike, reach, full attack, Git’Em: 1d20 + 6 - 4 + 1 ⇒ (4) + 6 - 4 + 1 = 7
Piercing Damage: 1d8 + 5 ⇒ (5) + 5 = 10
Tactical Pike, reach, full attack, Git’Em: 1d20 + 6 - 4 + 1 ⇒ (2) + 6 - 4 + 1 = 5
Piercing Damage: 1d8 + 5 ⇒ (3) + 5 = 8

Looks impressive, but it really wasn’t effective.

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Community / Forums / Online Campaigns / Play-by-Post / OutPost 1: GM Kate's Sanctuary of Drowned Delight, Table 2 All Messageboards

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