OutPost 1: GM Kate's Sanctuary of Drowned Delight, Table 2 (Inactive)

Game Master Kate Baker


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Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Keskodai adds, "I'd be happy to do so if all of you would like me to.... I believe I know exactly what to say without arousing hostility and opening meaningful two-way dialogue. We may just want to get into proper position first...just in case things go south."

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Guess we get to do this the hard way...

Mikkazuki checks Bucket of Bolt's camera and then gets ready to broadcast the feed for anyone to subscribe. It isn't exactly Strawberry Shortcake, but in it's own way this is likely to capture some attention locally. I hope they are like other races, accessing their datapads over a meal.

"Although I don't like losing the element of surprise, I'm ready if you want to do this Keskodai. Hope you don't mind if I broadcast it."

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm nods and slings muncher to a ready position, just in case negotiations happen to fail.


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Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Keskodai agrees to Mikkazuki broadcasting the impending interaction. Once everybody is ready and in position, giving Keskodai the go ahead, Keskodai speaks out to Oshessa...

"Hello there Miss Oshessa! Please pardon our intrusion, we are not here with any hostile intent. We're simply looking for our kalo friend who appears to be restrained in a cage and would just like to speak with you.

"So here's the thing. We've heard disturbing rumors that you had the other three kalo put to death via poisoning? And that you are now holding the fourth kalo against his will and torturing him?

"But look. We're all reasonable people here and reasonable people all know there are two sides to every story. And who knows, perhaps when we heard these rumors, we heard incorrectly because we were distracted by the cute flipper waving thing that all of you do. I really love that, by the way...

"Right, so as I was saying - two sides to every story. Can you give us your account of what happened to the three now-dead kalos?

"And as for your interactions with the last remaining kalos here, well, you see, I'm a priest of death. So gods forbid that I should judge anyone. I'm pretty open minded and accepting of everyone and anyone's 'tastes.' So if it turned out that you and the last remaining kalo there happened to have discovered that you both enjoy the same 'hobby,' then we apologize deeply for the interruption. If you can just show us the mutual consent form signed by the kalo, then we can all pretend we never interrupted you and let you get on with your post-dinner, pre-bedtime, end-of-a-long day wind down routine. I personally prefer a simple glass of red wine but again, I don't judge.

"So yes, if you can do these two things, one, give us your side of the poisoning rumor and two, show us the signed consent form, then we can probably be on our way - no harm, no foul. Okie dokie?"

Diplomacy: 1d20 + 8 ⇒ (18) + 8 = 26

Chk Chk immediately facepalms - and does so multiple times.

Keskodai responds telepathically to Chk Chk saying, "What's wrong now? I didn't use the word: 'yowza.' Was it my use of 'okie dokie'? Is that not a word used by 'cool' people? Well don't worry, I'm sure Oshessa will not get riled up by my choice of diction and she'll speak to us like a civilized sentient being..."

Chk Chk's facepalming continues...

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Mikkazuki makes sure that Oshessa’s reaction is caught by BOB’s camera. She was glad she had recently installed an upgraded sensor package, allowing her to adjust for the light level.

Yes, we would all like to hear your side of the story.
Aid Diplomacy: 1d20 ⇒ 4 Again demonstrating why she needs a face person with her...

At the very least, we should be able to show we gave them a chance to explain...

Dataphiles

NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

Hawthorne swims over the journalist and the gnome, taking cover behind a stone formation. He rest his hand on the stock of his rifle in anticipation of failed negotiations.

Athletics: 1d20 + 5 - 2 ⇒ (14) + 5 - 2 = 17


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Shadow of the Vault Lord || Extinction Curse

Everyone turns as Keskodai starts speaking. The kalo waves her arms about, mouthing "HELP ME!" Oshessa's face twists into a rictus of rage.

"How dare you come in here. I should have known there wouldn't be hope for any of you. I'm still trying to get this one to appreciate His Glory." She gestures to the kalo. "We'll just have to do this the hard way."

And...initiative.

Initiative:

Antoine: 1d20 + 2 ⇒ (9) + 2 = 11
Charli: 1d20 + 3 ⇒ (16) + 3 = 19
Hawthorne: 1d20 + 5 ⇒ (20) + 5 = 25
Keskodai: 1d20 + 1 ⇒ (18) + 1 = 19
Mikka: 1d20 + 0 ⇒ (17) + 0 = 17
Rahm9: 1d20 + 5 ⇒ (18) + 5 = 23
Oshessa: 1d20 ⇒ 10
green morlamaw: 1d20 ⇒ 11
indigo morlamaw: 1d20 ⇒ 8

Hawthorne
Rahm9
Charli
Keskodai
Mikka
Antoine

Green Morlamaw
Oshessa
Indigo Morlamaw

And Team Starfinder gets the drop on them!


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Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

"Oh balls.... says Keskodai as the fighting starts...

Keskodai casts Mind Thrust (lvl 2) at Oshessa, bombarding her psyche with awlful rantings that cause her mental harm!
Damage, DC 17 Will for half: 4d10 ⇒ (4, 8, 5, 2) = 19


Shadow of the Vault Lord || Extinction Curse

Will save: 1d20 + 8 ⇒ (4) + 8 = 12

The terrible joke makes Oshessa wince in agony!

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Waiting for Rahm9 to move, so BOB doesn’t get in their way.

In case of Botting:
Mikka fires once at Oshessa with the sonic pistol and then gives rest of actins to BOB so it can double move forward and have a reaction.

Second Seekers (Luwazi Elsebo)

Male N Human Icon Envoy 7 | SP 18/63 HP 46/46 | RP 8/9 | EAC 22; KAC 23 | Fort +8; Ref +10; Will +6 | Init: +5 | Perc: +10+ SM: +10+1d6+1 | Speed 30ft |Active conditions: None.fire 5; cold 5; acid 5 electricity 5

" I am sure Oshessa, baits Antoine in a sarcarstic tone, That the other morlaws would love to know what you are doing to convert people to your god that you don't even know his real name!"

Please take it, you Cultist!

Antoine's camera flashs the Indigo one as this is the limit of effet of his light.

bluff: 1d20 + 1d6 + 10 ⇒ (6) + (1) + 10 = 17
attack kinetic merciful: 1d20 + 5 ⇒ (18) + 5 = 23
damage: 1d10 + 5 ⇒ (5) + 5 = 10

reroll bluff cunning liar: 1d20 + 10 ⇒ (14) + 10 = 24

"What is your name, Indigo one?"

+1 against indigo

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm spins up muncher and closes with the morlamaws, intending to spray them all with the machine gun.

double move to get closer and out of the way

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Mikkazuki fires her underwater sonic pistol, trying to prevent the enemy from getting a good shot at Rahm9.

Covering Fire for Rahm9: 1d20 + 2 ⇒ (17) + 2 = 19

Then she guides the actions of BOB.
Move and Swift to BOB


Asexual N Combat Drone 4 | HP 25/40 | EAC 14 KAC 14 DR 1/- | Fort +3 Ref +2 Will +1 | Init: +1 | Perc: +2 SM: +0 | Speed 30ft | Active conditions: prone

BOB moves forward as far as it can, holding the pike out in front of itself.

Double Move

Manifold Host

820-701 Female NG Feychild Gnome Xenoseeker Envoy 11 | SP 100/100 HP 68/68 | RP 5/10 | EAC 29; KAC 29 | Fort +9, Ref +12, Will +8 (+2 Fear & Despair, +2 vs illusion) | Init: +5 | Perc: +13, SM: +13+1d6+2 | Speed 50ft | 3/3 - dancing lights, ghost sound, and token spell. | Eternal Hope 1/1, Spot of Luck 1/1, Salvation's End 1/1, Vestments Reroll 1/1, Coin Reroll 1/1 | Active conditions: Telepathy via Mind Circlet

“Wait, we’re here for the final showdown and you can’t even give us a proper villain monologue?” Charli sighs. “Get her!”

+1 Get em vs Oshessa

Bang! (Underwater Merciful Called Huchket Rifle): 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Piercing Damage: 1d10 + 2 ⇒ (7) + 2 = 9

She shoots so mercifully that she misses horribly.

Dataphiles

NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

Sophia activates combat tracking and locks onto the closest morlamaw. Hawthorne rests his arm on the rock and lines up a shot at the (light purple) morlamaw.

Tactical Acid Dart Rifle (UW mod), Get 'em: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26
Acid & P: 1d8 + 3 ⇒ (5) + 3 = 8


Shadow of the Vault Lord || Extinction Curse

Rahm, do you auto-succeed at the DC 15 Athletics check to swim?

Antoine and Hawthorne drop the indigo morlamaw! Mikka provides covering fire to protect Rahm9's advance.

Green swims up and strikes Rahm9, but can't connect.

tusk vs KAC: 1d20 + 5 ⇒ (12) + 5 = 17

Oshessa glares at Rahm 9. "How dare you approach me."

Rahm, DC 17 Will save, please.

if you fail:
Your mind and body are racked with agonizing pain! -2 penalty to ability checks, attack rolls, and skill checks for 5 rounds.

if you pass:
Your mind and body are racked with agonizing pain, but you fight it off! -2 penalty to ability checks, attack rolls, and skill checks for 5 rounds.

Hawthorne
Rahm9
Charli
Keskodai
Mikka
Antoine

Green Morlamaw
Oshessa


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Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Keskodai moves forward at quarter speed and messages, "Didn't like that one, did you? Well, this image will haunt you to the end of your days!!

In character, I like to think of that image as being interpreted as a morlamaw forever trapped in a horrific plane of existence called 'maths books' where the world is constantly warming up a degree or so every year...

Keskodai casts another level 2 mind thrust at Oshessa!
Mind Thrust Damage, DC 17 Will for half: 4d10 ⇒ (9, 8, 8, 3) = 28

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Athletics: 1d20 + 6 ⇒ (10) + 6 = 16

Mikkazuki swims forward. As she does that, she updates BOB on what to do.

Move, give other move and swift to BOB.


Asexual N Combat Drone 4 | HP 25/40 | EAC 14 KAC 14 DR 1/- | Fort +3 Ref +2 Will +1 | Init: +1 | Perc: +2 SM: +0 | Speed 30ft | Active conditions: prone

BOB moves forward as fast as it can.

Double move yet again.


Shadow of the Vault Lord || Extinction Curse

Will save: 1d20 + 8 ⇒ (9) + 8 = 17

"You'll pay for that!"

DC 15 Will save from Keskodai, please!

if you fail:
Take 5 points of damage.

if you pass:
Nothing happens!


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Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Will Save: 1d20 + 8 ⇒ (12) + 8 = 20

"Better luck next time!

With a wink, Keskodai shoots finger guns at Oshessa.

Second Seekers (Luwazi Elsebo)

Male N Human Icon Envoy 7 | SP 18/63 HP 46/46 | RP 8/9 | EAC 22; KAC 23 | Fort +8; Ref +10; Will +6 | Init: +5 | Perc: +10+ SM: +10+1d6+1 | Speed 30ft |Active conditions: None.fire 5; cold 5; acid 5 electricity 5

At least, they will know that she think highly of herself.

Antoine changes his Target to green.

"We dare Oshessa! Because you are just a Mortal! Surrender!"

bluff: 1d20 + 1d6 + 10 ⇒ (3) + (1) + 10 = 14
attack kinetic merciful: 1d20 + 5 ⇒ (6) + 5 = 11
damage: 1d10 + 5 ⇒ (3) + 5 = 8

reroll bluff cunning liar: 1d20 + 10 ⇒ (5) + 10 = 15

"What is your name, green one?"

+1 against green

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

With both remaining morlamaws in range, Rahm lets loose with muncher in full auto. Even underwater the sound of the squad machine gun is near deafening.

Full round action to attack with muncher in automatic mode, catching both in the cone. This may provoke from Green.
vs Green 1d20 + 4 ⇒ (18) + 4 = 22
vs Oshessa 1d20 + 4 ⇒ (20) + 4 = 24
damage 1d10 + 3 ⇒ (8) + 3 = 11

Dataphiles

NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

Atheletics: 1d20 + 5 - 2 ⇒ (13) + 5 - 2 = 16

Hawthorne swims to the next closest stone outcropping.

"Focus. I need the telemetry to make these shots."

He aims at the (green) closer morlamaw and pulls the trigger while still waiting for Sophia to initiate tracking on Oshessa. She appears to be distracted by the banter.

Tactical Acid Dart Rifle (UW mod), Get 'em: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Acid & P: 1d8 + 3 ⇒ (5) + 3 = 8

8/10 darts


Shadow of the Vault Lord || Extinction Curse

Antoine and Rahm 9 take down the green one!

Just Charli left to go; Oshessa is down 44 hp.

Manifold Host

820-701 Female NG Feychild Gnome Xenoseeker Envoy 11 | SP 100/100 HP 68/68 | RP 5/10 | EAC 29; KAC 29 | Fort +9, Ref +12, Will +8 (+2 Fear & Despair, +2 vs illusion) | Init: +5 | Perc: +13, SM: +13+1d6+2 | Speed 50ft | 3/3 - dancing lights, ghost sound, and token spell. | Eternal Hope 1/1, Spot of Luck 1/1, Salvation's End 1/1, Vestments Reroll 1/1, Coin Reroll 1/1 | Active conditions: Telepathy via Mind Circlet

Charli moves forward five feet along the bottom to get within ‘Get ‘em’ range. Charli thinks to Keskodai, Can you stabilize the downed morlamaws? Although we’re defending our Kalo friend, we still don’t want to kill anyone on a first contact mission!

Then Charli aims for Oshessa. “Oshessa, you’re charismatic, and your people love you. It’s even clear that in some ways you’re a good leader, because your people are well cared for and happy. I’m glad that you led your people to a new sanctuary, but you’re deceiving them, and you’re guilty of torturing and murdering our friends. You will stop NOW.”

Bang! (Underwater Merciful Called Huchket Rifle): 1d20 + 6 ⇒ (17) + 6 = 23
Piercing Damage: 1d10 + 2 ⇒ (3) + 2 = 5

No get ‘em, since I had to move!


Shadow of the Vault Lord || Extinction Curse

Oshessa swims closer to the party.

"You will not deign to tell me what to do! You will FEAR ME!"

Will saves from Rahm 9 and BOB.

Rahm, I think you still owe me a Will save from last round too.

if you fail:
She is very scary! You are frightened for 1 minute.

if you pass:
She is very scary, but you push through it! You are shaken for one round.

Oshessa at -49 and everyone is up!

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Whoops, missed that. Will save: 1d20 + 3 ⇒ (11) + 3 = 14 - he is wracked by pain!

Second Will Save: 1d20 + 3 ⇒ (8) + 3 = 11 - and cowers in fear!

Retro-active Athletics check: 1d20 + 11 ⇒ (11) + 11 = 22

Dropping muncher, Rahm is overcome by Oshessa's magic. All he can do is cower before her might.

Dataphiles

NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

Environmental data and tactical data flood Hawthorne's mind, subconsciously guiding his aim as he raises his rifle over the rock and fires at the priestess.

If you insist on engaging with these psychic opponents, I'm am going to have to insist that you build yourself a firewall at the first opportunity, Sophia quips as she observes the android suffer under Oshessa's onslaught.

Tactical Acid Dart Rifle (UW mod), CT: 1d20 + 7 ⇒ (15) + 7 = 22
Acid & P: 1d8 + 3 ⇒ (6) + 3 = 9

7/10 darts


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

Keskodai moves up at quarter speed and fires off a level 1 mind thrust!

Keskodai yells, "Hey Oshessa, quick! Look down!!!"

Mind Thrust, DC 16 for half: 2d10 ⇒ (6, 9) = 15


Asexual N Combat Drone 4 | HP 25/40 | EAC 14 KAC 14 DR 1/- | Fort +3 Ref +2 Will +1 | Init: +1 | Perc: +2 SM: +0 | Speed 30ft | Active conditions: prone

Will: 1d20 + 1 ⇒ (20) + 1 = 21

Are drones even affected by fear effects? It is a construct.

It seems that self-preservation is something Mikkazuki left out of BOB’s AI.

Manifold Host

820-701 Female NG Feychild Gnome Xenoseeker Envoy 11 | SP 100/100 HP 68/68 | RP 5/10 | EAC 29; KAC 29 | Fort +9, Ref +12, Will +8 (+2 Fear & Despair, +2 vs illusion) | Init: +5 | Perc: +13, SM: +13+1d6+2 | Speed 50ft | 3/3 - dancing lights, ghost sound, and token spell. | Eternal Hope 1/1, Spot of Luck 1/1, Salvation's End 1/1, Vestments Reroll 1/1, Coin Reroll 1/1 | Active conditions: Telepathy via Mind Circlet

“Get HER!” Charli points, meaningfully!

Bang! (Underwater Merciful Called Huchket Rifle): 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10
GM Nova Re-Roll (Underwater Merciful Called Huchket Rifle): 1d20 + 6 + 1 + 1 ⇒ (13) + 6 + 1 + 1 = 21
Piercing Damage: 1d10 + 2 ⇒ (8) + 2 = 10

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Athletics: 1d20 + 6 ⇒ (4) + 6 = 10

Mikkazuki continues to swim closer while directing BOB.

You aren’t nearly as scary as some of the things I’ve sent BOB against!

Move, rest of actions to BOB


Asexual N Combat Drone 4 | HP 25/40 | EAC 14 KAC 14 DR 1/- | Fort +3 Ref +2 Will +1 | Init: +1 | Perc: +2 SM: +0 | Speed 30ft | Active conditions: prone

BOB continues its relentless march across the chamber.

Double Move


Shadow of the Vault Lord || Extinction Curse

The acid dart and the Mind Thrust together finally take down Oshessa.

Suuhlu-Huur yells from her cell, "Watch out! There's another one behind you" as Irtrine follows you in.

Out of combat!

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Mikkazuki looks behind her, then says "That one helped us find you."

She slowly makes her way forward and tries to stabilize any of the three who are still alive.

As she is doing this, she says "I don't know if you remember me, but I was one of the team members on the Clutter Collector. Your team was on the Promise of the Future and we traded some stories. I believe you were eager to spar, should any of us ever meet you in person." With a grin, she adds "I believe we will need to put that off for a short time though."

Looking over at her, she asks "How badly are you hurt?"

Once Mikkazuki has seen to the three morlamaw, she then goes over to where Suuhlu-Huur is caged. She will open the cage and then check on her health.

Medicine skill is +10. I don't know how you would handle triage to choose who to treat first.


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Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

"No worries Mikka, I got 'em. Hey wait, that's normally Charli's shtick, isn't it? HA! 'Get 'em!!' Get it? Get it?" Keskodai walks over and casts stabilize on everyone.

"I can also do a channel if we wanna wake them up. Maybe restrain them first though...

Keskodai looks over at Suuhlu-Huur and says, "Rough day, eh?"

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

With Keskodai having stabilized everyone, Mikkazuki turns her full medical attention to Suzhou-Huur. As she does so, she says “Yes, we will want them restrained and then we will need Irtrine to tell us how to proceed.

This isn’t a Pact World. They likely have their own system of justice.

Dataphiles

NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

"The are exiles from their own communities on top of that," Hawthorne adds as he swims over to the cage and assists Mikkazuki with freeing the kalo.

Engineering, Aid Another: 1d20 + 10 ⇒ (4) + 10 = 14


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Shadow of the Vault Lord || Extinction Curse

"You don't know the half of it, shirren. I'll need a rain check on that sparring match, Mikkazuki, I'm hardly in fighting shape. I'll be okay after some rest in a medical bay, but I've definitely been poisoned a few times. Thank you for coming after me. I didn't know if they'd send a team." The kalo looks much weaker than when some of you saw her previously, but still able to walk on her own.

Exo-Guardians

1 person marked this as a favorite.
Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Rahm, recovering from the pain and fear, but clearly shaken by the experience, takes a moment to shake it off once the battle is over.

He nods to Suuhlu-Huur and says "I'm afraid we found the remains of the rest of your team. My condolences."

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Engineering, open cage, Hawthorne assists: 10 + 11 + 2 = 23

Don’t worry, I’ll get you back in shape so you can kick my tail!” she cheerfully replies.

Right now I just have my Medkit, but that will be enough for me to provide some treatment. We were dropped off in a submersible and will have to wait for the ship to return.

Looking around, she asks “Any idea where your armor is? If not, we can probably make a replacement up in the workshop.

Mikkazuki has the Medical Expert feat, so she can provide long term care with just a Medkit.


Shadow of the Vault Lord || Extinction Curse

Suulhu-Huur's personal belongings are piled in a corner.

"We've got to be careful though. There's still one more who's bad. A big teal one."

Irtrine, "Yes, that makes sense. That's Teltham; he's Oshessa's second-in-command."

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

Mikkazuki checks to see if anyone is viewing BOB’s feed. What sort of viewer list have we got here?

She then has BOB do a slow pan over the table of knives.

Would Teltham be at dinner with the others?


Aramesh Maageri agender CG medium monstrous humanoid envoy 6 grifter | SP 12/36 HP 39/39 | RP 7/7 | EAC 16; KAC 17 | Fort +2; Ref +7; Will +6 | Init: +6 | Perc: +9, SM: +10 | Speed 30 ft, fly 20 ft (Ex) | Active conditions: none

"So the way I see it, we have two options. One, we slip out through the crack in the relic room and get outta Dodge. This would really be doing Irtrine a disservice though.

"Second is we drag Oshessa out onto the stage right outside her quarters and address the entire cult... errr... Address the entire commune and expose their leader for what she really is. I get the feeling this option two is going to lead us into a fight with Teltham though, unless we manage to rally the entire cult... errr... the entire commune to our side before Teltham does. Speaking of which, I need to sit down a moment."

Can Keskodai spend a RP and short rest to recover SP?


Shadow of the Vault Lord || Extinction Curse

Irtrine nods. ”Yes, he always gives the blessing.”

Dataphiles

NG Human (Akiton) Priest Mechanic 5 | SP 40/40 HP 34/34 RP 3/6 | KAC 21 EAC 19 | CMD 29 | F +6 R +10 W +3 | Perc +9 (darkvision) SM +1 | Init +6 | Speed 25 ft | 1st: 0/1 | Active Conditions: water breathing

"With Irtrine as a witness," Hawthorne says, projecting through his helmet's speakers as well as the comm unit, "hopefully, it will not come to a fight."

Manifold Host

820-701 Female NG Feychild Gnome Xenoseeker Envoy 11 | SP 100/100 HP 68/68 | RP 5/10 | EAC 29; KAC 29 | Fort +9, Ref +12, Will +8 (+2 Fear & Despair, +2 vs illusion) | Init: +5 | Perc: +13, SM: +13+1d6+2 | Speed 50ft | 3/3 - dancing lights, ghost sound, and token spell. | Eternal Hope 1/1, Spot of Luck 1/1, Salvation's End 1/1, Vestments Reroll 1/1, Coin Reroll 1/1 | Active conditions: Telepathy via Mind Circlet

Charli looks somber for a minute. “I’m so sorry about what happened to the rest of the Manta team,” she says to Suulu Huur. Then she turns back to the rest of you. “We helped cook that dinner. Isn’t it about time we showed up? Once you’ve recovered, Keskodai, it’s time for us to go in and give our dinner speech.” There’s a determined look in the gnome’s eyes. “Irtrine, will you come with us?”

Exo-Guardians

Female LN Vesk Mercenary Mechanic 4 | SP 21/21 HP 24/24 | RP 4/5 | EAC 14 KAC 16 | Fort +4 Ref +4 Will +1 | Init: +0 | Perc: +6 SM: +0 | Speed 25ft | Active conditions: Glowing so brightly she can’t see to hit her target

I suppose that is a possibility.” Mikkazuki says in reply to Hawthorne as she taps at her wristcomp. She doesn’t sound very convinced.

Let’s see what I’ve got in my library. This really doesn’t feel like it will be a Strawberry Machinecake sort of encounter. Maybe something classical? Needs a beat that you can fight to.

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