Eoko Sandwalker |
Eoko begins pouring all that she has into defeating the fiend. Again, she begins dancing with her blades, striking at the fiend again and again...
Flurry of Blows: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Eoko's strike hits home, cutting open the fiend's arm.
The blade in her off hand flashes again...
Flurry of Blows: 1d20 + 11 ⇒ (17) + 11 = 28
Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Even though the blade hits, it barely pierces the devil's profane hide.
Eoko, to the audience, seems to stand perfectly still for just a moment. She is aligning her chakras, focusing her qi, into this one last strike...
Flurry of Blows Perfect Strike: 1d20 + 11 ⇒ (6) + 11 = 17
Flurry of Blows Perfect Strike: 1d20 + 11 ⇒ (17) + 11 = 28
Damage: 1d6 + 5 ⇒ (5) + 5 = 10
The blade hits home! It rips open the devil's stomach, and darkness oozes out of the wound.
HP 42/65, AC 21/19, Damage Dealt (including DR): 21. And I just realized that me and the devil are practically neck and neck in terms of HP 0.0
Embry Harrenkon |
"Two of them! Well then. This should be interesting."
Embry will cast magic fang on Vesuvius, giving his bite attack +1 attack and damage, then use a Swift action to give himself the aspect of the bull (+2 enhancement bonus to Str), then finally move up toward the nearest devil to within 15 feet, careful to avoid Vesuvius' charge path.
Vesuvius then charges at the same devil.
Charge Vesuvius: 1d20 + 9 ⇒ (15) + 9 = 24
Damage Vesuvius: 1d8 + 9 ⇒ (7) + 9 = 16
SOLDIER-1st |
Time seems to slow down, the devil bounding towards you in minuscule increments. You can see the individual grains of dust in the clouds puffing up from its taloned feet as they dig into the ground, propelling it towards you.
You breathe in.
You breathe out.
An arrow sprouts from the devils chest, seemingly appearing out of nowhere. Your hands move quickly, blurring in their speed and precision, an arrow already nocked and drawn before the devil realizes the first has hit it.
You breathe in.
You breathe out.
You take a small step to the side as the devils corpse slides to a halt at your feet, bristling with the broken shafts of arrows.
Once again, the Hellknights in the room go wild, the noise deafening as the previous minutes tension all releases at once.
A cleric comes over and heals you, nodding knowingly as he dangles a pentagram on a chain in front of you.
"Well done," he whispers as your wounds close up, then he leads you over to sit with Bjorn and Vorgal, your companions and now fellow Hellknights.
Congratulations to Legaine on having the what is just about the closest fight possible! Level up and enjoy the show!
SOLDIER-1st |
Full attack #1: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 1d20 + 6 ⇒ (2) + 6 = 8
Full attack #2: 1d20 + 6 ⇒ (9) + 6 = 15
The pattern of the fight begins to settle into you. The devil is always just a bit too quick for you to avoid its main attack, but the follow up is always slow and off balance, and once again you manage to divert the blow.
I'm sensing a pattern here haha
SOLDIER-1st |
The devils roar at each other briefly, then nod and turn to glare at you.
O Charge attack: 1d20 + 13 ⇒ (16) + 13 = 29
Damage: 1d10 + 6 ⇒ (3) + 6 = 9
S Charge attack: 1d20 + 13 ⇒ (1) + 13 = 14
Attack of Opportunity on S: 1d20 + 7 ⇒ (20) + 7 = 27
Crit confirm: 1d20 + 7 ⇒ (7) + 7 = 14 Failed
Damage: 1d8 + 9 ⇒ (1) + 9 = 10
The original devil charges straight towards you, sinking its glaive into your shoulder, piercing through armor easily. The summoned devil attempts to maneuver around your companion, but the small t-rex clamps down on a fiendish leg and pulls, causing the devil to fall prone.
2 bleed damage from Infernal Wound
Sectty |
Sectty smiled and applauded the last approved Hellknight, Legaine, but he otherwise kept his demeanor cool. He wished to have been the first on the arena, but for some reason they've put another one in the first fight. Now the human considered it too easy a task, having observed the tactics that the bearded devils use, but it needed to be done anyway.
He was a big man, in full plate, which made him seem really intimidating. Furthermore, the crossed Greatswords at his back enhanced that image, and his posture denounced he was very proud and confident in himself. No Sectty just had to wait on his turn, and he hoped to be the last so he could finish the show!
Embry Harrenkon |
"Vesuvius, flank!" Embry calls, and Vesuvius will move into flanking position around O, taking an attack of opportunity if necessary.
Embry will then attack devil O.
Embry falchion: 1d20 + 10 + 4 ⇒ (9) + 10 + 4 = 23 (+4 flanking from Outflank)
Embry damage: 2d4 + 10 + 1d6 ⇒ (4, 1) + 10 + (2) = 17 (1d6 precision damage from flanking with Precise Strike)
Vesuvius will then also attack O.
Vesuvius bite: 1d20 + 7 + 4 ⇒ (18) + 7 + 4 = 29
Vesuvius damage: 1d8 + 9 + 1d6 ⇒ (7) + 9 + (1) = 17
The devil howls in pain from the simultaneous attacks, wishing it had never been summoned here to fight this human and his beast!
Legaine the Pursuer |
Woohoo! Took a level in Hellknight Signifier/Enforcer. Changed the profile to represent this. I went Order of the Rack, seemed to make sense considering his previous profession. Took proficiency with the Scorpion Whip and bought one.
Legaine the Pursuer |
Umm, the recruitment page specifically states Order of the Gate.
Yes... ahem. I was testing your perception! >.> I'm not sure how this went over my head, but let's pretend it never happened.
Eoko Sandwalker |
Sorry for being gone so long. Had a lot of writing to do.
Sensing a pattern in the demon's attempts to harm her, Eoko continues with her relentless assault.
Flurry of Blades: 1d20 + 11 ⇒ (10) + 11 = 21
Damage: 1d6 + 5 ⇒ (2) + 5 = 7
This time, the blade hits home on the devil's leg.
Eoko again focuses herself on making a perfect strike. Zeroing in on the devil's defenses, she brings the kama down...
Perfect Strike 1: 1d20 + 11 ⇒ (6) + 11 = 17
Perfect Strike 2: 1d20 + 11 ⇒ (4) + 11 = 15
Unfortunately, her previous low strike had set Eoko off balance, and she failed to land the blow.
Despite this, she continues slicing at the barbazu.
Flurry of Blows: 1d20 + 11 ⇒ (11) + 11 = 22
Damage: 1d6 + 5 ⇒ (4) + 5 = 9
The kama tears open a gash alongside the devil's midriff.
HP: 34/65, AC: 21, Damage Dealt: 27.
Orth Maul |
Power, its the only thing a orc truly respects. With out it your weak and beneath the mighty orc. Orth maul pushes passed his shivering comrades to get a better look at what going on. in the pit many have fallen and it seems more will come. The thrill of combat puts a small smile on his face as orth maul watches the blood bath. Orth maul watches the weak die, few of the surviving fighters seem to have gained his respect.
This is going to be a exciting day !!
Azin Orlind |
As his name is called, Azin, an average size man with sharp Cheliexian features and black hair steps into the ring. Adorned in black mithril chain and a red hood that seemed just eager for the signifier's cloak.
Behind him walked a much larger being 7 feet tall, red skinned as a devil with black curly horns, a visage of the prince of darkness it would seem. The being carries a great sword and follows the unassuming man.
He speaks confidently to the tall one as the devil is summoned. "Giles, dispatch that Barbazu." Azin commands in a strong voice. Giles takes his sword from his shoulder and takes a step forward.
SOLDIER-1st |
Devil init: 1d20 + 6 ⇒ (3) + 6 = 9
Sectty init: 1d20 + 1 ⇒ (10) + 1 = 11
SOLDIER-1st |
The devil looks frustrated, only it's Hellish discipline keeping it from panicking. It roars in infernal at its summoned companion, who is still struggling to its feet. The now flanked devil adjusts it's footing slightly, trying to get out from between the pincers of your attack, and lashes out.
Full attack #1: 1d20 + 11 ⇒ (12) + 11 = 23
Damage: 1d10 + 6 ⇒ (1) + 6 = 7
Full attack #2: 1d20 + 6 ⇒ (10) + 6 = 16
The blade sinks into and then rips out. It's now completely coated in your blood, gleaming wetly crimson. Behind you, the summoned devil has gotten to its feet and is circling around, preparing to flank you.
Sildred |
The ranks of armigers look like a wave of red cloaks from above. In their number is a man- underneath a crimson hood he is a man. In his heart he is a servant of something higher.
The heart soars with the flight of feathers and steel. The man, he takes a sharp intake of breath. The cloak, it shifts ever so slightly.
The ranks of Armigers stand strong.
In the rafters of the room above him, a small bird considers the scene.
SOLDIER-1st |
Devil init: 1d20 + 6 ⇒ (8) + 6 = 14
Orth Maul init: 1d20 + 3 ⇒ (11) + 3 = 14
Tie goes to higher dex, so Orth Maul
Eoko Sandwalker |
Talori winces as the blade cuts into her flesh yet again. She bounds backwards, getting a healing potion out of her pocket...
Acro Check to avoid AoO: 1d20 + 14 ⇒ (8) + 14 = 22
Moving just barely fast enough to ensure the devil doesn't have the opportunity to swing back at her, Eoko takes out the potion.
Healing: 1d8 + 1 ⇒ (8) + 1 = 9
Although the wounds from the glaive were still bleeding unnaturally, the potion had restored a lot of blood.
CL Check: 1d20 + 2 ⇒ (11) + 2 = 13
SOLDIER-1st |
Azin init: 1d20 + 2 ⇒ (10) + 2 = 12
Giles init: 1d20 + 2 ⇒ (10) + 2 = 12
The devil looks between you and Giles, eyes narrowing as it sees the summoned being.
Foolish mortal, do you think some pitiful mockery of a devil will save you? it hisses into your mind. It then steps to the side and charges, skirting past Giles and slicing at you.
Charge attack: 1d20 + 13 ⇒ (5) + 13 = 18
Damage: 1d10 + 6 ⇒ (5) + 6 = 11
You can choose whether your or Giles goes first, just let me know. Also: 2 bleed damage from Infernal Wound
SOLDIER-1st |
Devil init: 1d20 + 6 ⇒ (19) + 6 = 25
Sildred init: 1d20 + 4 ⇒ (15) + 4 = 19
Trux init: 1d20 + 6 ⇒ (4) + 6 = 10
Charge attack: 1d20 + 13 ⇒ (19) + 13 = 32
Damage: 1d10 + 6 ⇒ (4) + 6 = 10
The devil sprints towards you before the sound has finished dying, the glaive suddenly appearing in your gut as if by magic. The devil rips it out and sneers at you, confident in an easy victory.
2 bleed damage from Infernal Wound
SOLDIER-1st |
You swiftly back out of the devils range, pulling the stopper on a vial and downing it in one smooth motion. The liquid is cool on your parched throat, but as soon as it hits your belly it burns. The Hell infected wounds devour the potion quickly, negating any benefits it might have had.
Charge attack: 1d20 + 13 ⇒ (2) + 13 = 15
The devil charges you, hoping to catch you off guard, but you are ready, dropping the now empty bottle and twisting out of the way of the blade.
Eoko Sandwalker |
For the first time anybody can every remember, Eoko speaks. "Damn." Much deliberation is put into that single word. Without uttering another, she resumes her assault on the devil.
The blades flash again and again. One hits, one misses... and one goes for the devil's feet.
Trip Attempt: 1d20 + 11 ⇒ (19) + 11 = 30
Avoiding AoO: 1d20 + 14 ⇒ (1) + 14 = 15
The blade swoops out at leg level, taking out the devil's legs from under him. However, this time, Eoko is not swift enough to avoid the devil's retaliation.
Attack: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 1d6 + 5 ⇒ (5) + 5 = 10
Attack: 1d20 + 11 ⇒ (9) + 11 = 20
Damage: 1d6 + 5 ⇒ (5) + 5 = 10
Two blades rip open the devil's stomach in an "X" pattern, sending oozing darkness all across the floor.
HP: 24 AC: 21 Damage Dealt This Round: 10!
Note on Eoko's voice: strangely enough, she has a strong Thuvish accent with a leonine pur. I'm looking for reactions from the victors.
SOLDIER-1st |
Full attack #1: 1d20 + 11 ⇒ (5) + 11 = 16
Full attack #2: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d10 + 6 ⇒ (10) + 6 = 16
Your spin carries you out of the devils path for a moment, but it easily adjusts its swing and manages to land a blow on you.
Oh man this is getting more tense than Legaines fight!
Azin Orlind |
Azin takes a sidestep behind Giles keeping the big creature between the devil and himself. He touches Giles weapon and it glows with energy. Casting potent weapon.
The black horned eidolon swings his greatsword at the bearded devil in a great arc. Attack: 1d20 + 8 ⇒ (19) + 8 = 27 crit confirm: 1d20 + 8 ⇒ (17) + 8 = 25 and Giles connects with a massive over hand swing. damage: 6d6 + 26 - 5 ⇒ (4, 6, 2, 4, 3, 3) + 26 - 5 = 43 the eidolon strikes true, seeming to flit in and out in the darkened room of the Pit Shadow form 50% concealment.
Eoko Sandwalker |
** spoiler omitted **
Actually... I tripped the #!@$%(*. Edited my post. Not sure if that's okay, but Eoko has decided to take a more tactical approach to the fight. If not, than that post I made is this round.
Eoko Sandwalker |
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As the glaive impales Eoko, she says nothing. Nobody sees the light fade from her eyes as she hangs there. Her heart stops. She is gone.
Dammit. I was really looking forward to playing her. Oh well. Should I make a new character?
SOLDIER-1st |
The room falls silent as Eoko falls limp, blood dropping with a light pitter-pat sound as it oozes from her many wounds. She had fought hard, none could or would deny that. But just as for so many others, it didn't matter. The devil grunts in satisfaction, hefting up the catfolks corpse and marching back into Hell, his victory complete.
Yes, you are more than free to submit another character. Sorry for your luck, it hit pretty hard on those last few damage rolls.
Azin Orlind |
Sildred |
Big apologies once again to all for not being on. Apparently everyone I know (yes all three of them) decided they needed my immediate and personal attention.
Congrats on the sudden popularity, esse
Previous to entering the ring...
Sildred lets out a gasp of shock at the loss of Eoko. Still, he sets his jaw and enters the pit with his bow drawn. He hopes to fight as well... so long as his faith in Erastil protects him long enough to get some spells off.
Sildred takes 12 damage total from the Demon's opening attack.
Sildred moves back and circles around the fierce glaive-weilder. Then casts Santuary on himself. His left hand clutches his silver symbol tightly.
Erastil protect your servants.
Morality surrenders to order.
one man; two men...
He signals Trux to fly up into the air (50ft up above the demon).
Not certain if you need the following because of infernal wounds.
DC I think would be 12 to cast 12=dmg/2+Casterlvl+10 or 1+1+2
Sectty |
Aye, that end was tough Eoko. Better luck next one man!
Duels to the death are usually full of taunts and promises that are not always kept, but Sectty is pretty sure of what he says next, speaking in infernal so the devil would understand him. Infernal: "Well, better luck next life, devil." And the gong rings while the poor thing was still processing Sectty's words, but the human was ready.
He swung his heavy blade three times in varied movements, with incredible speed, making a hissing sound in the air. Whatever was in the path of that massive blade would certainly be cut in half, and the devil realizes this too late to back away from the battle. Added to the fact that the tall and strong human is perfectly calm, as a tiger waiting for his prey, it's impossible not to feel sorry for the pitiful demon. Then Sectty waits, his eyes on the enemy's, waiting to see if he would dare come to face him.
Using Dazzling Display to demoralize the devil. DC = 10 + the target’s Hit Dice + the target’s Wisdom modifier. If successful target shaken for 1 round. This duration increases by 1 round for every 5 by which you beat the DC.
Intimidate: 1d20 + 16 ⇒ (11) + 16 = 27
Elijah Moore |
Elijah, laughs slight as the devil runs past him. He raises his barrel, this time gently pulling the trigger. BOOM, a loud crack is heard as the gun powder ignites and he hopes to send a silver bullet screaming towards the demonic beast.
bullet: 1d20 + 9 ⇒ (1) + 9 = 101d8 + 3 ⇒ (4) + 3 = 7
The bullet, jams in the chamber, and he hears the sickening sound of it clogging up the barrel, S!##, this has to happen now. F+!~ me!!, he screams inside his head.
After he hears it jam, he moves back 20 feet, hoping to put some distance between himself and the creature.
Embry Harrenkon |
Embry tries to take the horrid beast down, in hopes that he will not be flanked by its summoned ally.
Falchion: 1d20 + 10 + 4 ⇒ (4) + 10 + 4 = 18 (+4 Outflank)
Damage: 2d4 + 10 + 1d6 ⇒ (4, 3) + 10 + (2) = 19 (+1d6 Precise Strike)
Vesuvius then also attacks.
Bite: 1d20 + 7 + 4 ⇒ (8) + 7 + 4 = 19 (+4 Outflank)
Damage: 1d8 + 9 + 1d6 ⇒ (8) + 9 + (1) = 18
SOLDIER-1st |
The devil looks nervous, shifting around and looking for an opening. Or maybe an escape. It finally gives a desperate cry and charges.
Charge attack: 1d20 + 11 ⇒ (20) + 11 = 31
Crit confirm: 1d20 + 11 ⇒ (10) + 11 = 21 Failed
Damage: 1d10 + 6 ⇒ (9) + 6 = 15
The devils blade pierces into you, screeching through metal and magical protection alike. It twists the blade savagely, incensed that you managed to get inside its head.
2 bleed damage from Infernal Wound
SOLDIER-1st |
"Armiger Kayle! This is your time. Do not fail now." the Vicarius calls you forward, returning your salute.
The devil in the Pit sniffs and snorts as it smells your aasimar blood, a gleam entering its eyes as it focuses on you intently.
Ready to die little angel-kin? it asks in your mind. You can feel its sneer.
The gong rings.
Devil init: 1d20 + 6 ⇒ (1) + 6 = 7
Kayle init: 1d20 + 1 ⇒ (19) + 1 = 20
SOLDIER-1st |
Full attack #1: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 1d10 + 6 ⇒ (8) + 6 = 14
Full attack #2: 1d20 + 6 ⇒ (9) + 6 = 15
The devils blade sinks into you again. You groan in pain, but dodge the follow up strike. Unfortunately, this leaves you open to the summoned devils flanking charge.
Charge attack: 1d20 + 15 ⇒ (17) + 15 = 32
Damage: 1d10 + 6 ⇒ (7) + 6 = 13
Another hellish blow hits you. The world darkens as blood pours out of you.
If I'm tracking correctly, the bleed damage will finish you off. Confirm and we'll go from there.
Vorgal Veil |
Vorgal got very little out of his short spell with the wizard Aruney, but he did obtain a penchant for note taking. The magi encouraged this behavior as well, so after his fight, Vorgal stood to the side of the arena watching and taking notes. Well, mental notes since the Hell Knights might frown on him whipping out ink and paper.
Bjorn, crazy strong, keeps his head in a fight, stays with the end goal, excellent follow to my initial attack
Legaine, resourceful with a strong desire to survive
Eoko, incredibly quick and... The list vanishes from his mind as Eoko falls before the devil. Shocked, Vorgal watches as the devil disappears and the Catfolk, as he had learned from a hell knight earlier, is taken away. We were all supposed to survive. It was a tough test, but now it was a possibly fatal test.
Embry enters the ring and Vorgal returns to his mental notes. In the Hell Knights, death comes frequently; no better time then now to accept that fact.
Vorgal is leveled up.
Kayle Lightbringer |
Kayle stares down the devil and replies
Am vasafa lee'lku kasakuko, nekiku nee'lki sukoe'lsoka!
Kayle uses fervor to swiftly cast Bulls Strength, raising her strength to 20
Kayle then zealously charges at the devil and makes a powerful slash at the devil with both hands on her Falcata.
Swift action cast Bull's Strength
Full round action Charge + Power Attack 2 handed with Falcata + 2
+16 to weapon damage 7 from strength, 6 from power attack, 2 from weapon enhancement, 1 from axe to gring trait
Attack: 1d20 + 11 + 2 + 2 - 2 - 1 ⇒ (20) + 11 + 2 + 2 - 2 - 1 = 32
Confirm: 1d20 + 11 + 2 + 2 - 2 - 1 ⇒ (20) + 11 + 2 + 2 - 2 - 1 = 32
Damage: 1d8 + 16 ⇒ (7) + 16 = 23
Damage: 1d8 + 16 ⇒ (6) + 16 = 22
Damage: 1d8 + 16 ⇒ (4) + 16 = 20
65 DMG before DR
AC is 19
I Guess Iomedae answered my prayer
Sectty |
PA Silver Greatsword + Furious Focus: 1d20 + 12 ⇒ (4) + 12 = 16! Damage: 2d6 + 13 ⇒ (4, 6) + 13 = 23
2 extra damage taken.
Ready to Step Up if he 5-foot-step away.
Sildred |
** spoiler omitted **
by intention; without intention
he receives no rewardI'm probably within 15 feet.
Sildred starts in the south, Devil in the north.
Sildred takes one step south - out of zone of threat.
Then moves to the right. 20ft movement puts him at the edge of the devil's 10ft reach SE
This may help. (D-devil, s-Starting position for Sildred, S-current position of Sildred
xDx
xxxx
xsxx
xxxxS
Really, just put me where you think I should be.