Nevynxxx's CotCT (Inactive)

Game Master Nevynxxx

Curse of the Crimson Throne

Map

Current Fight Init


1,201 to 1,250 of 2,562 << first < prev | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | next > last >>

Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Erik's actions:
Erik casts Color Spray, moving and aiming his cone so that it takes the guard before him and projects out into the hallway, hitting the two guards as they run by. DC 14 Will save.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Map is up to date. But the doorways are not easy to see. The wall is three squares across, the door is the middle square.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

GM:
1d20 + 2 ⇒ (19) + 2 = 211d20 + 2 ⇒ (11) + 2 = 131d20 + 2 ⇒ (11) + 2 = 13

2d4 ⇒ (4, 3) = 7 1d4 ⇒ 2

Erik:
The man attacking Eric blinks a few times, but is otherwise unaffected. Beyond the two men in the corridor fall to the deck with a thud.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)
Nevynxxx wrote:
Map is up to date. But the doorways are not easy to see. The wall is three squares across, the door is the middle square.

Got it. So Gwen moves 5 feet to G13, attacks and misses - badly.


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Erik's next action:
One last Color Spray for the win!

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Right, everyone has acted in that round now, though it's gotten a little confused. Guards have had their action etc which I thought we were waiting for!

So, Roj and Basil you are up, then the following happens, which I'll tweak depending on your actions (I haven't moved G2 on the map yet).

Init
Basil 12
Roj 11
Guard 10
Eric 8
Bordan 7
Gwen 4

Map

The first guard enguages Basil, while the second backs up and takes a crosbow from his back to fire at Gwen.

Atk Basil: 1d20 + 5 ⇒ (2) + 5 = 7 DMG: 1d8 + 2 ⇒ (5) + 2 = 7
Atk Gwen: 1d20 + 4 ⇒ (4) + 4 = 8 DMG: 1d8 ⇒ 8

Erik:
The man facing Erik stroikes again with his longsword. Atk: 1d20 + 5 ⇒ (14) + 5 = 19 DMG: 1d8 + 2 ⇒ (3) + 2 = 5 Will: 1d20 + 2 ⇒ (7) + 2 = 9

He then collapses.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

I'm a bit confused, I thought Basil took care of the first guard? So there should be only one guard at the door?

Nevynxxx wrote:

The first guard goes down with Basil's sword still embedded somewhere in his abdomen.

The second guard Steps forward over the body, and attacks Basil.
[dice=Atk]1d20+5[dice=DMG]1d8+2


Male Elf Magus (Eldritch Archer/Hexcrafter) 1 (HP 9/9) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Basil takes a swing at the guard that just attacked him.

Greatsword: 1d20 + 4 ⇒ (11) + 4 = 15, for 2d6 + 6 ⇒ (4, 1) + 6 = 11 damage.

If possible, I will try to adjust to a flanking position for the additional +2 to hit.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Gwen, you are correct, I'd crossed him off the list of guards at the side, but not removed from the map.

We'll assume Basil takes a step forward to attack G2. He misses though.

Roj...


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Erik's action:
Erik's going to pull the three soldiers into the shiver lab and tie them up while the others finish their fight.


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Roj steps forward (H12) and places a hand on Basil's shoulder, letting Sarenrae's warmth flow into the man, fixing his injuries. "Push forward. We have to get to Erik!"

Lay on Hands: 1d6 ⇒ 6

Borden

Borden maintains his performance and thrusts his spear toward Guard 2, unless Devargo's still alive.

Longspear: 1d20 + 4 ⇒ (13) + 4 = 17
Damage?: 1d8 + 4 ⇒ (3) + 4 = 7

If Devargo is still alive, Borden 5-foot-steps and coup-de-graces him instead. Something something former shiver addict?

Maybe Coup de Grace (If Devargo's Alive): 2d8 + 8 ⇒ (5, 4) + 8 = 17


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Is Guard n. 2 dead - or incapacitated? If so, Gwen will step out of the room and go search for Erik. If not, she'll attack him:

Attack: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 92d6 + 4 + 2 ⇒ (4, 1) + 4 + 2 = 11

Another spectacular miss. Gwen's greatsword needs filing.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Guard two is so far uninjured.

Bordan moves to slice the throat of Devargo, who dies in a gurgle of blood.

Gwen attacks the guard, but fails.

Eric, looking at the map, you *may* want to reconsider that action.

Eric, Basil and Roj again then.... Map is about up to date.


Male Elf Magus (Eldritch Archer/Hexcrafter) 1 (HP 9/9) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Basil nods his thanks to Roj, and then goes after the remaining guard.

Greatsword: 1d20 + 4 ⇒ (10) + 4 = 14, for 2d6 + 6 ⇒ (4, 1) + 6 = 11 damage.


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Attack: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Damage?: 1d20 + 3 ⇒ (1) + 3 = 4

Roj steps into the meeting-room, positioning himself at the door between the lone guard and the rest of the ship. (G14). He checks his grip on his scimitar before slicing at the guard in a short chopping motion.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Basil's attack glances off the guards armour. Roj steps forward and manages to engage, the guard growls in pain as the scimitar bites home.

GM:
2d4 ⇒ (1, 1) = 2 1d4 ⇒ 4

Erik:
I need an action from you really. Even if it's just to hide.

The guard (G2) Returns Basil's blows. Atk: 1d20 + 5 ⇒ (4) + 5 = 9 Dmg: 1d8 + 2 ⇒ (2) + 2 = 4


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Erik's action:
Erik, in a moment of panic, calls out to the guards rushing past in the hallway, trying to draw as many of them into the room as he can. Desperate, he fumbles in his pack of a rolled up scroll, and when the guards are optimally aligned, he reads out Color Spray once more, timing it to get as many as he can in the blast cone.

In game terms, he's holding his action till the guards are almost upon him, and then casting Color Spray from his scroll.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Apologies for the delay, I didn't realize it was Gwen's turn to act.

Gwen moves to I14 and attacks the guard again:

Attack: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 212d6 + 4 + 2 ⇒ (5, 2) + 4 + 2 = 13

@GM, I'm not sure about concealment, in that case it's the defender that rolls the 20% miss chance.

EDIT: I just realized that perhaps now it's Basil that's standing right in the frame of the door. In that case, Gwen should be able to pass through his square and get out of the room (taking an AoO eventually) in order to go and help Erik. She also probably can't attack guard n. 2 from inside the room.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

I'm not too worried about action order, but need Gwen and Bordan's actions.


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Gwen just acted, sorry I forgot Borden.

Spear: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Damage?: 1d8 + 4 ⇒ (7) + 4 = 11

Borden steps up, still reciting, and thrusts at Guard #2, but his thrust slides off the guard's armor.

Move to Move to H13, Standard Attack, Free keeps up inspire.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)
Rojerick Alandsson wrote:

Gwen just acted, sorry I forgot Borden.

Yup. Just to recap: Gwen passes through Basil's square, possibly getting an AoO from guard n. 2, then goes to help Erik. She ends her movement in F14 when she finds guards n. 6 and 7, so she strikes at n. 7 (can I keep the above attack roll? It's +22 with Borden's inspire)

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Yeah, G2 will get an AoO

Atk: 1d20 + 5 ⇒ (7) + 5 = 12 DMG: 1d8 + 2 ⇒ (3) + 2 = 5 but he misses.

The guard Gwen stabs groans in pain, but stays standing.

Roj and Basil


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

If Roj can attack G6 from his position, he does so. If not, he attacks G2.Either way, full attack and a 5-foot-step to G15.

Scimitar Attack: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15
Scimitar Damage?: 1d6 + 3 ⇒ (5) + 3 = 8

Shield Bash Attack: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
Shield Bash Damage?: 1d3 + 2 ⇒ (2) + 2 = 4

Roj swings his sword quickly at the guard, using the momentum to set up a bash from his shield. He quickly steps to the side to allow Borden to fill the gap.

===========

Borden keeps up his performance, stepping into the gap Roj left and attacking G7 with his longspear.

Longspear Attack1d20+4+1[/dice: 1d1d8 + 4 ⇒ (3) + 4 = 7

4/8 rounds of Bardic Performance used.


Male Elf Magus (Eldritch Archer/Hexcrafter) 1 (HP 9/9) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Basil keeps up his assault!

Greatsword: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6, for 2d6 + 6 + 1 ⇒ (5, 4) + 6 + 1 = 16 damage.


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

wow, I messed up Borden's dice...
Longspear Attack: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Longspear Damage?: 1d8 + 4 ⇒ (7) + 4 = 11


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

I'm still waiting to see how my action turned out, right?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Yep. That's right. I have a whole heap of resolution to do now ;)

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Erik:
Two of the guards follow Eric's call. They both fall unconscious as the scroll dissolves in his hands.

Will G9: 1d20 + 2 ⇒ (3) + 2 = 5
Will G10: 1d20 + 2 ⇒ (6) + 2 = 8

2d4 ⇒ (1, 2) = 31d4 ⇒ 3
2d4 ⇒ (1, 1) = 21d4 ⇒ 1

Roj steps and attacks G2, failing to hit with his sword, but catching him with the shield on the way past. Basil's attack glances off the guards Armour.

G2 strikes back at Basil.

G6 and G7 strike at Gwen.

G2 Atk: 1d20 + 5 ⇒ (18) + 5 = 23 DMG: 1d8 + 2 ⇒ (2) + 2 = 4
G6 Atk: 1d20 + 5 ⇒ (15) + 5 = 20 DMG: 1d8 + 2 ⇒ (3) + 2 = 5
G7 Atk: 1d20 + 5 ⇒ (11) + 5 = 16 DMG: 1d8 + 2 ⇒ (4) + 2 = 6

[ooc]Ok, actions from each of you to get back to the guards actions.[/oc]


Male Elf Magus (Eldritch Archer/Hexcrafter) 1 (HP 9/9) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Basil attempts to hit the guard that attacked him.

Greatsword: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6, for 2d6 + 6 + 1 ⇒ (4, 1) + 6 + 1 = 12 damage.


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

Erik is going to dart out the door to square E10, and there cast Color Spray on G8 and G6!

I believe currently G3, G9, G10, G5, and G4 are color sprayed, correct?

Leaving only G11, G8, G6, G7, and G2 up?


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Roj waits until Gwen (hopefully) moves away from the pain train and steps into the square she vacates (hopefully). He launches another series of attacks at G6.

Scimitar Attack: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
Scimitar Damage?: 1d6 + 3 ⇒ (2) + 3 = 5

If I can full Attack, reduce attack roll by 2 for the Scimitar.
Shield Bash Attack: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7
Shield Bash Damage?: 1d3 + 2 ⇒ (3) + 2 = 5

==========

Borden keeps up his performance and attempts to stab G2.

Longspear: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
Damage?: 1d8 + 4 ⇒ (5) + 4 = 9

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

It really is not Basil and Roj's day!

That is correct Erik, but think carefully about that move, Gwen is there too, and you will leave yourself well open to attack by G11.


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

I'll go for it, making sure Gwen is just outside the range (hence why I'm not hitting G7). I'll just have to hope I don't get hit!


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Since Gwen's init comes after Erik's, I'll wait to see the results of his color spray before my action. By the way, those pesky G6 and G7 both managed to hit Gwen :-(


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Switch spots with me, Gwen. I can take a beating, and you can get healed by someone in the back line.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Eric steps out into the open, and reads a scroll. The guard behind him shouts something incoherent. One of the guards facing Gwen falls in a sray of lights, the other blinks but continues his attack.

G8: 1d20 + 2 ⇒ (15) + 2 = 17
2d4 ⇒ (2, 1) = 31d4 ⇒ 2
G6: 1d20 + 2 ⇒ (3) + 2 = 5


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Gwen swings her greatsword one more time against G7:

Attack: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 222d6 + 4 + 2 ⇒ (4, 1) + 4 + 2 = 11

Then, if G7 goes down she 5'steps to E13, if not she moves to F13.


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

For Eric's next turn, he's going to cast Ghost Sound so that it seems that four rough voices yells from upstairs in desperation things like, "The city guard is here!" and "We're done for!" and "Everybody run while you still can!" Basically trying to panic the remaining guards into getting the hell out - Eric will cement this by yelling himself, "Everybody run! Enough fighting, let's all just get out of here!"


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

Roj steps into the spot vacated by Gwen, placing a hand on her shoulder. At the same time, he moves his shield into a defensive position, covering both of them.

Lay on Hands: 1d6 ⇒ 3

LoH 2/3 used, Shield Bearer trait used. Gwen gets +2 to AC for the next round.

==========

Borden casts Daze at G2, while maintaining his performance.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

Gwen flashes a smile and a nod at Roj, then attacks G8

Attack: 1d20 + 6 + 2 + 1 ⇒ (15) + 6 + 2 + 1 = 242d6 + 4 + 2 ⇒ (1, 6) + 4 + 2 = 13

Does Borden's performance affect damage as well? If so, add +1 to damage to G8.

She then takes a 5' step to F12. If G7 and G8 are both disabled, she instead goes all the way to E11 to put herself between Erik and any approaching enemy.
"Hang in there kiddo, help is on the way!"

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Roj, you've posted two actions, both of which depend on Gwen moving for you, which she hasn't done int he way you intended.... Which are we going with?

Bordan strikes at the guard he's facing off against, but misses again.

Gwen takes out the guard she is facing, and steps around to put herself between the remaining two in the hall. Roj steps out to follow her, laying hands on and protecting her as he does so.

Ok, I need an action from Basil, Then the guards will go and I already havbe most of your actions for the next round.

Init
Basil 12
Guard 10
Eric 8
Bordan 7
Gwen 4
Roj 3


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)
Nevynxxx wrote:
Gwen takes out the guard she is facing, and steps around to put herself between the remaining two in the hall.

Actually, G6 is down thanks to Erik's color spray, so it's just G8 as far as I can see on the map, right?


Male Elf Magus (Eldritch Archer/Hexcrafter) 1 (HP 9/9) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +2) (Init +6) (Perception +6)

Muttering something about poor luck, Basil attempts to take out a guard...

Greatsword: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12, for 2d6 + 6 + 1 ⇒ (5, 2) + 6 + 1 = 14 damage.

...and groans as another swing goes wide.

Seriously, I have been having some terrible rolls in this thread!

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Guinevere "Gwen" Duchamp wrote:
Nevynxxx wrote:
Gwen takes out the guard she is facing, and steps around to put herself between the remaining two in the hall.
Actually, G6 is down thanks to Erik's color spray, so it's just G8 as far as I can see on the map, right?

Pretty much.

Basil Kettering wrote:
Seriously, I have been having some terrible rolls in this thread!

You can say that again!


Human Paladin (tempered champion) of Sarenrae 4 Init 2, Perc +0, F 8, R 5, W 7, AC 19, T 12, FF 17, HP 13/39

I would prefer the Lay on Hands be done as quickly as possible. This combat is really confusing for some reason. I have an idea on how to make it less so, will post in discussion.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Ok, I'll work out the guards actions later on.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

The guard facing Basil strikes back.

Atk: 1d20 + 5 ⇒ (13) + 5 = 18 DMG: 1d8 + 2 ⇒ (5) + 2 = 7

The guard facing Gwen attacks her too.

Atk: 1d20 + 5 ⇒ (11) + 5 = 16 DMG: 1d8 + 2 ⇒ (4) + 2 = 6

The final remaining guard also moves in to strike at Gwen

Atk: 1d20 + 5 ⇒ (13) + 5 = 18 DMG: 1d8 + 2 ⇒ (5) + 2 = 7

The others remain uncoscious as far as you can see.

You are all up.


Human Wizard 4 | HP: 23/23 | AC: 17 (13 Tch, 15 Fl) | CMD: 13 | F: 3, R: 4, W: 4 | Init: +6 | Perc: +4, SM: +2 | Active conditions: Mage Armor |

No response to my Ghost Sound bluff?

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

If you decide to go through with it, that will be this round's action, not last round's.


Female Human Urban Ranger 4 - AC17 T13 FF15 - BAB 4 (Grtswrd +1: 9/2d6+7 - p.att. -2+6/Mwk comp. longbow 7)- F7 R7 W6 - HP 44/44 - CMB8 CMD20 - Init 2/4- Perc 9/11(11/13 against humans)

"Erik, take cover!"

Roj's intervention was just enough to save Gwen from another telling blow. Things are getting real hot real fast though, so Gwen opts for a more careful approach.
Fighting defensively, -4 atk +2 AC.

She strikes at G8 again

Attack: 1d20 + 6 + 2 + 1 - 4 ⇒ (15) + 6 + 2 + 1 - 4 = 202d6 + 4 + 2 + 1 ⇒ (3, 4) + 4 + 2 + 1 = 14

then 5' steps to F12. If G8 goes down, Gwen goes all the way to E11 instead (moving through F12).

1,201 to 1,250 of 2,562 << first < prev | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Nevynxxx's CotCT All Messageboards

Want to post a reply? Sign in.