Nearly gods... (Inactive)

Game Master BloodWolven

Nearly Gods-monastery

Upper and lower

Rough Map

Gnoll Tower


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male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

I should have cast elemental body to get out of the maze, then we'd have a few new minions.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

i would play, but it's not worth it with being the villain. they just die, make new character, repeat.


Male Human
stats:
HP: 280/420(80), AC: 24/(22) T: 17 FF: 16, Perception +23, Initiative: +8, F: +34/50 R: +28/44 W: +16/32 DR 10(20)/-, CMB: +36(41), CMD: 59(64), Speed: 40 Fast Healing: 9
senses:
Blindsense 60ft Darkvision 120ft,see twice as far in reg light

how is being the villain not fun? You can touch on all sorts of tropes and to top it off if you win it's satisfying and if you lose, well that's the story right?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

because you just wind up dying all too fast, because you have to remain the same level as the pc's, and they have a group- you're one person.


Vital Stats:
HP: 280/280, AC: 45/T: 29/FF: 38, Perception +26*(many sense types), Initiative: +8, F: +23*/ R: +25*/ W: +22*, CMB: +20, CMD: 44*, Speed: 30
RETIRED Warforged (Living Construct, Dwarven) (Gestalt) Artificer / Machinesmith 20

Well as a bad guy maybe you can be higher or have more money.

Plus leadership gives cohorts, classes give companions, etc.


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

And there is always undead, constructs, and planar ally or true name


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

hmm. maybe.
ill see what i can put together...


Male Human
stats:
HP: 280/420(80), AC: 24/(22) T: 17 FF: 16, Perception +23, Initiative: +8, F: +34/50 R: +28/44 W: +16/32 DR 10(20)/-, CMB: +36(41), CMD: 59(64), Speed: 40 Fast Healing: 9
senses:
Blindsense 60ft Darkvision 120ft,see twice as far in reg light

Anti-paladin Oracle of Death with juju zombies =D


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

There is not an oracle of death, there is an oracle of bones and a juju oracle


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

no. im making something far more destructive.
maybe.
probably not.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

question- would cohorts be getsalted as well?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Making a good villan that would actually be fun to play is so, so hard.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Dm wolf-
Will you accept a new player?

Must that player be a villan?

Are psionics in play?


LOL, that was more of a joke, but an opposing force would be nice. Icehawk you have been recruited. :)

I just know we have way, way too many PCs, so when they dropout or die, unless they get raised in one manner or another, they are out.

I never intended for others to come in kill you, I don't care for PvP. Nonetheless if I have a few minions to create threats to you, the less work I have to do. Let alone it took me about 3 hours to come up with one encounter and we will see if it is viable. Soon to come...

Cohorts are not gestalt.

Villain, not necessary, but you will not be joining the group, you would come in as a competitor or something of the like. Please no psionics.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
GM Wolf wrote:

LOL, that was more of a joke, but an opposing force would be nice. Icehawk you have been recruited. :)

I just know we have way, way too many PCs, so when they dropout or die, unless they get raised in one manner or another, they are out.

I never intended for others to come in kill you, I don't care for PvP. Nonetheless if I have a few minions to create threats to you, the less work I have to do. Let alone it took me about 3 hours to come up with one encounter and we will see if it is viable. Soon to come...

Cohorts are not gestalt.

Villain, not necessary, but you will not be joining the group, you would come in as a competitor or something of the like. Please no psionics.

Aright then, i can do that.


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

no one here is on a team unless they set out to make one, but the same applies to being enemies

at least that's how I see it, I see the tinkerer and oom as tentative allies

the ice king as a potential enemy and the rest of you alton hasn't decided about yet.


Vital Stats:
HP: 280/280, AC: 45/T: 29/FF: 38, Perception +26*(many sense types), Initiative: +8, F: +23*/ R: +25*/ W: +22*, CMB: +20, CMD: 44*, Speed: 30
RETIRED Warforged (Living Construct, Dwarven) (Gestalt) Artificer / Machinesmith 20

The tinkerer cautiously looks at all to be on his team.

Of course, he also looks at the castle as his team too


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

PVP vs. Azulth would basically turn into him blinking out, using whatever means necessary to disappear, and running away. He'll come back and slit your throat when you're unawares.

Sczarni

Honestly, as an objective player, let someone periodically come in as a villain, give them a frame work to work in and a target. Basically don't let them target that build specifically. and it'll work well. as long as they don't a expect to live and and b expect to win...

Also, I love my hot wife!!!


Yup, any villains or threats that show up should be built around the basic idea for that villain not built to kill someone specifically.

By the way, Family Reunion for me this weekend, so likely until Sunday night for further postings from me.


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

k,


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Is this an acceptable race?

Kobold paragon-
As kobold, execpt-
Base rp of a kobold- 5
Medium size catagory (no rp change.)
Change racial stat bounuses to +2 dex +2 wis +5 rp (negates a -3, and costs 2)
Static bonus feat (weapon finesse)- +2 rp
Remove light sensitivity +1 rp
+2 to dex, wis, and int. +12
Total 25

Basically, a really smart and strong kobold.


Yeah that works. I would suggest any further development be PMed to me.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Alright then.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

There we go, sent the Charecter to you in pm.


Vital Stats:
HP: 280/280, AC: 45/T: 29/FF: 38, Perception +26*(many sense types), Initiative: +8, F: +23*/ R: +25*/ W: +22*, CMB: +20, CMD: 44*, Speed: 30
RETIRED Warforged (Living Construct, Dwarven) (Gestalt) Artificer / Machinesmith 20

i am paying attention to the game even though i am not posting.

im only refraining from posting because there isnt much i can do until others progress.


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

Same here


Yup, I know...

Alton did you want to go out the white door or are you just staying?


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

isnt the white door on the other side of the maze, the maze that took me a half hour to get through the first time, the maze that was boobie trapped?


Vital Stats:
HP: 280/280, AC: 45/T: 29/FF: 38, Perception +26*(many sense types), Initiative: +8, F: +23*/ R: +25*/ W: +22*, CMB: +20, CMD: 44*, Speed: 30
RETIRED Warforged (Living Construct, Dwarven) (Gestalt) Artificer / Machinesmith 20

Tinkerer summoned a white door for you, overlaid over the door that leads to where he went. you can leave at any time and go to the first white door.


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

Ah I must have missed that post, it leads back to the beginning then?


Vital Stats:
HP: 280/280, AC: 45/T: 29/FF: 38, Perception +26*(many sense types), Initiative: +8, F: +23*/ R: +25*/ W: +22*, CMB: +20, CMD: 44*, Speed: 30
RETIRED Warforged (Living Construct, Dwarven) (Gestalt) Artificer / Machinesmith 20

yeah


Female Soul-caller
Vital Stats:
HP: 102/140, AC: 21/T: 16/FF: 15, Perception +6, Initiative: +6, F: +11/ R: +16/ W: +20. SR:18 CMB: +16, CMD: 32, Speed: 30
20smn/20wiz

I guess my action was skipped over. But Ivanna was trying to identify the black orb. Had a 46 Spellcraft check so should be able to identify the magical properties with a caster level of 31 or lower (33 or lower for the conjuration aura due to her conjuration sub-school specialization).

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

I'm thinking this is some variation on a sphere of aniliation


It might be. If it was a real sphere, it would regiester much stronger on the detect magic scale. But, I am very curious as to the properties because with the current threat neutralized for now, there isn't much else to do.


Roll call! I need everyone to check in, if you have an OOC question please ask it as your check in. If not then a magical item that is worth less than 5 k, that you might want.


closest picture i could find. Kobold paragon 20 monk (master of many styles)//20 magus (kinsai)
vital stats and senses:
true seeing. hp 202/202 ac 63/51/46 cmb 22/27 cmd 39 f +21 r+24 w+25 sr 30 init 40, perception +31 move speed 90

I'm here and about to post.
An ooc question? Hmm... I don't know... I think I'll ask that in a few minutes.


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

I'm here
As for the item
I don't know maybe Vestment, Mnemonic


closest picture i could find. Kobold paragon 20 monk (master of many styles)//20 magus (kinsai)
vital stats and senses:
true seeing. hp 202/202 ac 63/51/46 cmb 22/27 cmd 39 f +21 r+24 w+25 sr 30 init 40, perception +31 move speed 90

Oh, yeah, i know- What do you do for hp here? Take average, roll, take max?


Max Hit points.


Male Human
stats:
HP: 280/420(80), AC: 24/(22) T: 17 FF: 16, Perception +23, Initiative: +8, F: +34/50 R: +28/44 W: +16/32 DR 10(20)/-, CMB: +36(41), CMD: 59(64), Speed: 40 Fast Healing: 9
senses:
Blindsense 60ft Darkvision 120ft,see twice as far in reg light

any hints on the orb? am I doing it right or is this it, there's precious little to go on here lol.


Male Brute Superstitious Barbarian/Cross Blooded Sorcerer 20

Sorry guys but I am going to have to drop out of this one.


Female Soul-caller
Vital Stats:
HP: 102/140, AC: 21/T: 16/FF: 15, Perception +6, Initiative: +6, F: +11/ R: +16/ W: +20. SR:18 CMB: +16, CMD: 32, Speed: 30
20smn/20wiz

Here! As far as an item... well, I guess a Standard Book of Extended Summoning because I didn't see it before we began. But depending on where things go, I can always have Ivanna buy one as I didn't spend all her gold.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Isn't that rather expensive for a one time use object?


Vital Stats:
HP: 280/280, AC: 45/T: 29/FF: 38, Perception +26*(many sense types), Initiative: +8, F: +23*/ R: +25*/ W: +22*, CMB: +20, CMD: 44*, Speed: 30
RETIRED Warforged (Living Construct, Dwarven) (Gestalt) Artificer / Machinesmith 20

here!

as for an item..... hmm, i suppose scrolls/staves/wands/misc would be good. really any magical item is good, or just magical components to make my own item. i cant think of anything specific under that price though.


Female Soul-caller
Vital Stats:
HP: 102/140, AC: 21/T: 16/FF: 15, Perception +6, Initiative: +6, F: +11/ R: +16/ W: +20. SR:18 CMB: +16, CMD: 32, Speed: 30
20smn/20wiz

Meh, I really only want it for flavor. Since it is only for use on a 6th level or lower summoning spell. I'm sure I could find something more useful for myself and others, but that doesn't sound like something Ivanna would want to do, lol.


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Hm... a Sheath of Bladestealth?

I'm probably going to be buying some scrolls and alchemical stuff next time we're in a city, but that's the main magic item I'm seeing that looks neat.

Oh, and I'm here.


Azulth, Ivanna, Bertram, Alton, Tate, and Achroma have responded.

We will see if Oom or any of the others post...

If you want components, give me specifically components for what, and what you might create out of them.


Male Wildling Gestalt Oracle/Wizard (Primalist) 20

Can Oom and Bertram communicate?
I apologize for my sporadic posting, I am very busy lately.


Vital Stats:
HP: 280/280, AC: 45/T: 29/FF: 38, Perception +26*(many sense types), Initiative: +8, F: +23*/ R: +25*/ W: +22*, CMB: +20, CMD: 44*, Speed: 30
RETIRED Warforged (Living Construct, Dwarven) (Gestalt) Artificer / Machinesmith 20

I did an IC attempt to communicate, but we will have to see what the GM says

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