| Arkanost |
Follow with the group and jump down
Anatoli Ghrymm
|
spellcraft: 1d20 + 19 ⇒ (5) + 19 = 24
Anatoli (if he recognizes the spell) cannot act quickly enough and must save against the glitterdust.
will save: 1d20 + 10 ⇒ (11) + 10 = 21(if you go before me then I must save)
| DireMerc |
The invisible creatures even highlighted seems mist-like.
Lyaro recognises them as creature from the elemental plane of air. Invisible stalkers. Elemental spirits that are always invisible. Little is known about them but they are often summoned to the material plane because of their natural ability at stealth to acts as spies, guards or assassins these mysterious creature have come to hate all creatures of flesh and bone.
| Lyaro Swordstar |
Lyaro uses his arcane strike ability to power his weapon and then casts shocking grasp
Moving at the same time as the creatures seeks to get to them as Anatoli withdraws and he delivers the spell via and attack with his sword
Scimitar: 1d20 + 14 ⇒ (14) + 14 = 28
Damage: 1d6 + 10 + 10d6 ⇒ (3) + 10 + (3, 2, 2, 2, 3, 4, 6, 6, 6, 6) = 53
| Arkanost |
init: 1d20 + 3 ⇒ (18) + 3 = 21
Arkanost will cast haste for the group.
Devyhn Rhyker
|
Devyhn calls upon the power of Pharasma to allow him to inflict greater harm of the Invisible Stalkers (Class Ability: Bane, Swift Action)
He quickly snaps off two shots from his hand crossbow:
Ranged, Precise, Point-blank: 1d20 + 11 ⇒ (17) + 11 = 28
Damage: 1d4 + 1 + 1 + 2d6 ⇒ (1) + 1 + 1 + (2, 5) = 10
Second Attack: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d4 + 1 + 1 + 2d6 ⇒ (3) + 1 + 1 + (6, 1) = 12
| Arkanost |
Bump?
| DireMerc |
Hmm my bad I didn't realise I was neglecting you guys. I thought I was waiting for more actions but I guess enemies are up.
anatoli init: 1d20 + 8 ⇒ (8) + 8 = 16
Devyhn manages to land a hit but the second shot misses.
The one he hit (will call him stalker 1) moves to attack Devyhn
attack: 1d20 + 14 ⇒ (11) + 14 = 252d6 + 6 ⇒ (2, 2) + 6 = 10
Arkanost will cast haste.
The other (stalker 2) will attack Anatoli (before he has a chance to withdraw)
attack: 1d20 + 14 ⇒ (17) + 14 = 312d6 + 6 ⇒ (5, 5) + 6 = 16
Lyaro will move the closest stalker (stalker 1) and land a devastating blow on him. It's not dead but badly injured.
Anatoli withdraws moving straight up.
Gossan needs to post round 1&2 actions. Everyone else can post round 2 actions and I will sort them out.
| Arkanost |
Arkanost will draw and cast a scroll of see invisibility
Gossan, Warpriest of Irori
|
14 hits flat footed, 12 misses
Just noticed this. 12 and 14 were the damage totals not the to hit numbers. The low to hit was 17, so you were likely hit twice for a total of 26 points.
Gossan, Warpriest of Irori
|
Was waiting for my init to come up. Am unsure where creatures are in relation to Gossan. He was climbing. Can he engage? If so he pounces on one of the creatures... Will wait to see this resolved before posting round 2.
unarmed strike flurry of blows: 1d20 + 12 ⇒ (16) + 12 = 282d6 + 7 + 1d6 ⇒ (5, 5) + 7 + (6) = 23
unarmed strike flurry of blows: 1d20 + 12 ⇒ (20) + 12 = 322d6 + 7 + 1d6 ⇒ (5, 5) + 7 + (1) = 18
Hasted Attack: 1d20 + 12 ⇒ (12) + 12 = 242d6 + 7 + 1d6 ⇒ (3, 6) + 7 + (4) = 20
unarmed strike flurry of blows: 1d20 + 7 ⇒ (15) + 7 = 222d6 + 7 + 1d6 ⇒ (1, 2) + 7 + (6) = 16
unarmed strike flurry of blows: 1d20 + 7 ⇒ (9) + 7 = 162d6 + 7 + 1d6 ⇒ (1, 4) + 7 + (5) = 17
Confirm?: 1d20 + 12 ⇒ (12) + 12 = 242d6 + 7 + 1d6 ⇒ (1, 5) + 7 + (1) = 14
Devyhn Rhyker
|
Devyhn shifts slightly (5' step) away from the attacking stalker, then unleashes two more bolts at it.
Ranged, point-blank, precise shot: 1d2 + 11 ⇒ (2) + 11 = 13
Second shot: 1d20 + 7 ⇒ (5) + 7 = 12
(The Dice-Roller shows no love this round.)
Gossan, Warpriest of Irori
|
Cannot fly. I was thinking their initial attack was near me though? If Gossan cannot reach he will ready a charge.
Devyhn Rhyker
|
Devyhn rolled a d2 instead of a d20 ...
(I guess I should re-roll that...)
Ranged, Point-blank, precise shot: 1d20 + 11 ⇒ (8) + 11 = 19
(Based on previous rolls....still a miss...)
| Achren the Sculptor |
Achren barrels in behind Lyaro and attacks the same stalker with a pair of claws.
Claw 1: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
Claw 2: 1d20 + 14 + 1 ⇒ (15) + 14 + 1 = 30
Dmg C1: 1d8 + 15 ⇒ (6) + 15 = 21
Dmg C2: 1d8 + 15 ⇒ (1) + 15 = 16
| DireMerc |
Sorry I was going to post but then I never finished my post and I just completely forgot to come back to this tread. Lately I started dm-ing games on roll20 and it's been a blast I enjoy it much more the play by post. I've been looking into the possibility of using roll20 for my play by post games for roll20 at least to have interactive maps but even there a fight like this would be hard to map
The stalkers attack Gossan and Achren
attack gossan slam: 1d20 + 14 ⇒ (5) + 14 = 192d6 + 6 ⇒ (3, 4) + 6 = 13
attack gossan slam: 1d20 + 14 ⇒ (6) + 14 = 202d6 + 6 ⇒ (4, 2) + 6 = 12
attack achren slam: 1d20 + 14 ⇒ (2) + 14 = 162d6 + 6 ⇒ (1, 2) + 6 = 9
attack achren slam: 1d20 + 14 ⇒ (5) + 14 = 192d6 + 6 ⇒ (3, 1) + 6 = 10
your go
| Lyaro Swordstar |
Lyaro uses arcane strike and then casts intensified shocking grasp and then flies to the one he can see and does the weapon attack generated by the spell
Scimitar+2: 1d20 + 15 ⇒ (12) + 15 = 27 Scimitar+2: 1d6 + 10 ⇒ (2) + 10 = 12
Intensified Shocking Grasp: 10d6 ⇒ (1, 2, 4, 3, 5, 6, 3, 4, 5, 6) = 39
| Arkanost |
Arkanost, able to see the invisible enemies, but not able to fly, will blast one with magic missiles.
magic missile: 5d4 + 5 ⇒ (4, 2, 1, 2, 1) + 5 = 15
Devyhn Rhyker
|
Devyhn snaps off two more shots with his hand crossbow.
Ranged Attack, precise, point-blank: 1d20 + 11 ⇒ (10) + 11 = 21
Damage: 1d4 + 1 + 1 + 2d6 ⇒ (4) + 1 + 1 + (3, 6) = 15
Second Attack: 1d20 + 7 ⇒ (7) + 7 = 14
Gossan, Warpriest of Irori
|
Gossan smiles at the feeble attempts to hit him. I send you back to air my elemental brother. he intones.
unarmed strike flurry of blows: 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 242d6 + 7 + 1d6 ⇒ (6, 2) + 7 + (4) = 19
unarmed strike flurry of blows: 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 192d6 + 7 + 1d6 ⇒ (3, 2) + 7 + (1) = 13
Hasted Attack: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 332d6 + 7 + 1d6 ⇒ (6, 5) + 7 + (1) = 19
unarmed strike flurry of blows: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 272d6 + 7 + 1d6 ⇒ (5, 5) + 7 + (5) = 22
unarmed strike flurry of blows: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 212d6 + 7 + 1d6 ⇒ (3, 2) + 7 + (4) = 16
Confirm?: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 212d6 + 7 + 1d6 ⇒ (3, 1) + 7 + (1) = 12
| DireMerc |
Lyaro drops one of the stalkers and Gosssan and Achren defeat the other. The way down is clear now. You make it to the bottom and it opens up into a large room.
This T-shaped room contains three pedestals bearing large switches. Unlike the rest of the complex, the floor here is made of riveted sheets of metal. To the north and south, large steel double doors keep with the theme, with decorative rivets marking the silhouette of an owl.
Devyhn Rhyker
|
Devyhn continues resumes scanning the stairs with his detect magic ability and moving to the ones that do not radiate the energy of the magical trap.
(Let me know if you want me to roll again for post-combat)