Mystery of the Keepers (Inactive)

Game Master DireMerc

Razmir the man known as the living god is making his move expanding into neighboring nations. It seems nobody can stop him as his power truly seems to be that of a god. A select few know the secret of his power and are taking steps to end his rule with the help of another who wields the same power as Razmir. Sazed Khaim a member of the old order of the keepers.

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: Everyone have fun.

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."

Link to images


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Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

spellcraft: 1d20 + 19 ⇒ (1) + 19 = 20

Anatoli studies the stairwell closely to determine what may be safe.


Who is flying and who is jumping down?

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

With overland flight on for the day, Anatoli will touch the stairs but with little weight and go from one safe one to the next making sure his feet touch each stair but still mostly floating.


Are you invisible?


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Do we need to jump down or just those that are examining?

Grand Lodge

Male Oread monk (master of many styles, monk of the sacred mountain, qinggong monk) 2/warpriest (sacred fist) 9 l AC 37 T 28 FF 31 l HP 115/115 (115/115)l F +18 R +14 W +19 (& reroll vs mind effects) l Init +3 l Perc +24

Climbing down here.

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Taking the stairs, based on the auras I detected and identified.


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Lyaro will follow Devyhn and step on the stones he does, "Ha who says only us arcane types can figure out magical traps and such, good job Devyhn."


@gossan climbing down the wall or jumping the steps?

As a note the dc to jump from step to step is 10 and you can take 10. from top to bottom there are 18 steps.

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

To start with no not invisible

Grand Lodge

Male Oread monk (master of many styles, monk of the sacred mountain, qinggong monk) 2/warpriest (sacred fist) 9 l AC 37 T 28 FF 31 l HP 115/115 (115/115)l F +18 R +14 W +19 (& reroll vs mind effects) l Init +3 l Perc +24

There must be a thing here but I'll bite. He jumps down.


Male Gnome Sorcerer 10 | hp 70/70 | AC 20, T 17, FF 16 | Fort +9, Ref +9, Will +10 | Init +3 | Perception +15 Google Drive Sheet

Follow with the group and jump down


Male Tiefling (Kyton-kin) Summoner (Synthesist) 10 [HP: 24+76/85+76 | AC:32| T:17 | FF:29 | CMB:+18 | CMD:23 | Fort:+9 | Ref:+11 | Will:+13 | Init:+9 | Perc:+19 (Darkvision 60') | Spd 30]

Achren continues to fly along with the group, not touching the stairs as they descend.


Assuming anatoli is leading the way checking the stone stairs by touching them one by one before anyone jumps to them he is attacked by something invisible.

attack1: 1d20 + 14 ⇒ (3) + 14 = 172d6 + 6 ⇒ (1, 5) + 6 = 12
attack2: 1d20 + 14 ⇒ (11) + 14 = 252d6 + 6 ⇒ (5, 3) + 6 = 14

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

14 hits flat footed, 12 misses


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

"Anatoli close your eyes" shouts Lyaro and he casts Glitterdust at him and the area around him trying for wherever his injuries appeared from

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

spellcraft: 1d20 + 19 ⇒ (5) + 19 = 24

Anatoli (if he recognizes the spell) cannot act quickly enough and must save against the glitterdust.

will save: 1d20 + 10 ⇒ (11) + 10 = 21(if you go before me then I must save)


The glitterdust reveals two humanoid forms near Anatoli.

knowledge the planes to identify them.

ennemies init: 1d20 + 8 ⇒ (12) + 8 = 20

Grand Lodge

Male Oread monk (master of many styles, monk of the sacred mountain, qinggong monk) 2/warpriest (sacred fist) 9 l AC 37 T 28 FF 31 l HP 115/115 (115/115)l F +18 R +14 W +19 (& reroll vs mind effects) l Init +3 l Perc +24

No knowledge Planes here.

Init: 1d20 + 2 ⇒ (13) + 2 = 15

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Knowledge, Planes: 1d20 + 18 ⇒ (4) + 18 = 22

Initiative: 1d20 + 5 ⇒ (19) + 5 = 24


Male Tiefling (Kyton-kin) Summoner (Synthesist) 10 [HP: 24+76/85+76 | AC:32| T:17 | FF:29 | CMB:+18 | CMD:23 | Fort:+9 | Ref:+11 | Will:+13 | Init:+9 | Perc:+19 (Darkvision 60') | Spd 30]

Kn:Planes: 1d20 + 8 ⇒ (16) + 8 = 24
Init: 1d20 + 8 ⇒ (4) + 8 = 12

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

Anatoli will take a withdraw action and fly straight up 40 feet.


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Kn planes: 1d20 + 13 ⇒ (15) + 13 = 28

Init: 1d20 + 5 ⇒ (15) + 5 = 20

DC 17 or so to resist so Anatoli should be good


The invisible creatures even highlighted seems mist-like.
Lyaro recognises them as creature from the elemental plane of air. Invisible stalkers. Elemental spirits that are always invisible. Little is known about them but they are often summoned to the material plane because of their natural ability at stealth to acts as spies, guards or assassins these mysterious creature have come to hate all creatures of flesh and bone.


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Lyaro uses his arcane strike ability to power his weapon and then casts shocking grasp

Moving at the same time as the creatures seeks to get to them as Anatoli withdraws and he delivers the spell via and attack with his sword

Scimitar: 1d20 + 14 ⇒ (14) + 14 = 28

Damage: 1d6 + 10 + 10d6 ⇒ (3) + 10 + (3, 2, 2, 2, 3, 4, 6, 6, 6, 6) = 53


Male Gnome Sorcerer 10 | hp 70/70 | AC 20, T 17, FF 16 | Fort +9, Ref +9, Will +10 | Init +3 | Perception +15 Google Drive Sheet

init: 1d20 + 3 ⇒ (18) + 3 = 21

Arkanost will cast haste for the group.

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Devyhn calls upon the power of Pharasma to allow him to inflict greater harm of the Invisible Stalkers (Class Ability: Bane, Swift Action)

He quickly snaps off two shots from his hand crossbow:

Ranged, Precise, Point-blank: 1d20 + 11 ⇒ (17) + 11 = 28

Damage: 1d4 + 1 + 1 + 2d6 ⇒ (1) + 1 + 1 + (2, 5) = 10

Second Attack: 1d20 + 7 ⇒ (12) + 7 = 19

Damage: 1d4 + 1 + 1 + 2d6 ⇒ (3) + 1 + 1 + (6, 1) = 12


Male Gnome Sorcerer 10 | hp 70/70 | AC 20, T 17, FF 16 | Fort +9, Ref +9, Will +10 | Init +3 | Perception +15 Google Drive Sheet

Bump?


Hmm my bad I didn't realise I was neglecting you guys. I thought I was waiting for more actions but I guess enemies are up.

anatoli init: 1d20 + 8 ⇒ (8) + 8 = 16

Devyhn manages to land a hit but the second shot misses.

The one he hit (will call him stalker 1) moves to attack Devyhn
attack: 1d20 + 14 ⇒ (11) + 14 = 252d6 + 6 ⇒ (2, 2) + 6 = 10

Arkanost will cast haste.

The other (stalker 2) will attack Anatoli (before he has a chance to withdraw)
attack: 1d20 + 14 ⇒ (17) + 14 = 312d6 + 6 ⇒ (5, 5) + 6 = 16

Lyaro will move the closest stalker (stalker 1) and land a devastating blow on him. It's not dead but badly injured.

Anatoli withdraws moving straight up.

Gossan needs to post round 1&2 actions. Everyone else can post round 2 actions and I will sort them out.


Male Gnome Sorcerer 10 | hp 70/70 | AC 20, T 17, FF 16 | Fort +9, Ref +9, Will +10 | Init +3 | Perception +15 Google Drive Sheet

Arkanost will draw and cast a scroll of see invisibility

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

Anatoli himself becomes invisible this round 40' up.

Grand Lodge

Male Oread monk (master of many styles, monk of the sacred mountain, qinggong monk) 2/warpriest (sacred fist) 9 l AC 37 T 28 FF 31 l HP 115/115 (115/115)l F +18 R +14 W +19 (& reroll vs mind effects) l Init +3 l Perc +24
Anatoli Ghrymm wrote:
14 hits flat footed, 12 misses

Just noticed this. 12 and 14 were the damage totals not the to hit numbers. The low to hit was 17, so you were likely hit twice for a total of 26 points.

Grand Lodge

Male Oread monk (master of many styles, monk of the sacred mountain, qinggong monk) 2/warpriest (sacred fist) 9 l AC 37 T 28 FF 31 l HP 115/115 (115/115)l F +18 R +14 W +19 (& reroll vs mind effects) l Init +3 l Perc +24

Was waiting for my init to come up. Am unsure where creatures are in relation to Gossan. He was climbing. Can he engage? If so he pounces on one of the creatures... Will wait to see this resolved before posting round 2.

unarmed strike flurry of blows: 1d20 + 12 ⇒ (16) + 12 = 282d6 + 7 + 1d6 ⇒ (5, 5) + 7 + (6) = 23

unarmed strike flurry of blows: 1d20 + 12 ⇒ (20) + 12 = 322d6 + 7 + 1d6 ⇒ (5, 5) + 7 + (1) = 18

Hasted Attack: 1d20 + 12 ⇒ (12) + 12 = 242d6 + 7 + 1d6 ⇒ (3, 6) + 7 + (4) = 20

unarmed strike flurry of blows: 1d20 + 7 ⇒ (15) + 7 = 222d6 + 7 + 1d6 ⇒ (1, 2) + 7 + (6) = 16

unarmed strike flurry of blows: 1d20 + 7 ⇒ (9) + 7 = 162d6 + 7 + 1d6 ⇒ (1, 4) + 7 + (5) = 17

Confirm?: 1d20 + 12 ⇒ (12) + 12 = 242d6 + 7 + 1d6 ⇒ (1, 5) + 7 + (1) = 14

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Devyhn shifts slightly (5' step) away from the attacking stalker, then unleashes two more bolts at it.

Ranged, point-blank, precise shot: 1d2 + 11 ⇒ (2) + 11 = 13

Second shot: 1d20 + 7 ⇒ (5) + 7 = 12

(The Dice-Roller shows no love this round.)


I was thinking on how to make a map for this but a 3d battlefield is a bit tricky Can you fly? If you can there is no issue otherwise you cant reach them whitout jumping at them.

Grand Lodge

Male Oread monk (master of many styles, monk of the sacred mountain, qinggong monk) 2/warpriest (sacred fist) 9 l AC 37 T 28 FF 31 l HP 115/115 (115/115)l F +18 R +14 W +19 (& reroll vs mind effects) l Init +3 l Perc +24

Cannot fly. I was thinking their initial attack was near me though? If Gossan cannot reach he will ready a charge.


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Devyhn rolled a d2 instead of a d20 ...

Lyaro casts fly on himself

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17
Lyaro Swordstar wrote:


Devyhn rolled a d2 instead of a d20 ...

(I guess I should re-roll that...)

Ranged, Point-blank, precise shot: 1d20 + 11 ⇒ (8) + 11 = 19

(Based on previous rolls....still a miss...)


Male Tiefling (Kyton-kin) Summoner (Synthesist) 10 [HP: 24+76/85+76 | AC:32| T:17 | FF:29 | CMB:+18 | CMD:23 | Fort:+9 | Ref:+11 | Will:+13 | Init:+9 | Perc:+19 (Darkvision 60') | Spd 30]

Achren barrels in behind Lyaro and attacks the same stalker with a pair of claws.

Claw 1: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
Claw 2: 1d20 + 14 + 1 ⇒ (15) + 14 + 1 = 30
Dmg C1: 1d8 + 15 ⇒ (6) + 15 = 21
Dmg C2: 1d8 + 15 ⇒ (1) + 15 = 16

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

Anatoli moves down and casts fly on Gossan

Grand Lodge

Male Oread monk (master of many styles, monk of the sacred mountain, qinggong monk) 2/warpriest (sacred fist) 9 l AC 37 T 28 FF 31 l HP 115/115 (115/115)l F +18 R +14 W +19 (& reroll vs mind effects) l Init +3 l Perc +24

Then Gossan pounces with the rolls already made. :)


Sorry I was going to post but then I never finished my post and I just completely forgot to come back to this tread. Lately I started dm-ing games on roll20 and it's been a blast I enjoy it much more the play by post. I've been looking into the possibility of using roll20 for my play by post games for roll20 at least to have interactive maps but even there a fight like this would be hard to map

The stalkers attack Gossan and Achren
attack gossan slam: 1d20 + 14 ⇒ (5) + 14 = 192d6 + 6 ⇒ (3, 4) + 6 = 13
attack gossan slam: 1d20 + 14 ⇒ (6) + 14 = 202d6 + 6 ⇒ (4, 2) + 6 = 12

attack achren slam: 1d20 + 14 ⇒ (2) + 14 = 162d6 + 6 ⇒ (1, 2) + 6 = 9
attack achren slam: 1d20 + 14 ⇒ (5) + 14 = 192d6 + 6 ⇒ (3, 1) + 6 = 10

your go


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Lyaro uses arcane strike and then casts intensified shocking grasp and then flies to the one he can see and does the weapon attack generated by the spell

Scimitar+2: 1d20 + 15 ⇒ (12) + 15 = 27 Scimitar+2: 1d6 + 10 ⇒ (2) + 10 = 12

Intensified Shocking Grasp: 10d6 ⇒ (1, 2, 4, 3, 5, 6, 3, 4, 5, 6) = 39


Male Gnome Sorcerer 10 | hp 70/70 | AC 20, T 17, FF 16 | Fort +9, Ref +9, Will +10 | Init +3 | Perception +15 Google Drive Sheet

Arkanost, able to see the invisible enemies, but not able to fly, will blast one with magic missiles.

magic missile: 5d4 + 5 ⇒ (4, 2, 1, 2, 1) + 5 = 15

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Devyhn snaps off two more shots with his hand crossbow.

Ranged Attack, precise, point-blank: 1d20 + 11 ⇒ (10) + 11 = 21

Damage: 1d4 + 1 + 1 + 2d6 ⇒ (4) + 1 + 1 + (3, 6) = 15

Second Attack: 1d20 + 7 ⇒ (7) + 7 = 14


Male Tiefling (Kyton-kin) Summoner (Synthesist) 10 [HP: 24+76/85+76 | AC:32| T:17 | FF:29 | CMB:+18 | CMD:23 | Fort:+9 | Ref:+11 | Will:+13 | Init:+9 | Perc:+19 (Darkvision 60') | Spd 30]

Achren spins and attacks with his claws.

Can I just use the set of rolls up there?

Grand Lodge

Male Oread monk (master of many styles, monk of the sacred mountain, qinggong monk) 2/warpriest (sacred fist) 9 l AC 37 T 28 FF 31 l HP 115/115 (115/115)l F +18 R +14 W +19 (& reroll vs mind effects) l Init +3 l Perc +24

Gossan smiles at the feeble attempts to hit him. I send you back to air my elemental brother. he intones.

unarmed strike flurry of blows: 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 242d6 + 7 + 1d6 ⇒ (6, 2) + 7 + (4) = 19

unarmed strike flurry of blows: 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 192d6 + 7 + 1d6 ⇒ (3, 2) + 7 + (1) = 13

Hasted Attack: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 332d6 + 7 + 1d6 ⇒ (6, 5) + 7 + (1) = 19

unarmed strike flurry of blows: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 272d6 + 7 + 1d6 ⇒ (5, 5) + 7 + (5) = 22

unarmed strike flurry of blows: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 212d6 + 7 + 1d6 ⇒ (3, 2) + 7 + (4) = 16

Confirm?: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 212d6 + 7 + 1d6 ⇒ (3, 1) + 7 + (1) = 12


Lyaro drops one of the stalkers and Gosssan and Achren defeat the other. The way down is clear now. You make it to the bottom and it opens up into a large room.

This T-shaped room contains three pedestals bearing large switches. Unlike the rest of the complex, the floor here is made of riveted sheets of metal. To the north and south, large steel double doors keep with the theme, with decorative rivets marking the silhouette of an owl.

Dark Archive

male Human Oracle 8 (divine herbalist-life mystery) 75 hp max, +6 f, +6 r, +8 w, perc +19, init +7

Anatoli flies with the group casting message to communicate and will stay invisible.

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Devyhn continues resumes scanning the stairs with his detect magic ability and moving to the ones that do not radiate the energy of the magical trap.

(Let me know if you want me to roll again for post-combat)

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