Contract Devil

Gossan, Warpriest of Irori's page

222 posts. Alias of Skorn.


Full Name

Gossan, Monk of Irori and Warpriest of Torag

Race

Oread

Classes/Levels

monk (master of many styles, monk of the sacred mountain, qinggong monk) 2/warpriest (sacred fist) 9 l AC 37 T 28 FF 31 l HP 115/115 (115/115)l F +18 R +14 W +19 (& reroll vs mind effects) l Init +3 l Perc +24

Gender

Male

Size

Medium

Age

70

Special Abilities

Monk and Warprest

Alignment

LG

Deity

Irori and then Torag

Languages

Abyssal, Aklo, Aquan, Auran, Azlanti, Celestial, Common, Draconic, Giant, Ignan, Shory, Sphinx, Terran

Strength 24
Dexterity 17
Constitution 16
Intelligence 12
Wisdom 20
Charisma 12

About Gossan, Warpriest of Irori

Gossan
Male oread monk (master of many styles, monk of the sacred mountain, qinggong monk) 2 / warpriest (sacred fist) of Irori 9
LN Medium outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +24

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Defense
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AC 39, touch 38, flat-footed 33 (+6 armor, +1 deflection, +2 Dex, +3 dodge, +1 monk, +5 natural, +5 untyped bonus, +5 Wis;)
hp 115 (11d8+41)
Fort +18, Ref +14, Will +19 (and Reroll mind effecting fail)

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Offense
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Speed 50 ft.
Melee +1 adamantine brass knuckles +15/+10 (2d8+8 plus 1d6 acid) or
unarmed strike +14/+9 (2d8+8 plus 1d6 acid) or
unarmed strike flurry of blows +13/+13/+8/+8 (2d8+8 plus 1d6 acid)

Ranged: mwk cold iron shuriken +11/+6 (1d2+7 plus 1d6 acid)

Special Attacks: blessings 7/day
(Healing: powerful healer: swift action, you can treat any cure spell as if it were empowered, Strength: strength surge: Swift to add 1/2 Warpriest level enhancement bonus to attacks, CMs, Strength skills and Strength checks for 1 round)
channel positive energy 4/day (DC 19, 3d6)
fervor 9/day (3d6)
stunning fist (5/day, DC 20)

channel positive energy 4/day (DC 19, 3d6), fervor 9/day (3d6), stunning fist (5/day, DC 20)

Spell-Like Abilities (CL 10th; concentration +8)
1/day—magic stone

Warpriest (Sacred Fist) Spells Prepared (CL 11th; concentration +12)
3rd—channel Archon's Aura (DC 18), Channel Vigor (like haste but more options including will or fort saves), Invisibility Purge (9 minutes), communal resist energy
2nd—air step (9 minutes), bear's endurance, bulls' Strength, burst of radiance (DC 17), enchantment sight (80 minutes), sound burst (DC 17)
1st— Bless, divine favor (+4 to Hit and Damage), divine favor, protection from evil (+2 deflection to AC), shield of faith, shield of faith (+3 Deflection to AC)
0 (at will)—create water, detect magic, guidance, purify food and drink (DC 15), read magic

Spelllike Ability: Soften Earth and Stone, Stone Shape, Spike Stones and Mighty Fist of the Earth, Wall of Stone, Stoneskin.

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Statistics
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Str 24, Dex 17, Con 16, Int 12, Wis 20, Cha 7

Strength Surge +4

Base Atk +7; CMB +14; CMD 42

Feats Combat Reflexes, Dodge, Dragon Ferocity, Dragon Style, Improved Unarmed Strike, Pummeling Bully, Pummeling Charge, Pummeling Style, Snake Style, Stunning Fist, Toughness, Vicious Stomp

Traits fate's favored, mizu ki hikari rebel

Skills:
Acrobatics +18 (+7 more to jump)
Climb +13
Diplomacy +3
Escape Artist +7
Handle Animal 0
Heal +11 (+11 circumstance to treat wounds or deadly wounds)
Fly +3
Knowledge (engineering) +2
Knowledge (geography) +2
Knowledge (history) +8
Linguistics +12
Perception +24
Profession (soldier) +12
Sense Motive +21
Sleight of Hand +4
Stealth +9
Swim +11

Languages Abyssal, Aklo, Aquan, Auran, Azlanti, Celestial, Common, Draconic, Giant, Ignan, Shory, Sphinx, Terran

SQ:
blessed fortitude
crystalline form
flurry of blows
fuse style
monk vow (vow of truth)

ki pool (10 points cold iron, lawful, magic, silver):

Ki defense - +4 to AC for one round as a swift action
Ki Flurry - one more flurry attack as a swift action
ki insigh - +1 tp AC for one minute as a swift action
Ki Speed - +2 feet speed for one round as a swift action

Gear

Gauntlet of Torag:

+2 Str
-2 Con
+1 NA
+1 Adamantine Fist
HP 20 DR 20
Ability to cast some Earth Spells once a day: Soften Earth and Stone, Stone Shape, Spike Stones and Mighty Fist of the Earth, Wall of Stone, Stoneskin.

mwk cold iron shuriken (50)

Other Magic:
Strength Ring - +6 Enhancement for one hour. Charge it by giving it 6 points of strength in advance for an hour.
Amulet of NA +2
+6 bracers of Armor
Bead of Karma (+4 to caster level for 10 minutes)
belt of physical perfection +4
cloak of resistance +5
cracked dark blue rhomboid ioun stone
eyes of the eagle
headband of inspired wisdom +4
monk's robe, ring of protection +1
Boots of Elvenkind
Cap of the Free Thinker
Unfettered Shirt
Pearl of Power level 1 X2

Consumables:
oil of blessed fist
oil of mage armor
wand of cure light wounds (50 charges)
wand of mage armor (50 charges)
scroll of lesser restoration
acid (2)
alchemist's fire (2)
healer's kit
vermin repellent (2)

Mundane Gear
backpack
belt pouch
blanket
climber's kit
crowbar, soap
surgeon's tools
tattoo holy symbol of Irori,
trail rations (5)
waterskin

Coin: 366 gp, 3 sp, 9 cp

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Special Abilities
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Blessed Fortitude (Su) If you succeed at a Fort save for partial effect, take none instead.
Miraculous Fortitude - If you fall at a fort save for partial effect you only take half.
Blessings (7/day) (Su) Pool of power used to activate Blessing abilities.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Crystalline Form (1/day) +2 AC against rays. Can deflect a ray 1/day.
Darkvision (60 feet) You can see in the dark (black and white only).
Dragon Ferocity +3, 1d1+6 rds Gain bonus on unarmed attacks, and you can cause opponents to be shaken
Dragon Style +2 vs. sleep, paralysis, and stun, first unarmed strike in a rd deals 1.5x Str, and can ignore difficult terrain/allies when charging.
Evasion take no damage from an effect that allows half damage from a reflex save.
Fervor (3d6, 8/day) (Su) Standard action, touch channels positive/negative energy to heal or harm. Swift to cast spell on self.
Flurry of Blows+12/+12/+7/7 (Su) You can make a flurry of blows, as the monk.
Fuse Style (2 styles) (Ex) At 1st level, a master of many styles can fuse two of the styles he knows into a more perfect style. The master of many styles can have two style feat stances active at once. Starting a stance provided by a style feat is still a swift action, but whe
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Ki Insight +1 (Su) Use 1 ki to gain Insight bonus to AC for 1 min.
Ki Pool (9/day) (Su) You have a ki pool equal to 1/2 your monk level + your Wisdom modifier.
Ki Strike - Silver, Cold Iron, Magic, and Lawful
Pummeling Bully When hit with Pummeling Style, attempt reposition or trip as free action.
Pummeling Charge When using Pummeling Style, make Pummeling Style atk at end of charge.
Pummeling Style Total damage from all unarmed attacks before appplying DR.
Stunning Fist (5/day, DC 19) You can stun an opponent with an unarmed attack.
Vicious Stomp When opponent falls prone, it provokes an attack of opportunity from you
Vow of Truth (+1 ki) The monk is not allowed to deliberately speak any lies, including bluffing, stating halftruths with the intent to deceive, exaggerating, telling white lies, and so on. This applies to all forms of communication. If presented with circumstances where
Warpriest Channel Positive Energy 3d6 (4/day, DC 18) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.