motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Kyson Tirc |
Kyson looks at the monster with pity, then turns away from Sekathral to look at the undead man hanging.
"Do...do...you want us to put you out of your misery? I can get you to Pharasma's boneyard. If you'd like to speak for redemption, I'll carry your words to Sarenrae if you'd like," Kyson asks tentatively. Kyson has never given last rites before and, according to most accounts he's read, usually the subject is dead-dead when they are given.
Silvio Callgari Pazzi |
Initially paying more attention to the "welcome" part of the undead creatures greeting and less about the implications of "forever" Silvio had remained quite relaxed until the conversation turned into a more unsubtle exchange. He draws his sword with an impressive gesture.
"Now that Silvio has arrived it is time to end the reign of this master of Fogmire. Silvio insists that you bring forth your killer!"
Sekathral |
"Let's cut the bastard down and bury him"
Sekathral, on a flayleaf comedown, is not in the mood to be threatened by dead men on poles.
"That'd shut you up, wouldn't it? And we'll take care of your sodden master when he shows his poxy face, don't you worry about that. **sehole"
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Silvio Callgari Pazzi |
"Your vague comments about a hypothetical doom fails to rattle Silvio. Either you summon your master or you point out a path for Silvio to follow, so Silvio might rid these lands of the tyranny of this unknown being."
Kyson Tirc |
Kyson nods, pitying the poor creature, and draws his scimitar.
"Any last words before I send you to Pharasma? I'll burn your body good...you won't have to suffer like this anymore."
Kyson will hear any more words from the creature, then chop off the creature's head.
Coup de Grace: 2d6 + 2 ⇒ (2, 2) + 2 = 6
Just in Case Coup #2: 2d6 + 2 ⇒ (6, 4) + 2 = 12
If the creature re-dies, he will ask for help in building a funeral pyre for which to burn the body. He will perform last rites, committing the soul to Sarenrae for safe delivery to Pharasma.
Khazmia Makuhuzdia |
Khazmia nods, a shocking grasp ready for the soon to be dead man, should he have any last minute reservations about the redying.
"Here, Kyson, Let me help you with that."
Sekathral |
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Sekathral "helps" by performing an ancient Ekujae mourning dance, which involves more extended middle fingers and rump-wiggling than one might normally expect to see at a funeral. Most people's funerals, anyway.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Zstelian Karela |
Zstelian helps with the building of the pyre - it's the least he could do.
After it's done, the old ranger picks up his things. "Let's be going. I don't want to be here when that thing's 'master' comes calling."
Kyson Tirc |
Kyson aids in building the campsite (which I'm sure was happening during the rite) and sets the usual night's watch.
This place ain't so bad outside of the talking zombies. He was actually pretty friendly considering what he's been going through.
Silvio Callgari Pazzi |
"That was abit more zeal than Silvio expected", Silvio says as he watches Kyson go to work. "Silvio was under the impression that the dead man would bring forth his tormentor or point the way."
Zstelian Karela |
"I guess we're camping here overnight", Zstelian says in dismay.
"We double the watches tonight. If that thing's master shows up, we'll be ready for it."
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Khazmia: 1d20 + 5 ⇒ (20) + 5 = 25
Kyson: 1d20 + 11 ⇒ (6) + 11 = 17
Silvio: 1d20 + 1 ⇒ (4) + 1 = 5
Zstelian: 1d20 + 9 ⇒ (14) + 9 = 23
Colonists: 1d20 ⇒ 8
Nothing disturbs the camp overnight, but several of you -- Silvio and many of the colonists -- has horrific dreams as you rest in the horrible fog. Terrible dreams of a demon-haunted jungle and ocean plague them, and they seem groggy when they awake. 2 points of Wisdom damage
Silvio Callgari Pazzi |
Agh, Wisdom! My one weakness!
Silvio wakes up with wild eyes, shaken to the core. The chelaxian looks haggered, but in an rugged and attractive sort of way. "Silvio had the strangest and most appalling nightmare. There was a vast impenetrable jungle with creatures all around. But nobody knew Silvio's name, or of Silvio's many heroic acts!" he complains.
Kyson Tirc |
Kyson looks at Silvio, wondering if this was another Silvio-ism or something else until the complaints from the rest of the colonists make it clear that something is wrong.
"Silvio, come here, won't you?"
1d20 + 11 ⇒ (18) + 11 = 29 Heal Check on Silvio
"Stick out your tongue. Up? Down? Left? Your *other* left? Good. Uh huh..."
Kyson will check the other colonist as well.
Sekathral |
I got missed out on the Will saves! *Bottom lip trembles. Single tear drops from left eye*
Sekathral walks up behind Kyson, staring at Silvio with a puzzled frown on his face. He peers at the Cheliaxan for a few seconds, then speaks
"Sorry. And you are... ?"
Khazmia Makuhuzdia |
"ssh, It was just a dream," Khazmia soothes the colonists so Kyson can work on Silvio. "we'll get moving soon and it will be better."
-Posted with Wayfinder
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
"To sleep, perchance to dream -- ay, there's the rub." There's a reason you had no save, Seka. :)
Have a labor-intensive bit coming up so I may be a while depending on if I advance into the final round of Superstar, which seems like a 50/50 chance at this point. If not, I'll post this week. If I do make it, I'll post when I need to take a break from writing, but won't know exactly when that'll be...
Silvio Callgari Pazzi |
LOL. Truly a nightmare!
The jungle knows what buttons to push :/
Silvio looks at Sekathral with dismay in his eyes. He grabs the elf by the shoulder. "Do you not recognize? It is Silvio, great sea captain and hero to all!" he says with a desperate tone. "Kyson! There is something wrong with Silvio's great friend Sekathral. He has lost his memory and/or recognition of greatness!" The chelaxian sounds truly worried.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Khazmia: 1d20 + 2 ⇒ (2) + 2 = 4
Kyson: 1d20 + 11 ⇒ (5) + 11 = 16
Sekathral: 1d20 + 14 ⇒ (14) + 14 = 28
Silvio: 1d20 - 2 ⇒ (3) - 2 = 1
Zstelian: 1d20 + 15 ⇒ (8) + 15 = 23
Antagonist: 1d20 + 15 ⇒ (15) + 15 = 30
As you begin to break down camp in the morning, all hell suddenly breaks loose!
A horrific creature, looking somewhat like powerfully muscled orangutans with enormous tusk-like fangs, six fingers on each hand and six toes on each foot and with a cruelty burning in their red eyes, appears out of nowhere as its claws rip into an unsuspecting Silvio's chest! 22 hp damage
Two more -- slightly smaller -- appear seconds later, one of them grabbing at Urol, the other slashing Kyson across the face, leaving deep rents in the young priest's cheek. 7 hp
The colonists begin screaming in fear.
O: 1d5 ⇒ 4
1d20 + 15 ⇒ (20) + 15 = 35
1d6 + 10 ⇒ (1) + 10 = 11
confirm?: 1d20 + 15 ⇒ (7) + 15 = 22
1d6 + 10 ⇒ (1) + 10 = 11
BI1: 1d20 + 12 ⇒ (1) + 12 = 13
BI2: 1d5 ⇒ 2
1d20 + 12 ⇒ (18) + 12 = 30
1d6 + 6 ⇒ (1) + 6 = 7
Khazmia: 1d20 + 3 ⇒ (11) + 3 = 14
Kyson: 1d20 + 9 ⇒ (6) + 9 = 15
Sekathral: 1d20 + 4 ⇒ (3) + 4 = 7
Silvio: 1d20 + 6 ⇒ (6) + 6 = 12
Zstelian: 1d20 + 3 ⇒ (7) + 3 = 10
Antagonist: 1d20 + 7 ⇒ (4) + 7 = 11
Antagonist: 1d20 + 4 ⇒ (10) + 4 = 14
Kyson and Khazmia are up for Round 1/2. Then the monsters will get a full Round 1 and then the whole party will be up. Map coming in the a.m. (or maybe afternoon, since I think I've got a busy a.m. planned.)
Khazmia Makuhuzdia |
Round 1, Init 14
Khazmia flicks her wrist, swiftly activating her wrist sheath, then casts mage armor on herself.
"Quickly, get behind us. Tavey, where are you?"
Kyson Tirc |
Round 1, Init 15
Kyson lets go of Silvio's tongue as the apes attack, shoving the tongue back in Silvio's mouth.
"What the heck!? Are you exploding monkey's uncles?! I didn't kill your friends! Seka did! And Zstelian!"
What knowledge check, Motte?
1d20 + 14 ⇒ (5) + 14 = 19 Know (Planes - guessing)
Kyson moves back 20' (provoking) away from his orangattacker.
He will cast Bless as he tries to figure out what affects the party.
+1 to attacks & saves vs. fear.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Kyson Tirc |
How best to kill them, Motte! Does Kyson think these apes are the thing that the talking zombie was referring to?
Kyson utters what he knows about the apes.
Silvio Callgari Pazzi |
Round 1, initiative 12
ac 26, touch 16, fleet-footed 17
fort +8, ref +6, will +1
cmd 26, (28 vs trip, 30 vs disarm)
hp 28/68
effects: power attack, combat expertise
Still somewhat stunned from the nightmares Silvio kicks into autopilot, drawing his sword and retaliating the attack.
Full round to attack:
First attack: 1d20 + 15 - 3 - 3 ⇒ (14) + 15 - 3 - 3 = 23 (-3 power attack, -3 combat expertise)
Damage: 1d8 + 3 + 6 ⇒ (1) + 3 + 6 = 10 (+6 power attack)
Second attack: 1d20 + 10 - 3 - 3 ⇒ (10) + 10 - 3 - 3 = 14 (-3 power attack, -3 combat expertise)
Damage: 1d8 + 3 + 6 ⇒ (2) + 3 + 6 = 11 (+6 power attack)
Against the big one
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Kyson: 15
Khazmia: 14
Antagonists: 13
Silvio: 12
Zstelian: 10
Sekathral: 7
Kyson dances back, taking another brutal blow as he retreats 16 hp to call down his goddess' favor upon the group. His foe races after him, but stops suddenly to pounce on Sekathral, claws and fangs flashing as he shreds the elf, dropping him into unconsciousness. 55 hp damage!
Across the camp, Silvio just barely hits his foe with his first swing, only to see the wound close immediately as if he'd never hit it at all. It furiously attacks the swordsman, who's able to fend off some of its blows, but takes a brutal swipe across the ribs. 22 hp
The final creature grabs Urol, who screams in fear.
AoO vs. Kyson: 1d20 + 15 ⇒ (18) + 15 = 33
1d6 + 10 ⇒ (6) + 10 = 16
Claw vs. Sekathral: 1d20 + 15 ⇒ (5) + 15 = 20
1d6 + 10 + 1d6 ⇒ (6) + 10 + (5) = 21
Claw vs. Sekathral: 1d20 + 15 ⇒ (6) + 15 = 21
1d6 + 10 + 1d6 ⇒ (5) + 10 + (4) = 19
Claw vs. Sekathral: 1d20 + 10 ⇒ (12) + 10 = 22
1d6 + 6 + 1d6 ⇒ (6) + 6 + (3) = 15
Claw vs. Silvio: 1d20 + 12 ⇒ (2) + 12 = 14
1d6 + 6 ⇒ (3) + 6 = 9
Claw vs. Silvio: 1d20 + 12 ⇒ (20) + 12 = 32
1d6 + 6 ⇒ (5) + 6 = 11
Claw vs. Silvio: 1d20 + 7 ⇒ (15) + 7 = 22
1d6 + 3 ⇒ (3) + 3 = 6
Crit confirm?: 1d20 + 12 ⇒ (16) + 12 = 28
1d6 + 6 ⇒ (5) + 6 = 11
1d20 + 12 ⇒ (6) + 12 = 18
BI1: -1 AC
OK, now the party's finally up. Sorry.
Kyson Tirc |
Round 2, Init 15
Wow, these suckers hit hard!
Kyson calls upon Sarenrae for her blessing in battle. Cast Blessing of Fervor...getting the party, Kayle, Urol, and the horse...because screw Lord Stickuphisass.
Kyson will also quickly call upon Sarenrae to save some lives.
UhSarenrae?IneedyounownowNOW!
4d6 ⇒ (2, 1, 1, 4) = 8 healing (2/5)
HP 31/52
With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).
- Increase its speed by 30 feet.
- Stand up as a swift action without provoking an attack of opportunity.
- Make one extra attack as part of a full attack action, using its highest base attack bonus.
- Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
- Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.
You have bless too, you magnificent bastards. Let's get the monkey's uncles.
Zstelian Karela |
Zstelian fishes out a pair of daggers and steps toward the closer of the demons. "Stay close! Don't let them surround us!"
Mainhand with bless: 1d20 + 12 - 2 + 1 ⇒ (10) + 12 - 2 + 1 = 21
Cold Iron Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Offhand with bless: 1d20 + 12 - 2 + 1 ⇒ (6) + 12 - 2 + 1 = 17
Cold Iron Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Iterative with bless: 1d20 + 7 - 2 + 1 ⇒ (6) + 7 - 2 + 1 = 12
Cold Iron Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Haste with bless: 1d20 + 12 - 2 + 1 ⇒ (1) + 12 - 2 + 1 = 12
Cold Iron Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Kayle lifts off her master's forearm and tears into the same target.
Claw with bless and PA: 1d20 + 8 + 1 - 2 ⇒ (12) + 8 + 1 - 2 = 19
Damage: 1d4 + 7 ⇒ (4) + 7 = 11
Claw with bless and PA: 1d20 + 8 + 1 - 2 ⇒ (16) + 8 + 1 - 2 = 23
Damage: 1d4 + 7 ⇒ (2) + 7 = 9
Bite with bless and PA: 1d20 + 8 + 1 - 2 ⇒ (14) + 8 + 1 - 2 = 21
Damage: 1d4 + 7 ⇒ (3) + 7 = 10
Haste with bless and PA: 1d20 + 8 + 1 - 2 ⇒ (12) + 8 + 1 - 2 = 19
Damage: 1d4 + 7 ⇒ (1) + 7 = 8
Silvio Callgari Pazzi |
Round 1, initiative 12
ac 26, touch 16, fleet-footed 17
fort +8, ref +6, will +1
cmd 26, (28 vs trip, 30 vs disarm)
hp 14/68
effects: combat expertise, blessing of fervor
Silvio continues to fight although the chelaxian is looking more and more harried..
Standard action to trip: 1d20 + 12 + 2 - 3 ⇒ (9) + 12 + 2 - 3 = 20 (+2 fervor, -3 combat expertise)
Khazmia Makuhuzdia |
Round 1, Init 14
"Urol, get back!
Khazmia takes aim at the ground beneath the monster attacking Urol, casting create pit. she also takes the +2 to attacks, AC and reflex saves.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Silvio: 12
Zstelian: 10
Sekathral: 7
Kyson: 15
Khazmia: 14
Antagonists: 13
Time seems to stretch out, mere seconds feeling like days, as you react to the monsters invading your camp. Sekathral falls in slow motion, blood spattering across the diseased-looking leaves on the foggy forest's floor.
Silvio swipes at his foe's legs, but it easily hops over his blade, laughing and exposing dark-stained teeth. Across the ruins, Zstelian's blade catch nothing but air, the creature easily dodging and weaving around his blows. It does leave the creature open for Kayle's attacks, but the wounds caused by the one claw that draws blood seem to close up in mere seconds.
Kyson prays for Sarenrae's aid, her healing closing up Sekathral's wounds before the elf can bleed out.
Desperate to save her companion, Khazmia casts, the ground opening up beneath the demon clutching Urol. Before it falls, though, it suddenly disappears, the gnome going with it, his scream echoing through the ruins.
In the seeming space between heartbeats, the two others disappear as well, but not before one laughs at you. "We'll let you live for now, but we'll be back once this one has stopped being amusing."
The colonists scream in fear at his words, but he's no longer in the camp to hear them.
Reflex save: 1d20 + 9 ⇒ (12) + 9 = 21
Kyson Tirc |
Kyson looks around, wondering what happened.
"Khaz? Seka!? Are you okay?!" Kyson runs over to Seka, checking his wounds.
1d20 + 11 ⇒ (12) + 11 = 23 Heal
"Are you alive, Sekathral? Answer me!"
Zstelian Karela |
Zstelian stands at the ready, expecting the monsters to return any moment. When they don’t, the reality of the situation and the danger hits the old ranger full force.
”We have to move. Now. We can’t stay here”, he explains as he slips his daggers back into his belt. ”Kyson, get Seka back on his feet if you can.”
Khazmia Makuhuzdia |
Khazmia answers Kyson, silently cursing the tremor in her voice, " I... I think I am. " She eyes her useless pit balefully, as if it had swallowed Urol instead of the demonthings taking him.
She turns to argue with the ranger, but stops herself. Urol won't come back out of that pit, no matter ho long we wait.
"Zstelian is right; we need to go."
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
As Kyson tends to Sekathral, Urol's raven companion, Miss Crazzle, looks around, flying through the air. She soon alights on Silvio and begins pecking at him and cawing loudly.
"Where are we going to go?" Amella asks, her eyes wide. "That blasted gnome was the only one who knew anything about this place or the right way to plot our course!"
When you are ready to move on, if that's what you decide to do, let me know which direction you go.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |