Mort's Strange Aeons (Inactive)

Game Master Just a Mort

Strange Aeons Map

Dreamlands excursion ritual


1,901 to 1,950 of 3,074 << first < prev | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | next > last >>

Retired to Taldor?

AS the battle goes quickly, Seamus stops singing, looking from the bodies to his associates, "Hey they should have surrendered like Winter offered. Then we could have had them hung, civilized like."

Looking at Winter he shrugs, "I wasn't flirting."

bluff: 1d20 + 15 + 1 - 1 ⇒ (12) + 15 + 1 - 1 = 27 hey, need to use that 'guidance' right.

Then he smiles his best smile, "Um. if I had been flirting would it have worked?"

Turning to Vincent, "Do you think the trap door goes to the same place as the hidden door back in the crypt?"


Strange Aeons Grp 2 |

Vincent sees the base of a cave at the bottom.He leads the party downwards.

G9

This natural cave, illuminated by large floor lanterns, extends from east to west, slightly ascending from a pool of water to a raised shelf.

The cavern is 30 ft high.

Floating on the surface of the pool are two strange beings with a star-shaped head and numerous writhing appendages arranged radially around its barrel-shaped body. Their appendages writhe violently as the party approaches and the star shaped head jerks backwards as if smelling something utterly disgusting...

Then one of them speaks, revolted. "Anda menghisap Rafflesia arnoldii!"

elder thing only:


Strange Aeons Grp 2 |

Winter shakes her head. "If the only thing you can offer others is to hang them, it's no surprise that no one is surrendering, since they'd die anyway."

"I know from your reputation that you are only interested in women when you can wheedle something out of them. I'm certainly not saddling myself to someone like you!"

"And Howard has told me about you. Look, I'll tell you I have no intention of getting saddled with an idiot like you who probably needs help to tie his boots every morning." Winter glares at Seamus.

"If you weren't that stinky I'd give you a good slap on your face, but hoping that it would bring you to your senses would obviously be too optimistic. Who the hell crawls into a rat cave to chase rats?" Winter retorts.

"Now getting stinky chasing undead down is fine, they are abdominations that need killing or they will harm others. But rats?!"

Winter does not go down the ladder with the party, still giving them a wide berth.

Also the reason she did not use guidance. It's a touch spell.


Strange Aeons Grp 2 |

Howard dungeoneering: 1d20 + 14 ⇒ (11) + 14 = 25
Vincent dungeoneering: 1d20 + 11 + 1d6 ⇒ (13) + 11 + (5) = 29
Leonard dungeoneering: 1d20 + 11 ⇒ (4) + 11 = 15

Vincent and Howard recognize them as elder things. They can grab and constrict with their tentacles.


Retired to Taldor?
GM Mort wrote:
"If you weren't that stinky I'd give you a good slap on your face, but hoping that it would bring you to your senses would obviously be too optimistic. Who the hell crawls into a rat cave to chase rats?" Winter retorts.

this is completely unfair, Seamus said he would go if she did, so technically he stayed with her...


Strange Aeons Grp 2 |

Oh I read it as you'd go if Howard did... So if Howard did you'd follow him? I think you edited but I missed it on phone...


Retired to Taldor?
GM Mort wrote:
Oh I read it as you'd go if Howard did... So if Howard did you'd follow him? I think you edited but I missed it on phone...

Nope, that's what it said the whole time. I was going to let it go, but you keep rubbing it in :-)


Strange Aeons Grp 2 |

Eh. OK, my bad. I'll edit. Call it a screw-up on my part of reading comprehension


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Vincent scouts out the elder beings and waves the others back, retreating slightly, Might be a good time to use any protective wards before we face them. They like to grapple and constrict.
Any other info on them? Also guys I am out of extracts and mutagen. I have one shield extract left, 3 inspiration and some arcane pool points.


Strange Aeons Grp 2 |

Information = 15 + CR, I gave you two pieces of information as per your knowledge checks. Honestly what's left isn't that...combat crucial - if you REALLY wanted to go down that route...


Retired to Taldor?

does Anyone recognize the language?


Strange Aeons Grp 2 |

Howard does...or you could try speaking something else to them...


Retired to Taldor?

'Well, they didn't immediately attack us, and they do speak.' Seamus nudges Howard, "Should we try speaking to them? It doesn't seem like there immediately violent."

He winks at Vincent, "Which is a nice change"


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

Leonard takes a step forward and leans casually against the rough rock wall. I can't speak their langugae, maybe they know Aklo?

Helo, yr ydym ni'n anturwyr sydd wedi dod i siarad â Lowls. Beth amdanoch chi?

Aklo:

Hello, we are adventurers who have come to speak with Lowls. What about you?


Strange Aeons Grp 2 |

"Rydym yn Pethau Henoed. Rydych chi'n marwolau yn arogli mor ddrwg â bantha. Dywedwch wrthym pam na ddylem eich lladd am lygru ein hugof." They answer as they wrinkle their swivelling eyestalks at the party.

Aklo:

We are Elder Things. You mortals smell as bad as a bantha. Tell us why we should not kill you for polluting our cave with your foul ordour!


Retired to Taldor?

I assume since Seamus didn't help kill the rats that he smells better :-)

'Oh, they speak aklo too!' Seamus steps forward, giving his best smile and his second best bow. he saves his best for royalty. "Cyfarchion Henoed Hynaf, dwi'n Seamus Passeri o Karcau Passeri's. Fel y dywedodd fy nghydgysylltiad, daethom ni i siarad gyda'r Lowls dynodedig dynol. Nid eu bwriad oedd troseddu eich naws gyda'u arogl. ymladd ac yn peryglu anafiadau? Beth am rannu gwybodaeth gwrtais a gadael i ni fod ar ein ffordd? '

Aklo:
"Greetings Elder Beings, I am Seamus Passeri's of the Karcau Passeri’s. As my associate has said, we have come to speak with the human named Lowls. It was not their intent to offend your noses with their smell. Why must we fight and take the risk of injury? Why not share polite information and let us be on our way?'

diplomacy: 1d20 + 15 ⇒ (3) + 15 = 18


Strange Aeons Grp 2 |

"Ie, sut y byddech chi'n ei hoffi pe baech chi'n ymlacio mewn pwll a bod rhywun a oedd yn smelt fel cesspit agored yn rhwystro eu ffordd yn." They complain.

Aklo:

Yeah how would you like it if you were relaxing in a pool and aliens that smelt like an open cesspit barged their way in.

" Nid ydych chi'n arogli'n wael. Byddwn ni'n siarad â chi, yna. Nid ydym yn gwybod unrhyw Lowls mortal. Unwaith eto, rydym wedi bod yn cysgu ers cryn amser. Ac yn eithaf newynog, ond ni fyddwn ni'n gyffredinol yn bwyta pethau sy'n gallu cynnal sgwrs gyda ni."

Aklo:

You dont smell bad. We'll speak to you, then. We do not know any mortal Lowls. Again we've been asleep for quite a while. And are pretty hungry,but we generally don't eat things that talk in a civilized manner.


Retired to Taldor?

His smile widening, Seamus points to his friends, "Peidiwch â bod yn rhy ofidus gyda nhw, roedden nhw yn dinistrio llygod mawr o fwydin, yn agos iawn yma. Nid oeddwn yn synnu dod o hyd i'r llygod mawr, ond roeddwn i'n synnu dod o hyd i greaduriaid mor ddiddorol â chi eich hunain. Beth sy'n eich dwyn yma? ac a fyddech chi'n hoffi rhywbeth i'w fwyta? Rydw i wedi darnau sych, mae rhywfaint o bysgod sych ar ôl. OH ac mae llawer o fwyd yn agos yma, gallaf ddangos i chi ble! "

Aklo:
"Do not be too upset with them, they were destroying vermin call rats, very near here. I was not surprised to find the rats, but I was surprised to find creatures as interesting as yourselves. What brings you here? Oh and would you like something to eat? I have dried rations, perchance some dried fish left. OH and there is a lot of food near here, I could show you where!"

asking a question: why are they here, does the promise of food help any?
diplomacy: 1d20 + 15 ⇒ (17) + 15 = 32

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

FWIW, Howard certainly wouldn't have left himself smelling like an open cess-pit; Prestidigitation would have been used to get rid of that ;-)

Howard nods politely to the Elder Things, then pulls out a strange-looking whistle, which he uses to play a rather atonal series of notes.

Elder Thing:
"I apologise for the scent. Give me a moment, and I will fix that."

He then concentrates, and uses Prestidigitation to make the party smell more like the Elder Things.

Howard then picks up his flute again.

Elder Thing:
"I also apologise for the intrusion. Is there anything we can do for you, to prove our peaceful intentions? It is certainly nice to meet civilized beings; the disgusting humanoids we have encountered here have been quite barbaric."

Diplomacy - 'Take 10' = 21.


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

Smell bad? I don't smell bad? What are they talking about? Leonard looks down at his ruined clothing, tattered and torn from a long day. Be glad I have no sense of smell.

I have magical cleaning!

Can it clean off the scent of murder?

Yes!

It was a hypothetical question designed to make you think more about your life choices.

Don't you mean rhetorical question?

Leonard does not seem to be paying much attention to the conversation with the elder things.


Strange Aeons Grp 2 |

You didn't bother to prestidigitate yourself! You could have retconed it the last time you casted guidance after I clearly indicated you smelt!

” Gallwn synnu bod eu croeniau allanol yn arogl detritus budr. Pe bai'n dod o rygod, nid oes gennym ddiddordeb mewn eu gweld. Yn ein diwylliant, y rhai sy'n arogli'n wael yw'r rhai sydd â chastell is. Yr ydym yn ysgolheigion. Os bydd angen i chi enwi ni, fe allech chi ein galw Abbott,” One of them says, ” A Costello.” The other one adds.

Aklo:

We can sense that their outer skins smell of foul detritus. If it came from rats, we have no interest in seeing them. In our culture, those who smell bad are those of lower caste. We are scholars. If you need to name us, you may call us Abbott,
And Costello.

Costello then eyes over the dried rations, ”Mae'n well gennym gig.” Neither of them take the dried rations, nor the fish.

Aklo:

We prefer meat.

Costello begins to recite ancient history.
” Daethom yma i dyst i wrthsefyll y polyps hedfan. Byddai hynny tua 15,000 o flynyddoedd yn ôl, wrth i chi farwolaeth amser cyfrifo. Yn ystod yr hyn y cawsoch chi farwolaethau o'r enw Age of Serpents, roedd storm o polyps hedfan yn addoli'r Brenin Melyn yn defnyddio eu meistrolaeth o wyntoedd i greu awyr anadlu o'u cwmpas er mwyn iddynt allu dal gwactod y gofod - gan chwilio am fyd newydd i ymladd.”

”Y lleoedd y maen nhw'n eu herbyn - codasant Star Stelae - marcio eu tiriogaeth, ond hefyd yn cysylltu'r byd hwn â Carcosa - eu cartref byd. Mae dau ohonynt yn gorwedd ar y bryniau y tu hwnt i hyn, ac mae un yn gorwedd o dan y lle hwn.”

”Yn y pen draw cawsant eu trechu gan y serpentfolk mewn brwydr wych, ond mae llawer wedi peidio ar y ddwy ochr - roedd yn fuddugoliaeth pyrig ar gyfer y gwerin sarp. Roedd y Star Stelae yn segur ers sawl blwyddyn - ond mae rhai marwolaethau wedi dysgu bod modd ailsefydlu'r cysylltiad rhwng Carcosa ac yma - trwy aberth gwaed.”

Aklo:

We came here to witness invasion of the flying polyps. That would be about 15,000 years ago, as you mortals reckon time. During what you mortals called the Age of Serpents, a storm of flying polyps worshipping the Yellow King used their mastery of winds to create breathable air around themselves so they could endure the vacuum of space – looking for a new world to infest.
The places they conquered – they erected Star Stelae - marking their territory, but also linking this world to Carcosa – their homeworld. Two of them lie on the hills beyond here, and one lies beneath this place.
Eventually they were defeated by the serpentfolk in a great battle,but many perished on both sides – it was a pyric victory for the serpent folk. The Star Stelae lay dormant for many years – but some mortals have learnt that it is possible to re-establish the link between Carcosa and here – by blood sacrifice.

” Ddoe, yr oedd un sy'n addoli Roedd y Brenin Melyn yn ymweld â ni. Siaradodd ein tafod trwy hud, a gofynnodd i ni pam yr oeddem yma, a atebwyd gennym. Yna aeth hi i fyny'r ysgol.
Abbott adds. ” Yn onest yn y 15,000 o flynyddoedd rydym wedi bod yn cysgu - rwy'n siŵr bod Golarion wedi newid llawer. Rwy'n credu y byddai'n gwneud ein pobl yn dda pe gallem ni fynd allan ohoni a pharhau i ddogfennu Golarion.” With that, he takes out a strange device and starts pressing it with his tentacles.

Aklo:

Yesterday, there was one who worshipped The Yellow King visited us. She spoke our tongue through magic, and asked us why we were here, which we answered. Then she went up the ladder.
Honestly in the 15,000 years we’ve been asleep – I’m sure Golarion has changed a lot. It’d do our people good if we could get out of here and continue documenting Golarion.


Strange Aeons Grp 2 |

Abbott starts whistling some notes back.

Elder Thing:

That’s better. Now you don’t smell altogether bad. Hmm…you could get us some food. And get us out of here. We could be travelling around producing a documentary of Golarion and its inhabitants.


Retired to Taldor?

As Abbott and Costello speak, really? Abbott and Costello?Seamus nods his head along like he understood everything the odd creatures were talking about. Hearing the last bit of information he inquires. "did the worshipper give her name? And I don't see any reason you can't get out of here and explore Golarion more. My friends and I can show you the way out and also show you where the 'ice box' is, with plenty of meat in it for you to enjoy."

'this should impress Winter, not very often someone brings a couple of old outside things to dinner.' He quickly points back the way they came. "Would you like to accompany us?"


Strange Aeons Grp 2 |

Hey! That’s an as good name as any, otherwise it’d all be something unprounouncable like dragon names…

Aklo:

We don’t bother to remember mortals. Their lives are like candle flames…gone in less then a hundred years. We could use some food before we make our Golarion tour.

” Nid ydym yn poeni i gofio marwolaethau. Mae eu bywydau fel fflamau cannwyll ... wedi mynd yn llai na chan mlynedd. Gallem ddefnyddio rhywfaint o fwyd cyn i ni wneud ein taith Golarion.” Costello answers, then they both rise out of the water. They have no wings, yet they somehow float in the air, unaided like some giant floating sphere, following the party.

Yes, they fly.


Retired to Taldor?
GM Mort wrote:
Hey! That’s an as good name as any, otherwise it’d all be something unprounouncable like dragon names…

Sort of like introducing the twins.

Seamus Smiles, "Come on this way, first the food, then the freedom."

calling up the ladder, "Hey Winter, don't freak out! we're bringing some new friends."

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Howard nods agreeably, then pipes a few more notes on his flute.

Elder Thing:
"By all means! Do you have any particular preference when it comes to meat? In the room above, there are a range of meats (from non-sentient creatures) kept on ice... In terms of getting you out of here, I would certainly have no objection to helping you do so; inventorying the native flora and fauna, and taking a history, of a new planet is certainly a worthy task. As I am sure you are aware, however, most of the mortals around here have a disturbing lack of civility, and would probably run away, or attack you on sight; consequently, I would be cautious when encountering them. Individually, they are usually only a minor nuisance, but in larger groups, they can become problematic."

A thought then occurs to him.

Elder Thing:
"You mentioned that a link between the Stelae and Carcosa had been re-established; do you know of a way to sever that link again?"


Strange Aeons Grp 2 |

Winter yells back, ”The last time you brought a friend it was some brightly coloured long necked lizard with six legs! Which part of you can’t bring strange abberations to Thrushmoorstrange dogs home did you not understand?!”

Abott whistles back to Howard. The last set of notes seem to have a very puzzled and bewildered note to them.

Elder Thing:

We prefer darker meats. On ice is fine, at least we know its fresh. Do you know what we’ve missed over the last fifteen thousand years? Costello will take records.

Wait, what about uncivil mortals? The serpent folk and the flying polyps paid us no heed! Admittedly they were rather busy fighting each other….what’s happened in the fifteen thousand years that caused mortals to become so rude to kill us Elder Things on sight, or run away?

Costello holds his strange device up and gets ready to tap whatever Howard whistles back. Costello then emits a series of whistles.

Elder Thing:

The Stelae will become dormant if no one performs sacrifices to it, or if all its power is drawn up and not replenished via blood sacrifice. Yet another can always reactivate it by spilling blood of a sentient creature on its base. To destroy it…if it were even possible…I would think would incur the ire of the worshipper of The Yellow King– it is afterall, linked to Carcosa, his domain.


Retired to Taldor?

Waiting until Howard is done 'whistling' with the creatures, Seamus asks him. "Do you think they would be happy to eat while we look down the steps in the crypt?"

As he begins to climb the ladder Seamus calls up to Winter. "Don't worry, these are nothing like Kaa. Anyway, they can fly. we just keep them here until dark, take them out to the courtyard, they fly straight up and away. No one knows the difference."

Getting to the top of the ladder, "We promised them some meat."

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Howard nods, and takes up his flute again.

Elder Thing:
"Certainly! I'll tell you what I can. History is something of a passion of mine..."

Knowledge(History): 1d20 + 13 ⇒ (16) + 13 = 29.

Regarding the nature of humans...

Howard sighs regretfully.

"Unfortunately, the primate-descended humanoids that have become the dominant species on this planet at this time, and in particular in this location, tend to be an insular lot, distrustful of even strange humanoids from their own species, let alone different humanoids, or non-humanoids. I, and my current traveling companions, are not representative of the locals; for starters, we are not from around here, and are viewed with a reasonable amount of suspicion ourselves, making us more tolerant of outsiders. Moreover, I am not entirely humanoid, and feel more kinship in spirit to creatures such as yourselves, than I do to most humanoids, who just can't grasp the true nature of reality. I am aware that I will probably never have the grasp on it that long-lived creatures such as yourself do, but I at least understand the extent of my ignorance..."

With Winter:

Howard sniffs.

"Just because someone looks different, doesn't mean that they shouldn't be treated civilly. These creatures have not caused any harm; they are explorers. Don't worry; I have warned them that the people of Thrushmoor would likely attack them on sight, or run away screaming. For their own safety, I have advised them to avoid the town."


Strange Aeons Grp 2 |

”You and your flying friends…” The party hears a heavy sigh.

”But the plan does have merit. Assuming they don’t get anywhere near torches and far high enough that no one can see them…I suppose they might actually get away.”

”I sure hope it wasn’t our meat you promised them…” Winter answers dubiously.

Then Abbott and Costello pop up, and Winter jumps backwards. ”By Pharasma, they’re big…urm are you sure it’s safe to let them fly around Thrushmoor? That mouth could bite any of us into two with a single bite…” She asks Seamus, worried.

Costello whistles a few notes at Howard.

Elder Thing:

Well this one didn’t run away…too much. Anyway, where was the meat on ice again? Excuse us, but Aklo…I mean its functional, but it’s a rather crude language to speak if you get my drift. We’re above that.


Strange Aeons Grp 2 |

Abbott gives a few admiring whistles, followed by a few regretful ones.

Elder Thing:

It appears we've slept through some really momentous events. The Death of the God of Humanity, you say?

My, my, my, my…you’re sure a font of knowledge aren’t you? We’d really love to keep you around for months so we could get everything that’s inside that head of yours. But again..short lived mortals always seem to be in such a hurry…never having the time to engage in deep philosophical discussions…

Costello gives a few more whistles at Howard.

Elder Thing:

That is a regrettable state of affairs. We enjoy a good civilized conversation, and knowledge. The first step to understanding the universe is to know that most short lived mortals see themselves as the centre of the world – when they are just but a drop of water in the vast ocean. You have already seen that – which puts you ahead of most.

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Howard gives Winter an aggrieved look.

"If you think I would have offered them your flesh, you clearly don't know me at all. Look around you - we are in a cold store! There is plenty of meat here for them."

He then pulls out his pipe again.

Elder Thing:
"Yes, well, we warned her about the two of you, and she is more like us, than she is like the locals. I would still be incredibly wary of them, unless you are really sure. Most people likely won't know your language, or Aklo, for that matter."

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Howard nods thoughtfully.

Elder Thing:
"It is true that most mortals have a very limited view on the world, and often seem to be in quite a hurry... at present, we are trying to track down a man who attempted to destroy our minds. We intend to have a rather... pointed chat with him about that, when we eventually catch up with him. For the moment, however, we are settling for disrupting the plans of his allies.

That said, when this is all over, I would be quite happy to catch-up with you, and share what knowledge I have; are you familiar with the Sending spell, and Greater Scrying? Between them, I could contact you, find your location, and then Teleport to you."

He then makes a self-deprecating gesture.

Elder Thing:
"Knowing that you know nothing is the first step to true wisdom. I am all-too aware that the universe is, by and large, pitiless, transcends morality, and cares not a whit for the lives of brief bursting bubbles in the foam on the edge of life. I am also painfully aware that there are many greater entities quite inimical to life such as mine, who, if they are aware of mortals, view them as being as far beneath them as we consider bacteria to be beneath us. The trick to knowing this, and staying sane, is to realise that whilst from the perspective of the universe, your life may not matter, it does not mean that you should strive any less to find underlying meaning in existence."


Strange Aeons Grp 2 |

”I don’t know what aberrations eat! I’ve heard some of them have a taste for humanoid flesh!” Winter retorts.
Abbott whistles a few questioning notes at Howard. Then it whistles to itself unhappily.

Elder thing:

Oooh what a regretful thing…it’d be a shame to waste that beautiful mind of yours. Yeah go send him our disapproval and tell him not to waste valuable resources like you.
I really do hate this part, I mean I know they regrow back, but it still hurts.

Abbott then pulls out a small tentacle out of his body and hands it to Howard. As a bit of greenish ichor seeps out, he gives a few more whistles.

Elder Thing:

I suggest you pickle it so it’ll keep longer. You can use it to scry for me.

Costello gives Howard a few whistles.

Elder Thing:

And what meaning does a mortal find to its existence?

Abbott eventually finds the beef on ice and makes a happy pig of an aberration…

Costello also does the same...

They both look like they haven't eaten for months...or maybe years might be more accurate...


Retired to Taldor?

Seamus shakes his head, "No, I promised them the meat in Lowls, 'ice box' As for biting, they said they don't eat things that talk. So everyone should be safe. Of course if someone would attack them, then I think all bets would be off."

He nods at Howard and his little whistle. "But look at the bright side. Howard seems to be able to converse in their own language. He can explain things to them much better than I and tell them how to stay safe from murderous strangers. That's much better than if they just came upstairs and started wandering the streets by themselves."

Seamus opens the door to the 'ice box' Pointing at all the meat. "gweld yr hyn yr wyf yn ei ddweud wrthych chi."

Aklo:
"See what did I tell you."


Retired to Taldor?

Mort ninja'd me

As the duo starts to eat, Seamus points back to the crypt. "Shall we let these two eat and go see what's below the crypt?"


Strange Aeons Grp 2 |

Abbott pulls out something from what appears to be a sac in his body. ” Yma, rwy'n gwybod bod marwolaethau yn hoff o wrthrychau sgleiniog. Dyma un ar gyfer y sgwrs wâr.” He gives the item to Howard, who identfies it as a cracked dusty rose prism ioun stone.

Aklo:

Here, I know mortals are fond of shiny objects. Here's one for the civilized conversation and the history lesson

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Howard raises an eyebrow at Winter.

"Well, for starters, they assured us that they don't eat meat that talks back to them... I would like to think that is a good indication that they wouldn't expect us to feed you to them."

After all, there is plenty of other humanoid flesh lying around in the other room...

When Abbott pulls off one of his smaller tenetacles, Howard gingerly accepts it, then carefully wraps it up, before nodding to him.

Elder Thing:
"Thank-you. I will happily pass on your displeasure to Lowls."

He then makes a point of trying to help stop the bleeding/seepage/ichor-oozing.

Heal (First Aid?): 1d20 + 0 ⇒ (19) + 0 = 19.

Howard then picks up his pipe, and continues.

Elder Thing:
"I hope that you enjoy your meal! I wouldn't go up through the trap-door, since we haven't cleared that area yet. The other exit up the stairs, however, leads to a building that we have cleared, and should provide a safe exit; if you wish to leave before we have a chance to escort you out, I would recommend heading outside from one of the upper levels, and then flying a good 60' above the ground. The local humanoids don't have good night vision, so you should be safe enough at night; during the day is when you will need to be more cautious."

Once A & C are gorging themselves, Howard turns, and nods in response to Seamus' question.

"Agreed. Let's see what lies downstairs..."


Strange Aeons Grp 2 |

Vincent leads the way down the steps and spots a trap at the entrance of large chamber. He tries to disable it with Howard’s guidance, but doesn’t quite manage it.
rounds: 2d4 ⇒ (1, 4) = 5

"Maen nhw'n dod" The party hears a voice from below.

Aklo:

They're coming

He motions the party back, then tries again with Howard’s guidance.

Disable Device: 1d20 + 17 ⇒ (18) + 17 = 35
rounds: 2d4 ⇒ (3, 3) = 6

Spellcraft Howard: 1d20 + 13 ⇒ (18) + 13 = 31
Spellcraft Leonard: 1d20 + 12 ⇒ (14) + 12 = 26
Spellcraft Vincent: 1d20 + 11 + 1d6 ⇒ (14) + 11 + (4) = 29

Howard, Vincent and Leonard hear a fly spell being cast.

Spellcraft Howard: 1d20 + 13 ⇒ (8) + 13 = 21
Spellcraft Leonard: 1d20 + 12 ⇒ (19) + 12 = 31
Spellcraft Vincent: 1d20 + 11 + 1d6 ⇒ (16) + 11 + (4) = 31

Howard, Vincent and Leonard hear a shield of faith spell being cast.

Spellcraft Howard: 1d20 + 13 ⇒ (6) + 13 = 19
Spellcraft Leonard: 1d20 + 12 ⇒ (1) + 12 = 13
Spellcraft Vincent: 1d20 + 11 + 1d6 ⇒ (16) + 11 + (2) = 29

Howard and Vincent hear a spell immunity spell being cast.

G11

This large chamber resembles the courtyard of an ancient subterranean palace, with columns supporting a 30-foot high cloister dome. In the middle of the floor, a tile mosaic of the Yellow Sign emits a thin yellow vapour that fills the room with a faint ordour of chrysanthemums. The vapor rises to the concave dome of the vault, though which an image of the minarets, towers and spires of a mysterious city silhouetted against a yellow sky can be seen. The image sways softly with a slow alternation of light and darkness, to the sound of invisible pipes and strings. At the far end of the chamber, a marble throne sits within a semi circular apse. A floor-to-celling band of gilded mosiacs decorates the walls, depicting a fantastic landscape populated by figures in flowing robes and full-face masks.

Flying 30 feet in the air is a woman with dusky skin with her hair tied up in a bun with a dagger at her belt. She is wearing a colourful dress of blue and orange, and has the unholy symbol of Hastur at her belt. She shouts at the party at the top of her lungs, her voice echoing under the vault. "If you think your condition means you're important, you're wrong. You are nothing! You are an ember floating from some putrid bonfire that will also wink out in the cold death of the universe. We are all worthless before the Unspeakable One! Even if he has marked you, I
, Melisenn Kororo, am the one who will open the world to him - not Lowls, and not you. You will not take my place - you will die! The King in Yellow is coming!"

She is accompanied by a Byakhee that looks similar to the one that the party fought in Fort Hailcourse. The Byakhee is, strangely enough, wearing a belt pouch.

Advanced template

Seamus init: 1d20 + 6 ⇒ (7) + 6 = 13
Winter Init: 1d20 + 4 ⇒ (17) + 4 = 21
Leonard Init: 1d20 + 4 ⇒ (6) + 4 = 10
Vincent Init: 1d20 + 1 + 1d6 + 1 ⇒ (7) + 1 + (4) + 1 = 13
Howard Init: 1d20 ⇒ 7

Byakhee init: 1d20 + 9 ⇒ (8) + 9 = 17
Melisenn init: 1d20 + 1 ⇒ (11) + 1 = 12

Winter casts protection from evil on Leonard, then moves backwards.

The Byakhee flies downwards, swooping at Vincent. It does not manage to bite Vincent.

bite: 1d20 + 9 ⇒ (10) + 9 = 19

Seamus + Vincent up

Byakhee is 5 ft in the air, Slide 17.

Vincent I burnt 2 inspiration for better init

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Ninja'ed by the GM!

Earlier:

Howard ponders for a moment, before answering.

Elder Thing:
"For me, the meaning to existence is to try and understand. Most humanoids don't have the wits, or the inclination, to truly seek to plumb the depths of the cosmos, which simply marks us as motes of temporarily motile, self-propagating dust, with the illusion that our existence matters. I know that in the grand scheme of the universe, my life does not matter, but that does not stop me from still striving to learn what I can, and to improve upon myself."


Retired to Taldor?

"Take your place? Are you nuts?" Shaking his head at the odd flying woman, Seamus begins to sing, to attempt to inspire his friends. "It's a heartache, nothing but a ..."

Inspire +2


Strange Aeons Grp 2 |

Earlier

Abbott whistles a thankful note for Howard's ministrations.

Elder thing:

Thanks. But you don't have to worry, it'll heal up on its own.

Costello looks at Howard thoughtfully and gives an approving whistle.

Elder Thing:

So you too are a seeker of knowledge. That is good, for it is the noblest of goals. And to do so you must have a strong mind so you can look into the abyss and not flinch. The truth can be a harsh thing, but only by accepting it, are we truly free.

Dark Archive

Male Human Conjuror (Spirit Binder) / Summoner (Synthesist) 17 (HP 173+123.5/173+123.5) (AC 52/15/47) (CMD 39) (Fort +22, Ref +23, Will +24 (+32 Vs Enchantment; additional +3 Vs Mind-affecting) (Init +17) (Perception +42)

Earlier:

Howard shrugs apologetically, then plays a few notes to Abbott.

Elder Thing:
"I had no reason to think that it would not, but felt that the least I could do after you gave me a part of yourself, was to try and mitigate the damage doing so caused. After all, it was polite thing to do."

He then turns his attention to Costello.

Elder Thing:
"Agreed. I have had some inkling of that, and have done the best that I can to fortify my mind... but I am sure that there is much more that I can do, moving forward, and much more that I will need to do, henceforth, in order to keep my sanity from shattering, as I uncover more and more of the truth. Nonetheless, the advice is very much appreciated. After all, that which does not kill us, simply makes us stronger..."

Now:
Howard will keep spamming Guidance on Leonard, until the beast is dead, then shift to doing it to Seamus instead, to more effective coordinate attacks on the non-melee, flying opponent.


Spells:
1st Intensified Shocking Grasp (cast), Blade Lash, Frostbite, True Strike, Magic Missile 2nd Web, Mirror Image x2, Defending Bone (Cast), Scorching Ray, 3rd Haste x2 (1 cast), Sleet Storm
Passive stats:
HP 57/57 {65/65} | AC 21{26}/T14{15}/FF18{22} | F+10/R+7/W+8 | CMB +6 | CMD 21 | init +4 | Perception +6 {+8} |
Active effects/ Limited Use abilities:
Active effects: Shield (4 round), Defending bone 40/40, Mirror Image 6/6, Haste (3 round), Flight | Arcane Pool 8/9 | Black Blade Pool 1/2 | Maximize Spell 1/1 | Empowered Spell 1/1 | Reach 0/1

We get precombat buffing time, right?:

Feel free to say no. I'm using 3 actions, the same number they took.

Upon hearing the spellcasting, Leonard draws his wand and casts shield once again. Sounds like a fight, some sort of divine spellcaster. Upon hearing the fly spell cast, he touches his chest with his left hand, right over the heart. Two faint points of light seem to emanate from beneath his shirt, and then begin to flit around in slow circles. Leonard jumps up, striking a pose, feet planted firmly on air. Intoning softly, the tattoos on his left hand grow larger and longer, swirling with a rainbow of colours, until they reach past his fingertips, forming a swirling, spinning series of copies of which move in a slow, waltzing rhythm.

Who's ready to dance?

Images: 1d4 + 2 ⇒ (1) + 2 = 3

My actions in combat kindof depend on if this is possible or not. Also, using pearl of power on frigid touch.

Assuming I get to buff:

Leonard speaks up when they're about to enter the big room. Move over, Vincent, let me take the lead. Very unlikely that I'll die with all these magical defences. he leads with his sword out and his hand up, ready for anything. Even a flying Byakhee. Hand glowing a pale blue, Leonard scatters a fine white powdery substance in the air, stabbing with a frosty sword.

Casting frostbite with a vial of urea.
Concentration DC 17: 1d20 + 13 ⇒ (18) + 13 = 31 Critical threat!

Attack + bardic performance - spell combat-dex drain: 1d20 + 10 + 2 - 2 - 1 ⇒ (3) + 10 + 2 - 2 - 1 = 12
Damage + bardic performance-dex drain: 1d6 + 6 + 2 - 1 ⇒ (5) + 6 + 2 - 1 = 12
Frostbite: 1d6 + 7 ⇒ (2) + 7 = 9 Nonlethal damage and fatigued.

Attack + bardic performance - spell combat-dex drain: 1d20 + 10 + 2 - 2 ⇒ (7) + 10 + 2 - 2 = 17
Damage + bardic performance-dex drain: 1d6 + 6 + 2 - 1 ⇒ (5) + 6 + 2 - 1 = 12
Frostbite: 1d6 + 7 ⇒ (5) + 7 = 12 Nonlethal damage and fatigued.

But if I don't:

Intoning softly, Leonard raises his left hand, tattoos growing longer and changing colour rapidly, until they are a rainbow reaching down the full length of his arm. Sh!t, suddenly, they go bland again, returning to normal size. Concentration broken, Leonard lashes out angrily with Angiliath.

Casting Mirror Image
Concentration DC 19: 1d20 + 13 ⇒ (3) + 13 = 16
Images: 1d4 + 2 ⇒ (3) + 2 = 5

Attack + bardic performance - spell combat-dex drain: 1d20 + 10 + 2 - 2 ⇒ (7) + 10 + 2 - 2 = 17
Damage + bardic performance-dex drain: 1d6 + 6 + 2 - 1 ⇒ (4) + 6 + 2 - 1 = 11


Strange Aeons Grp 2 |

You get to buff. So the first attack is on you, flat-footed, right? Your flatfooted ac is 22. Attack misses but destroys a mirror image

As per this:If the attack misses by 5 or less, one of your figments is destroyed by the near miss.

One of Leonard's mirror images dissappears with a pop sound.


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Next time we hear spellcasting and haven't done any of our own, why don't we wait a while until it ends? I forgot about my boro bead so I have shield and one other. I'll renew long arm and cast both.

Vincent charges the spear and studies the byakhee, stepping past Leonard and stabbing at the thing, muttering to Seamus as he moves. Kill the flyer.

Attack: 1d20 + 9 + 3 + 2 + 2 ⇒ (8) + 9 + 3 + 2 + 2 = 24
Damage: 1d8 + 7 + 3 + 2 ⇒ (7) + 7 + 3 + 2 = 19

The thing holds onto one of the potions of CMW to feed to Vincent or Leonard if needed, assisting them.

Aid AC: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11

Btw only 1 inspiration for init checks. Attacks and saves are the ones that cost 2. I have 2 left.


Strange Aeons Grp 2 |

Ok got it. Never done investigator before.

Vincent barely manages to stab the Byakhee. 19 dmg done

The woman flies up then glares at Vincent.

Howard Spellcraft: 1d20 + 13 ⇒ (1) + 13 = 14
Leonard Spellcraft: 1d20 + 12 ⇒ (18) + 12 = 30
Vincent Spellcraft: 1d20 + 12 + 1d6 ⇒ (13) + 12 + (5) = 30

Leonard and Vincent recognize the woman casting a hold person spell.

Vincent will save: 1d20 + 9 ⇒ (15) + 9 = 24

Vincent is not affected by the spell. Leonard tries to slash at the creature twice but it is deflected by a yellow shield.

The creature then continues to hover, and this time turns his attention onto Vincent and clawing and biting at Vincent. One lucky bite lands on Vincent's shoulder. Take 11 points of damage

I won't roll fly for hover cos autopass.

claw: 1d20 + 10 ⇒ (8) + 10 = 18
claw: 1d20 + 10 ⇒ (10) + 10 = 20
bite: 1d20 + 9 ⇒ (19) + 9 = 28
dmg: 1d6 + 5 ⇒ (6) + 5 = 11
grab Vincent: 1d20 + 13 ⇒ (1) + 13 = 14

It does not manage to grab Vincent.

Howard guides Vincent as Leonard is out of reach. Winter guides Seamus instead.

Seamus there will be cover for you from your current position since the thing since the stairwell is only 5 ft high but the creature is 5 ft above ground. The caster is out of sight.

Vincent + Seamus up


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

how high is the woman in this area? Is the ceiling lower or same? Confused by map Leonard and creature are on top of each other. I stepped 5ft so 10ft away, I assume it stepped 5ft to the side to get me? Meaning Seamus has clear shot at woman? Oh it is 5ft in air.
Is that considered a 5ft step or a move action? If it's a 5ft step then moving another 5ft over Leonard means it's a move action, so it provokes AOO from us?


Half-Elf Investigator (Bonded) 9 / Magus (VMC); HP 81/81, Init +1, Perception +18+1d8, +4 vs traps; Vorq Perception +15+1d8; AC 18/FF 16/T 12, +3 vs traps; Fort +7, Ref +8, Will +8, +3 vs traps; CMB +11, CMD 22; Inspiration (1d8+2) 8/8; Arcane Pool (+2) 8/8;

Vincent steps back 5ft diagonnally to the wall the priestess is along unless she is within 20ft, then I will move under her and attack her with 15ft reach. He stabs the byakhee again.

Attack: 1d20 + 9 + 3 + 2 + 2 + 1 ⇒ (7) + 9 + 3 + 2 + 2 + 1 = 24
Damage: 1d8 + 7 + 3 + 2 ⇒ (5) + 7 + 3 + 2 = 17


Strange Aeons Grp 2 |

The woman is like 30ft in the air.Celling for this place is 30 feet up.
There was no need for you to 5ft step, but I see you did, and the creature can hit you anyway.

The Byakhee looks injured after Vincent has stabbed it. 34 dmg done

1 to 50 of 3,074 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Mort's Strange Aeons All Messageboards

Want to post a reply? Sign in.