Monsters and Madmen: Necromantics and Monstrous MadMen

Game Master Remnant

More on the dark side, the Powers in the Darklands and UnderLands will occasionally recruit the oddities, outcasts, and malcontents, to aid in their schemes.

Welcome to the Machinations of The Lady of Linen.


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Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

"No, no don't worry. The knivesss are mostly for show and fine-tuning. See I got this vat full of flesh-eating beetles that will efficiently remove all the excessive substance. Yessss"


Male Human Bard 1 HP 8 | AC | T | FF | BAB 0| F +0 | R +5 | W +5 | Init +3 | Per +5

"Of course... How foolish of me... " Jaduf drawls as he takes a careful step backwards, "Why would you use a knife...That is so inefficient and doesn't involve flesh eating beetles... How foolish of me to believe that would even be an option for someone with the ass end of a spider?"

Also..... I think I will be 'purchasing' a shield for distracting my bloodthirsty teammates....


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

*Nod* "Anything less would simply be uncivilized. Don't belive those fools that still uses enhanced maggots. That isss so last year!"


Drow Noble
Stats:
Base Atk +*; CMB +*; CMD *

Holy crap that's a lot of posts.


Male Human Bard 1 HP 8 | AC | T | FF | BAB 0| F +0 | R +5 | W +5 | Init +3 | Per +5
Meredian Adriatnaic wrote:
Holy crap that's a lot of posts.

Hello Mister Redian, How are you? and How can I make sure that you are not a homicidal maniac?


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

Yep, people be excited for this one.

@Jaduf. Pretty sure Mere there is a drow noble female. They come in no other flavor but homicidal at best. But they are fairly good about not breaking toys and minions unless they displease them.


Male Alacritous Bralani Stalker 5/Umbral Blade 4

Welp, I'm stoked! Remnant approved my semi lesser Bralani and Alacritous(template), so I am very excited.

However, with both of these plus three class levels, it will take me some time to rework Dris.


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

@'Drow nobles ... fairly good' - Pfff. They just know well enough to contract someone competent to glue the minions back together : P


Drow Noble
Stats:
Base Atk +*; CMB +*; CMD *

Minions are tools. You don't want to discard them until you're done with them. :-)


Male Human Bard 1 HP 8 | AC | T | FF | BAB 0| F +0 | R +5 | W +5 | Init +3 | Per +5

No, I'm sorry madam, but you seem to be mistaken in the way you think of me. I am not a minion, I am not a companion, and I am not a tool.

yet.

EDIT
You know... looking at my stats and bonuses comparatively, I want to cry. Just a little...

EDIT
Actually, Only the 11HD Spider lady really intimidates me...Aaaaaaaand Illia...

Jeez you people's HP totals are otherworldly


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

You're not even existent, yet! :P

Edit:
Aww... It's ok, you have higher touch armor class than me.


Grushdeva du kalt misht

That's because you /WANT/ people touching you... Dang Succubus and your tricktsy ways


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

Aw... No, I wish.. You want Delyliath. *points wing in her direction*


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

She's the devil - and from what I gathered, touching her would merely be awkward :P

(Monster Con + many HD does that. And don't forget the Size bonus to intimidate!)

But on the flip side, when I stated my Familiar, I realized that the only base save I had better then a CR 2 critter was my Will...


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

But on the flip flip side, you have much higher spell resistance than a CR 2 critter!


Grushdeva du kalt misht

Okay, maybe my math is just terrible, or I misread something, But How many racial hit die do you have? because I thought you got one per level you are devoting to race? We are level 7+2racial... How do you have 11HD?

EDIT

This goes for both Illya and Jhaelwyn


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

@HD: The Drider is a CR 7 critter. CR 7 + 2 levels of witch = 9*

*Actually, the book calculations are a tad bit different with exceptions and associated class and crap!

@Spell Resistance: Until he gets Spell Resistance from his familiar progression *sob*

@Mistaking a Fury for a Succubus:

When telling those apart, simply remember that a Succubus has horns while a Fury has not.

Memory rule: The Succubus is horny

*giggle*


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

Have you been linked to the rules Death_Keeper?

Because the rules are you get two free CR of templates/race stuff.

I took 8 CR of race stuff, 2 of those were free, leaving me 1 level for class stuff.

Buying them by hitdice doesn't work. Because some monsters are warrior types that are basically a giant pile of hit dice with natural armor to be a challenge, while some are glass cannons with low hit dice but fabulous special abilities.

@The differences between Erinyes and Succubus' being played down:

Hey, I'm very proud of my feathery wings! Succubus wings are all scaley.


Grushdeva du kalt misht
Sanriel wrote:

Hrmm... point, I would argue that an unaugmented human with the advanced template is a much different case than something with more natural powerful.

But I do agree that in basically every case it has been used the advanced template is just too damn strong.

And now I have a computer.
so.
Creation rules.

Comments and changes further up the thread
And then:
Thunderbeards comments at start of game

Pretty sure that was the highlights.

Rules:

Quote:

Starting level 7, plus two "bonus levels" that can be spent on races or templates

A level 7 character with 1-2 template levels should be equivalent in power to a non-advanced CR 7-8 monster.

Wrath of the Nerf Bat: a note for finishing up characters

I said I'd worry about this more when the party was chosen.

So, here’s the scoop. It turns out there’s a few monster abilities whose power is much greater in the hands of PCs, so I find it might in fact be necessary to modify these to start (though they will eventually revert to full monster stats at higher levels). Particularly, Damage Reduction and Regeneration.

1. Damage Reduction: Anyone with DR 10 from a template starts out at DR 5; at level 11, this will increase to DR 10 (following the way the fiendish template does it; having a more standard DR across the party’s resistants will make enemies quite a bit easier to scale)

2. Regeneration/Fast healing: At level 7, Regeneration 5 makes a character effectively immortal. Thus, any regeneration will temporarily become fast healing 2. Maybe there’s a backstory reason why your creature's regeneration is being blocked, and it may be restored later when you have gained more power.

3. At-will Charm Person: A few of you have this, or something like it. Theoretically, since it's a SLA, it could be used repeatedly on the same character until they eventually roll a 1. This doesn't seem like a fair player mechanic. Thus, any NPC who resists a Charm Person, Suggestion, or Detect Thoughts SLA will be immune to that character's same ability for the next 24 hours.

4. Monster starting ability points (a review of the workaround): As I mentioned, occasionally confusingly, in the recruitment thread, players playing monsters of CR >5 don’t get the free template levels or 25-point buy. Instead, add or subtract up to 2 points from each ability score, as long as the total remains the same. Ignore your monster’s starting items and buy 25k gp of whatever you want, and feel free to reassign racial skill points and feats (I’ve crunched a bunch of numbers, and this seems the fairest way to do things for balance reasons).

Okay, from the rules as stated by the original GM... we have 7 levels and 2 Race/template 'Levels'

7+2=9

Where are the other 2 levels coming from?


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

This character has been accepted by both GMs running these rules, including the original creator of them, so I'm pretty sure that it has been changed from "levels" to CR. For starters, templates don't come in level cost. They come in CR cost. I can throw all the levels I want at the template list, and it can't buy any of them, unless the GM makes a level = CR equivalency.

The previous GM quickly noticed that his rules worked best as treating the party as a bunch of CR 9 characters and bumped the challenges up quickly.

Ironically, despite having the most hit dice of anyone in the previous party, Illia was weaker than The Summoner's Ghost, Delyliath, Malfeasance, and Anaxian. Probably about equal with Drisquar and ... Er, sentient sword person, the accessory to murder... Tenro??


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

"Templates or advanced monster races cost one bonus level (or real level) per CR" - From the first (Thunderbeard) post. Aka - Monsters are paid for using CR, not HD : )

Edit: Example, in Jhaelwyns case that mean she first is a Drider.

The Drider has a CR of 7.

She has 2 bonus Levels/Templates to use - but that is not enough!

She has to use 5 more "real" levels to fully pay for being a Drider.

She was now spent 2 bonus levels and 5 "real" levels, leaving her 2 "real" levels left to spend.

She spends the 2 "real" levels, picking up 2 levels of Witch.

Makes sense :)?


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

Ah, there it is, thank you, Jhaelwyn.

Another Example-

If by some miracle Illia- dies, then for my back up, I am going with a lazy Lamia Matriarch, possibly fluffed to have a drow top half to be more underdarkie. Presuming this happened in the first encounter, I would spend my two bonus levels and six real levels on being a Lamia Matriarch, and then one on a class level.


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

Np :)

It is quite funny, my most read thread on the paizo forum (except games I play) is a recruitment thread for a game I didn't apply and that is closed since ages ago!

And Lamia's are cool critters :P


35/35 HP, Temp HP 0, 20 AC, Fort +2, Ref +5, Will +7, Reservoir 8/10, Channel 8/8, Active Effects: Mage Armor

I think it makes more sense if you think about it this way-

all characters are CR 9.

1 class level = 1 CR.

You may have up to 7 class levels.

==================

Illia chose to take 8 CR and 1 class level.

Jhaelwyn gets 7 CR and 2 class levels.

==================

There is a slight hicup in the system for that are CR 1 or lower. When creatures without racial hit dice or significant special abilities get class levels, their racial stuff doesn't count into their CR (orcs are a great example of this. Technically an Orc warrior and and orc barbarian are the same CR, even though the barbarian is certainly stronger).

That's why an Aasamar cleric (15 race points) and a Kobold cleric (5 race points) are the same CR.

=================

Hit Dice are actually diminishing returns as far as CR is concerned. You get less out of hit dice than you do out of class levels, so after about CR 3, Hit Dice have to go way, way up in order to match every class level another creature. For example, Ilia is awesome, with high HP, great AC and decent saves, but her overall options as a character are much more limited than, say Anaxian or Meridian, who are playing low-power races with class levels.


Grushdeva du kalt misht

I think I get it. Thank you for clarifying


Grushdeva du kalt misht

GM, I wanted to ask if I could get a magical (or transplanted) black eyeball so that I can have Darkvision in one eye (So I am not blind in the underdark, or wearing a bullseye by carrying around a lit torch)


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

After doing some look see at the martial disciplines (going Warlord (Steelfist Commando) from now on), I've come to the conclusion that it would be really awesome to have the Black and Silver Crane Disciplines. They are basically the Devil and Angel disciplines respectively, wielding profane and sacred energies. Flavoring it as her current fiendish power, yet still remembering how to use her former angelic techniques*. However, I can only swap out one of my disciplines for one of them. I was wondering if you'd allow me to spend a feat to swap disciplines so that I can get both of them.

*And they both use wing themed techniques, which makes me happy inside. :3


Male Human Bard 1 HP 8 | AC | T | FF | BAB 0| F +0 | R +5 | W +5 | Init +3 | Per +5
Illia- wrote:

After doing some look see at the martial disciplines (going Warlord (Steelfist Commando) from now on), I've come to the conclusion that it would be really awesome to have the Black and Silver Crane Disciplines. They are basically the Devil and Angel disciplines respectively, wielding profane and sacred energies. Flavoring it as her current fiendish power, yet still remembering how to use her former angelic techniques*. However, I can only swap out one of my disciplines for one of them. I was wondering if you'd allow me to spend a feat to swap disciplines so that I can get both of them.

*And they both use wing themed techniques, which makes me happy inside. :3

xD You fight barehanded too?! and here I was thinking that you wouldn't want to get your hands dirty." Jaduf rolls his eyes and smiles at the thought that he will have quite an attractive meat shield to hide behind


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

"Improved Unarmed Strike (Class Bonus feat): Punch people, yo. "

Even before going Steelfish Combtooth. :P


Male Human Bard 1 HP 8 | AC | T | FF | BAB 0| F +0 | R +5 | W +5 | Init +3 | Per +5
Illia- wrote:

"Improved Unarmed Strike (Class Bonus feat): Punch people, yo. "

Even before going Steelfish Combtooth. :P

"I have been trained in that way as well...but I learned so that I would be able to better incapacitate those whom have goods that I desire."

Feat from Level 4 (Improved Unarmed Strike) Going for Improved Grapple


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

"I um... I learned it to run away from attacks better." Illia seems somewhat intimidated by Jaduf's confidence.

Osyluth Guile: Add Cha to dodge AC against one opponent when fighting defensively, or using total defense.
Crane Style: -2 to penalty for fighting defensively, +1 dodge.


Grushdeva du kalt misht

Yeah I have 2 feat and have yet to pick out my traits, so You will out trait/feat me all day erry day


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Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

Pah. I out-feet you both easily. Got eight to your puny two!

Oh! You were talking about feats?...

:)


Grushdeva du kalt misht

Traits and Drawbacks:
Cynic
Benefit: You gain a +1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill for you.

Heavy Hitter
Benefit: Unarmed Strikes deal +1 damage

On Guard
Benefit: You gain a +1 trait bonus to Initiative checks, and if you are able to act during the surprise round of an encounter, you can draw a weapon (but not a potion or magic item) as a free action during that round.

No Escape
Benefit(s): You gain a +1 trait bonus on combat maneuver checks to lawfully and nonlethally restrain a creature you've witnessed commit a crime.
If I can get this in Evil flavor, I would love to have it instead of Cynic :D

And the drawback that fits me perfectly...

Avarice

Effect: Whenever monetary treasure is divided, you must end up with a greater share of that treasure than your companions or you’re wracked with feelings of jealousy and ill will. When treasure is divided, if you do not end up with at least 10% more treasure than any other individual companion does, you have a hard time being helpful to your allies. You become irritable, and can’t take the aid another action for the next week.

Ahhh, I say that by merit of having 8 feets against my 2 feets you need to pull 4x your weight


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

"I think she can. I mean, she could cast Ant Haul, couldn't she? And... really... I wouldn't tell her something like that. She might give you more feet."


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

So if we are the monstrous A team does that make Jhaelwyn the bus?


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

My overland travel rate is about 38 MPH in open terrain, so I'm not quite bus level yet. :P


Male Human Bard 1 HP 8 | AC | T | FF | BAB 0| F +0 | R +5 | W +5 | Init +3 | Per +5

"Speak for yourself! I take offense to the term 'Monstrous A Team', I think we should be called...'Team Slyterror'" Jaduf grins, "Yeah, that sounds awesome."


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

Eh, less in speed and more in carrying capacity.

Well unfortunately you are in the minority being a unspoilt human in the company of abominations, undead and beings not meant for this plane of existence.
Were we to start speaking of team names I'm fairly sure I would need to need to dig a window in the underdark just to have a place to defenestrate you with. Team names are silly after all.


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

Hmm. The Carrying Capacity mod for a Large Quadrupled creature is x3, 50% more then what a Large Biped creature can carry. If we then assume it scales linearly - and we use pathfinder math - an eight legged creature should have a x5 mod.

Carrying Capacity incidentally also effects how much one can pull

"So I pull five times as much as you, puny two legged creature. What? You have Str 15? Hmm. Here - drink this! What? No! 'Strength sapping poison' is elven for energy drink - I promise!"

Besides, I'm totally Murdock :P


Male Human Bard 1 HP 8 | AC | T | FF | BAB 0| F +0 | R +5 | W +5 | Init +3 | Per +5

"Yup, she has twice as many legs and /can/ pull four times as much as me..." Jaduf laughs and tosses a duffelbag at Jhaelwyn's feet, "Perfect, you can carry the luggage."

Jaduf /thinks/ he is funny


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

"Well, this team lasted about fourteen seconds longer than I predicted."


Male Siabrae (undead) Druid6Inquisitor1 HP: 73 AC26/10/26, F+9R+2W+13(Channel resist+4) Init+0, Tremorsense60, Low light, Darkvision 60, Perception+24 DR/10Adamantine and bludgeoning, Fire immunity

I ain't drinkin' that potion no way, no how.
-scene change-
Why do I always gotta drink the potion.
*scratches back with third arm*

-afteraction report-
And so after dispatching the second group of adventurers it was determined that matching a devil, a demon, an angel, a lich, a spider horror, a human, a drow spirit possessing dirt and an Omnicidal druid was in fact a bad decision. Not really sure where the drow city went, think the fires will go out in about a century or so.


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

"Twice?... I always suspected that you humans really never evolved past walking on all four ..."


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

(But seriously, if you feel the need for more legs - just give me a call and I'll hook you up!)


Status:
Warlord 9 HP 251/251 | AC 46 | T 29 | FF 38 | F +33 | R +34 | W +32 | Init +11 | Per +32 | SR 28

Well, if we manage to post at this rate in the thread proper, we'll be home for tea before next week. :P


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

Speaking of, you mentioned an eye earlier. I've got the feeling we will run into some drows that won't need any real soon. Should be a relative simple transaction - and they got Darkvision 120'!


Loot Sheet | 28/28 hp | Initiative +3 | AC 20/13/17 | CMD 20 | Fort +6/Ref +6/Will +5 | Elven Immunities | Per +9; low-light vision

Indeed!

I'm doing my best to inflate the rate by simply typing one post for every little thought that comes across ;)

@Sanriel - I think you missed a semi-present drow noble : )


Male Human Bard 1 HP 8 | AC | T | FF | BAB 0| F +0 | R +5 | W +5 | Init +3 | Per +5
Jhaelwyn wrote:
"Twice?... I always suspected that you humans really never evolved past walking on all four ..."

Well, most of my walking is vertically up walls to get into people's houses...but she doesn't need to know that...so thats close enough...

"You are just jealous of me and my ability to dance..." he says with an eye-roll and turns to saunter away." Say the wrong thing and look like a total idiot...


Grushdeva du kalt misht
Jhaelwyn wrote:
Speaking of, you mentioned an eye earlier. I've got the feeling we will run into some drows that won't need any real soon. Should be a relative simple transaction - and they got Darkvision 120'!

This won't do much good /before/ we get a 'patient'

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