MisterLurch's Legacy of Fire

Game Master MisterLurch

Useful dice for the GM:
Perception:
Alexander [dice]1d20+3[/dice]
Erizi [dice]1d20+8[/dice]
Kilarra [dice]1d20+11[/dice]
Rukn [dice]1d20+12[/dice]
Zhalet [dice]1d20+8[/dice]
Solomon [dice]1d20+10[/dice]

Initiative:
Rukn: [dice]1d20+6[/dice]
Solomon: [dice]1d20+4[/dice]
Kilarra: [dice]1d20+11[/dice]
Erizi: [dice]1d20+3[/dice]
Zhalet: [dice]1d20+4[/dice]
Alexander: [dice]1d20+1[/dice]

Fortitude Save:
Rukn: [dice]1d20+6[/dice].
Solomon: [dice]1d20+7[/dice].
Kilarra: [dice]1d20+2[/dice].
Erizi: [dice]1d20+8[/dice].
Zhalet: [dice]1d20+5[/dice].
Alexander: [dice]1d20+3[/dice].

Reflex Save:
Rukn: [dice]1d20+6[/dice]
Solomon: [dice]1d20+7[/dice]
Kilarra: [dice]1d20+9[/dice]
Erizi: [dice]1d20+4[/dice]
Zhalet: [dice]1d20+8[/dice]
Alexander: [dice]1d20+3[/dice]

Will Save:
Rukn: [dice]1d20+9[/dice]
Solomon: [dice]1d20+9[/dice]
Kilarra: [dice]1d20+6[/dice]
Erizi: [dice]1d20+3[/dice]
Zhalet: [dice]1d20+7[/dice]
Alexander: [dice]1d20+4[/dice]


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HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

The only way for the scouting to move faster is if the scouts and GM post a whole lot during scouting bits.

The other way to do it is to have the GM control the scouts actions and make a bunch of rolls for them. This can be a little dangerous because how a GM has a character scout isn't always the way the player would do it. It can lead to frustrating "that's not what I would have done" situations.

I'll try to post more frequently. I also don't mind if my character is botted by the GM or Kilarra.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

Here's a thought-

Kilarra, what do you think of the two of us being able to make rolls for each other during scouting scenes, and being able to move each other on the map.

Essentially, whoever was posting would be "taking lead" or something like that, and would roll for and move both characters.

That could speed things up a lot.


Male I am a meat Popsicle

Another option is for me to assume you are using good, intelligent scouting techniques and summarize the effects of scouting. Then I can pause for things that require more interaction from the scouts.

Something like 'while scouting around the monastery, you discovered the following pertinent details which you reported back to the group upon your return', rather than waiting for you to tell me that you left to scout and how you went about it, etc.

Then I can get more from you when it might matter such as when you find a room with some enemies or something else that might be immediately important.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

That works for me.


male; F +8, R +4, W +3 Human (Garamundi); AC* 17/14/13 or 19/14/15 (* When raging -1) HP 68/55(+8), Rage 14/7, Init +3, PER +8 Barbarian / Titan Mauler / 4; CMB +8, CMD 22

I'm at the home office for training this week, so not sure what my posting schedule will be... so if necessary feel free to bot.


Male I am a meat Popsicle

I will be out of town starting friday afternoon until wednesday evening. I will be unable to post any updates during that time.

I will be attending the funeral for my father and spending time with family.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

I have about had it with these pugs and their perfect positioning to make the environment the real threat...I am gonna start putting points in whatever skill allows me to make flame throwers that never miss my intended target and never have a chance to blow up or fail!! These guys are total BS!!!


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

I'm sorry, MrLurch.


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

My condolences MrLurch.


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

A question about the grease spell. How does it interact with surfaces that could be absorptive like wood? The same as stone, etc.?

Or is this a cast it and find out type of situation?


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

Also, the rafters seem to fall somewhere between a surface and an item. Could they be greased as a surface?


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

My condolences, Mr. Lurch.
Both to you and the rest of your family.


male; F +8, R +4, W +3 Human (Garamundi); AC* 17/14/13 or 19/14/15 (* When raging -1) HP 68/55(+8), Rage 14/7, Init +3, PER +8 Barbarian / Titan Mauler / 4; CMB +8, CMD 22

Tough times Mr. Lurch. You're in my thoughts.


Male I am a meat Popsicle

Thanks everyone.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

Just wanted to let everyone know that I heard from Lurch earlier today and he is due to arrive home sometime after midnight tonight. As a result the earliest he will be able to post will most likely be tomorrow (Thursday)afternoon.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Been hard times for him, which I unfortunately understand. Let's concede him some well-earned rest and relax.


Male I am a meat Popsicle

Alrighty guys, I am back. I see three posts for the current round, and will wait to update till tomorrow around lunchtime CST.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

So. How are you?


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Good to have you back.


Male I am a meat Popsicle
Alexander Pierpoint wrote:
So. How are you?

I am doing pretty well. This trip was a long time coming, and it was needed. We went out to his favorite beach on the Oregon coast and spent a couple of hours sharing stories. It was good.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4
MisterLurch wrote:
Alexander Pierpoint wrote:
So. How are you?
I am doing pretty well. This trip was a long time coming, and it was needed. We went out to his favorite beach on the Oregon coast and spent a couple of hours sharing stories. It was good.

Well, that sounds like a decent way to do it.


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

Ah, which beach? I'm in Portland, and lived in Astoria for a little while.


Male I am a meat Popsicle

Heceta beach in Florence. Cannon beach was a close second.
Dinner at Traveler's Cove in Florence. I was pleasantly surprised how good it was, but that might explain why it was his favorite place to eat out there.


Female NG Aasimar (Azata-Blooded) Fighter (Dawnflower Dervish) 1 / Cardinal) 1 | HP: 19/19 | AC: 17 (13 T, 14 F) | CMB: -1, CMD: 12 | F: +4, R: +5, W: +6 | Init: +3| Perc: +7, SM: +6 | Performance 6/6 | Channel 5/5

I've only made it as far south on the coast as Florence two or three times, but the beaches down there are much more beautiful in my opinion. And far less crowded.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Lol, being from Spain it strikes me as a coincidence that, from the few people I know in RL which are from the US, I know someone from Eugene.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

That "Round one, Fight!" was so Street Fighter...


Male I am a meat Popsicle
Rukn ed-Din wrote:
That "Round one, Fight!" was so Street Fighter...

;)


Male I am a meat Popsicle

So, somehow despite multiple readings of the pugwampi stat block, I missed that they have some DR and SR. I will be taking that into account during this fight and hand-waving that the others were weaker pugwampis. Please roll caster level checks (twice) when using spells directly against them.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Caster level check: 1d20 + 1 + 5 ⇒ (12) + 1 + 5 = 18 & 1d20 + 1 + 5 ⇒ (9) + 1 + 5 = 15


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3
MisterLurch wrote:
So, somehow despite multiple readings of the pugwampi stat block, I missed that they have some DR and SR.

Oh, dear...


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

Thee things are really awful. Yuck.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

I wonder... why do you roll D4s and D6s twice? Weren't we only to roll twice our D20s?


Male I am a meat Popsicle
Rukn ed-Din wrote:
I wonder... why do you roll D4s and D6s twice? Weren't we only to roll twice our D20s?

You are correct Rukn, only d20s need to be rolled twice. Damage and things like that are only rolled once, as normal.


Male I am a meat Popsicle
Rukn ed-Din wrote:
MisterLurch wrote:
So, somehow despite multiple readings of the pugwampi stat block, I missed that they have some DR and SR.
Oh, dear...

It is only a small amount...


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Ok, if I die, my next PC is going to be a Pugwampi :P


Male I am a meat Popsicle

Alexander, a single 30' move puts you where I have you currently positioned. (The stone pews are substantial enough to make going directly across them a climbing type of action. Climbing directly over the pews is even more movement-consuming.) I cannot see a way for you to make an effective use of burning hands this round. What would you like to do?

Also, Rukn, all six of the pugwampis in the room are dead, so you are far enough from them to avoid their bad luck mojo.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Bleah. Oh, well. If I can't use Burning Hands, I'll put a Ray of Frost on the pugwampi king. @_@

Ranged touch attack #1: 1d20 + 1 ⇒ (11) + 1 = 12
Ranged touch attack #2: 1d20 + 1 ⇒ (1) + 1 = 2
If successful: 1d3 ⇒ 2 cold damage.

Since I had some actions left from the previous round... another Ray of Frost.
Ranged touch attack #1: 1d20 + 1 ⇒ (15) + 1 = 16
Ranged touch attack #2: 1d20 + 1 ⇒ (14) + 1 = 15
If successful: 1d3 ⇒ 3 cold damage.


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3
Da Boss wrote:
all six of the pugwampis in the room are dead

Even the one who we were trying to chase?

Edit: I just checked, I guess he died when he fell down with the tent.


Male I am a meat Popsicle

Yes, he fell to his death after Alexander's last two attacks to the nest.


1 person marked this as a favorite.
Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

*bows*


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]
Rukn wrote:
I wonder... why do you roll D4s and D6s twice? Weren't we only to roll twice our D20s?

Oh well... if I get a second attack this fight can I just use the second set of rolls then?


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Guys, I'm really sorry... I feel I'm not contributing much since I have really bad figures in combat. 1d20+2 to hit is certainly not the best you can get. Sometimes is frustrating knowing I'm not helping properly.

Unfortunately, this PC is built to suffer at lvl 1, but it will improve. Next level I'll be adding a +1 to BAB, plus Weapon Focus and Point Blank Shot, which will net a +3 for a total of +5 to hit when flurrying (that should close the gap with your figures). At lvl 3 I'll be using Wisdom to hit, so it should all be fine.

I hope you all bear with me until then.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Don't sweat it, man. These Pugwampi are really challenging to all of us.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

Consider that you are still a monk with a 16 strength. Right now your odds are actually better when you wade in and hit things in melee.

Do you have a temple sword?


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

you feel like you are not contributing?!?!?! how about my character. I feel like all I have done is...'hey look...even though it is painfully obvious to the casual observer that there is something odd about this statue guess what I discovered...THERE IS SOMETHING ODD ABOUT THIS STATUE.!!" Meanwhile Alexander & Solomon followed closely by Erizi and Zhalet have been carrying us like Atlas himself with the world on his shoulder.

I am a very long time player & GM of D&D 3.0, 3.5 and Pathfinder but right now I am so disgusted by these things that I don't even want to run any pathfinder whatsoever...eck!! During character submission time there was a guy who said something along the lines of 'I would like to play this but I have Pugwampi PTSD.' I now know what the hell he was talking about. I don't know why it pisses me off so much but it does...thanks for letting me vent...I think I might be able to stomach a few more posts where we fight these things now....


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Aww, I'm flattered you think so much of my paltry efforts. ^_^

Stay strong, everyone! The supply of Pugwampis can NOT be limitless.


Female Aasimar (Garuda-Blooded) Unchained Rogue 5 (Counterfit Mage/Bandit)[HP 50/50 | AC 17/15/12 | Fort +2, Ref +9, Will +5 | Init +9; Perception +12]

@ Solomon,

ya know when I saw your half orc trait that gave a +1 luck bonus to all saves I was like...interesting...not bad...but now I am like...oh wow...that is the most amazing impressive...broken trait in the game!! At least it is against these pugs. I don't know if you knew before hand that it would be that helpful but thank God you took it cause ya...stupid awesome.

I am so saving up for a suit of lesser luck mail


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

I had no idea. I saw the Fate's Favored / Sacred Tattoo / Divine Grace combo and thought it would be a good way of propping up the low numbers I was going to be facing for the first couple levels.

Against these things I feel like a superhero.


HP 26/45, Fire Resist 10, AC 18, CMD 21, Fort +7, Ref, +7, Will +9 Darts 48, Fervor 4/5, Blessings 5/5, Enhance Weapon 4/4, Hero Points 2, Rerolls: 1 Active Effects: Defending Bone (15), bull strength, divine favor

I'm thinking that maybe we're fighting these things wrong though. Aid Another for combat is an AC 10 attack roll. Even rolling twice, most of us should be able to hit that. Having you and Rukn give Aid to me and Erizi might be a better tactic. With high enough bonuses, rolling twice matters a lot less.

Also, based on the current formation, I think Alexander can color spray 3 of them. (please!)ww


LG Aasimar Zen Archer 5 | Status: Ok
Stats:
AC 18 (T 18, FF 16) | CMB +6, CMD 24 | Init +6 | Speed 40ft | F +6, R +6, W +9 | Perc +13, SM +15 Darkvision
HP 45/55 | See Invisibility 1/1 | Ki 5/6 | Perfect Strike 5/5 | Hero Points 3/3

Maybe you're right, I might have to try new tactics.

No, I don't have a temple sword, since it didn't fit the background of the PC. He wasn't supposed to ever need to use melee attacks, but now I'm truly re-thinking...

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