MiniGM's Council of Thieves

Game Master Vuvu

Council of Thieves Map


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M Halfling

I could dump oil of taggit into a drink and feed it to the General


M Halfling

Gang still all here? Anyone we waiting for?

Miro bots everyone to the secret location.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

I am back, but deferring to the star and the nobleman and keeping a somewhat low profile.... As much as one can with Brannock nearby!


M Halfling

Wow. So will it be caning or whipping? I sure hope they don't do the hot stove treatment.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

I tried to have your back... but you halflings are so short, I missed it...


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Sorry I have been sporadic recently - with Paizo's browser upgrades, work is out of date, so I cannot check from there and home has been crazy.

I will be more mindful of my commitment!


M Halfling

Pines for the fjords.


M Halfling

The halfling is lonely and size S against size L critters.


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Need an attack from Brannock. Then the demon dogs are up.

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

I thought the demon dogs went first. Sorry about that.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

With the front line engaged, Exxor will switch to his light crossbow, then be ready to join the fray


M Halfling

I wonder if we can get our own goblin cat for fuzzy heals.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

The half-orc would probably eat it


M Halfling

Phooka the Goblin Cat
The best cat you'll ever know
He runs around
All over the town
Phooka the Goblin Cat


Unnamed

oh Brannock, always eating healers


M Halfling

Hmph! Looks like Mini abandoned us for that RoTRL floozie. I bet it was because she is Unchained! Good old reliable not enough for you? All those low-cut rules and fancy pants alternate classes.


Unnamed

nah I'm here, was waiting for brannock

and that game was first...so really i abandoned them for you :)

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

Posting from my phone sucks!


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Amen Brannock!!!!


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

May as well take this as the opportunity to mention that this is Gen Con week. I'll be out of the picture from sometime on Wednesday until late Sunday or possibly Monday. Feel free to bot me as needed to keep things moving.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Enjoy the Con Audi!!
Miro - thanks for making Exxor look good, appreciated, but don't hold back!!


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor actually has Appraise +11 - you can ask him to look at anything and make a roll if I am slower to respond.

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

Have tech week for my show so posting will be limited


Unnamed

What are you working on? I just closed midsummer and opening a new works fest this weekend

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

I am playing Che in a production of Evita


Unnamed

Putting this here. I anticipate this game going a little faster than this one. This is intended to be a slow game, this second one is intended to be moderately paced.

HERE


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Bummer. I'm already in a CotCT game that just reached Citadel Volshyenek. You ever start up Hell's Rebels and I'm in on that for sure! Thinking about running it myself.


Unnamed

don't have hells rebels myself. The newest one I have is Wrath. Playing mummy which I like A LOT

But id would totally sign up to play any game you were running


Unnamed

Its just so hard to get a group that can play together and not degrade into bickering on the forums.

I had a Jade Regent, a Legacy of Fire that both died due to that. I had a second darkness that side with a TPK.

So far this one and our Runelords are the only ones I have that have lasted. Something about them being slower paced seems to keep them going. Maybe difficult players tend to gravitate to fast games?

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

man all of those sound awesome *lawls* Its possible that difficult players gravitate to the faster games? Maybe something to do with more chance to play before things explode?


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

All right, let's do it. Hell's Rebels for anyone in this game and if I don't get 4 characters, I'll recruit the rest from elsewhere.

1. Mini
2.
3.
4.

I'll post a discussion thread with build rules as soon as we have the four.

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

Im all about it!


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

1. Mini
2. Tram
3.
4.


M Halfling

I'm trying out for a Hell's Rebels, DM will be making choices but if I don't get chosen, I have a Chelish Diva who channels BRIAN BLESSED


Unnamed

I gotta get the players guide!

Kind of have a hankering to play a spear wielded or maybe try to go thunder and fang.


Unnamed

i take it all back. I'm thinking charlatan rogue, going into master spy or maybe sleepless detective

Yep thats it. Charlatan (unchained)Rogue going into Master Spy. Go with the Pattern Seeker Trait, or Urban Sleuth.

Focus more on skills, and sneakers, rather than combat, through being unchained that actually gives him a chance to hit and do some damage on occasion.


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

That sounds like a better plan for Hell's Rebels! I'd strongly recommend being from Kintargo too.

I'd love to try to see everyone tie their characters into the city so we can bring it to life. If you think you might go sleepless detective, I'll come up with a reason for a small division of the sleepless agency in the city or a wandering NPC. Might be a good tie with the Order of the Torrent Hellknights.


Unnamed

I think I will head toward Master Spy. Its an interesting class. I am thinking he/she was connected to the former Silver Ravens, as a low level member-if that. He/she works at Crisali's books and from there he/she often was used by the Ravens to pass along messages and occasionally would code messages or translate texts.

He did it bc the extra coin he made allowed him/her to support his brother, who was really in with the Ravens, and he was killed when the Thrunites came to town.


M Halfling

One character per weapon? I wield...leg of lamb! +1 legs! Leg of Shocking Burst!


Unnamed

you know what i mean

im not selecting two people who want the pistol

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

I am thinking (gasp shock) of playing a bit of a lesser noble with class undefined yet, or toying with the idea of a halfling cavalier.

A couple of good ideas are floating about my brain right now, gonna sort through them.

I did see that aquatic elves were a thing here, is there anything different about a half - elf (aquatic) that would be problematic? Im at work right now so cant do all that much rummaging.


Unnamed

aquatic elf...never heard of it. but go ask this question in the recruitment. attract more attention


Unnamed

oh these

this


Unnamed

pitch it and we shall see...but do it over there. I am willing to make sling as a potential for a halfling

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

doh, i meant to put that over there >.<


M Halfling

Didn't get in, so I am available for Audi's Hell's Rebels


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

I would join Hell's Rebels, but will have to look at the players guide.

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

I am up for Hell's Rebels. Now that baby is almost here that means more time at home for posting.


M Halfling

I got it! A dwarf who wields his Ancestral Weapon?

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

it looks like you have a table Audi :) Now lets handle these monsters eh? I have a duel to get to in the morning.

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