Midgard Homebrew: Power of Freedom (Inactive)

Game Master Nightskies

The Free City of Salzbach is under siege.


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Silver Crusade

About economy: it is the same as Pathfinder's system, in terms of value of coin. 1 gp is a big deal to some people.

Silver Crusade

Going to wait a day for responses, then continue! Hope you all are enjoying the weekend.


Male Half-orc archaeologist 1 | HP 11/11 {effects: none} | AC 18 Tch 15 FF 13 | F +4, R +7, W +4 | Init +5 | Perc +6, darkvision, low-light vision
Dailies:

Out of curiosity, are we all still separate, or have we gathered together again? I can't recall who was with which group.

It doesn't matter either way, it's been pretty busy at work since I got back, so my posting ability has been a little low. If we're still apart, my last post still applies, if not, I'll try to get something down soon.


We are still apart.


Female HP: xx/xx; AC:xx (xx), T:xx, FFxx (xx);; FORT +x, REF +x, WILL +x; INIT +x; PER: +x; CMB: xx; CMD +1x Skysoul Witch 1

Hadrian and Ariso are busy breaking into a noble pile; Kelvanthus, Tessara and Khita are in a tavern trying to suss out/recruit "champions".


Ah, yes, he is human. By default, NPCs will be human if the race isn't mentioned.


Female Elf Illusionist

Silly humans, taking over after all us pompous nobles left..


What do you think Hadrian, raise or fold? I have a summon monster up my sleeve, which should help, and otherwise I'm buffing and spearing, or backing around the room crossbowing 8-/

Or I can cast obscuring mist if you want to pull back.... I favour fighting on ;) But I'm a bit silly like that.


You're a priest of Loki, right? Got any fire up your sleeve? Swarms tend to hate that. If we can keep between things and stop them from surrounding us, we might be able to bottleneck them.


Forgot to bring my sleeve-fire today :) I do have a tanglefoot bag and some caltrops... We should be right. Let's see how hard they hit before we flee.

Don't forget you can roll twice and take the better one :)

Silver Crusade

If you'd like to move on from speaking with the two at the tavern, just give the word. I've also spoken with Ellismus, and he's bound to return to the group soon.


Male Half-Elven Ranger-Falconer/Trapper 2

I believe we are pretty much done with them for now. Time to meet up with everyone else and sharr knowledge.


Splash critical - No. All creatures take normal splash damage. Energy damage normally is not multiplied


@ Hadrian: Erm, I think you'll find they get AoO if you leave the square they're in...


Female HP: xx/xx; AC:xx (xx), T:xx, FFxx (xx);; FORT +x, REF +x, WILL +x; INIT +x; PER: +x; CMB: xx; CMD +1x Skysoul Witch 1

Good to leave.


Why would they? Reach of 0 is pretty clear. They don't threaten. They can attack creatures they share a square with on their turn, but I don't think they get AoOs.

Think about standing in a pile of rats? How hard is it to raise a foot higher than they can reach, and hop a few feet away? It's not like they dogpile you any more when you move. That's why swarms auto hit, but don't get to take AoOs.

If I'm wrong then I'll just take the attacks. It's better than standing there out in the open and getting chewed on.


No AoOs for the rats.


Whew.


Cool :)


Male Half-Elven Ranger-Falconer/Trapper 2

I believe the plan at the moment.is to meet the others to share info. May help to know more about the enemy before we go to the druids.


Female HP: xx/xx; AC:xx (xx), T:xx, FFxx (xx);; FORT +x, REF +x, WILL +x; INIT +x; PER: +x; CMB: xx; CMD +1x Skysoul Witch 1

I recall no plan made by the characters to follow Hadrian and Ariso to the estate. However metagamewise it will be more fun to regroup - we should pick up Ellismus en route. Being split up is sad when one group gets all the... mutant rat swarms... :)

Personally I can't see the druids providing much material aid nor much information useful to us yet - regarding the muster. I feel they may be useful later...

* An aside - Ariso/Hadrian - seeing as you guys have known each other for less than a day as characters how do you both as players reconcile battle tactics chat in this thread? I don't mean to be narky, just, perhaps I'm merely a... giant pain in the ass. Littlehewy/Ariso knows me for a...let us say... slightly vociferous and at times volatile champion of "due process" in all its forms. Battle-hardened gamers know and can devise a lot more options strategies and techniques over long time periods via PbP than can two newly met adventurers in the midst of being swarmed...

Now - Hadrian's directions to Ariso re: flasks on belt - in character - all good IMHO. And hey, don't take me for some fun-policeman, I'm just saying is all. All gamestyles are different, and I'm not upset or anything. I won't be posing any recommendations here, but I'll make comments aplenty about how fun this all is!!!

I guess I'm happy for us to handwave our interactions and just say we have apprised each other of our various offensive and defensive capabilities, though perhaps some of us are more reticent in being completely open/ less willing to divulge.
We do have a free action every round to speak you know... ;) [/end rant]


No problem.

I'm treating the situation from the perspective of someone who is a competent and prepared combatant who's just found himself paired with someone who's obviously smart, but who's capabilities are as yet unknown.

Hence all the directions Hadrian is barking.

Ariso can choose to ignore them if he wants. So far the majority of the tactics discussed have been "do you have fire? I have some fire." and "Think they can eat us if we move away from them?" I don't think that's getting too meta.


GM: What's the chances of me being able to throw the oil and have it light up another square this round? It takes a full-round action to make and light a fuse, but if I can ignite it off Hadrian's existing flame that's better. If I can, what squares would be possible, and how would you rule my chances?

Khita: I hear what you're saying. But I don't think it's actually leaked into our characters' decisions much at this stage - so you're point is timely!


Female HP: xx/xx; AC:xx (xx), T:xx, FFxx (xx);; FORT +x, REF +x, WILL +x; INIT +x; PER: +x; CMB: xx; CMD +1x Skysoul Witch 1

@Hadrian/Ariso - No worries! As you were. I'm actually finding the mechanics discussion refreshing and illuminating - Tiny creatures, AoO's etc - its funny how much of he ruleset is difficult to remember and must be constantly re-examined.


Male Half-Elven Ranger-Falconer/Trapper 2

Khita, my bad. I thought earlier in the thread the idea was to meet around midday for lunch with the group.


Female HP: xx/xx; AC:xx (xx), T:xx, FFxx (xx);; FORT +x, REF +x, WILL +x; INIT +x; PER: +x; CMB: xx; CMD +1x Skysoul Witch 1

'Sokay Kel - from a quick reread, Hadrian and Ariso didn't leave for the Manor until after lunch - they really aren't that much ahead of us, though we still have to pick up Ellismus and then get past the guards... ;)


The oil may catch fire- given you throw it at something burning or it has a lit fuse, still 50/50. Simple ruling- if you throw the oil at a flame, even a modestly small one, it will burn like alchemist fire 50% of the time as though you prepared the fuse. The other half of the time, it'll burn too slowly to no significant effect.

The attack most be aimed right at the flame, so same target as Hadrian, for the same burst effect.


The group in the city might meet up with Ellismus before going to the manor. I'm trying to see what he wanted to do, once I get word from him, we'll go from there.


GM Nightskies wrote:

The oil may catch fire- given you throw it at something burning or it has a lit fuse, still 50/50. Simple ruling- if you throw the oil at a flame, even a modestly small one, it will burn like alchemist fire 50% of the time as though you prepared the fuse. The other half of the time, it'll burn too slowly to no significant effect.

The attack most be aimed right at the flame, so same target as Hadrian, for the same burst effect.

Sweet, thanks GM :)


Male Half-orc archaeologist 1 | HP 11/11 {effects: none} | AC 18 Tch 15 FF 13 | F +4, R +7, W +4 | Init +5 | Perc +6, darkvision, low-light vision
Dailies:

Ahh, sorry. I was sick the last couple of days so wasn't online. Doesn't matter to me if we meet at the manor or someone happens to pick me up on the way.

Silver Crusade

I was about to say I need a day after having taken too long to do an update for my other PbP game, and then I thought otherwise. Hadrian, Ariso, any chance we might be able to chug through the combat tomorrow through frequent posts so the others can join up?


That sounds fine to me. There's going to be a 4 hour period in the middle of the day that I'll be busy, but other than that I'll be free to post and will check frequently.


Yep sounds good. I'm free all weekend.

Silver Crusade

Even though there's nothing to update yet; my gaming group showed up today, telling me "didn't we say we were going to game Saturday this week?"

Me: "IS THAT SO?"

Well, they're all showing up, so they must have agreed to do this with only half an understanding from me. So, change of plans...


Well, at least your group is dedicated, right?


Female HP: xx/xx; AC:xx (xx), T:xx, FFxx (xx);; FORT +x, REF +x, WILL +x; INIT +x; PER: +x; CMB: xx; CMD +1x Skysoul Witch 1

GM Nightskies: So did Ellismus encounter the guards at the estate gate Ariso gave money to? Or were they at the city gate? If so, did we encounter them?

Silver Crusade

You did come across the same guards, but they did not harass you. If you wish to speak with one, we can do that. The guards were in Salzbach, the estate was only guarded (on the outside) by locked doors.

Ellismus did not encounter those guards at all.


Female HP: xx/xx; AC:xx (xx), T:xx, FFxx (xx);; FORT +x, REF +x, WILL +x; INIT +x; PER: +x; CMB: xx; CMD +1x Skysoul Witch 1

Nope, good to go! Just couldn't figure out where they were...


Probably out drinking with my money...


My shout after we (you) kill these rat-beasts, H.

Silver Crusade

Hadrian: Know that you get 2 aoo's per round, as combat reflexes gives 1 per dex modifier.


1+ dex mod, but yeah, you're right. I mixed up my strength and dex. 'Cause I'm dumb.

Silver Crusade

You can draw a weapon and make a normal move as a move action. ;)


Nightskies wrote:
You can draw a weapon and make a normal move as a move action. ;)

Oh ok, cool. I thought you needed a BAB of +1 for that. I'll do that then.

Silver Crusade

As a level 2 cleric, you do. :D


Pfff completely forgot we were level 2... Like I said, I'll do that then!

Silver Crusade

Since you guys seem to have settled on your strategy, I'll run through two rounds with the same tactic given Hadrian does the same thing.


Works for me.

What I really want is to find a place in the room where they can't swarm us so easy. >.<


On a sidenote, im starting to put together a homebrew that im considering running on these pbp boards. My personal campaign setting, lvl 1 to as high as we can get, with some initial dungeon crawling for nostalgia's sake. If anyone here would be interested, I would much rather run with people I at least have a passing experience with than newcomers, so consider yourself welcome. Just pm me for details, I will be posting actual info later tonight or tomorrow as soon as I find out how to link gameplay, recruitent, and campaign info threads together.


As for the finding a place they can't swarm so easily, that'd require you to squeeze into a small space. There aren't any in sight.

Shadowven: Its pretty easy. Just make a recruitment thread in the recruitment forum, it will automatically make it a campaign, from which you can intuitively link campaign threads, discussion threads, etc.

Feel free to post a link here, I'll give it consideration. I'm involved in 6 campaigns now, 4 of which I'm the GM for, why not make it 7?

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