Mazra’s Giantslayer Campaign (Inactive)

Game Master Mazra

Trunau is truly a town on the frontier. The frontier between the world of Humans, Elves, Dwarfs and the like and the world of Orcs and Giants. It will take a brave and hardy group of adventurers to defend Trunau and the region from what is about to come.

Cathedral of Minderhal
Minderhal's Valley
Treasure
XPs and Treasure Giantslayer Campaign


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Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Ulfgard wouldn´t mind the potion of haste and vanish, but apart from that... sellit.


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

Another question gm. Are we done with the second book? Would you mind issuing another chronicle? :-)


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

oops, the vanish should not be there. It was given to Mordea.

Kaos, I cannot take the 1/2 plate. it is heavy armour. I am not proficient with it.


@Ulfgard - Could you find a copy of the campaign chronicle sheet for The Hill Giant's Pledge?

Thanks

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

My mistake. I must of been thinking about another version.


Male
daily abilities:
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

Kaos, I understand. I like how my favorite class went from being able to wear full armour and only use blunt weapons to only being able to use medium armour. (NOT) :)

However the one thing that never made sense to me, is the breastplate by its description should have actually been called plate and mail like the older versions called it. :)


Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9

I think I got the headband of intellect +2. There is nothing else I want, really.


Male Dwarf
Spoiler:
HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
Ranger (Divine Tracker) 10

The chronicle can be found here

Grand Lodge

HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

This is my best guess of what we may need.
I figured we could take this out of the party shared pot.
Input is welcome and needed.

  • Winter Blankets 10 5sp ea.

  • Iron Spike ? 5cp ea.

  • Silk Rope 150ft 30gp

  • Tents ? ?depends on size

  • Climbers Kit One for everybody? 80gp ea.

  • Cold weather outfits 10 8gp ea.
    Trail rations how long do we think the trip will take 5sp per day per person

  • Mule 1 8gp
  • Pack saddle 1 5gp
  • Feed ? 5cp per day
  • Harness 1 2gp


  • Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    Kaos, I think that is a decent list. I might have a couple of other items that we should throw on it, but for now works.

    Feed and Rations should be enough for both directions.
    We may need 2 mules :)

    Grand Lodge

    HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

    Does anyone have an idea of how long that is?


    Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    I also figure that anything that is needed for the party, by the party, should come from party funds.

    This include things like cure light wounds wands, and things that will make our survival along the trip a little easier. :)

    However, the sales list will wait until tomorrow evening. If there are no other claims, I will consider things sold, and divide up the cash among everyone.

    Other notes.
    GM, Is there a potion of remove Blindness available ?


    Male Dwarf
    Spoiler:
    HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
    Ranger (Divine Tracker) 10

    Name: Helikon
    Charaktername: Periel the Pure
    Pfsnr. 50731-4
    Faction Silver crusade
    Slow Track: 1,5xp,2 Prestige half gold


    Yes, the temple can create a Potion of Remove Blindness for Haskyll during your stay. They make it without asking for payment.

    @Haskyll - I know that you desire a CLW Wand, but with a Cleric, a Warpriest, and now an Oracle, I think you are covered. Plus after Steelhand's Tomb, Janderhoff awaits. It is a big Dwarven Citadel. All the Dwarves in the party will know that all manner of things can be obtained in this city.

    @Ulfgard - I still need to find the Campaign Sheet. I will need to look for it later in the week.


    Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    Yes, i was looking at for a clw wand or something like it. But i will not push it to hard right now as we are headed to jangerhoff.


    Male Dwarf
    Spoiler:
    HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
    Ranger (Divine Tracker) 10

    @ I gave you a link with the downloads for the sheets. Shall I send it to you via mail?


    That would be helpful. It would save me some time.


    @Ulfgard -Session has been reported. See if you received it.

    Grand Lodge

    HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
    Kaos Axe Hands wrote:


    This is my best guess of what we may need.
    I figured we could take this out of the party shared pot.
    Input is welcome and needed.

  • Winter Blankets 10 5sp ea.=5gp

  • Iron Spike ? 5cp ea.

  • Silk Rope 150ft 30gp

  • Tents ? ?depends on size

  • Climbers Kit One for everybody? ? 80gp ea.

  • Cold weather outfits 10 8gp ea.
    Trail rations how long do we think the trip will take 5sp per day per person

  • Mule 1 8gp
  • Pack saddle 1 5gp
  • Feed ? 5cp per day
  • Harness 1 2gp

  • Trail rations 10 people + 30day= 150gp

  • Winter Blankets 10 5sp ea.=5gp

  • Iron Spike 30(3per person) 5cp ea.=1.5gp

  • Silk Rope 150ft 30gp 5pound ea.

  • Tents 2 Large tents (8 people I figure somebody will be on watch) = 60gp 40pound ea.

  • Climbers Kit 2 80gp ea.= 160gp 5pound ea.

  • Cold weather outfits 10 8gp ea.= 80gp
    Trail rations how long do we think the trip will take 5sp per day per person

  • Mule 1 8gp light 230 med 460 heave 690
  • Pack saddle 1 5gp 15pounds
  • Feed 30day 5cp per day= 1.5gp 10pound a day=300pound
  • Harness 1 2gp 2 pounds
    Total 503gp We will move at 20ft but with the shorter legs in the party that should be ok. Also not I only figured in 2 climbing kit I intended to take one and there is one more. There 80gp and weigh 5 pounds does anyone else want one?
    Other then that I think we are ready unless someone else can think of something. As soon as I get 2 okays I will deduct the gp from the party account.


  • Male Dwarf
    Spoiler:
    HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
    Ranger (Divine Tracker) 10
    GM Mazra wrote:
    @Ulfgard -Session has been reported. See if you received it.

    Mail sent.

    I for the report checked and got an error message, did you report it as core?


    I did report it as core. Should I have reported it differently?

    Edit. I took it off core. Try it again.


    HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
    Skills:
    Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
    Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)
    GM Mazra wrote:
    @Ulfgard -Session has been reported. See if you received it.

    I am also interested to receive a chronicle for the adventure!

    ID: 134452-8 (Sedala)
    May I have it in Slow mode?


    I added Sedala to the Sessions Sheet.

    You can put whatever Mode you want on the Campaign Sheet.

    Thanks again to Ulfgard for finding the Campaign Sheets. I changed computers several months ago and could not find it.


    Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    Kaos, thank you for doing that work. I agree, but i would add in a cooking kit (UE), and a block and tackle.

    Other than that i agree.
    But i will make the deduction, as this way there is not going to be the doubling up by accident.

    Grand Lodge

    HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

    Ok sounds good


    HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
    Skills:
    Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
    Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

    I am not sure if I missed it, but how much share do we get this time?

    Also, the coins in the treasure sheet, shall we remove from there the cost when we buy something?

    Anyway I think there will be no money for Leira to buy more things. Thus, it is ok for me to continue to book 3.


    Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    Leira, i am still working on the shares. As for how much you spend on something, please let me know. I will update the sheet.


    Are we ready to go?


    Male Dwarf
    Spoiler:
    HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
    Ranger (Divine Tracker) 10

    Making a lot of last minute purchases, like food, drinks, two bottles of liquid motivation and a fresh pair of boots Ulfgard waits at the others place and prepares to leave.


    Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
    current active :
    mage armour +4, shield
    Force missiles per day 9/9

    scrolls writen 150gp
    invibility, sheild x4, thunderstomp x2
    wand of magic missile 2250gp

    refresh food/water

    4 alchemist fire 80gp
    Ready to go

    Grand Lodge

    HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

    Yes


    Let's hear from Haskyll, Leira and Ragnir and we will move on to the Mindspin Mountains.


    Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    Okay, as I have finally had the chance to do figure out the sales.

    You can see the numbers on the very bottom of the spreadsheet.

    There was not enough platinum to divide evenly amongst everyone, so this is the totals so far, including the communal pot.

    Platinum each = 0
    Gold each =2604
    Silver each = 276
    Copper each = 144

    Plus each person will get the following.
    Misc semi precious mixed gems 3 each, value 5 gp each gem.
    Misc semi precious mixed gems 1 each, value 50 gp each gem.
    Saffire 1 each, value 1000 gp.

    Intend to sell the 2 remaining saffires and the Touramiline and divide the cash giving everyone another
    300 gp.

    That leaves the Jade, and Bloodstone as 400 gp of gems that I cannot evenly divide yet.

    Any problems with this ?


    Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    Myself as a character will need a few extra days beyond the week, as I will still need some time to scribe scrolls. although I can scribe some on the road.

    I am thinking 3 extra days.

    I will submit what I am doing when I get to work tonight.


    Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    For myself, i need 6 days for the following.

    2 days to enchant Ulfgards Shield and shield spike.(Unless he got it done by someone in town.)
    Or 1 day if no spike.

    For the party i need 2 days to create a Type 1 bag of holding.
    For the party i need 1 day to create a travellers any tool.

    For myself I need 1 day to create a Handy Haversack.

    This is 5 or 6 days dependant.
    I will then spend 3 or 4 days to scibe scrolls.

    This will mean that we are leaving a whole 10 days after arrival, which is 3 extra days.

    Either that, I will only be able to scribe 1 or 2 scrolls and will have to scribe on route.

    During that week, I will masterwork transform some of my gear and weapons. Will depend on how much i have remaining after crafting for myself


    HP 142/142 AC 39 29 TAC 18 15 FF 35 25 | CMD 35 | F +12 R +14 W +17 (im. fear; +2 il.; +4 reroll 3/3) | SS:1/2 PoG:16/17 L1:4/7 L2:3/7 L3:6/7 L4:5/7 L5:2/6 L6:4/6 L7:5/6 L8:4/4 | Ini +4 (x3) Senses darkvision 60' +18 |
    Skills:
    Acro+11,Climb+5,Diplo+19,DisDevice+22,HAnim+5,Heal+5,Intim+8,Keng+4,Khist+1 8,Kplanes+13,Kreligion+14,Ling+16,Ride+3,SMotive+5,Spellcraft+5,Stealth-1,U MD+17,Conc+21
    Female Orc blooded Human Oracle 17 | GS Doc | (Completed Giantslayer)

    Thanks a lot Hasyll!!!

    That nets 3698.04 gp.
    Leira spent 120 (retraining cost)+2500 (googles of minute seeing)+75 (inscribed invisibility scroll). Accounting with previous savings she had, she has 1294.6 gp remaining which I will save for the big city.

    Leira is ready for running! :D


    Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    thanks leira, its slow going at times.

    I also forgot to mention for myself, i will be doing 3 masterwork transformations.

    2 weapon, the other my shield.

    Grand Lodge

    HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

    Wow great job. Thanks for all the work. Did you already take out the price of the goods we talked about earlier?


    Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
    current active :
    mage armour +4, shield
    Force missiles per day 9/9

    Excellent work. Thank you for your effort, it is appreciated


    Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    Kaos, yes i did.

    I Havent put any of the new values onto characters yet, that will happen tommorow.

    I will always leave values like that up for a few days so people can always see what is going on.

    When i fully update, if there were expences i will remove them from the Character totals if they were recorded on the play tab, or discussion.

    Grand Lodge

    HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

    Cool thank you


    Male Dwarf
    Spoiler:
    HP 126/126 Ini+1 Sp30" Ac 22 T11 FF19 F11 R7 W 4 +3MSSL Per+14
    Ranger (Divine Tracker) 10

    Ulfgard did not find someone. So, it´s 3 days.


    Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
    current active :
    mage armour +4, shield
    Force missiles per day 9/9

    Hey it looks like my town is going to get hit by a cyclone in the next few days, so it is possible (likely) I'll be offline for a few days. If I go silent, could you bot me.
    For details, if you are interested, here are the latest details.

    here

    Grand Lodge

    HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception

    Try to stay safe. I will be praying for you and your's.


    Yes. Prayer lifted up.


    Male
    daily abilities:
    (Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
    Dwarf Cleric 10
    Basic Info:
    (HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)

    Good luck, and hope that nothing happens to you.


    Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
    current active :
    mage armour +4, shield
    Force missiles per day 9/9

    Thanks. Been through a few of these before, always a bit nerce racking,


    Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
    current active :
    mage armour +4, shield
    Force missiles per day 9/9

    Welp, storm over for the most part. Bit of clean now. Luckily, we didn't get a direct hit, some poor people down south had that unfortunate pleasure.


    Glad you safely weathered the storm.


    Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
    current active :
    mage armour +4, shield
    Force missiles per day 9/9

    back
    btw what level are we again?

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