Matt's Iron Gods Campaign

Game Master Matt Adams 259

Combat Maps


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Aasimar Techslinger 1 | HP 11/11 | AC 18, T 14 FF 14 | CMB +1, CMD 15 | Fort: 3, Ref: 6, Will: 2 | Init +4, Perc +6 Darkvision 60ft |

Myst nocks another arrow to his bow and fires at the lead goblin.

attack roll: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
damage roll: 1d6 + 1 ⇒ (6) + 1 = 7


| HP 5/11 | Nonlethal damage 6/11 | AC 17, T 11 FF 16 | CMB +5 (+7 bull rush), CMD 16 (17 bull rush) | F 3, R 1, W 1 | Init +1 (+3 underground), Perc +1 (+3 near Grymm) Darkvision 60ft |

This time y'eh gettin it Gremlin! Rogar yells, while a little bit of spittle comes out of his mouth. He rushes at Jazvit, drawing his hammer on the way to strike at him.

If possible he'll charge (not sure if all the junk in here would stop him), if not he'll just move into range and swing.

charge attack: 1d20 + 7 ⇒ (1) + 7 = 8 2 less if I can't charge
damage: 2d6 + 6 ⇒ (6, 3) + 6 = 15

My AC is down to 15 for the rest of the round


attack:
[dice=Sword Cane]1d20[/dice][dice=damage]1d6-2[/dice]
Female Kitsune Mesmerist lvl 1 | HP 11/11 | AC:13 T:12 FF:11 | (Saves: F:2 R:4 W:3) |

Ruza starts to stare at the leader as soon as her turn starts. Giving each person after her an extra point of damage. She points a finger at him and casts daze so he won't be able to flee again.

DC is 16 and he has a minus 2 to will


Make a SR check Ruza.


attack:
[dice=Sword Cane]1d20[/dice][dice=damage]1d6-2[/dice]
Female Kitsune Mesmerist lvl 1 | HP 11/11 | AC:13 T:12 FF:11 | (Saves: F:2 R:4 W:3) |

SR: 1d20 + 1 ⇒ (6) + 1 = 7 Well, that didn't go through...


Keldor's acid attack splashes harmlessly against the wall while Mystiel's arrow finally pierces his target. It doesn't sink in deep, but it clearly hurt. While the others prepare their defenses, Rogar charges in. He trips over some junk in the room and his swing goes wild. Seeing how open the dwarf is, Ruza tries to cast a spell to help him out, but the magic fails.

The two gremlins take up flanking on Rogar's sides.
Jazvit attack: 1d20 + 9 ⇒ (9) + 9 = 18
Gremlin attack: 1d20 + 9 ⇒ (14) + 9 = 23

Jazvit Damage: 1d4 + 1d6 - 2 ⇒ (2) + (2) - 2 = 2
Gremlin Damage: 1d4 + 1d6 - 2 ⇒ (4) + (2) - 2 = 4

Rogar is bitten by the leader and held in place just long enough for the low ranking one to stab him.

Everyone Go!


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 7
Stats:
| HP 77/77| AC 17 (20 w/Smite), T 13 FF 15| CMB +8, CMD 20 (23w/Smite)| F 9, R 7, W 9 | Init +2, Perc +9 / Low-Light Vision| Current:Aura of Good/Courage;Chainsaw: 9/10 charges left

Keldor will charge around the other direction and attempt to slam the leader again.

"Die Vermin!"

Slam (Attack): 1d20 + 4 ⇒ (3) + 4 = 7
Slam (Damage): 1d8 + 4 ⇒ (5) + 4 = 9

Missing yet again.


Irgot enters the fray! He attacks one of the flanking gremlins, preferably unharmed.

Nodachi: 1d20 + 8 ⇒ (18) + 8 = 26
Crit Confirm: 1d20 + 8 ⇒ (4) + 8 = 12
Damage: 1d10 + 6 ⇒ (8) + 6 = 14
Crit Damage: 1d10 + 6 ⇒ (8) + 6 = 14


Keldor and Irgot each charge a gremlin on opposite sides of Rogar. While the eidolon fails his fists about aimlessly, Irgot cleaves the lesser gremlin in two.


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 7
Stats:
| HP 77/77| AC 17 (20 w/Smite), T 13 FF 15| CMB +8, CMD 20 (23w/Smite)| F 9, R 7, W 9 | Init +2, Perc +9 / Low-Light Vision| Current:Aura of Good/Courage;Chainsaw: 9/10 charges left
Matt Adams 259 wrote:
While the eidolon fails his fists about aimlessly...

Hey...I resemble that remark! Unfortunately. =)


attack:
[dice=Sword Cane]1d20[/dice][dice=damage]1d6-2[/dice]
Female Kitsune Mesmerist lvl 1 | HP 11/11 | AC:13 T:12 FF:11 | (Saves: F:2 R:4 W:3) |

Seeing that the spell had no effect. Ruza pulls out her sword and tries the spell one more time.

SR: 1d20 + 1 ⇒ (17) + 1 = 18


HP:6/11 | AC: 18 T: 11 FF: 17 | (Saves (F:+3 R:+1 W:+1) Human Oracle / 1

Oliver considers the current situation, and cast Celestial Healing on himself, gaining fast healing 1.


| HP 5/11 | Nonlethal damage 6/11 | AC 17, T 11 FF 16 | CMB +5 (+7 bull rush), CMD 16 (17 bull rush) | F 3, R 1, W 1 | Init +1 (+3 underground), Perc +1 (+3 near Grymm) Darkvision 60ft |

GAAH. GER'OFF ME!

Rogar turns to Jazvit and headbutts him with his helmet. Then he takes a 5ft step back to recover from his wounds and bring his hammer back into play.

attack: 1d20 + 5 ⇒ (14) + 5 = 19
damage: 1d4 + 4 ⇒ (4) + 4 = 8

Is life link still on me or has it gone to someone else? If yes, what happens?


Jazvit Will: 1d20 + 8 ⇒ (14) + 8 = 22
Jazvit continues to shrug off Irgot's spells while dodging Rogar's hammer.

I think the life link is still on Irgot right now.

Waiting on Mystiel.


attack:
[dice=Sword Cane]1d20[/dice][dice=damage]1d6-2[/dice]
Female Kitsune Mesmerist lvl 1 | HP 11/11 | AC:13 T:12 FF:11 | (Saves: F:2 R:4 W:3) |

Dont forget to add 1 more damage when you're attacking Jazvit.


Looks like the stuff Mystiel was talking about has caught up again. I'm going to assume he would fire his bow.

Mystiel's Attack: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21

Mystiel misses Jazvit. The leader of the gremlins tries to bite Rogar again.

Jazvit Attack: 1d20 + 7 ⇒ (7) + 7 = 14

The gremlins teeth fail to pierce the armor over his shoulder.

Everyone Go!


Aasimar Techslinger 1 | HP 11/11 | AC 18, T 14 FF 14 | CMB +1, CMD 15 | Fort: 3, Ref: 6, Will: 2 | Init +4, Perc +6 Darkvision 60ft |

Sorry, I'm here.

With no better option presenting itself, Myst just keeps firing.

attack roll: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
damage roll: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 7
Stats:
| HP 77/77| AC 17 (20 w/Smite), T 13 FF 15| CMB +8, CMD 20 (23w/Smite)| F 9, R 7, W 9 | Init +2, Perc +9 / Low-Light Vision| Current:Aura of Good/Courage;Chainsaw: 9/10 charges left

Keldor will flail away again at the closest gremlin. Leader or not.

Slam Attack: 1d20 + 4 ⇒ (7) + 4 = 11
Slam Damage: 1d8 + 4 ⇒ (8) + 4 = 12


attack:
[dice=Sword Cane]1d20[/dice][dice=damage]1d6-2[/dice]
Female Kitsune Mesmerist lvl 1 | HP 11/11 | AC:13 T:12 FF:11 | (Saves: F:2 R:4 W:3) |

Knowing that she most likely will make a fool out of herself, Ruza goes up to the gremlin leader and uses the sword he gave her before and attacks him.

attack: 1d20 ⇒ 6 and fails miserably to connect.

"You sword sucks." she says to the leader.


Irgot finds his way to another opponent and swings. "One should not blame the tool, for it is only a reflection of its master" he muses.

Nodachi: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 1d10 + 7 ⇒ (1) + 7 = 8


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 7
Stats:
| HP 77/77| AC 17 (20 w/Smite), T 13 FF 15| CMB +8, CMD 20 (23w/Smite)| F 9, R 7, W 9 | Init +2, Perc +9 / Low-Light Vision| Current:Aura of Good/Courage;Chainsaw: 9/10 charges left
Ruza Furskin wrote:

Knowing that she most likely will make a fool out of herself, Ruza goes up to the gremlin leader and uses the sword he gave her before and attacks him.

[dice=attack]1d20 and fails miserably to connect.
"You sword sucks." she says to the leader.

While it doesn't help here, the sword is a masterwork so it should give you a +1 to hit. Its better than nothing. =)


attack:
[dice=Sword Cane]1d20[/dice][dice=damage]1d6-2[/dice]
Female Kitsune Mesmerist lvl 1 | HP 11/11 | AC:13 T:12 FF:11 | (Saves: F:2 R:4 W:3) |

I have a -1 strength, So it would still be no difference. :) My character isn't built for combat, just up there to distract him and do something.
Don't forget about the +1 damage on the leader.


| HP 5/11 | Nonlethal damage 6/11 | AC 17, T 11 FF 16 | CMB +5 (+7 bull rush), CMD 16 (17 bull rush) | F 3, R 1, W 1 | Init +1 (+3 underground), Perc +1 (+3 near Grymm) Darkvision 60ft |

Lemme show yeh how it's done

Rogar puts all his weight behind his hammer and swings it at Jazvit.

power attack: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 2d6 + 9 ⇒ (4, 3) + 9 = 16

or not...


HP:6/11 | AC: 18 T: 11 FF: 17 | (Saves (F:+3 R:+1 W:+1) Human Oracle / 1

Oliver will spend his entire round getting into melee range, seeing as his curse should actually affect him in regular play.

Stupid leg, move faster!


Jazvit is again hit by one of Mystiel's arrows. However, the rest of the party's attacks miss.

Jazvit tries to grab his blade back from Ruza.
Jazvit Disarm: 1d20 ⇒ 7

She pulls away out of his reach.

Everyone Go! And if you're in melee range, you get a free attack of opportunity.


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 7
Stats:
| HP 77/77| AC 17 (20 w/Smite), T 13 FF 15| CMB +8, CMD 20 (23w/Smite)| F 9, R 7, W 9 | Init +2, Perc +9 / Low-Light Vision| Current:Aura of Good/Courage;Chainsaw: 9/10 charges left

Keldor grunts and swings more carefully, trying his best not to miss and look stupid to his new companions.

Slam Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Slam Damage: 1d8 + 4 ⇒ (4) + 4 = 8

KRACK!

AOO Slam: 1d20 + 4 ⇒ (13) + 4 = 17
Slam Damage: 1d8 + 4 ⇒ (8) + 4 = 12

KRACK!!


Aasimar Techslinger 1 | HP 11/11 | AC 18, T 14 FF 14 | CMB +1, CMD 15 | Fort: 3, Ref: 6, Will: 2 | Init +4, Perc +6 Darkvision 60ft |

With no better option presenting itself, Myst just keeps firing.

attack roll: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
damage roll: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6


| HP 5/11 | Nonlethal damage 6/11 | AC 17, T 11 FF 16 | CMB +5 (+7 bull rush), CMD 16 (17 bull rush) | F 3, R 1, W 1 | Init +1 (+3 underground), Perc +1 (+3 near Grymm) Darkvision 60ft |

Rogar slams the hammer at Jazvit as he tries to escape.

AoO attack: 1d20 + 5 ⇒ (5) + 5 = 10

He then regains his composure and tries again

Attack: 1d20 + 5 ⇒ (2) + 5 = 7

Maybe I'd be better with my eyes shut!


AoO: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d10 + 7 ⇒ (9) + 7 = 16
Critical Confirmation: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d10 + 7 ⇒ (4) + 7 = 11

Attack: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d10 + 7 ⇒ (9) + 7 = 16

Despite his otherwise slow and ponderous nature, Irgot lands two slashing blows.


Irgot separates Jazvit's head from his shoulders.


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 7
Stats:
| HP 77/77| AC 17 (20 w/Smite), T 13 FF 15| CMB +8, CMD 20 (23w/Smite)| F 9, R 7, W 9 | Init +2, Perc +9 / Low-Light Vision| Current:Aura of Good/Courage;Chainsaw: 9/10 charges left

"Anything left? Did we get them all?"


attack:
[dice=Sword Cane]1d20[/dice][dice=damage]1d6-2[/dice]
Female Kitsune Mesmerist lvl 1 | HP 11/11 | AC:13 T:12 FF:11 | (Saves: F:2 R:4 W:3) |

Ruza looks at the sword in her hand.. "Does anyone want this barbaric thing?" she looks around.


HP:6/11 | AC: 18 T: 11 FF: 17 | (Saves (F:+3 R:+1 W:+1) Human Oracle / 1

"Not me. How's everyone holding up? Anyone need first aid?"


"I believe I was able to avoid any wounds this time."


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 7
Stats:
| HP 77/77| AC 17 (20 w/Smite), T 13 FF 15| CMB +8, CMD 20 (23w/Smite)| F 9, R 7, W 9 | Init +2, Perc +9 / Low-Light Vision| Current:Aura of Good/Courage;Chainsaw: 9/10 charges left

"I'll take the blade if no one wants it Ruza. I'm about the same as I was before Oliver, but thank you. Let's search this place for anything useful and get out of here.
We've wasted enough time here already."

Perception: 1d20 + 3 ⇒ (16) + 3 = 19

Keldor will also grab the lead gremlin's head for proof they did what was asked.


| HP 5/11 | Nonlethal damage 6/11 | AC 17, T 11 FF 16 | CMB +5 (+7 bull rush), CMD 16 (17 bull rush) | F 3, R 1, W 1 | Init +1 (+3 underground), Perc +1 (+3 near Grymm) Darkvision 60ft |

Ah took a bit of a dentin' in tha' fight Oliver. Ah've got a potion though if'n yeh want to keep 'old of yer 'ealin' for now.


Hey guys, bear with me for a couple days. Fiance got sick and I've been picking up hours at work to make up for it some.


Real life trumps RPGs.


Hey. I just wanted to drop by and say that the campaign is going to have to be put on hiatus. Things haven't slowed down here, and I can't put in the time that I want to. It's been fun gaming with you all.


HP:6/11 | AC: 18 T: 11 FF: 17 | (Saves (F:+3 R:+1 W:+1) Human Oracle / 1

Could you put it as inactive for the time being then?


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 7
Stats:
| HP 77/77| AC 17 (20 w/Smite), T 13 FF 15| CMB +8, CMD 20 (23w/Smite)| F 9, R 7, W 9 | Init +2, Perc +9 / Low-Light Vision| Current:Aura of Good/Courage;Chainsaw: 9/10 charges left

Yes please...I would like to come back to this if we can?


Can you mark the game as inactive for now?


1 person marked this as a favorite.
Scoured Stars Map

Matt, will you be picking up this game again in the foreseeable future or should we seek out a new GM if we want to continue the game?


| HP 5/11 | Nonlethal damage 6/11 | AC 17, T 11 FF 16 | CMB +5 (+7 bull rush), CMD 16 (17 bull rush) | F 3, R 1, W 1 | Init +1 (+3 underground), Perc +1 (+3 near Grymm) Darkvision 60ft |

Thanks for telling us Matt. I hope your fiance gets better soon / is already better. It's been good playing under you.

I'll admit to everyone now, if we get a new GM I'll probably drop out as I'm starting to get very busy at work.


attack:
[dice=Sword Cane]1d20[/dice][dice=damage]1d6-2[/dice]
Female Kitsune Mesmerist lvl 1 | HP 11/11 | AC:13 T:12 FF:11 | (Saves: F:2 R:4 W:3) |

If you can't get back in a month, my vote is to find a new GM.


1 person marked this as a favorite.

A month actually sounds decent. I'll shoot you all an update in the pms sometime in late July to let you know if I can continue.


Male 1/2 Elf Summoner(Synthesist)/Paladin Gestalt 7
Stats:
| HP 77/77| AC 17 (20 w/Smite), T 13 FF 15| CMB +8, CMD 20 (23w/Smite)| F 9, R 7, W 9 | Init +2, Perc +9 / Low-Light Vision| Current:Aura of Good/Courage;Chainsaw: 9/10 charges left

Excellent. Bargained well and Done! Here's hoping!

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