Aldon Longstrider |
"I agree that I acted hastly, I tried to apprehend a suspect with force when I should have done so in a different manner, but the fault is my own. If this court finds that I am guilty of this crime, it should be my crime alone, and not the crime of the group.
Aldon leans in to Ambrus, "Thanks for coming, I know your very busy and you must be pretty angry with me right now. But I still appreciate you being here."
DM Irthos |
The judge tapped his finger, a crack like a whip sounded.
"I see simple warnings cant be heeded, maybe thats your problem. I said no speeches. Accuser make your case."
Turnus made his case, giving accounts of their movements from the moment they entered. Dispite being strangely percise he made no mention of the methods used.
"A solid case. Defenders your reply."
The paladin rose clapping a fist to his chest before speaking.
"This group was contracted by the church of Iomedae to invistigate the disappearances in the docks. While it may seem their lack of judgement in this matter leaves something to be desired, we still wish to make use of their survices and request proper consideration."
With that he took his seat and said no more. Ambrus rose next, he ignored Aldon's earlier words keeping his face passive.
"Honored Judge, the accused are prepared to give proper conpensation. They do not deny their actions or the fact that they acted as attackers unprovoked. Absalom law, no the mindset of Absalom is not to judge others based on anything but their actions. Absalom is a city of freedom and understanding. It seems they are only truely guilty of lacking enlightenment on that. As it is their first offense and they are currently contracted out to a job, one I may add that aids the city itself. It would not be prudent to detain them. It is also Absalom law that contracts must be honored, this contract is also directly connected to a Trademaster. I only ask that all these things be taken into consideration."
The judge looks over his notes once more. Then taps his finger causing another magical crack to sound.
"After careful consideration of all the facts. I have judged the accused to be guilty of murder and assault. None the less the sentance will be a fine. They will also be under the supervision of the Varlokkur Turnus for a period of time to be determined at a later date. I do not want to see any of you in front of me again."
He taps his finger, the loudest crack yet rings thru out the room. The paladin rises and turns to the party.
"Your equipment is in the next room. The fine will be removed from your reward. Do not fail us again."
With that the paladin leaves without another word. Your unchained and lead into the next room where Bungo is waiting with all your gear. Turnus and Ambrus walked with all of you, but Ambrus face shows he is in a foul mood.
Bungo is back
Aldon Longstrider |
Aldon smiles at seeing Bungo, "Thought we lost you for good! Where you been? Honestly tell me you were kidnapped and not lounging in some tavern some where!" Aldon chuckles and then turns to Ambrus.
"Venture-Captain, I appreciate your efforts in speaking for me. I can promise you that this will be the last time I need your help. Next time I will just lock myself in jail!"
Aldon is not a good actor and you get the feeling his excitement is a mask/act. Something is deeply troubling him.
Aldon tries to catch the eyes of his group without alerting Turnus, he geatures that they all need to talk.
Bungo Brockhouse |
Bungo stops and looks each of the party in the eye as they exit the court room. We we will not speak of this again. It was an aberration and will not happen again Intimidate 1d20 + 19 ⇒ (18) + 19 = 37
And since I was not convicted of crimes, I see no reason for my portion of the reward to suffer.
Elbennon Morosi |
Doesn't work like that. Either you're making a demoralize check on one person, or you're spending a minute convincing us to do what you want through threats. Also, neither Diplomacy nor Intimidate usually work on PCs in that way.
"Turnus, since we will be working together in the future, rather you will be following us, can you share what information you have on the disappearances please?" Elbennon says to Turnus. He ignores Bungo's command.
Aldon Longstrider |
Aldon looks to Bungo and shakes his head slightly, "You know I was just convicted of murder..."
He turns to the rest of the group, "I'm guessing our best course of action right now is to head back to the inn and enjoy some of our psedo-freedom. Drinks are on me!"
Damien Miles |
Once we are back at the inn(in our rooms), but not at the bar.
I am actually going to change rooms.
"So we look into illegal things and get kidnapped/put in jail based on false or no charges by the "state" police. I am assuming that even false crimes have records. In short the "dead" person is probably really dead, and that death has been noted. I don't think it is a far stretch to assume they were one of the kidnapped people. I don't know much about Absalom law so the chances of getting a "speak with dead" spell cast may or may not be possible. Even then we have to find out how hard it is to get access to someone's criminal records so we can find out who they(us) killed. It should not be that hard to get access to our own, but these are strange times. Now we are not lawyers, and I thought about hiring one, but he would probably disappear also.
We need help, and we don't know how far the corruption goes. That organisation has to answer to someone, and they have to have a way to check their members so that rogue agents don't get out of hand. We need information and we need backers. Who do any of you know?
Knowledge check to determine who might be interested on preventing this level of corruption. I don't know which knowledge check to roll.
Knowledge check to find out how the organisation works or to find someone who does.
PS:This can be global also.
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I will also cast legend lore later to get the names of organisations within the city. Since I am in the city, and only asking for name I should be able to use the "1d4 X 10 minutes" version.
Legend lore brings to your mind legends about an important person, place, or thing. If the person or thing is at hand, or if you are in the place in question, the casting time is only 1d4 × 10 minutes. If you have only detailed information on the person, place, or thing, the casting time is 1d10 days, and the resulting lore is less complete and specific (though it often provides enough information to help you find the person, place, or thing, thus allowing a better legend lore result next time). If you know only rumors, the casting time is 2d6 weeks, and the resulting lore is vague and incomplete (though it often directs you to more detailed information, thus allowing a better legend lore result next time).
Kal the Giant |
Kal is waiting on Bungo to tell us what happened to him. To be honest though with 8 int he is not going to have many ideas and would be looking for the rest of you to point him in the right direction, tes I will be playing his 8 int! :]
Bungo, you are alive!! he grabs the little man and shakes him a little in glee, I was sure we would not find you...or if we did it would be your little corpse. Where have you been and what happened to you!
After any feedback from Bungo.
We should rest and start to look into this again. When they see we are not giving up they will probably move against us as well. As long as they start the fight...we can finish it!
DM Irthos |
Turnus gives the elf a look.
"Correction you work for me, I am charged with keeping track of your movements. Dispite that I do have other duties, you wont be seeing me on a regular basis. As for information, its connected to the state of the docks. That is all we currently know. Use a basic magical detection spell in the docks and you will understand."
With that he leaves.
You guys can move to the inn, talk amongst yourself, and whatever else.
Aldon Longstrider |
Aldon grabs a table away from any prying ears, he orders a round of drinks for everyone and pays for it with his gold. He sits down with everyone.
"So here is what we know. We were arrested and brought in, tried and convicted of murder, and yet who was our accuser? When we were first brought in, there was a report that someone witnessed us, and yet, we never met them, the law in Absalom states that during a trial, you must face your accuser, and yet we never knew who it was..."
Aldon takes a swig of his ale before continuing, "Secondly, we were arrested by a group who claims that they are trying to prevent the unlawful use of magic, and yet, we were convicted of a murder that was committed with no magic. There ain't nothing magical about my arrows. In fact, during the trial, they left that little tidbit out...."
Aldon looks to all of them, "My friends, we were set up, or at the very least, taken advantaged of..."
DM Irthos |
You can ask me something OOC you know ;)
Absalom has laws against the use of some spells regardless of the situation. These are known as illegal spells, mostly spells who sole purpose is to deceive or conceal. Yet even the use of legal spells can become a crime dependent on the situation. Absalom does not approve of overusing magic. Only those who have been approved or locations that have been approved my make unrestricted use of magic. All Varlokkur are approved, locations such as the Arcanamirium grounds, and the Grand Lodge are approved locations as well.
Elbennon Morosi |
I didn't mean he works for us, I meant he will literally be following us around spying on us :P
"I believe I need to spend this evening rethinking my spell selections. Most of my magic is martial in nature, and this task clearly requires a more delicate touch. I'm not convinced this was a conspiracy on the part of the Varlokkur, and I think our next move might be visiting the other major churches in the city. It must be widely known that we are in the employ of Iomedae after that trial, so no point in trying to hide it anymore. We should also attempt some divination spells tomorrow." Elbennon suggests once back at the inn, and in a (hopefully) private location.
Damien Miles |
I didn't mean he works for us, I meant he will literally be following us around spying on us :P
"I believe I need to spend this evening rethinking my spell selections. Most of my magic is martial in nature, and this task clearly requires a more delicate touch. I'm not convinced this was a conspiracy on the part of the Varlokkur, and I think our next move might be visiting the other major churches in the city. It must be widely known that we are in the employ of Iomedae after that trial, so no point in trying to hide it anymore. We should also attempt some divination spells tomorrow." Elbennon suggests once back at the inn, and in a (hopefully) private location.
"Then why were they following us and taking Bungo? Everything has a reason. I hope that guy does not really think I work for him. Nor is he touching my reward. The first thing I will do is get that crime off the books. I don't work for free. This is not a mission of altruism."
knowledge(local) to find out what I need to do to get information on crimes I was accused of to include the accuser, the victim, etc...
Taking 10 gives me a 17.
Elbennon Morosi |
Elbennon Morosi wrote:I didn't mean he works for us, I meant he will literally be following us around spying on us :P
"I believe I need to spend this evening rethinking my spell selections. Most of my magic is martial in nature, and this task clearly requires a more delicate touch. I'm not convinced this was a conspiracy on the part of the Varlokkur, and I think our next move might be visiting the other major churches in the city. It must be widely known that we are in the employ of Iomedae after that trial, so no point in trying to hide it anymore. We should also attempt some divination spells tomorrow." Elbennon suggests once back at the inn, and in a (hopefully) private location.
"Then why were they following us and taking Bungo? Everything has a reason. I hope that guy does not really think I work for him. Nor is he touching my reward. The first thing I will do is get that crime off the books. I don't work for free. This is not a mission of altruism."
knowledge(local) to find out what I need to do to get information on crimes I was accused of to include the accuser, the victim, etc...
Taking 10 gives me a 17.
"I confess, I do not understand your logic Damien. While it may be useful for us to know the identity of our accusers, I'm not sure why you think we're not guilty of a crime. We were accomplices to Aldon's murder. The Varlokkur was correct. The only unfortunate thing was that we got caught so easily. Attempting to rid myself of a criminal record I legitimately earned is not something I'm interested in spending my time on. We simply can't behave as if we're off in the wilderness. I admit this is a new feeling for me, but I am going to accept it out of survival instinct. There are greater forces than us at work here."
Bungo Brockhouse |
No, at the time I had the mental faculties of a tavern stool. I doubt that anything or anybody is left. Paladins busted in and broke up the joint. I doubt anything is left or any body has gone back. I think we should try and find out if the Paladins have any prisoners we can question.
DM Irthos |
@Damien
Records are kept about crimes, those involved, and even the trial. But they can only be accessed by law officials with permission. They are closed the public. This is for the safety of witnesses and to prevent reprisals. Even attempting to gain this information is considered a criminal act. It would take a law official's request to start the process of gaining permission, the process normally takes weeks.
Damien Miles |
Damien Miles wrote:"I confess, I do not understand your logic Damien. While it may be useful for us to know the identity of our accusers, I'm not sure why you think we're not guilty of a crime. We were accomplices to Aldon's murder. The Varlokkur was correct. The only unfortunate thing was that we got caught so easily. Attempting to rid myself of a criminal record I legitimately earned is not something I'm interested in spending my time on. We simply can't behave as if we're off in the wilderness. I admit this is a new feeling for me, but I am going to accept it out of survival instinct. There are greater forces than us at work here."Elbennon Morosi wrote:I didn't mean he works for us, I meant he will literally be following us around spying on us :P
"I believe I need to spend this evening rethinking my spell selections. Most of my magic is martial in nature, and this task clearly requires a more delicate touch. I'm not convinced this was a conspiracy on the part of the Varlokkur, and I think our next move might be visiting the other major churches in the city. It must be widely known that we are in the employ of Iomedae after that trial, so no point in trying to hide it anymore. We should also attempt some divination spells tomorrow." Elbennon suggests once back at the inn, and in a (hopefully) private location.
"Then why were they following us and taking Bungo? Everything has a reason. I hope that guy does not really think I work for him. Nor is he touching my reward. The first thing I will do is get that crime off the books. I don't work for free. This is not a mission of altruism."
knowledge(local) to find out what I need to do to get information on crimes I was accused of to include the accuser, the victim, etc...
Taking 10 gives me a 17.
"The wounded rogue fires a crossbow bolt at Aldon in return while another seems to be casting a spell."
Just to make sure I did not miss anything, unless we are retconning nobody died."That man never died. He even attacked you in return."
Damien Miles |
No, at the time I had the mental faculties of a tavern stool. I doubt that anything or anybody is left. Paladins busted in and broke up the joint. I doubt anything is left or any body has gone back. I think we should try and find out if the Paladins have any prisoners we can question.
"I think we should go back anyway. There may be clues there. Visiting the paladin is also a good idea."
DM Irthos |
Aldon killed that rogue during the battle a round or two later, he wounded him to cut his speed down using variant rules to start combat off. Go back a page or two and I state it. As for the gold it cost you, the total of a raise dead and restoration, so a total of 7000 gp plus court cost and evasion fee's. So in all 10000 gp between the three of you. This is taken from your reward at the completion of your job for the church. I dont know why everyone is so concerned about the reward, you make more off loot then any reward your ever given by completing quest.
Kal the Giant |
Bungo Brockhouse wrote:No, at the time I had the mental faculties of a tavern stool. I doubt that anything or anybody is left. Paladins busted in and broke up the joint. I doubt anything is left or any body has gone back. I think we should try and find out if the Paladins have any prisoners we can question."I think we should go back anyway. There may be clues there. Visiting the paladin is also a good idea."
Agreed, holy warriors are good fighters, but like me they don't have the keenest eyes. Let's go check.
Then maybe we should get good days rest and go see priests.Damien Miles |
Aldon killed that rogue during the battle a round or two later, he wounded him to cut his speed down using variant rules to start combat off. Go back a page or two and I state it. As for the gold it cost you, the total of a raise dead and restoration, so a total of 7000 gp plus court cost and evasion fee's. So in all 10000 gp between the three of you. This is taken from your reward at the completion of your job for the church. I dont know why everyone is so concerned about the reward, you make more off loot then any reward your ever given by completing quest.
It is an in-character issue, not an out of character issue since we won't get paid until the quest is complete, and at that point I(in real life) expect the game to be over. Basically my character is a self-serving adventurer who has a strong ambition for archaeology. Lack of money interferes with his lifestyle and his ability to finance operations to find new treasures. He thought he was being cheated out of money, and that he could not stand for. Despite his personal faults he often gets results so people put up with him. :)
DM Irthos |
The city has many organizations that could do with out the kidnappings in the docks for a number of reasons. Some that come to mind are the Varlokkur, dock trademaster's, dock district council, the Arcanamirium, the Guild of Wonders, the College of Mysteries, the Vault of Abadar, the Grand Lodge, Ogrekin Hall, Cayden's Hall, the Pleasure Salon of Calistria, and the Temple of the Shining Star.
Keep in mind they all have their own reason which will effect if or how they help. Should they be approached.
DM Irthos |
They may not be secret organizations but they dont let people in on their plans. Any check would only give you popular thoeries as to why they would be concerned. You would have to ask them directly or trick them into telling. Etheir way you would have to interact with those in the know inside said organization. P.S. Let me know when you guys want to move on to the next day.