DM Irthos |
You make it to the Tempering Hall without incident. The training school of paladins lies just across the mainstreet to the Seventh Church. You notice less security then you found in the Seventh Church, most likely because no one is foolish enough to try anything around the ever vigilant paladins, in training or not. A single rather old paladin of Iomedae stands outside the entrance, mostly watching the people moving about the street with disinterest.
Spells that have no purpose other then to conceal are illegal in Absalom. Invisibility falls into that as such the use of that spell is a crime.
DM Irthos |
That pretty much covered it magic wise, any overuse of magic outside the earlier stated locations will draw attention but as long as its not an illegal spell it wont be held against you with good reason. For example charm person is not illegal to use against your attacker but using it to get a good deal on a sale is.
Damien Miles |
I am sure there were only so many guards/paladins at that place.
I approach the paladin standing outside.
"Excuse me sir, but one of your members was part of a raid, not to long ago. We have been hired to look into the matter. Could you assist me in speaking to him."
diplomacy: 1d20 + 20 ⇒ (10) + 20 = 30
If my character has a description of any sort I am assuming he would give the description or any other info I might have to help me meet him.
DM Irthos |
The old paladin looks Damien over for a moment.
"I know who you are, working for Genedair. The one you speak of is Enald. He should be in the 2nd training hall."
His eyes fall over Bungo, his expression does not change but he points to the halfling.
"He is not allowed inside, he will have to wait here."
The Tempering Hall is a school of paladins, everyone is a paladin from the teachers to the students. Granted not all the paladins are from the same god.
DM Irthos |
Those who eneter find their way to a training hall with a small class of paladins in training. Their teacher is the same paladin you saw in court, fully armored with his sword and shield ready. Each student comes up to attack him only to be soundly defeated, a number of suggestions and advice following before the next one comes up.
Damien Miles |
Waiting for a proper time to speak:
"Excuse me sir, but I would like to speak to you about the raid. I was curious about the location of the place, and anything else you may have noticed when you arrived. I would also like to know how you found out where it was."
diplomacy: 1d20 + 20 ⇒ (7) + 20 = 27
edit: did not see the "training" post.
DM Irthos |
The paladin claps his shield with his longsword. The rest of the class bows and disperses. Without putting away his shield or sword he moves towards the party. You notice its the same paladin from the court room.
"It was not a raid, it was a rescue mission for the halfling. As for its location it was just another abandoned warehouse in the docks, one of many. I was sent by the church to find the halfling, I asked the Varlokkur for aid as they had already captured the rest of you. The Varlokkur used their magic to find him, I simply repaid their aid by supplying my own and ridding the docks of a illegal slave operation."
Enald does not like that he had to rescue Bungo or rather that he was set free.
DM Irthos |
The paladin shakes his head at Damien.
"Why are you interested in slaver's. You were hired by the church to find those who have been taking people. They have nothing to do with it. The Varlokkur found the halfling and lead me to him. If they were connected to the missing your friend would not have been found at all. Stop wasting time and do your job."
Enald puts away his sword but keeps his shield out. He started walking out of the training hall, it was clear he had nothing more to say. The paladin was not happy.
If your mod is high enough then consider it a auto success. Paladins are not normally talented liars or good at hiding their feelings. ;)
Damien Miles |
"One more thing, it seems as though you have more you want to say about Bungo. I have noticed he was not allowed inside also." I then wait for a response, and I speak loud enough to make sure he heard me, but I don't yell. My tone is one of curiosity.
diplomacy: 1d20 + 20 ⇒ (14) + 20 = 34
DM Irthos |
The paladin turns to him with a surprisingly sharp look in his eye.
"If it were not for the word of the head priest I would not have bothered with the halfling. Absalom law, and the role of all churches there in, are held in check by actions rather then intent. Even a novice here can see the evil in him, yet he can not be judged. Absalom law extends as far as our door, had he been let in. Then his fate would fall to our laws not the city's. Regardless such an act would be dishonorable, that is not our way."
He takes a moment.
"I suppose you did not know sense you asked."