Mangroves of the Desert (Inactive)

Game Master Herkymr the Silly

The lands are barren of their once luscious greenery and varied other ecosystems. The culprits are chaos storms--large random magic surges ravaging the lands like tornadoes. The deserts have spread as the storms continue to force the land to change. Purveyors of the magic arts have drawn together in hopes of discovering the cause of the storms.

Civilization has shrunk to the edges of the desert for the most part. Mangrove trees have been cultivated to stop the advent of the desert into the remaining waters. Druidic magic strengthens the trees and purifies the water so that life can be maintained. They also provide refuge for many of the creatures that have survived the changes.

The dragons have all but disappeared and the giants are ranging out once more leaving destruction and terror in their wake. Rumors of a cabal of wizards controlling the ravaging bands have begun to circulate among the rabble in the cities.

Sages and others of ancient lore whisper of a group tasked with keeping the ancients in line with nature and magic. Absence of these guardians could correspond with the giants raiding and the notable absence of the dragons.


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Damphir cleric

Private English tutor for a family there.


--Kharn-- wrote:
Private English tutor for a family there.

how long you going to be over there?


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Hi, I thought I would have a chance to post sooner, but things turned out a little differently than expected. I would like to post, but need to sleep so I can go back to work in the morning. I expect I can post tomorrow afternoon/evening. I also need some time to process and plan a next action for Graghhh.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Hey, so not being as experienced with this and new to the campaign, I was wondering how much I need to use perception rolls to describe the room or to make certain actions, notice things, etc. Also, I'm a bit unsure of what I need to roll to successfully do certain things. Just a little unsure at this point. How do I know what rolls succeed at say, picking the lock on the door? Do I need to make a roll to even perceive whether or not the door actually is locked? Just not completely sure how to figure out some of the numbers. Thanks.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

I was on a trip last week. Things should be a little more routine for the near future, so I think I should be able to post pretty regularly. Probably most days at least a short post until August.


MOst times I will call for a specific roll if needed. Other than that if you think that it will be beneficiall to roll to accomplish something then give the roll. Perception is figured in so unless you want something specific no need to roll it.


Damphir cleric
Herkymr the Silly wrote:
--Kharn-- wrote:
Private English tutor for a family there.

how long you going to be over there?

At this point it looks like I will be over there for a year.


cool. You gonna have net access consistently? I only ask because it depends on where in HOng Kong you'll be..main vs. country
Let me know if you want a break while you get prepped.
When you leaving?


Damphir cleric

The family I will be with is apparently very wealthy. So I would be shocked if I didn't have any sort of internet. For the time being though, I've got a lot of things to get done before I leave. I think I'm going to be leaving in about 4 weeks? I'm not 100% sure, it depends on when I get my visa and when the family sends me first month pay and plane ticket.


So, I need a decision from group.
Richard has made 7 posts in the last 4 months. This seems to be a pattern of posting. When he posts it is an asset to game, however the infrequency doesn't allow us to enjoy him or have much to work with.
I know from talking with him that work has been a bear lately but this also seems to be a consistent occurrence.
I feel that maybe he should withdraw from game until life is more manageable time wise. I don't want to lose him because of all I have been setting up with his toon, but I need some consistency.

So I ask if this is fair: Richard we need to see posting from you atleast 3 x week if you intend to stay in game. I also need to have some sort of a background from you with in the next week.
If this is to much then maybe you need to withdraw until Real Life allows you to have more "free" time.

Is this fair group??

I must also confess that I have two other parties wanting to join whom I have denied so far due to size of group. They show a consistent pattern of posting that would be helpful to game.


For the others of us, please take a moment and post. We have been a bit slow on them lately and low on them as well.

I am enjoying this game and understand personally how life can be busy.

Sovereign Court

Male Human Occultist 8/Expert 1 (VMC Bard) || HP: 43/58 || Init: +0 || AC/Touch/FF: 14/10/14 (mage armor active) || Fort: +6; Ref: +2; Will: +11 || Perception +15; Sense Motive +14

That sounds fine to me. I've enjoyed the personality in Richard's posts and the way he's used the Amnesiac archetype's ability to temporarily learn situational spells, so I'd love to see him become more active. But if that's not a realistic possibility for him, it makes sense to let someone who can participate more join the game.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Agreed. I haven't really seen much of what he has offered to the game, although I did read a little bit of what he posted just prior to my joining and it seemed that he made an interesting character. However, I think that it would be respectful to all if he could post more often or allow someone to take his place until things free up a little for him. I'm not saying just kick him out, either. If and when he can put a little more time into it, allow him to join in again, based on group size, etc.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Just some clarification on the wooden marble. It is not completely intact. It has been singed by the viscous liquid. It is now black and, I'm not sure, but might be ready to fall apart. I'm not sure of the end result of the chemical reaction.


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||

I also agree with the sentiments of both Quinten and Graghhh. He has a character with an awesome amount of potential and I would love to see the character evolve. I also understand when Real Life intrudes. I am also going thru a massive work load currently with my job that has nearly doubled my work week consistently for the last couple months and is projected to continue thru September. I definitely empathize with Richard concerning the real life struggles. I hope that he will be able to balance both and continue to have the time to contribute and evlove his character.

All that said Herk, your request does seem fair. I would ask for clarification that the 3X posting. Is that in game or depending on game focus a combined number between game and discussion?


game and discussion. Then atleast we know you are here and paying attention.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

I've been paying attention. I'm hoping for some more posts. Right now, Graghhh is waiting for someone to do something. He is patiently perched on a rope, so please move so he can come back down. ;)


Male Human? Psychic(amnesiac)/6 Expert/1 HP: 32/47

Just got back from a trip to Tennessee. Once I get caught up I'll try to post something and I'll try to have that background stuff for you herk soon.


Thanks Richard. Glad you are staying with us. Give me the background by friday please.

JErram we need to hear from you please.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Somehow I missed the post about Jerram jumping into the empty pool and taking the key. I also didn't see that the doors had closed and the room was filling with that liquid when I posted again. So it made sense in my mind, but maybe doesn't make so much sense in the story. Is there some way to take it back, maybe ignore my last post or even do a rewrite?


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Ha! I found the edit button, changed it and now it makes sense. I thought I'd leave the other post here, though just to let you know that I figured it out and we are good. The direction of the story only changes a tiny bit.


lol funny


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||

I was wondering what was going on but then figured that you would catch up on the narrative. It happens sometimes and gives an interesting change to the read like we dropped focus of one thread of the story to back up to a different thread and see the same events unfold from another angle. While sometimes harder to write it is fun to read.


RIchard..I need the background before I get home from work tomorrow or we will ask you to step out of game. I am in mountain standard time.

for those who have consistently kept posting thanks

It helps the labyrinth go so much easier.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

I'd like to post some more. I've been able to check pretty much every day for the last week. I'm waiting now on some simple action from Jerram since he has the key, or someone getting that over to where I am standing next to the door. I understand that RL happens, just saying that it would make sense to have him bring it over or someone who has been with the group for a while to go get it from him. Being a newer member of the group and having asked for it twice, I believe, it just seems that someone ought to be moved to action.


ill take care of some of this later tonight by botting a few peeps though I hate to do that. For some reason Jerram is very nonresponsive currently. maybe send him a text so he doesnt just get them from me.??


Richard

I ask that you withdraw from the campaign. We have really enjoyed the character but it appears at this time your RL is pretty full. Feel free to follow along and when things slow down a bit and a spot opens we'd love to have you in another game. Thanks


anyone know how to remove a character from active status on the game board?


gragggh... can we put the song links and such in here discussion and just comment the songs are with your last post ?
helps to keep the play thread clean


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Oh, sure. I'll do that. Just do ooc comment at the end of posts to let people know there's a song to check out?

Sovereign Court

Male Human Occultist 8/Expert 1 (VMC Bard) || HP: 43/58 || Init: +0 || AC/Touch/FF: 14/10/14 (mage armor active) || Fort: +6; Ref: +2; Will: +11 || Perception +15; Sense Motive +14

Personally, I like keeping minor OOC comments, such as cheering a good roll, in the main thread. It's hard to match comments here with game play posts, especially if I'm re-reading a segment weeks later.


Damphir cleric

Spoiler them?


spoiler would work as well.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

I think I understand Herk and Quinten's viewpoints. I think the spoiler is probably the best way to do it, so you don't have to wonder where songs and such are supposed to be inserted into the action and it keeps it from cluttering the posts and making it hard to understand what is what on the gameplay posts.

Sovereign Court

Male Human Occultist 8/Expert 1 (VMC Bard) || HP: 43/58 || Init: +0 || AC/Touch/FF: 14/10/14 (mage armor active) || Fort: +6; Ref: +2; Will: +11 || Perception +15; Sense Motive +14

Spoilers work fine for me.

Any luck hearing from Jerram out of game? I've enjoyed his character and would like to see him post again.


no response so far from him on my end.
Its kinda bumming me out.

Sovereign Court

Male Human Occultist 8/Expert 1 (VMC Bard) || HP: 43/58 || Init: +0 || AC/Touch/FF: 14/10/14 (mage armor active) || Fort: +6; Ref: +2; Will: +11 || Perception +15; Sense Motive +14

Drat.


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||

I may not post til Sunday or monday. I just got home from having to drive to coast to get mom out of hospital. She decided "" to pass a kidney stone while picking up my sister. Long day and story. And we are leaving for a pirate treasure hunt somewhere else on the coast in about 5 hours. Moms fine stone is passed and she is resting at home. I may be dead to the world sunday as the treasure hunt is all day and we are not staying the night.

Just wanted everyone to know. Game with you soon.


thanks for the update./ Be safe


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Went out of town for work and had an extremely busy week of work. I'll probably post later today.


np sounds like most of us were busy for the weekend.
Thats good it finally gave me a chance to get ahead again in my prep work for game.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

I hate to force someone's action, but there was no movement on the part of either Jerram or Richard, so I thought it best to do something to move them along. Now Herk can make some decision on how best to deal with them, at least for the time being. Graghhh was waiting for all others to go into the hole before he moved on, so I thought it best to get them there, since they weren't doing it. I hope they catch up or let us know what is going on, so we can move on with the story accordingly. I have been enjoying the play of the game and hope they can come back and rejoin us.


Damphir cleric

Richard is probably getting dropped, not sure why Jerram hasn't added anything... Has anyone been able to get a hold of him by phone or on FB?


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||
--Kharn-- wrote:
Richard is probably getting dropped, not sure why Jerram hasn't added anything... Has anyone been able to get a hold of him by phone or on FB?

Haven't tried at this point. Been crazy busy myself. And this is the first chance I would have to reach out. I may try tomorrow during the day to see how he and his family are doing.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Just wanted to check to see if I did the initiative roll correctly.


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||

perfect time for me to get that initiative score. I will not be able to post tomorrow as I have to travel out of town and put in an 18 hour day. I hope to post Thursday but depending on how the work and travel go I might not be able to update until Friday. On the other hand I don't have any weapons at the moment so I guess being invisible might actually help me here.

Sovereign Court

Male Human Occultist 8/Expert 1 (VMC Bard) || HP: 43/58 || Init: +0 || AC/Touch/FF: 14/10/14 (mage armor active) || Fort: +6; Ref: +2; Will: +11 || Perception +15; Sense Motive +14

Graghhh, you rolled initiative correctly.

Unless you have armor or magic items that increase AC, your AC and Touch AC default to 10 + your Dexterity modifier, which would put them at 14 rather than 13. Your flat-footed AC is correct.


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Herk, I hope my gameplay post works okay. I'm not quite sure how the delay will
affect my actions. I guess my action is delayed because I'm not in the room when the monsters attack? I don't know exactly where my actions would fit into the round(s), so let me know how to proceed. I have plans for the next few actions, though. I'm not sure how many rounds each action will take, either, perhaps there are some that don't take a full round. Kind of a developing plan that could change.

Also, thanks, Quinten.
I cannot, however, be caught flat-footed. I don't know if you saw that.
Rogue:Improved Uncanny Dodge


So something to help with posting graggggh

Make all your rolls in one spoiler just label them. Clears up room.
Also based on what has been said even prior to you entering the room, and what you know about high and bad rolls, feels free to expand on what is going on and what the room looks like with in reason. Like you did with adding the ledge.
You narrate what you did like this example:

entering the room quietly graggh doesn’t see much due to the stench and the sudden light. He does see two creatures attacking his companion s and thinking he realizes they are otyughs which he remembers as carrion scavengers. They tend to be territorial and somewhat intelligent. They will eat anything..
Still moving quietly gragggh looks for a space to get a clearer advantage of the area and seeing one he quietly climbs to the outcropping a few feet above him hoping he has avoided notice by the otyughs.

rolls:
blah blah blah

This will take atleast two turns, the enter – the climb so you will act at the start of round 3


Male Fetchling Rogue 6 commoner 1 || HP:68/68 || Init.:+4 || AC/Touch/FF 14/14/10?(N/A) || Fort.+5 Ref. +9 Will +1 || Speed 30/20 Ft. || Perception: Sense Motive: || CMB +4 CMD18/14Fl(N/A)

Perfect. Thanks. I was rolling as I was writing so that I could make some choices based on what I rolled. I think I can put them together in the future. I see what you mean about conserving space. I will wait until round 3 to make another move.

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