Priest of Pharasma

Richard the Amnesiac's page

117 posts. Alias of LilWilly5.


Race

Human?

Classes/Levels

Psychic(amnesiac)/6 Expert/1 HP: 32/47

Gender

Male

About Richard the Amnesiac

Richard
Male human psychic (amnesiac) 6 (Pathfinder RPG Occult Adventures 60, 104)
N Medium humanoid (human)
Init +1; Senses Perception +12
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Defense
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AC 14, touch 14, flat-footed 13 (+1 Dex, +3 Wis)
hp 47 (6d6+14)
Fort +2, Ref +3, Will +10
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Offense
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Speed 30 ft.
Special Attacks phrenic amplifications (focused force[OA], undercast surge[OA]), phrenic pool (8 points), physical push (+3, 3/day)
Psychic Spell-Like Abilities (CL 6th; concentration +12)
1/day—detect thoughts (DC 11)
Psychic (Amnesiac) Spells Known (CL 6th; concentration +12)
3rd (4/day)—haste, mind thrust III[OA] (DC 17)
2nd (6/day)—bear's endurance, knock
1st (7/day)—charm person (DC 15), expeditious retreat, mage armor, magic missile, psychic reading[OA]
0 (at will)—detect magic, detect psychic significance[OA], light, mage hand, prestidigitation, read magic, telekinetic projectile[OA]
Psychic Discipline Self-perfection
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Statistics
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Str 8, Dex 12, Con 10, Int 19, Wis 16, Cha 10
Base Atk +3; CMB +2; CMD 16
Feats Cunning Caster, Deceitful, Druidic Decoder, Expanded Phrenic Pool[OA]
Traits clever wordplay, focused mind
Skills Acrobatics +6, Appraise +9, Bluff +15, Disable Device +11, Disguise +2, Escape Artist +5, Knowledge (arcana) +10, Knowledge (geography) +10, Knowledge (history) +10, Knowledge (nature) +10, Knowledge (planes) +10, Knowledge (religion) +10, Linguistics +10 (+15 on Linguistics checks made to decipher writings in the Druidic language.), Perception +12, Profession (merchant) +8, Sense Motive +12, Spellcraft +10, Stealth +5
Languages Abyssal, Celestial, Common, Dwarven, Elven, Infernal, Orc, Sign
SQ amnesia spell slots, amnesia spell slots, automatic writing (linguistics), bodily purge (3d8), gatekeeper (knowledge [planes]), phrenology (knowledge [arcana]), prognostication (sense motive), psychometry (appraise), read aura (perception), repressed memories, spell recollection
Combat Gear potion of cure light wounds (4); Other Gear backpack, bedroll, belt pouch, flint and steel, masterwork thieves' tools, prismatic crystal[OA], torch (10), trail rations (5), waterskin, 665 gp
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Special Abilities
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Amnesia Spell Slots (2nd-Level spells, 1/day) Recall a spell from the psychic list.
Amnesia Spell Slots (3rd-Level spells) Recall a spell from the psychic list.
Automatic Writing (Linguistics, 1/week) You can produce mysterious writing that pertains to the immediate future.
Bodily Purge (3d8/day) (Su) You have a pool of dice you can use to heal yourself or remove afflcitions.
Cunning Caster Use Bluff check at cumulative -4 penalty for V, S, M, F/DF components to conceal casting.
Focused Force (Su) 1 pool: increase increase die size of force spell one step, from d4 to d6, etc.
Gatekeeper (Knowledge [Planes]) Once you are aware of a soulgate, DC 30 Knowledge (planes) check to open it.
Phrenic Pool (8/day) (Su) Pool of points you can use to modify psychic spells as they're cast.
Phrenology (Knowledge [Arcana], 1/day) Examine a creature's skull to learn it's psychological attributes.
Physical Push +3 (3/day) (Su) Add Wis bonus to a Str, Dex, or Con ability or skill check. Recover 1 pool if you succeed.
Prognostication (Sense Motive, 1/day) You are skilled in means of folk divination.
Psychometry (Appraise, 1/day) Read the psychic impressions left on objects or in places.
Read Aura (Perception, 1/day) Read the psychic impressions left on objects or in places.
Repressed Memories Your past is blank slate, your memories gone.
Spell Recollection (1/hour) (Ex) Recollect a spell from the psychic spell list.
Undercast Surge (Su) 2+ pool: Undercast spell counts as higher-level version.