Mangroves of the Desert (Inactive)

Game Master Herkymr the Silly

The lands are barren of their once luscious greenery and varied other ecosystems. The culprits are chaos storms--large random magic surges ravaging the lands like tornadoes. The deserts have spread as the storms continue to force the land to change. Purveyors of the magic arts have drawn together in hopes of discovering the cause of the storms.

Civilization has shrunk to the edges of the desert for the most part. Mangrove trees have been cultivated to stop the advent of the desert into the remaining waters. Druidic magic strengthens the trees and purifies the water so that life can be maintained. They also provide refuge for many of the creatures that have survived the changes.

The dragons have all but disappeared and the giants are ranging out once more leaving destruction and terror in their wake. Rumors of a cabal of wizards controlling the ravaging bands have begun to circulate among the rabble in the cities.

Sages and others of ancient lore whisper of a group tasked with keeping the ancients in line with nature and magic. Absence of these guardians could correspond with the giants raiding and the notable absence of the dragons.


1 to 50 of 1,590 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

1 person marked this as a favorite.

Character Creation:

20 point buy. No score lower than 8 after racial adjustments.

Races:
All standard races
all uncommon and featured races (except Dahmpir ----possibly negotiable , no drow or drow noble)

Build background for you character prior to his adventuring era by doing the following:
1)pick an Npc Class
2)take 1 level in that class
3)build character exactly as you would a “class” character.
4)Max hit points for the npc class
5)You must pick atleast one craft or profession skill

Using this as a starting point...tell me about your characters background before adventuring
then tie it in with how and why you became the “class” you are now.

+1 Skill point per level to be used in craft or profession from npc class

+1 skill point in any one knowledge skill which you must pick at first level and then may not be changed

STARTING GOLD
150 GP

one magic item (may include weapon/armor/etc) not to exceded 1000 gp BUT IT MUST BE TIED IN SECURELY with your background or I reserve the right to screw with it however I see fit. …..muwahahahahhahaha

We will start in one of the biggest cities in the area. Most likely you will be in this area for first level or so.

UNLESS you tie your stories together some way....you will not know each other.


i don't intend to post on Sundays for the most part and so you are not expected to post either


this means you are saying it outloud
This is when you are thinking it
[http.....} this when you are giving a pic or reference

when you say something no one should know but whom you are talking to:


arnie:
you are cool

perception:
12 12 12

roll of 10:
you see that you can read

roll of 25:
you know you can read

roll 30:
you now know you are awesome


male Human Commoner/Ranger

perception: 1d20 + 5 ⇒ (1) + 5 = 6


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||

Perception_of_Understanding: 1d20 + 8 ⇒ (14) + 8 = 22


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War

Dice of Awesomeness: 1d1001 + 1001 ⇒ (801) + 1001 = 1802


arnie / seth == is brand new to this so I was talking him through some of the process by phone while posting


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War

No problem. I was just rolling my Dice of Awesomeness. As you can see, the results suggest that I am pretty awesome.


hmmm that would be completely true except you forgot to let the DM factor in the penalties for living so far away from him.

IE> 1802-18000 = move closer


Damage and round actions Attack rolls

He says while planning to move to SL...


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War

I was gonna say, "Yeah, but you're fixing that for me," but I think Matt covered that.

Ha ha, Matt. You're a trox? That'll be an interesting combo for our group. A monkey man monk, a large, bestial druid. At least we've got a ninja with some Charisma.

How much level adjustment will that take?


Damage and round actions Attack rolls

Pretty sure it's the same CR as the other player races. An Orc with a whip would be able to do about as well as this guy and have the same reach.


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War

With a burrow speed, one minute of what is essentially rage, and free access to improved grapple? An orc Barbarian with Whip Mastery (which requires bab +2 and weapon focus in the whip) and improved grapple could match the racial abilities of your trox. But he's still using medium weapons and has a ten foot bonus to land speed instead of a burrow speed.

But rather than argue the point, I just looked it up. I thought I had seen a high cr when I first saw it in bestiary 4 awhile ago, and I was right. It's a cr 2

Not that I have a problem playing with a monstrous creature, I just feel that level adjustment would definitely be appropriate.


Damage and round actions Attack rolls

Ya you're right, I forgot about the built in rage and was in the mind of what could do similar damage with the same reach. I went back to the stat page on it because of lingering doubt and it's CR2 like you said and I was going to come here to suggest the same thing.

I think the best way to adjust it without significantly altering anything is to do the same thing we did with my half-celestial wizard. Which was an XP debt.
http://www.d20srd.org/srd/variant/races/reducingLevelAdjustments.htm

So for this guy I would start out with 2000xp to pay.


so...... I have reviewed the trox and matts suggestion about xp debt but am going to say no. Matt I need another race for your toon.

I will be doing XP different from usual and I will be tracking it personally and telling you when to level and so forth. You will not know until you level that you are going to. Also with combat being so different and lengthy in PBP's It makes the adjustment or debt for xp much more difficult and imo useless for pbp.

Srry matt


seth....I took some liberties


SO A WORD ON FORMAT FOR THIS GAME.

Bold = for words expressed OUTLOUD so all can hear

Italics = for thoughts

Spoilers with names for things said that not everyone may know ... example {abyssal} then text ....those with abyssal could then read it.

comments on mechanics and such need to be placed in the discussion tab
in game play indicate this with an [ooc] followed by something like ??? or clarification. I will then know to look in the discussion tab for and clarify it there.

If any of us have things we want to verify or have considered
post a link so All can look at it. I will be doing this for additional information as it is needed for you all.

Realm works will have the most updated maps and lots of other information as you recieve and achieve it. Keep checking and SYNCH ing it.

AND
FInally let the fun begin.

Start anytime between now and friday. I do expect posts once a day starting friday but excluding sundays.


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War

I also took liberties in assuming I could see the fire. I figured that there's only a few places for water there and a fire at night is visible for quite a distance. Is that alright?

Also, I'm still experimenting with how I'd like to handle formatting the things Jerram writes. Any thoughts or suggestions from anyone?


Sign language would probably be best in spoiler but not sure with the writing unless maybe both I and B to designate the difference and then smaller or just I for thoughts still


Damage and round actions Attack rolls

Or I could drop the NPC level and have to retake it first thing...

I have no idea what I will do for a race alternative, I got pretty attached to the idea so I will need time.


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War

You could try an orc. You'd lose a few things, but all in all it'd be a minimal change. I think the background would still fit pretty well too. I'm sure there's at least one Druidic tribe of orcs.


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War

I definitely intended to put sign language in spoilers.

As far as writing though, I thought of that, I might try that next time. One thing I do have going for me is that I prefer to write without my thoughts. So I almost never use [i]. However I was worried a straight italicized statement would just get lost in some of the din.


Damage and round actions Attack rolls

Chose to go with an Oread. The ability scores only differed by 1 point which was nice, I will miss the burrowing speed though... I will just have to wait for wild shape for that.


Matt where are you coming in from on the main map? Also why are you around 5th port?

I cant answer your perc til i know these


Damage and round actions Attack rolls

I have no idea what's going on and I don't know how to place myself in Realmworks, or even where I am supposed to be. I wasn't told what we were supposed to be doing.


Mang Fu Ha Saan wrote:
I have no idea what's going on and I don't know how to place myself in Realmworks, or even where I am supposed to be. I wasn't told what we were supposed to be doing.

Just let me know where your character was coming from like beors pass...or other so i know which direction you are coming to 5th port from/

Also decide upon a reason you are coming to fifth port.

At that point I can work you in quickly

srry for confusion


Damage and round actions Attack rolls

I guess coming in from Tidal Sands makes sense given my story, that is a large desert right? I am coming to fifth port because my back story specifically mentions a quest to end the magical storms.


got it


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War

Just want to make sure, was my intro a problem with where my background came out. Since Seth hasn't replied yet, I could write a new one of it is a problem.


it works fine. I am just waiting on seth and some others.


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||

I made the assumption that the city was walled but I could not find anything supporting that? I have a way to recover from that assumption in game but wanted to ask first before proceeding any further.


the outsides are not walled for the most part. although there is a scattered rubble of old stones and roads and buildings that has been mushed and rumbled to gravel

However most of the buildings are made of stone so I could easily see what you were trying for if you were close enough to see buildings which i will leave up to you yes or no/


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War

GM:
How do you think my vow of celibacy interacts with animals. In my mind, patting the horse's nose would not be a breach of that vow, but I wanted to get your opinion first.


Jerram wrote:
** spoiler omitted **

play it how you see. If i have a question i will query an explanation


Clarification of map / fifth port facing.

The area that you see is facing south. Meaning that when you enter the city you will be headed south.

I NEED TO KNOW WHICH SIDE OF THE MAP YOU ARE COMING IN FROM EAST OR WEST. This will help me make sure things are placed properly and thus dismissing my possible confusion.


I will be house sitting tonight until sometime tomorrow. I will not have access to Realm Until then so I will post tomorrow when I get home.


Shadara Windless wrote:
I made the assumption that the city was walled but I could not find anything supporting that? I have a way to recover from that assumption in game but wanted to ask first before proceeding any further.

No wall specifically seen there are areas where the rubble and or houses and building seem to almost form a wall. Roads seem to all converge to a certain area by the docks which is patrolled by guards.


Seth and Jeram -- this interaction for the most part is character to character no real need for me to get involved so far. Ill monitor if i need to add or insert info i will.


Shadara : a bluff would be what you wanted here. Bluff is verbal disguise while as disguise is for physical deception.

I took the liberty of rolling it for you with a mod due to the sense motive you already had.

1d20 + 2 ⇒ (18) + 2 = 20


I need to be hearing from Pete and from Unk.
Thanks for staying on top of things guys. It makes my job so much easier and more pleasant. I can focus on story and not the other details.

I am glad that I am able to play/DM again. Its been a long time


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War

By the way, has anyone else noticed how terribly in trouble we are?

Monk
Ranger
Ranger
Ninja
Druid

4 martial type characters, and a magic character built more for martial activity than casting (14 Wis).

Not saying it's something we need to fix (or even can at this point), but it'll definitely create a challenge for us.


Current Map Male Vanara Expert/Monk (Unchained) 6 || HP: 68/68 || Init: +3 || AC/Touch/FF: 19/19/15 || Fort: +6; Ref: +9 Will: +10 || Perception: +13; Sense Motive: +10 || Daily Ki: 11/11 Combat Actions for GM use
Songs:
Out of Combat:Unforgiven III or Topeka; In Combat: TBoE or War
Herkymr the Silly wrote:

I need to be hearing from Pete and from Unk.

Thanks for staying on top of things guys. It makes my job so much easier and more pleasant. I can focus on story and not the other details.

I am glad that I am able to play/DM again. Its been a long time

And thank you! I'm glad to be playing again.


Damage and round actions Attack rolls

I would happily play a psion telepath. ;P


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||
Herkymr the Silly wrote:

I need to be hearing from Pete and from Unk.

Thanks for staying on top of things guys. It makes my job so much easier and more pleasant. I can focus on story and not the other details.

I am glad that I am able to play/DM again. Its been a long time

Ok thanks I was not thinking for some reason. Also I also say thank you for DM'ing again. I have missed this.


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||

Ok I am going to say this because I think that people may be a little confused. If I get punished for a meta-game then so be it. Mang and Unk: if you are trying to tie your role-play off of my part of the story you may have an issue. I am not in the city and I am not coming at it from the eastern side. With the size of the city, if you are in the city you would not be able to see or hear me at all.

If you are commenting on a completely different set of circumstances then I do apologize. It reads to me that the last comments you posted are in direct correlation to what my character is doing.

Not trying to upset anyone but just wanted to make sure that you were reacting to the correct situational information.


Damage and round actions Attack rolls

There is no confusion on my part, I was placed into your scenario in a previous GM update.


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||

My apologies. I was not reading any updates that were for other players that were hidden.


Clarification from ooc

I did not realize that i had placed Matt in the scene already. I have found a way to remedy this that fits with something I wanted to introduce later with Matt's toon. I will just intro it here and find away to make it easier to identify in the future. Thanks for discussing it and helping me catch my mistake.

Chris, make sure you are reading all of the posts since your last posting. This should make it so you are only responding to the situation that you would be in. I know that this can be confusing because one of the advantages of a PBP is that I can run several storylines consecutively. Makes it good for me not so clear all the time to my players.

Tim, in coding, is there a way that I could designate a color of text? This may help me make things clearer in the future.


|| WORLD MAP || Current Map || Female Elf Expert/Ninja 7 || HP: 61/61 || Init +3 || AC/Touch/FF 15/13/12 || Fort: +2 Ref: +9 Will +5 || Perception +14; Sense Motive +11 || Daily Ki: 5/5 || Combat Actions for GM Use ||
Herkymr the Silly wrote:

Clarification from ooc

I did not realize that i had placed Matt in the scene already. I have found a way to remedy this that fits with something I wanted to introduce later with Matt's toon. I will just intro it here and find away to make it easier to identify in the future. Thanks for discussing it and helping me catch my mistake.

Chris, make sure you are reading all of the posts since your last posting. This should make it so you are only responding to the situation that you would be in. I know that this can be confusing because one of the advantages of a PBP is that I can run several storylines consecutively. Makes it good for me not so clear all the time to my players.

Tim, in coding, is there a way that I could designate a color of text? This may help me make things clearer in the future.

I will check and get back to you after a little testing.

1 to 50 of 1,590 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Mangroves of the Desert --- Character Creation Guidlines All Messageboards

Want to post a reply? Sign in.