
Aralu Darkstone |

*pulls out joystick and presses fire button*
The eagle flyes out of a vortex of wirling black flames and hacks and claws at the goblins face
full attack
hit(bite): 1d20 + 3 ⇒ (3) + 3 = 6
damage(bite): 1d4 ⇒ 1
hit(claw 1): 1d20 + 3 ⇒ (1) + 3 = 4
damage(claw 1): 1d4 ⇒ 1
hit(claw 2): 1d20 + 3 ⇒ (17) + 3 = 20
damage(claw 2): 1d4 ⇒ 4

DM Lil" Eschie |

DMPC Gorok
The half orc moves cautiously on the treacherous ground, until his line of fire is clear
He aims his crossbow at the last goblin, and release the bolt
Crossbow, precise shot: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22
dmg, precise shot: 1d8 + 1 ⇒ (7) + 1 = 8
*Thunk*
The goblin falls face first, a crossbow bolt embedded in his empty head
Gorok lets out a small snigger of victory
end of combat! Loot time!^^

Katara Vardigan |

Katara would kneel looting the bodies and pulling it out for all to see before handing it to Arula. Going to grab her torch so she can see better and then looks into the room that Zurka, originally had been wanting to go into. Surely, those goblins had a way back around and she wanted to find it.
Cautiously looking for more traps she would move in.

Mary Dawnrose |

Zurka's still on 0 hp huh.
Mary tends to her third 'patient' of the day.
"You people really have the worst of luck.
And my great-gran hasn't even tried her mojo on you."
She holds the purple glowing hand on Zurka's back.
Heal hex: 1d8 + 1 ⇒ (5) + 1 = 6

Zurka Shadowsworn |

Zurka feels the healing energy from the witch flow into his body and gives a small smile as the aches and pains get washed away. "Thank you Mary." He nods to the woman.

Mary Dawnrose |

"You're welcome, don't go dying on us too son, hon.
Which goes for the rest of you as well.", she says with a smirk, twirling a small lock of hair around her finger.

Mary Dawnrose |

Spellcraft for vials: 1d20 + 8 ⇒ (1) + 8 = 9
Spellcraft for vials: 1d20 + 8 ⇒ (15) + 8 = 23

Mary Dawnrose |

Mary holds the second vial with a smile.
"A healing potion, always useful, unsure about the other one, for now. Maybe one of you has seen this fashion before?"

Katara Vardigan |

"Why don't we check out the room the goblin ran into and figure out how they got around us before opening any more doors? That way we know how they did it. We may need to use it ourselves so it is good to know."
She asked picking up the rest of her javelins and her torch stepping over the rocks that had fallen on Zurka to check out the room the goblin had fled into. Torch in one hand, greatsword in the other.

Gorok Scorch-Face |

Gorok looks to Meurasod and says, "Was that not the door I already checked? It seemed fine. Mary, let me take a look at that vial."
Craft(Alchemy): 1d20 + 8 ⇒ (14) + 8 = 22

Mary Dawnrose |

Mary handed Gorok the vial and awaited the result.
Cue said result...
"Another healing potion, if only all goblins carried these, we aught to be stacked on restoratives."

Katara Vardigan |

"There is a small tunnel inside the tower, leading East. But the last goblins came from the south so I would suspect they came from outside or something. I bet all that rubble from before in the first area, or a secret door is in play here. Shall we go look there and the other tower too?"

DM Lil" Eschie |

The tunnel from the tower isn't very big, only four feet tall, and if a goblin can fit in easily, "Longshanks", as they call humans, will have more trouble.
Medium creatures walking upright can navigate the tunnel by squeezing to move and thus taking a –4 penalty on attack rolls and a –4 penalty to AC. Small and smaller creatures can move about normally.Map updated.

Zurka Shadowsworn |

Zurka stares at the tunnel with a grim look on his face. "It is clear should we go down the tunnel they will have a distinct advantage on us. Risky but I say we take the fight to them!" His eyes alight with a savage intense fire. "Now who should be first, as that person will bear the brunt of their attacks. I say Meurasod should take the lead here."

Mary Dawnrose |

*Chuckle*
"Would those have been giant rodents, or other small green folk?"

DM Lil" Eschie |

You will need a stealth check to get closer to the goblins-or forgot about discretion and attack wildly. ^^ Sleeping Goblin is green on the map.
For all: Only Meurasold can act this round (and tell you what he sees, if he feels inclined)

Meurasod Spellslayer |

Meurasod enters the room and snarls at the goblins. "Sleepy time's over. Now it's dyin' time."
He will move as close as he can get (to the square south of the green goblin) and attempt to attack, if it's not a surprise round.
Attack vs Green Goblin, hatred: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d10 + 3 ⇒ (7) + 3 = 10

DM Lil" Eschie |

It is a total surprise round, Gobs are FF for your attack only.
The sleeping goblin will never awake. His head rolls on the floor...
Goblin Init: 1d20 + 6 ⇒ (14) + 6 = 20
Init,Meurasold: 1d20 + 3 ⇒ (7) + 3 = 10
Init,Katara: 1d20 + 1 ⇒ (20) + 1 = 21
Init,Zurka: 1d20 + 3 ⇒ (6) + 3 = 9
Init,Mary: 1d20 + 2 ⇒ (18) + 2 = 20
Init,Aralu: 1d20 + 1 ⇒ (13) + 1 = 14
Init,Gorok: 1d20 + 2 ⇒ (3) + 2 = 5
The other goblin, with teary eyes, unsheat its small, wicked-looking sword, slashing at the dwarf
Attack: 1d20 + 2 ⇒ (13) + 2 = 15
Dmg: 1d4 ⇒ 4
You ruined my work of art, dwarf! Charnipâl the Mighty will kill you for that!
The sword misses, fortunatly
Everyone can act according to the Ini rolls and his/her position in the tunnel (that's why the goblin acted before Katara)