Kingmaker: Stolen Lands of the Shining

Game Master BloodWolven

Here are the rules...to Create a Nation
Ruling a Kingdom
Building a City

Resources and loot.
NPCs, please check and add info.

Stolenlands map, Thanks to Tristan and Quince!

Kingdom Stats
More Accurate Kingdom Stats

Warden's Fight!


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Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

If it helps this is some of the information that I have been talking with the GM about helping get more organized because the rest of the players lived through it and have lived it for several years.

The process of getting Cleo on board is letting you see the whole picture and where she can fit in. We literally get lost and forget details. Which I would assume make it even harder to wrap your head around as a new comer.

Joining an game already going is hard. Because the existing players have already made their first impressions, earned a reputation & had defining moments the live in the players memory who were there.

Coming in new the old players continue on and there is a new round of 1st impressions, trying to gauge your own reactions to what is going on to what happened and so on.


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

It is hard. You worry not only if the character will fit in, but how the other players will accept you. I was greatly worried about bringing Cleonora in but with everyone encouraging me to play what I will and with the form of this party... well I thought they would be the perfect group to bring out who Cleonora once was.

However it takes a lot of interaction between players and time, to get Cleonora to change... That wasn't fair to put on your all's shoulders. At least not with more talk. That was my fault.

There have been some parts that have confused me, such as the way ruling was going, but I think I've a better understanding now... Maybe! XD

Edit: Also in case you missed it the part I was talking about is at the bottom of the last page. I got it posted before your posted the one above this one.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Oh the bit about Erastil's son. I noted it.


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Cool, I know we can easily loose things with how much we've got going on! XD


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)
Cleonora Petalouda wrote:

Well it did throw me for a loop when we first talked about it. At least in character. Because it looked more like you where working with an Oligarchy not an Autocracy. Which there is nothing wrong with an Oligarchy! XD

But it did make me confused when Quince was acting like he had to pass it by everyone else to get anywhere.

Also I'm surprised that Quince didn't pick up on Cleo's statement! XD

We are kind of like a cross between a autocracy and an oligarchy. Something like Knights of the Round Table. Quince is treated like a head of state outside of the council room but once behind closed doors, we are all or more equal. The reason why we chose this is because people are more comfortable what they are used to instead of something radically new for the region like an Oligarchy.


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

GM Wolf:

Will it be possible to wish for fast stealth and safe shot for only the composite long bow? The real safe shot is for all bows at 9th level.


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Well that is how things change. You take a risk to be largely different then those around you. But I do understand that it is hard to get others on board for it. Though the River Kingdoms are the greatest place for different ruling styles because of just how numerous the other kingdoms are. For example Daggermark is a straight out Anarchy! Fort Inevitable is an Overlord, Gralton is an Oligarchy, Lambreth is a Dictatorship, Liberthane is a Military protectorate, Mivon is a Meritocracy, Orthult is a Tribal council (made up of all Lizard men btw), Outsea is a Council, Pitax is an Autocracy, Protectorate of the Black Marquis is a Conventional (pirate despot and council), Riverton is a Magical (Theocracy), Sevenarches is also an Oligarchy, Thornkeep is an Overlord, Touvette is a Military dictatorship, Tymon is just a normal Dictatorship, and Uringen is a Autocratic diarchy with unstuck Uringen. And these are just the ones who have the ruling styles listened! There are others that don't.

The River kindgoms are the perfect place to play around with this stuff!

I know I probably didn't need to list all of those, but I did a few so I just went, lets go all in! XD

I have the book on the River Kingdoms that talks about each of the places and points of interested. I've read it a great deal because, well I really like the idea of this AP! There are just so many different options and no two Kingmaker games will be played the same way. Not to mention a place as crazy as the River Kingdoms still has their morals! I mean they came up with a good few "Freedoms" as they call it, that show the heart of the whole place.
Say What you Will, I Live Free
Oathbreakers Die
Walk Any Road, Float Any River
Courts Are for Kings
Slavery Is an Abomination
You Have What You Hold
These are great! While it is still a bit on the if you're strong you survive side and heavily skewed in their favor, they also hold that roads and rivers should never be taxed which shows freedom of movement, they despise Slavery which more places are okay with then is comfortable, and they hold people to their word! When I first read that I was actually shocked! XD

Okay I'll stop gushing over the River Kingdoms now.... They're just my favorite place! ^_^

However doing a full mix between an Oligarchy and an Autocracy would be very interesting to watch! Like just how it would play out. It would also tell you a great deal about the one ruling! Would they always give into the popular opinion? Or would they make a choice if they truly believe it was for the betterment of their people?!

Ooooh! This is gonna be so fun to watch! >_<


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

So I was wandering around the interwebs. I found this picture.

It made me think of Tristan.

Tristan has wanted wings recently.

Tristan also has a really rad riding lion. . . . I wish I had thought as for that. Medvyed bear calvary . . . hmmmm..

Anyway I round this picture and thought. What if the Wings were on Tristan's lion Ghost.

CHECK THIS OUT


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Or this oooooooooo


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Oooh! I'd go for the first one but that's just me!


skills:
Acro +12, Bluff +25, Diplo +12, Fly +18, HandAni +8, Heal +6, Inti +21, Spellcraft +18, Stealth +13 |
vital:
HP: 135/135 | AC: 43 T: 26, FF: 35 | Fort: +14, Ref: +18, Will: +16 | CMB: +23, CMD: 36 | Init +8, Perception +19, Sense Motive +19 |

Cleonora Petalouda:
"That might be true. But you know better than anyone else bad things happen to good people. Even if you were stronger he may have still died. There was nothing you could have done at that time in your life. You grew stronger because of it. It pushed you forward to become the woman you are now. It was a defining point in your life, but it was not your fault. The gods are fickle creatures. Who knows what he was doing at that time." He tries to reassure you, he knows that he can try to help but emotional scars that have been built up for years will take years to get through.

"What do you mean you are proud? Who?" He asks trying to understand.

I will let you decide what part of the time line we are in. It might be easier to put it into the present. The day after the attack or the day after that. I leave it up to you though.

Kevros:

Will it be possible to wish for fast stealth and safe shot for only the composite long bow? The real safe shot is for all bows at 9th level.

It is possible to wish for both of those but safe shot will likely have some kind of stipulation on it. I know you are thinking taking it down to one weapon is a sacrifice but you know it isn't. If you had other bows that you would like to use as well it might then.

It is also troublesome that you are not keeping all the information together for ease of access. I vaguely remember we talked about safe shot being a 2nd level ability for some other class?

Taking these other than normal wishes, have a chance for penalty of some kind. Typically you will lose something or you will have to do something before using the ability. It gets tricky and complicated fast! Once you have decided what you are going to wish on then I will begin the rolling!


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
"I'm proud that my brother defended me. I'm proud that when our parents where gone he stepped up and took care of our other brother and me... They shouldn't have done him like that... He should have been allowed to be happy." Cleonora said. "Instead he died on the tavern's floor... I swore that I'd do everything in my power to ensure no one else would suffer that pain..." Cleonora drew a long ragged breath. "You have been... So kind to me Sulvanii." She whispered before she leaned her head closer to his, placing their foreheads together. "I can never thank you enough..."

I agree, two days after the attack sounds like a good place to put it. As that whole thing shook Cleonora greatly.


skills:
Acro +12, Bluff +25, Diplo +12, Fly +18, HandAni +8, Heal +6, Inti +21, Spellcraft +18, Stealth +13 |
vital:
HP: 135/135 | AC: 43 T: 26, FF: 35 | Fort: +14, Ref: +18, Will: +16 | CMB: +23, CMD: 36 | Init +8, Perception +19, Sense Motive +19 |

Cleo:
"That is how you honor his sacrifice and that is good. That is true, he was a good man but as we know most good men are killed for doing what is right. Good we see the same way, no one should suffer like that, you or your brother." As she leaned in closer he said nothing just looking up at her and gulped realizing the situation that they are currently in. He just waits letting her make her choice.


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
Cleonora remained silent for a moment, eyes closed. This was one of the few times in the past eight years she willingly got close to anyone, and he was the first person she had ever told about what happened to her. "Thank you" She whispered softly. "This is greater than any wish"


skills:
Acro +12, Bluff +25, Diplo +12, Fly +18, HandAni +8, Heal +6, Inti +21, Spellcraft +18, Stealth +13 |
vital:
HP: 135/135 | AC: 43 T: 26, FF: 35 | Fort: +14, Ref: +18, Will: +16 | CMB: +23, CMD: 36 | Init +8, Perception +19, Sense Motive +19 |

Cleo:
He slowly inched away, but stayed sitting and holding your hands. "Your welcome, as I said I will always be here for you to talk. Be it for anything you might need." After your last comment he cracks a joke, "And more practical, wishes always seem to muddy up emotions!"

Sulvanii is literally going to explode once he finds out you are dead! The students will have a literal story to tell that they encountered!


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
Cleonora just shook her head at his joke. "I'll have to take your word for it." She said. "I should be getting back. I still have an Academy to run tomorrow after all." She said. "Thank you Sulvanii... I'm in your debt."

Oh I want to see that! XD


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

So I Googled reve.

It's middle English. It's plural is reven. That sounds badass.


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

GM Wolf:

I thought you were going to GM override the Wish rules because I saw Tristan wishing for wings. I don't need risks with possible fallout. It was bad enough for Elizabeth to reduce our stats.

For 4 of the 6 wishes, I have decided to take all them in Dex, which only allows for one more inherent increase unless of course that is against GM wishes. I checked my increases from previous increases, and they have not been in Dex, only Str and Cha. I did have a Dex one but I moved it to CHA when I added the Oracle Gestalt class because I needed to. It is recorded in my character sheet at the very bottom.

I would like the save the remaining two for now unless they are to be forfeited for anything else remaining that one can use a wish spell without risk.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Has enough time passed that we would apply the wish bonuses.


Oh yes Quince, once we conclude month 15 we will do our second set of wishes.

Tristan will have his wings...
1d100 ⇒ 19 40 %
3d100 ⇒ (15, 40, 75) = 130 10 %

The wings form out of your back. With your other wishes they grow quickly nice and strong.
parasite, intelligent, extra feeding, drenched daily, quest, lose ability score, lose hp, no armor, painful, DM special : 1d10 ⇒ 10

Tristan:
As Sulvanii grants your wish for wings you hear a voice barely whispering to you, as you strengthen your wings with other wishes it gets louder.

A winged woman appears at the door of the room. She drops down and kneels, then she says in the voice you have been hearing, "Hero Tristan the sky palace needs your help! We ask that your mighty group will come and clear the land of your new people. It is shrouded to all but the Black Winged."

Everyone please post your wishes for Month 14 so I can see which ones need rolls.


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Except me correct? I'm still not added in that till I take the position of the council.


Only Wardens, so no wishes for Cleo, yet.

I just rolled for Tristan's unorthodox wishes.

Kevros:
The highest bonus you can get is +3, because you only get 3 wishes in a day.
The other three wishes would be forfeited.

So I would suggest +3 on Dex and +3 on Wis.

Cleo:
The next day you come to see Sulvanii he sits on the other couch obviously waiting for you as he eats some kind of fruit. It has a charred look to the outside and the inside seems to almost glow red but has the consistency of a grapefruit.


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
"Now that has to be from the plane of fire. " Cleonora said as she entered. "How are you able to get things so easily from there? Or are you going to get them yourself?" She asked.


Vital:
HP: 33/33, AC: 22 _ T: 16 _ FF: 20 _ Perception +10, Sense Motive +14, Low light vision, Initiative: +4, Fort +4 _ Ref +5 _ Will +7, CMB: +4, CMD: 18, Speed: 30
Acro +13, Appraise +7, Bluff+14, Climb +8, Diplomacy +11, Escape +12, Heal +14 (w/ kit), Handle Animal +6, Inti +10, K(A, H, Na, R) +9, Ling +8, PerformSing +14, Ride +4, P:cook+11, Stealth +9, Survival +6, Spell +8, Swim +2, UsMag+10

Month 14 wishes
As such my first wish is that Sulvanii gain the ability to grant more wishes to the detriment of Bearik and the entity, known as the Lawful Queen of the previous nation of Khorvian. We need her attention."

"My second wish is that this council will always be true to one another, that by our bond of friendship and trust, we will support one another and that we will put the others needs before our own. My third wish is that by our friendship Bearik's chance to be improved to break his curse and bring his wife back."

Other 3 wishes
+3 cha

3d100 ⇒ (30, 52, 19) = 101


skills:
Acro +12, Bluff +25, Diplo +12, Fly +18, HandAni +8, Heal +6, Inti +21, Spellcraft +18, Stealth +13 |
vital:
HP: 135/135 | AC: 43 T: 26, FF: 35 | Fort: +14, Ref: +18, Will: +16 | CMB: +23, CMD: 36 | Init +8, Perception +19, Sense Motive +19 |

Cleo:
"Yes I can plane shift. At least you are in higher spirits today. We should talk about yesterday, come sit. Today will be about you." He states calmly and interested.


Using wishes as spells, no chance of failure!


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Month 14 wishes
+3 str
+3 dex


Month 14 wishes
+3 str
+3 cha


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
Cleonora came and sat, though a bit nervous, holding up a small box. "So I take it you don't want the price we agreed to?" Cleonora asked.


skills:
Acro +12, Bluff +25, Diplo +12, Fly +18, HandAni +8, Heal +6, Inti +21, Spellcraft +18, Stealth +13 |
vital:
HP: 135/135 | AC: 43 T: 26, FF: 35 | Fort: +14, Ref: +18, Will: +16 | CMB: +23, CMD: 36 | Init +8, Perception +19, Sense Motive +19 |

Cleo:
"Yes I do want what you brought me! We can't let it go to waste!" He smiles and plays with an idea. "You know these gifts are merely formality now as your presence is worth the time. Also in exchange you may have the rest of my charred fruit. If you would like we can change the terms so I will bring you something too?" He tears off the part he has eaten from and eats it with the juices dripping down his chin which quickly steam off.


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
"Well it wouldn't go to waist Sulvanii. I'd simply meet it till next time. If you would like Sulvanii, though I often thought of your knowledge as the gift in exchange." She said however she still handed it over to him when she took the fruit. "I wonder if I'll be able to eat it." Cleonora said curiously. "Or will it be too hot?" She wondered before she slowly bit into the fruit.

Inside the small box was a coin, a golden coin that had a square in the middle and Tien writing around the outside of it. "It's an older coin from Gao's home country in Tian Xia."


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Silly question a few years ago IRL we were in the early Kingdom stage. Bearik was building a temple to Imedae near Oleg's is this now a part of Fort Promise?


Yes, there is a temple there with clerics, priests, and acolytes. Bearik built the temple with their aid for them. Though those characters are likely 4th level or lower.


skills:
Acro +12, Bluff +25, Diplo +12, Fly +18, HandAni +8, Heal +6, Inti +21, Spellcraft +18, Stealth +13 |
vital:
HP: 135/135 | AC: 43 T: 26, FF: 35 | Fort: +14, Ref: +18, Will: +16 | CMB: +23, CMD: 36 | Init +8, Perception +19, Sense Motive +19 |

Cleo:
The fruit was very warm to the touch, biting into it burnt your mouth but not your tongue as the sweet flavor exploded into your mouth. You take 1 point of fire damage. Will Save DC 10 or feel a bit amorous.

"Ah yes an interesting place, I have heard of Tian Xin but never had the pleasure. Though their currency is another story. It is still a fine offer." he elaborates.

Month 14 wishes

Stalker:
+3 str
+3 Dex

Saren:
+3 str
+3 cha

Selena:
+3 str
+3 cha

Svetlana:
+3 str
+3 Dex

Still need Kevros, and Quince I believe.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

GM Wolf:
Here are the rolls around the questions we discussed.

When Quince learned the drain ability was tied to the prison.
Bearik Sense Motive: 1d20 + 6 ⇒ (19) + 6 = 25
Liz Sense Motive: 1d20 + 6 ⇒ (6) + 6 = 12

Liz and her view of people. How 'above' people she seems to imagine herself.
Sense Motive Liz: 1d20 + 6 ⇒ (3) + 6 = 9

Does Liz seem to appreciate that Quince treats his religious obligations seriously. Is it a 'respect' or his traditions or 'whatever' you repressed mortal.
Sense Motive Liz: 1d20 + 6 ⇒ (13) + 6 = 19


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
Will: 1d20 + 5 ⇒ (19) + 5 = 24
[ooc]What a thing to waist a nat19 on! XD[ooc]

Cleonora winced a bit when the juice burned her lips but not the inside of her mouth. 'How strange.' She thought as her body grew warm. "It tastes very sweet. And I'll have to do my best to eat it with a fork or knife if I can ever eat it again, burns the lips." She explained.

"I'm glad you liked the gift, oh but you wanted to speak of something from yesterday... What is it?" Cleonora asked with a slightly nervous tone.


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

At the end of the military council, Kev will give his wish list to Sulvanii and thank him.

+3 Dex
+3 Cha (Oracle needs this att for spells)


Medvyed:
Quince Medvyed wrote:

When Quince learned the drain ability was tied to the prison.

Quince Medvyed wrote:

Bearik Sense Motive: 1d20 + 6 ⇒ (19) + 6 = 25

Liz Sense Motive: 1d20 + 6 ⇒ (6) + 6 = 12

They are both saying the truth.

Quince Medvyed wrote:

Liz and her view of people. How 'above' people she seems to imagine herself.

Sense Motive Liz: 1d20 + 6 ⇒ (3) + 6 = 9

She sees herself as royalty, not that humans are lower life forms.

Quince Medvyed wrote:

Does Liz seem to appreciate that Quince treats his religious obligations seriously. Is it a 'respect' or his traditions or 'whatever' you repressed mortal.

Sense Motive Liz: 1d20 + 6 ⇒ (13) + 6 = 19

She understands your beliefs and seems rather neutral on the subject. She respects you and thus your traditions.


skills:
Acro +12, Bluff +25, Diplo +12, Fly +18, HandAni +8, Heal +6, Inti +21, Spellcraft +18, Stealth +13 |
vital:
HP: 135/135 | AC: 43 T: 26, FF: 35 | Fort: +14, Ref: +18, Will: +16 | CMB: +23, CMD: 36 | Init +8, Perception +19, Sense Motive +19 |

Cleo:
He looks at you seriously waiting on you.

If you decide not to speak on it he offers after a minute, "So there is nothing that you want to talk about? Your brother, your parents, your living brother, how you are feeling? Yes I know you put up a good wall but you had a breakthrough yesterday, for you."


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
Cleonora looked down a bit when he brought that up. "I see, so that is what you meant." Cleonora muttered. "I just don't talk... Well really I just..." She let out a long sigh. "How about you ask questions? I... Think that would be easier."


Half-Elven Male Adult Fighter Archer 8|Life Oracle (Warsighted) 8 | HP:106/106 | AC:27 | T:17 | FF:23 | Low-Light Vision | Perception:(+20) | Initiative:+10 | F:+14 | R:+13 | W:+13 | CMB:+9 | CMD:36 | Speed:30 | V.Channel:8/8 | MF:7/7 | Spells:@/8/8/7/4
Skills:
Climb:+5 | Craft (weap):+4 | Diplo:+7 | H.Animal:+8 | Know.(nature, religion):+8 | Prof (soldier):+6 | Ride:+8 | S.Motive:+7 | S.Craft:+8 | Stealth:+7 | Surv:+7 | Swim:+5(+4 Str,+6 Dex,+2 Int,+2 Wis,+3 Cha)

GM Wolf:

Oops, will this stack with or the +3 will take over Erastil Blessing wasting the blessing?

+3 Cha (Oracle needs this att for spells)

If so, I will switch it to Con


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

Looking at old NPC allies. Once of the NPCs that used to associate a lot with Bearik was Lionne. An elf Druid. Is she still around?

Not that you need more NPCS Wolf but just trying to figure what we still have around.


skills:
Acro +12, Bluff +25, Diplo +12, Fly +18, HandAni +8, Heal +6, Inti +21, Spellcraft +18, Stealth +13 |
vital:
HP: 135/135 | AC: 43 T: 26, FF: 35 | Fort: +14, Ref: +18, Will: +16 | CMB: +23, CMD: 36 | Init +8, Perception +19, Sense Motive +19 |

cleo:
"Or not..." he says just letting it pass and ask other questions. "Uh... neither of us... are good with emotions. I thought to change the direction towards me but that even... no... just go. We will pick up tomorrow as usual." He seems so unsure.

Lionne is an elven druid and agent of Bearik. She has not been seen for a long time. That reminds me I need to copy and make that document.


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12

More NPC questions.

The gnome. Fiddlewatterish Grendorisah Zelfartiksossishmen he had the ogre illusion. I believe he lived near a gold mine of some kind.

He hit it off with Angeus. Stalker helped him out getting a list of supplies. I don't remember any details beyond that.

I assume we are exploiting the gold mine some how with his blessing or is that one of those plots that we started and haven't followed through on?


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
"No Sulvanii it isn't that." Cleonora said as she played with the fruit in her hand. "I just... Well I've never talked about it before so I don't know where to even being" Cleonora explained.


skills:
Acro +12, Bluff +25, Diplo +12, Fly +18, HandAni +8, Heal +6, Inti +21, Spellcraft +18, Stealth +13 |
vital:
HP: 135/135 | AC: 43 T: 26, FF: 35 | Fort: +14, Ref: +18, Will: +16 | CMB: +23, CMD: 36 | Init +8, Perception +19, Sense Motive +19 |

Kevros that will stack, no need to spoil that.

The gnome is in charge of the mining operations. I hand waved the RP.

Cleo:
"You think I do? Let us talk about your living brother first and go from there."


Male Kitsune
Vital Stats/Skills:
HP: 67/88 (92/92), - AC: 34/T: 14/FF: 24 – Perception +15 - Initiative: +6 - F: +17 / R: +13/ W: +17 (15) - CMB: +14 (16) - CMD: 30, Speed: 40, Acrobatics +15
Oracle (Curse: Tongues)
Other:
Diplomacy +22 (24 Fey), Handle Animal +15, Kn. Geography +12, Kn. History +11, Kn. Religion +11, Prof. Cartographer +10, Ride +19, Sense Motive +14, Spellcraft +16, Survival +12
Sulvanii wrote:
The gnome is in charge of the mining operations. I hand waved the RP

Cool. I remember he really like Angeus. If it was still up in the air I was going to send Selena. LOL


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
"Ah, my brother, my living brother, his name is Alexander. He's a blacksmith back in my home town." Cleonora said. "Last I heard he was married to a fine young woman and now has three kids..." She said somewhat sorrowfully. "I know their names but I never met them..."


Yup, Selena would likely have done well.

Cleo:
"How about your other brother, and your parents?"


Skills:
Acrobatics +14, Bluff +12, Disguise +10, Disable Device +14, Heal +9, Knowledge (Arcana) +12, Knowledge (Local) +12, Knowledge (Planes) +12, Perception +9, Sense Motive +9, Spellcraft +12, Stealth +14
Vitals:
HP: 10/53, AC: 18 _ T: 14 _ FF: 14 _ Perception +9, Initiative: +4, Fort +6 _ Ref +8 _ Will +5, CMB: +7, CMD: 21, Speed: 30, 0 non-lethal damage

Sulvanii:
Cleonora was quite for a while. "... I don't remember my father... I was so young when he died... I can't even remember his face... But I remember that he smelled like spring." She said as she closed her eyes and tried to remember him. "When he got home he'd lift me in the air and I'd squeal with joy..." Cleonora stopped there and opened her eyes again. "That's all I remember... My mother though, I remember better. She worked as a tavern maid, and was know for her sweetbreads. When I turned eight she and my brother Felix had made me a chocolate cake. They had saved for it... She was dead within the year..." Cleonora paused again. This was becoming far harder than she even believed it would be. "I uha... It was then just me, Alexander, and Felix... He raise us. He was only sixteen, and he was now responsible for both of us... All alone."

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