Space 10 ft.; Reach 10 ft.
Special Attacks change size, heat (1d6 fire)
Spell-Like Abilities (CL 11th)
Constant—detect magic
At Will—plane shift (willing targets to elemental planes, Astral Plane, or Material Plane only), produce flame, pyrotechnics (DC 20), scorching ray
3/day—invisibility, quickened scorching ray, wall of fire (DC 22)
1/day—grant up to 3 wishes (to non-genies only), gaseous form, permanent image (DC 24)
STATISTICS
Final, base, wishes, magic item
Str 32, 23, +3, +6
Dex 26, 17, +3, +6
Con 26, 18, +2, +6
Int 20, 12, +2, +6
Wis 22, 14, +2, +6
Cha 26, 17, +3, +6
Languages Auran, Aquan, Common, Ignan, Terran; telepathy 100 ft.
SQ change shape (humanoid or giant, alter self or giant form I)
SPECIAL ABILITIES
Change Size (Sp)
Twice per day, an efreeti can magically change a creature’s size. This works just like an enlarge person or reduce person spell (the efreeti chooses when using the ability), except that the ability can work on the efreeti. A DC 18 Fortitude save negates the effect. The save DC is Charisma-based. This is the equivalent of a 2nd-level spell.
Heat (Ex)
An efreeti’s body deals 1d6 points of fire damage whenever it hits in melee, or in each round it grapples.
Bardic Knowledge (Ex)
A bard adds half his class level (minimum 1) to all Knowledge skill checks and may make all Knowledge skill checks untrained.
Vest of resist +3
Belt of mighty health +6
Crown of mental power +6
Eternal wand of mage armor, 5 charges
Eternal wand of shield, 5 charges
Ring of cold resist 20
Amulet of natural armor +1
These include your last 3 wishes, so you get a total of 6 for each month.
Cleo:
As you tell of your past his fire slowly comes back. He takes a few bites of cake and a sip of milk. "I am sorry for your losses. It sounds like they were good people. I dont know why such turmoil continues to fester in the world. I am glad that our kingdom has not seen anything like that. Bearik and I continue to try to help where we can so that doesn't have to happen to our citizens."
You now have Sulvanii as a 'Contact', once a month he would be willing to help you out, one way or another in a venture. Also he reveals some secrets about his wishes.
He shifts the content of the conversation, "On a lighter subject, next week my wish crafting should be different and more powerful. If your wishes are found to bless others including the citizens of our fair country, I will be able to grant a Seraphim Wish once a month."
Plans:
Seraphim Wish 1/month
It needs at least 10 wishes a month to be powered up. Wishes for the betterment of the residents of the country.
Give all civilians regeneration 1 Acid.
For the last month they have been identifying if there is a difference with wishes if done by mere mortals and spreading the wealth accumulated by him. Passing a ring of sustenance to each for their support. Their needs are met. Given to the leaders of families with a high chance of being a noble and helping others.
Bearik and Sulvani have almost finished the rules and regulations contract. Of the only thing they are missing is a Seraphim Wish and all the Wardens' signatures.