Kingmaker: Conquest of the Stolen Lands (Inactive)

Game Master Aqua-Thor


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Male Human
Defense:
AC: 22, T: 18, FF: 14; HP: 9/11; F:4, R:6, W:5; CMD 17; Init: +6; Low-light Vision ; Perc:+6
Unchained Monk 1 / White-haired Witch 1
Skills:
Acrobatics+8; Diplomacy+4; Escape.A+4; Fly+8; Knowledge(Arcana)+9; Knowledge(Nature)+9; Perception+6; Sense.Motive+6; Stealth+8; Survival+7; Spellcraft+9

@Jamahzin
"Just about for most. There are some that would commit violence for other reasons, such as pride or superiority, but those are rare in comparison to the horrors done out of fear. That realization is part of why I try to keep relaxed. I don't want to be dealing out exactly what I hated to receive, or be like a certain bastard that was in the militia with me." Norvallen growls the last in remembrance.
It should be noted that Norvallen seems to be listening along when Jamahzin speaks Draconic, but doesn't say anything. Making a small, 'huh', sound during part of it.

Spoiler:
Specifically the part about Dragonfriend and Koboldfriend

@Iavas
"And I will appreciate the help, and gladly offer what lessons I could teach."
Taking a sip of his coffee, Norvallen continues, "Though another of Desna's fellowship? Interesting difference between yourself and Atamar over there, as you don't seem to be the type to have tattoos as well. Nor did I expect for Atamar to admit he had one of the butterfly on him too. I get the feeling Desna truly wants the trip for this expedition to be free of the dangers and ills that could occur, having two of her own here along with so many potential hunters."


Female Elf Cleric of Desna (varisian pilgrim) / Unchained rogue (Knife master)

"You have to look for the similarities, not the differences. The devout of Desna are as varied as is her blessing, the luck. Looking beyond the most obvious, there are always some things that stand out. Look at him, and at me. It's clear that we've spent time on the road, and are prepared for the unexpected. Very typical for Desnans. I would guess he is a kind man, and has many friends, but few close friends, as he's always on the move."

She pauses for a moment, and straightens her shirt a bit, then smiles at Norvallen.

"As for the tattoos, you have to just trust my word. But I have none."


Male Kobold Gestalt(Mageknight/Shifter) 1| HP 13/13 | AC 16 13 14 | CMB +4 CMD 16 | F+5 R+4 W+4 | INIT +2 | PERC +5

@ Norvallen
"Bastard that was in the militia with you?"


Male Human
Defense:
AC: 22, T: 18, FF: 14; HP: 9/11; F:4, R:6, W:5; CMD 17; Init: +6; Low-light Vision ; Perc:+6
Unchained Monk 1 / White-haired Witch 1
Skills:
Acrobatics+8; Diplomacy+4; Escape.A+4; Fly+8; Knowledge(Arcana)+9; Knowledge(Nature)+9; Perception+6; Sense.Motive+6; Stealth+8; Survival+7; Spellcraft+9

@Jamahzin
"Devon was a literal one of a noble, at least that was what he claimed in trying to sound more important then mere 'commoners'." Norvallen grouses in remembrance. "He was one of the few, that just simply hated me because I was different with this white hair and not-quite Rostlander human features in spite of growing up there. I'd rather forget all about his attempts at making my life miserable or framing me for things he caused, but I am glad he got caught and thrown out rather then succeeding."

@Iavas
"If I must take your word," Norvallen responds with exaggerated disappointment and a smirk.

"Though when you explain it like that, you are right in that there are plenty of similarities between you both. Its just hard at times trying to spot those similarities, when the differences can be sadly quite jarring. It would be much easier on a lot of people if it weren't so." Norvallen frowns a touch, making a connection he overlooked before.


Female Elf Cleric of Desna (varisian pilgrim) / Unchained rogue (Knife master)

@Norvallen
"It isn't that easy here, as the assignment at hand tends to attract certain sort of people. Many of the people here could pass for Desnans. Not all, of course. I would guess you or our friend Gaspar here are not her followers. You seem formidable and prepared, but not in the same way, it is subtle."

She stops speaking, smiles at Norvallen and continues in a light tone.

"What would they think, I'm old enough to be your grandmother's grandmother."

@Jamahzin
"There is prejudice everywhere, my red friend, and I'm afraid you will meet lot of it. For the good, you are probably in one of the best places to find people who can look beyond your race."


Ranger 4/Stalker 1 | HP 23/38 | AC 17, Touch 13, FF 14 | CMB +6 | CMD 19 | Fort +5, Ref +7, Will +5 | Init +3 | Senses: Low-Light Vision, Scent | Perception +12 (+13 at night) | Ki Pool 2/2
Beast Form:
HP 24/24 | AC 19, Touch 14, FF 15 | CMB +5 | CMD 18 | Fort +4, Ref +7, Will +2 | Init +4 | Senses: Low-Light Vision, darkvision, Scent | Perception +10 (+11 at night)

"..." Too many people. Too much chatting. Every time she thought of something to say someone else spoke up. And then they switched to elven. Or at least it sounded like elven. She didn't know it personally. So she sat back and listened to what conversations she could understand. She wondered how much longer it would be before they all arrived and the decision was made. She wondered at the number of female adventurers here.


Maybe for the same reason others were quiet, Sorry did not joined the conversation. It was all happening too fast and there were lots of distinct individuals and several different conversations.
For now, she focuses on the young man with the lord, what he said had drawn her attention.


Male Half-elf UC Monk/Scout Acrobat | HP 30/30 | Sunning Fist 3/3
Stats:
AC 19, Touch 19, Flat-Footed 13, CMD 23 | Fort +3, Ref +8, Will +4 | Init +5 | Perception +11 (+12 to avoid being surprised)

Sorry about the brief absence, my computer died and I had no access to a way to charge it.

Gaspar took in the elves words and gave them just a few moments to sink in. Born a noble though he was, he was just the bastard son of a ruler. He missed the right to rule everything just barely and received to right to rule nothing.

'I think I'd rather not even have to think about it than have been so close.'

"Thank you for your words, Iavas. They mean more than you know."

Listening in on the conversations going on just around him now, he finally interjects when he overheard what Iavas was saying to human. Noevallen

"I wouldn't consider myself a religious person, though the closest thing I do to revering a god is occasionally pray to Abadar. I was raised to believe in his guidance. I do think we should make our own path though, and you seem to understand that better than I do. Rightfully so, being over a century older than I."

He shrugged at the idea of being subtly prepared. "And I suppose I prefer surprising people with what I can do than just flaunt it wildly, that is true." he said with a big silly grin on his face.

Gaspar, noticing a moment later that the human woman from before Cassandra. He had been meaning to say a few words to her as well, but she was having some difficulty getting a word in between them.

"My apologies miss, I have been rude. From where do you hail? I'm supposing you are here for the same purpose as well?"


Familiar sounds and smells assail Jorn when he enters the Randy Sasquatch. He looks over the assembled crowd, amazed by its diversity. He walks towards the bar. Barkeeper, please 2 large mugs of your finest ale. He turns towards the room again while waiting for his beverages.
A beautiful whitehaired elven woman catches his eye Damn, wouldn’t mind to share a drink, some stories and a bed with that one. Won’t be easy but the difficult ones are always the most fun.
The blue-eyed elf begins a beautiful song, enthralled Jorn listens to his beautiful voice. Applauding enthusiastically he beckons the elf. Join me in a drink, you’re song moved me.
Taking both tankards of ale Jorn says to the barkeep Give my singing friend here a drink of his choosing. Turning to Veil Be right back, enjoy the drink. Walking towards the table with the man and his 2 bodyguards. Well met sir, I assume you are the Lord Alystair I was told to find. Giving him the letter. Might I offer you this tankard of ale, with the blessing of Cayden Cailean.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

That one seems very enthusiastic it seems. she muses as she watches him.

-Posted with Wayfinder


Ranger 4/Stalker 1 | HP 23/38 | AC 17, Touch 13, FF 14 | CMB +6 | CMD 19 | Fort +5, Ref +7, Will +5 | Init +3 | Senses: Low-Light Vision, Scent | Perception +12 (+13 at night) | Ki Pool 2/2
Beast Form:
HP 24/24 | AC 19, Touch 14, FF 15 | CMB +5 | CMD 18 | Fort +4, Ref +7, Will +2 | Init +4 | Senses: Low-Light Vision, darkvision, Scent | Perception +10 (+11 at night)
Gaspar Khemet wrote:
"My apologies miss, I have been rude. From where do you hail? I'm supposing you are here for the same purpose as well?"

"Hm?" She looks up, startled out of her thoughts. "Oh. Gronzi Forest. I used to work as a protector for the Medvyed. And from what I have heard in here I think our purposes are all very different." She becomes a little introspective but it passes quickly. "So...why did you change in the alley? Not like your earlier attire would hamper your chances here."


Male Half-elf UC Monk/Scout Acrobat | HP 30/30 | Sunning Fist 3/3
Stats:
AC 19, Touch 19, Flat-Footed 13, CMD 23 | Fort +3, Ref +8, Will +4 | Init +5 | Perception +11 (+12 to avoid being surprised)

Gaspar paused for a moment and nodded.

"I suppose it's an honor thing for me. Nobles rarely enter the company of other nobles dressed as anything less. At least that's the idea. I've been less than perfect in the past."

He nodded and finished his drink before finishing his thought a little more under his breath.

"And I need not let my father down here."

He puts his drink down on the table and spins his ring around his finger.

Elven:

Engraving on the ring reads 'To my son; I love you. From your father; I am proud. If we don't say it, this means it.'


Male Kobold Gestalt(Mageknight/Shifter) 1| HP 13/13 | AC 16 13 14 | CMB +4 CMD 16 | F+5 R+4 W+4 | INIT +2 | PERC +5

Cutting in, "he changed clothes? why?"

just pretend i said this before you post, your explanation was good enough

in regards to the father comment, "why? how is your sire involved in this?"


Ranger 4/Stalker 1 | HP 23/38 | AC 17, Touch 13, FF 14 | CMB +6 | CMD 19 | Fort +5, Ref +7, Will +5 | Init +3 | Senses: Low-Light Vision, Scent | Perception +12 (+13 at night) | Ki Pool 2/2
Beast Form:
HP 24/24 | AC 19, Touch 14, FF 15 | CMB +5 | CMD 18 | Fort +4, Ref +7, Will +2 | Init +4 | Senses: Low-Light Vision, darkvision, Scent | Perception +10 (+11 at night)

"I am sorry. I don't know much about the nobles. And I am not one myself. I just have a dream I want to see through to the end."


Female Elf Cleric of Desna (varisian pilgrim) / Unchained rogue (Knife master)

@Gaspar
"It makes you stand out from the crowd, at least. I am not sure it will have the effect you hope, as the task very much sounded like it will require quite a lot of travel in the wild. The lord's choices of course won't be by appearances, but the recommendations."

@Cassandra
"Forgive us for getting lost in our conversation, dear. Unfortunately I came later, and missed your name. Care for some tea?" Iavas apologizes to Cassandra, and gestures toward the kettle of tea.


Male Halfling Rogue 1st ||\\ Init: + | HP: / | AC: / | FF: | Tch: | Fort: + | Ref: + | Will: + | || Perception +

Anghus spends a lot of his time looking at the contents of his tankard empty as the dirty ale coats his throat. He wondered absentmindedly to himself how many more patrons this dive could actually hold without knocking down a wall or two. The chatter continued at a maddening level and he did his best to not be tripped over as he navigated the ever-tighter space.

@Cassandra

"What sort of dream might that be lass?" He asks, loading a corncob pipe with some dried leaves of one sort or the other.


Ranger 4/Stalker 1 | HP 23/38 | AC 17, Touch 13, FF 14 | CMB +6 | CMD 19 | Fort +5, Ref +7, Will +5 | Init +3 | Senses: Low-Light Vision, Scent | Perception +12 (+13 at night) | Ki Pool 2/2
Beast Form:
HP 24/24 | AC 19, Touch 14, FF 15 | CMB +5 | CMD 18 | Fort +4, Ref +7, Will +2 | Init +4 | Senses: Low-Light Vision, darkvision, Scent | Perception +10 (+11 at night)

"Um...No thanks." Cassandra looks nervous with all the new attention. She shrinks back ever so slightly. "A...A home. A home where that," she says indicating Jamahzin and the scene she helped exacerbate, "doesn't happen. No judgments based on appearance or what others of your kind have done," she says gaining confidence. "My home did that but they are too small to help everyone."


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

"Your kind..? " the silent Drow asks with a raised eyebrow

-Posted with Wayfinder


Ranger 4/Stalker 1 | HP 23/38 | AC 17, Touch 13, FF 14 | CMB +6 | CMD 19 | Fort +5, Ref +7, Will +5 | Init +3 | Senses: Low-Light Vision, Scent | Perception +12 (+13 at night) | Ki Pool 2/2
Beast Form:
HP 24/24 | AC 19, Touch 14, FF 15 | CMB +5 | CMD 18 | Fort +4, Ref +7, Will +2 | Init +4 | Senses: Low-Light Vision, darkvision, Scent | Perception +10 (+11 at night)

"Well yes. Like you said. Orlovsky probably wasn't open about you because the Drow most people know are the ones you described," she says missing the implication. "Or like with Jamazhin here. People consider all kobolds monsters. I mean both of you could be playing us though. Help set up a kingdom to steal all the children you want," she says jokingly. "But I would rather give you, and others like you, the benefit of the doubt."


Whoa!

OK, a few general comments: Don’t feel you have to wait for me to interact with each other. I sleep and work like yourselves, so if I am a few hours out jump in. this is an evaluation so you don’t want to come off as a shrinking violet. And again . . . Whoa . . .

@ Veronica

Veronica wrote:

She quietly clears her throat and approaches the nobleman with a corteous smile.

"Lord Alystair Boehnre I presume..." she says addressing him just before placing a hand over her heart and hinting at a small bow with her head.

She then offers him her hand announcing.

"Your grace... My name is Veronica D'Ambrosia, Daughter of lady Eloise of the cadet branch of House Lebeda. I'm at your service Mylord"

Lord Alystair looks you over for a few moments, not laciviously but appraisingly, ” Lady D’Ambrosia, I’m not sure what you think this expedition is about, but I hope if your interest is serious, you have something else to wear. Drink and eat if you are inclined. The fare is common, but delicious.”

@D’ahia

The Lord takes your letter with a slight condescending smile, breaks the seal and glances over the contents. In the process of folding it to leave in the growing stack beside him, his eyes seem to catch on a line. He opens it again and reads with more attention, glancing up to look at you briefly a few times. ”Hmmm . . . There is more to you than immediately apparent. Sit, we will talk later.”

@Sorry

Sorry wrote:
At some point, she walks to Iacamo. ”Iacamo, right? It’s a pleasure to meet you. My name is Sorry.”

The young man’s eyes don’t leave you. In fact his eyes hold your gaze longer than anyone has since the incident at the ditch. The silence lasts just to the edge of uncomfortable and he blinks with a start. ”Yes. Yes, I ‘m Iacamo.” His hand, knuckles white from his grip on the oversized hammer sitting head-down at his side rises up to offer a handshake. His whole carriage and demeanor changes. ”It is a pleasure to meet you as well.” An easy smile spills over his face. If you hadn’t been watching the entire time, you would have thought a different man was before you.

@Iavas

Iavas wrote:
"Greetings sir, you must be Lord Alistair. My dear friend Ivan told you might have use for my talents. Here, I apologize for the overwhelming tone of the letter. He tried to persuade me into his service, but as I told him my heart cannot live staying in one place, he decided I might be of use to your plans at hand", the woman says, placing her hand over a wooden butterfly hanging from her neck.

The Lord chuckles as he reads, “It is not my intention to be a thief, though if you are accepted, I fear I will be accused of becoming one. Still I will not let it affect my decisions.” He sits back comfortable in his chair. ”Your eagerness is apparent. Know that won’t influence me either.”

@Jorn

Jorn wrote:
Walking towards the table with the man and his 2 bodyguards. Well met sir, I assume you are the Lord Alystair I was told to find. Giving him the letter. Might I offer you this tankard of ale, with the blessing of Cayden Cailean.

”Hah, finally a man of some size.” He accepts the letter and begins to read and waves away the cup. ”I will provide my own drinks, but I thank you.” The last sounded like a dismissal, and the Lord’s eyes return to the papers in front of him.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

"No thanks. Dont want to be a mother that badly!" she laughs. Then ponders for a moment
"Hmmm. Wonder if man-servants come with leadership.... that I could get use to"

-Posted with Wayfinder


Male Kobold Gestalt(Mageknight/Shifter) 1| HP 13/13 | AC 16 13 14 | CMB +4 CMD 16 | F+5 R+4 W+4 | INIT +2 | PERC +5

after considering something internally for a while, I finally speak. "Cassandra, why do you care so much for me and my ilk? I find it strange considering how others seem to treat you from what I saw. I don't truthfully understand why you feel the need to protect us so strongly as you say... maybe you're the one playing us" I say the last bit half jokingly half shyly.


Female Elf Cleric of Desna (varisian pilgrim) / Unchained rogue (Knife master)

@Cassandra
"There are many here who share your dream. Some are obvious", Iavas responds to Cassandra, and glances at the kobold, "Others, not so clearly, but they still do share your dream. For my part, my kind has a place, but I cannot call home a place I cannot take any friend I like. For you, dream is finding a place where you can go in peace. For me, it is a place I can go to with you."

@Alystair
"I am humbly offering my services. If you do not accept, I will travel further. Osirion, perhaps, it has been too long since I was there. I leave myself in you grace and await your decision."


"A fine dream, I suppose. Unlikely, considering the circumstances, but not unreasonable." Finally finishing off his ale, he sets the cup to the side as he focuses on his stew. "But the Stolen Lands? Are they to be this home? I do not think our benefactors would look so kindly on these ideals, regardless of their noble intentions."


Male Human (Ulfen/Kellid) Psychic//Unchained Rouge 1

Minakeh has been sitting at the table near the group and been listening to the conversation while eating a bowl of soup.

@Cassandra
Minakeh finishes his soup, stands up, takes his tankard and rejoins the group. "My curiosity has been piqued as well, like our kobold friend."


Ranger 4/Stalker 1 | HP 23/38 | AC 17, Touch 13, FF 14 | CMB +6 | CMD 19 | Fort +5, Ref +7, Will +5 | Init +3 | Senses: Low-Light Vision, Scent | Perception +12 (+13 at night) | Ki Pool 2/2
Beast Form:
HP 24/24 | AC 19, Touch 14, FF 15 | CMB +5 | CMD 18 | Fort +4, Ref +7, Will +2 | Init +4 | Senses: Low-Light Vision, darkvision, Scent | Perception +10 (+11 at night)

@Jamahzin
"It's not just you. There are plenty of people out there that are judged on appearance and race. Even humans do it to other humans. I want a home where all are free from those perceptions. Drow, kobold, orc, giant, duergar, Lycan, fey, dragon. Maybe there is a good demon out there. Everyone." She rambles off a list of monstrous races and manages to slip Lycan in without pausing, just to see reactions. Now that she was on a roll her natural exuberance was beginning to show. More smiling. More animated.

@Iavas Gwilwileth
"I hope we get the chance to work on that together."

@Jonathan Haykes
She shrugs. "Best chance I have. And I was lead to believe they would have no say in the kingdom that is created. Only that they expect reimbursement for organizing this and friendly diplomacy. Unfortunately the Lord and his guards are being rather...reserved," she says looking over at their host.


"Kingdom? I believe you are overstepping our bounds there, Miss. We are being sent to deal with the growing problem of banditry in the area, and that is all we are meant to do." After taking a few more bites of his stew, he continues. "At least, that is what I was told. It may be that this is their ultimate intention, but to make assumptions about the machinations of nobility is... I would not recommend it."

Remember, it was mentioned that neither our characters NOR our benefactors know that we will eventually be founding settlements. For now, we're just dealing with the bandit problem.


Female Human (Taldan) Bard 1/Swashbuckler 1
Aqua-Thor wrote:


Lord Alystair looks you over for a few moments, not laciviously but appraisingly, ” Lady D’Ambrosia, I’m not sure what you think this expedition is about, but I hope if your interest is serious, you have something else to wear. Drink and eat if you are inclined. The fare is common, but delicious.”

Veronica giggles amused by the comment.

"Of course I have mylord. Although I have to say this very dress itself have seen a few... confrontations...
I assumed the occasion was a little more formal and less practical..."

Veronica gives a glance to some of the current patrons

"Apparently I assumed wrong..."

Veronica produces a letter from his pouch and presents it to the lord.

"By the way... I have a letter for you from Lord Stephen Lebeda. He sends his regards."


A scream rises from the basement stairs where the Halfling girl has been fetching your drinks. Seconds later she scrambled into view, running, then falling, then skittering on all fours to get as far from the opening as possible. A swarm of beasts follow her, covering the taproom floor like a carpet. Ratlike, but with multiple tails lashing out in all directions, legs numbering from three to seven carrying them with unnatural speed across the ground. Red eyes seem scattered across their bodies randomly. A dull droning hum fills the air around them and the teeth . . . The teeth act almost independently from the rest of the things’ physical forms, sometimes not even remaining attached to what might be considered a mouth.

Combat check! I’d like each character to fight 2 of these things, giving me two rounds of combat at least (preferably in one post . . .but see below) Roll your own initiative and decide what you do, then open the spoiler for stats and the actions of the beast. I am not looking for who is most effective in combat. I am looking at how you post about combat and your knowledge of the game. Is it accurate, rules-wise? Is it exciting? Is it flavorful? Or is it just a boring repetition of I hit, I do this damage. Describe the mayhem! Paint a picture!

Now, here is what you are fighting . . .

Eldritch Things:

Size small; AC: 15, Flatfooted: 11, Touch: 14; CMD:15, CMB:11
Fort: +3, Ref: +5, Will: +3
Immune to emotion based effects
ER: 5 fire and electricity

Attacks:
Standard +5 bite (1d4+1 damage)
Full attack +5 bite (1d4+1 damage)
+3 tail lash (1d3+1 damage Reflex save DC 13 or shaken)

Move 30; hp 8; alignment: unknown (effects based on alignment have no effect)
Perception +6, They rolled a 17 for initiative. No one is surprised.

Round 1: Thing 1 charges and attacks. Thing 2 circles you to get a flank and attacks, (assume success unless you take actions which make it impossible)

Round 2+: Both things maneuver to keep flank and full attack if able.

If you have any questions, remember – in discussion, unless they are in character to another PC or NPC. Now, if you wish . . . you can work together. Collaborate in discussion and discuss tactics. Then attack the beasts in concert. If this take more than one post, so be it.

I love this part, and I expect you guys won’t disappoint. (Oh, by the way, the characters not chosen for the game will be chewed up by these things. Those who are chosen will survive regardless of how the dice fall. To those who are about to kill(die?), I salute you!


Male Kobold Gestalt(Mageknight/Shifter) 1| HP 13/13 | AC 16 13 14 | CMB +4 CMD 16 | F+5 R+4 W+4 | INIT +2 | PERC +5
Cassandra Lupin wrote:

@Jamahzin

"It's not just you. There are plenty of people out there that are judged on appearance and race. Even humans do it to other humans. I want a home where all are free from those perceptions. Drow, kobold, orc, giant, duergar, Lycan, fey, dragon. Maybe there is a good demon out there. Everyone." She rambles off a list of monstrous races and manages to slip Lycan in without pausing, just to see reactions. Now that she was on a roll her natural exuberance was beginning to show. More smiling. More animated.

"erm, Is it bad that i only recognized 3 or so of those race's names?" I scratch my head in frustrated memory searching, "not sure how I feel about Giants though"

edit: oh god, i'm a bit busy it'll be a bit on the combat


Understanding when it’s time to go Jorn turns and walks away. The white-haired woman again catches his attention, this time with her laughter. Never met a drow before but no time like the present. Grabbing a vacant chair he makes his way towards the already crowded table. "Any room for one more?" he says. Not waiting for a reply he puts down the chair and takes a seat. "My name is Jorn and you are?" Looking around to table his eyes linger at the kobold but continue on to stop at Zartana.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Initiative: 1d20 + 7 ⇒ (12) + 7 = 19

"Hey there. My name is Zartana, pleasure to...." her introduction was cut short by the creatures
"Maybe later... for now... "

-Posted with Wayfinder


Male Human
Defense:
AC: 22, T: 18, FF: 14; HP: 9/11; F:4, R:6, W:5; CMD 17; Init: +6; Low-light Vision ; Perc:+6
Unchained Monk 1 / White-haired Witch 1
Skills:
Acrobatics+8; Diplomacy+4; Escape.A+4; Fly+8; Knowledge(Arcana)+9; Knowledge(Nature)+9; Perception+6; Sense.Motive+6; Stealth+8; Survival+7; Spellcraft+9

Initaiative: 1d20 + 6 ⇒ (9) + 6 = 15
Norvallen nearly chokes on his coffee, being startled out of Cassandra's passionate speech as the screams begin and the beasts begin their charge.

Eldritch Thing #1 Charge: 1d20 + 7 ⇒ (1) + 7 = 81d4 + 1 ⇒ (4) + 1 = 5 (Flat-footed AC 13)
Eldritch Thing #2 Flank: 1d20 + 7 ⇒ (16) + 7 = 231d4 + 1 ⇒ (3) + 1 = 4

The first of the eldritch things misses the white haired human, somehow chomping on the mug of hot coffee in his hands instead by accident. The conjured mug simply crumbles away, not even leaving a shard, but the coffee was still hot. Norvallen, reeling in surprise grunts in pain as another he didn't see rips into his ankle with a savage bite.

7/11 hp

"What the hell are these things?!" Norvallen cries out as his hands come up in a defensive boxing posture. But it isn't the hands one should have been watching, but the hair which animates to coils and strike outwards without any movement of Norvallen's body or hands.

Flurry of Blows White Hair #1: 1d20 + 6 ⇒ (3) + 6 = 91d6 + 5 ⇒ (6) + 5 = 11 (AC 13)
Flurry of Blows White Hair #2: 1d20 + 6 ⇒ (14) + 6 = 201d6 + 5 ⇒ (4) + 5 = 9

The eldritch thing isn't even phased by the hot coffee, scampering back from the first blow to dodge it but not the second. The force of the first viper-like hair's blow dents the wood floor, before pulling back and striking down into the creatures back with an sickening thud as it twitches for a moment before falling limp.

Round 2
Eldritch Thing #2 Full: 1d20 + 5 ⇒ (16) + 5 = 211d4 + 1 ⇒ (1) + 1 = 21d20 + 3 ⇒ (3) + 3 = 61d3 + 1 ⇒ (1) + 1 = 2 (AC 18)

5/11 hp
The one at Norvallen's back again tears into his calf again with its teeth, as he was too busy crushing the first. Whirling back around, Norvallen dodges the the many tails whipping that brushes his cloak but fails to make any further contact. Considering the look of these things, it was likely fortunate that he avoided that.

Flurry of Blows White Hair #1: 1d20 + 6 ⇒ (19) + 6 = 251d6 + 5 ⇒ (6) + 5 = 11 (AC 15)
White Hair Grab: 1d20 + 7 ⇒ (13) + 7 = 20 (CMD 15)
Flurry of Blows Unarmed Strike #2: 1d20 + 5 ⇒ (10) + 5 = 151d6 ⇒ 3

Baring his teeth, Norvallen twitches his head causing his hair to crack like a whip down onto the strange creature, smashing it into the floor with hammer-like force before curling around it. Feeling rather vindictive, he stomps his boot onto the creature's head smashing the already dead creature's teeth into fragments with a jarring CrUnch as its biles covers the floor.

Glancing up from dealing with the pests on him, Norvallen quickly glances around trying to see who could still use some help.


Ranger 4/Stalker 1 | HP 23/38 | AC 17, Touch 13, FF 14 | CMB +6 | CMD 19 | Fort +5, Ref +7, Will +5 | Init +3 | Senses: Low-Light Vision, Scent | Perception +12 (+13 at night) | Ki Pool 2/2
Beast Form:
HP 24/24 | AC 19, Touch 14, FF 15 | CMB +5 | CMD 18 | Fort +4, Ref +7, Will +2 | Init +4 | Senses: Low-Light Vision, darkvision, Scent | Perception +10 (+11 at night)

Cassandra is about to let someone else take the floor when something stops her. A smell. The tavern was full of smells but all of them familiar. People, food, sweat, weapon oil, wood, smoke. Even the drow and kobold had become familiar. This was not. And it was becoming more pungent. "What?" The rest of her question was cut off by the scream. From there, instinct took over.

Init: 1d20 + 4 ⇒ (16) + 4 = 20

Neat. More to come. Hanging with some friends for a while.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

If we have to post 2 rounds of combat:

"My name is Zartana. Pleased to..." her reply is cut off by the creatures
"Oh great..." she growls, moving away from her chair, her hands flow in almost a dance-like pattern as a flicker of energy surrounds her

So here is the lowdown. Move action, put distance between her and the things. Second action. Casts Mage Armor

The ratlike creature rushes forward, it's teeth snapping as it doen. Ignoring the intervening furniture with ease, it bullets at her and snaps at her legs
Chomp!: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8
It completely misses its target as she steps out of the way of its teeth!. Its companion moves just as fast, moving around and ending up behind her. Her eyes sum it up, they are planning to use a flanking manuver to get her off guard!
"You cant find what you cant see! Sorry folks!"
Concentration Defence Casting: 1d20 + 6 ⇒ (20) + 6 = 26
Once again her hands move about, and the entire room is plunged into darkness. Except for her. To her, this was home. Now for a vantage point. She steps out of reach and finds a corner to shoot from. Drawing her bow in the process. Neither manages to even graze her as she retreats to a safe distance

AoO 1: 1d20 + 5 ⇒ (4) + 5 = 9
AoO 2: 1d20 + 5 ⇒ (4) + 5 = 9

Casts darkness. Move to corner, draw bow

If not. Ignore and we do this via discussion

-Posted with Wayfinder


Male Half-elf UC Monk/Scout Acrobat | HP 30/30 | Sunning Fist 3/3
Stats:
AC 19, Touch 19, Flat-Footed 13, CMD 23 | Fort +3, Ref +8, Will +4 | Init +5 | Perception +11 (+12 to avoid being surprised)

Initiative: 1d20 + 5 ⇒ (14) + 5 = 19
”I see your point, miss. I ju—“

Gaspar’s words were interrupted with a blood curdling scream. He spun his head around just in time to see the beastly creatures claw their way into the barroom, swarming all around it.

"Nopea, työskennellä yhdessä!"

Elven:
Quickly! We fight together!

With that, Gaspar ran toward one of the nearest creatures and lept through the air, doing a half twist over its body as he threw his legs toward his chest, landing a back tuck behind the creature. He hesitated for just a moment to see how his new elven friend was reacting. Edit: She was quicker than he'd expected, she was already there. He used the momentary distraction to stomp the creature's soft spot behind its ribs, knocking it out cold.


Free action: Speak
Move Action: Move to opposite square of creature, Acrobatics to move through the enemy’s square
Standard Action: Ready an action to attack when Iawas flanks with him Edit: Unarmed Strike for nonlethal damage.

Acrobatics: 1d20 + 15 ⇒ (18) + 15 = 33

Attack Roll: 1d20 + 6 + 3 ⇒ (13) + 6 + 3 = 22
Nonlethal Damage: 1d6 + 1d6 + 2 ⇒ (3) + (4) + 2 = 9


Initiative: 1d20 + 3 ⇒ (12) + 3 = 15

Round 1:

Turning to see the origin of the scream Jorn jumps up out of his chair when seeing the rat-like creatures swarm into the room. While running towards the halfling girl he takes his buckler from his hip, he grabs her by her dress and picks her up from the floor, putting her down on a nearby table.

One rat runs at him as fast as his 6 legs can carry him. Jumping at the last moment it tries to take a chunk out of his ass while Jorn is still helping the halfling lass.
Attack: 1d20 + 5 ⇒ (12) + 5 = 17 Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Jorn quickly turns around after feeling a bump near his rear section.

This gives a second rat the chance to take advantage of Jorn’s open defense.
Attack: 1d20 + 7 ⇒ (20) + 7 = 27 Damage: 1d4 + 1 ⇒ (4) + 1 = 5Confirm: 1d20 + 7 ⇒ (20) + 7 = 27 Damage: 1d4 + 1 ⇒ (1) + 1 = 2

The rat teeth grabs his wrist and open up the main artery. Blood squirts from the wound.
Losing blood and focus fast Jorn grabs his holy symbol with his bloodied hand while his other hand grabs his wrist in an effort to stop the bleeding. Closing his eyes he channels his healing magic, a warm white light flows over him and the surrounding area healing humanoid and rat alike.
Channel Energy: 1d6 ⇒ 3

I try to exclude 5 hurt rats if possible. I also think the dice gods don’t want me to be part of this adventure, 2 natural 20’s in a row!


Round 2:

Again the rats push their attacks, working amazingly in sync.
Attack: 1d20 + 7 ⇒ (10) + 7 = 17 Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Attack: 1d20 + 7 ⇒ (20) + 7 = 27 Damage: 1d4 + 1 ⇒ (3) + 1 = 4 Confirm: 1d20 + 7 ⇒ (4) + 7 = 11 Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Losing consciousness from the multiple rats bites and blood loss Jorn again uses his trusted healing ability.
Channel Energy: 1d6 ⇒ 1

Another 20…….what can I say? I have 2 hp left and surrounded by a rat tag team who are taking me apart.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Round 3 i guess...:

At a better vantage point, she lets one of her arrows fly at the closest fur-and-teeth creature. Arrows have helped her a lot. And she plans to keep it that way
Flit!: 1d20 + 7 ⇒ (18) + 7 = 25
Shlick!: 1d8 + 1 ⇒ (2) + 1 = 3
The arrow barely grazes it, to her dismay. Which leads the creatures right back at her
"For the love of.... gaaah!"

She does manage to avoid their flanking manuver now that she was in a corner. But was still a corner...

Rat Attack 1!: 1d20 + 5 ⇒ (18) + 5 = 23
Crunch: 1d4 + 1 ⇒ (1) + 1 = 2
Rat Attack 2!: 1d20 + 5 ⇒ (19) + 5 = 24
Crunch: 1d4 + 1 ⇒ (1) + 1 = 2

Both rats tare into her, making her wince in pain "Fthhhhhhhh!"


Female Elf Cleric of Desna (varisian pilgrim) / Unchained rogue (Knife master)

Iavas is sewing her cloak when the sudden scream startles her and makes her drop the needle. She looks around, trying to figure out the reason for the noise. "What was that... oh no!" she cries out as the creatures run into the room.

Initiative: 1d20 + 9 ⇒ (14) + 9 = 23

Knowledge(Planes): 1d20 + 3 ⇒ (20) + 3 = 23

Iavas, faster than the creatures, jumps up and runs to meet the creature that has set it's eyes on her new friend. She touches her butterfly necklace and with unnatural skill navigates through the chairs and tables.

"Tule, hämään tätä niin voit lyödä!" she cries to the noble half-elf, drawing out her starknives to keep the creature's attention on her.

Elven:
"Come, I distract this one so you can attack!"

"Everyone, I know these! Don't try to burn or shock them! And they have no mind!" she warns her new friends, having fought similar beasts before.

Free action: stand. Free action: activate Agile Feet. Move 40 ft. Move action: draw 2 weapons (2-weapon fighting). Knowledge enough for all defensive abilities

The beasts who had their eyes on Iavas growl and dash toward her. The first beast charges with rage, but the second one cunningly goes around, attacking Iavas's back while she's trying to dodge the charge.

Beast #1 charge: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 101d4 + 1 ⇒ (3) + 1 = 4
Beast #2 flank: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 131d4 + 1 ⇒ (3) + 1 = 4

Today, Desna is smiling on the elf woman, and she notices the attack from behind. She agilely spins out of the way and the beasts almost bite each other.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

using wayfinder. It messes up my posts if i keep editing. So a post per round. Sorry people

Round 4...:

Acrobatics: 1d20 + 5 ⇒ (8) + 5 = 13
AoO: 1d20 + 5 ⇒ (6) + 5 = 11
AoO: 1d20 + 5 ⇒ (10) + 5 = 15

She moves past them, once again avoiding their teeth. Not allowing them to get her between them for too long. Hopefully she can atleast kill one soon! Still having her bow handy, she lets another arrow fly at the one already wounded
Flit!: 1d20 + 7 ⇒ (19) + 7 = 26
Shlick!: 1d8 + 1 ⇒ (1) + 1 = 2

Once again to her frustration she doesnt get a good hit with her arrow. The things are just to agile! And as before, the teeth moved directly at her
Chomp!: 1d20 + 5 ⇒ (6) + 5 = 11
Chomp!: 1d20 + 5 ⇒ (12) + 5 = 17
To her relief, none of the bites pierces her magic armor

-Posted with Wayfinder


Male Human
Defense:
AC: 22, T: 18, FF: 14; HP: 9/11; F:4, R:6, W:5; CMD 17; Init: +6; Low-light Vision ; Perc:+6
Unchained Monk 1 / White-haired Witch 1
Skills:
Acrobatics+8; Diplomacy+4; Escape.A+4; Fly+8; Knowledge(Arcana)+9; Knowledge(Nature)+9; Perception+6; Sense.Motive+6; Stealth+8; Survival+7; Spellcraft+9

Round 3 with Jorn Winterborne:

Spotting the tall young man down from him starting to panick, Norvallen dashes over towards another of the rat-like creatures surrounding him. In the last few feet on the way there, he leaps into air as the white mop surrounds his scything right foot.

Acrobatics: 1d20 + 8 ⇒ (4) + 8 = 12
Charge!: 1d20 + 8 ⇒ (18) + 8 = 261d6 + 5 ⇒ (2) + 5 = 7 (AC 15)
Grab: 1d20 + 7 ⇒ (8) + 7 = 15 (CMD 15 - Grappled)

The flying kick slams into the side of the creature, as it screeches in pain but doesn't fall limp like the earlier two. The white strands quickly envelope around it, hampering its movements as a wide-eyed Norvallen looks up at the bardling, and screeches in a manner he will forever deny, "Move!"


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Round 5 and 6:

She was getting annoyed at these things! She didnt like being this annoyed. Especially at teeth with fur!
"Die allready!!" she yells as she once again moves away from them and letting another arrow fly at the other thing. Maybe she will get lucky this time!
Flit!: 1d20 + 7 ⇒ (20) + 7 = 27
Shlick!: 1d8 + 1 ⇒ (5) + 1 = 6
Crit: 1d20 + 7 ⇒ (14) + 7 = 21
Head shot!: 2d8 + 2 ⇒ (7, 1) + 2 = 10
And this time she does! Pinning it to the ground!

It's twin unphased by the death of its kin, continues to hunt her
Chomp!: 1d20 + 5 ⇒ (1) + 5 = 6
Crunch!: 1d4 + 1 ⇒ (3) + 1 = 4

Zartana steps just out of reach, aiming down, she hopes to put an end to this quickly
Acro: 1d20 + 5 ⇒ (7) + 5 = 12
PBS: 1d20 + 7 ⇒ (18) + 7 = 25
Schlick!: 1d8 + 1 ⇒ (2) + 1 = 3
And so she does. With one last arrow, she ends the last of the two creatures life that was hounding her!


Bard (Arcane Duelist), Wizard (Scrollmaster) 1 (HP 10/10) | AC:14 | T:14 | FF:10 | CMD:15 | Fort +3 | Ref +6 | Will +1 | Init +6 | Perc: +1 | Speed 30 ft.)

At the sight of the eldritch monsters Veil prepares for combat. Cutting his conversation to an abrubt end.

Combat:
Initiative: 1d20 + 6 ⇒ (3) + 6 = 9

The beast we simply too fast for Veil's reaction time and both take swings at him after their maneuvering.

Round One

After getting hit he was not in very good shape, but his will to live pressed him forward.

He will draw a scroll from his belt and with a a twist of his wrist, the paper juts out into a spike like protrusion. It then begins to glow a blueish hue as magical energy pours into it. He attacks the one that charged at him.

Arcane Strike Scroll Blade: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

He will then 5 foot step up next to the one that went for the flank.

Round Two

The one that charged and took damage moves to gain flanking. Though Veil swipes at him as he moves.

Arcane Strike Scroll Blade AoO: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

His attack pierces the head of the creature and his scroll blade dissolves out of his hand to dust. The creature falls to the strike.

The creature that is next to him lashes out with a full attack in retaliation. Hitting him twice.
Reflex Save: 1d20 + 6 ⇒ (18) + 6 = 24

He shakes of a horrid feeling as he takes a five foot step away from the creature and extends his hand, palm out.

Suddenly a swirl of green energy forms around his hand along with the similar blue color and a short spear shoots forth from his outstretched hand.

Arcane Strike Splinter Spear: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d6 + 5 ⇒ (5) + 5 = 10

The short spear pierces the creature in the side and shatters causing the creatures blood to spill upon the floor. It staggers for a moment but then collapses in a pile.

He will look around upon the folowing round and sing Ragnar the Red again, granting Inspire Courage to everyone.


Female Human (Taldan) Bard 1/Swashbuckler 1

Veronica order a cup of vine from the waitress and waits for it while she brows through her potential companions or competitors.
When she hears the scream and the rat-like creatures emerges.

Suddenly startled, veronica turns towards the menace and puts her hand on the hilt of the rapier.

Initiative: 1d20 + 4 ⇒ (4) + 4 = 8


Round 3:

@Norvallen They have initiative!

The rat onslaught continues and they keep ripping pieces of skin and flesh out of Jorn.
Attack: 1d20 + 7 ⇒ (12) + 7 = 19 Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Attack: 1d20 + 7 ⇒ (20) + 7 = 27 Damage: 1d4 + 1 ⇒ (3) + 1 = 4 Confirm: 1d20 + 7 ⇒ (1) + 7 = 8 Damage: 1d4 + 1 ⇒ (4) + 1 = 5

From the corner of his eye Jorn sees a man flying in, kicking one of the attacking rats. But to no avail as the approaching darkness envelops Jorn and he loses consciousness.

Can’t take this onslaught of natural 20’s…going down in sea of rats.


Female Human (Taldan) Bard 1/Swashbuckler 1

round 1

the first of the Eldrict things charges against Veronica he jumps at her baring his teeth.

charging bite: 1d20 + 7 ⇒ (10) + 7 = 171d4 + 1 ⇒ (3) + 1 = 4

The ratlike creature bites into her leg.

The nobleman was right, she should have brought some more protection.

The second creature surrounds her and tries to do just the same

flanking bite: 1d20 + 7 ⇒ (13) + 7 = 201d4 + 1 ⇒ (3) + 1 = 4

As yet another of those creatures manages to sink his teeth into her flesh the pain of her bodily wounds pales compared to those of her ego, she didn't came all the way here just to look like a pathetic amateur.

She cautiously takes a step away from the creatures (5foot step) and bares her sword.. the words of one of her plays comes into mind.

"Alas thou show thyself. Pray thy stars for victory, or pray for a quick demise.."
(inspire courage +1)

round 2
since I made a 5 foot step I assume they are no longer in flanking

The creatures attack the actress again, This time she brings her sword between the two.
Opportune Parry: 1d20 + 6 ⇒ (3) + 6 = 9
bite: 1d20 + 5 ⇒ (7) + 5 = 12

The creature evades the blade but doesn't manage to reach Veronica.

His companion tries to do the same and again Veronica prepares his guard against the assault.

Opportune Parry: 1d20 + 6 ⇒ (1) + 6 = 7
bite: 1d20 + 5 ⇒ (19) + 5 = 24
bite damage: 1d4 + 1 ⇒ (4) + 1 = 5

But she is ultimately overwhelmed by their relentless assault.
The rat bites her arm and makes her lose her grip on her sword. the shock and pain are too much for her and she faints while thinking.

"Not this way..."

ok.. I don't currently have the armor equipped, and that's one thing .. but those dices are brutal. Veronica is at -1


Male Human
Defense:
AC: 22, T: 18, FF: 14; HP: 9/11; F:4, R:6, W:5; CMD 17; Init: +6; Low-light Vision ; Perc:+6
Unchained Monk 1 / White-haired Witch 1
Skills:
Acrobatics+8; Diplomacy+4; Escape.A+4; Fly+8; Knowledge(Arcana)+9; Knowledge(Nature)+9; Perception+6; Sense.Motive+6; Stealth+8; Survival+7; Spellcraft+9

Round 3 with Jorn Winterbourne continued:

Staring for a moment at the fact he just yelled at an unconscious person, Norvallen's heart tumbles at the thought of trying to deal with two more of these things and no one else seems to be free.

"Help! We got one down here!"

As I didn't roll initiative for it, my familiar Sama will just go last as it was trying to stay safe until that call.
Swooping Swoop Lizard: 1d20 + 8 ⇒ (14) + 8 = 221d3 + 0 ⇒ (2) + 0 = 2
There is a near silent flutter of wind, and a streak of yellow and green as the tiny swoop lizard strikes down from his perch above the door. Its talons raking into the eyes and ripping into its, well flesh if you could call it that. It jerks, twitching madly in pain before it too goes limp.

Laughing in hysterical relief, Norvallen turns to the other almost-vermin on the other side of the downed body that screeches at him.


Female Elf Cleric of Desna (varisian pilgrim) / Unchained rogue (Knife master)

Iavas round 2:

Witnessing the strong blow of her new friend dropping the beast, Iavas smiles and nods to him.

"Nyt tämä!" she calls, stepping around one of the beasts attacking her. She parries the beast's attacks with one starknife, holding the other high and ready if the beast shows any opening in its defenses when her friend draws its attention.

Elven:
"Now this!"

5ft step, ready attack when Gaspar gives flank.

Sneak attack: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 111d4 + 1d8 ⇒ (2) + (3) = 5

When her friend steps behind the beast, Iavas notices the beast move its head slightly, and thinks it is turning. She stabs toward the beast's neck, but the beast's eyes never left her and her strike goes wide as the beast easily ducks the obvious attack.


What in the Nine Hells-- Jonathan begins to say, standing up from the table when the beasts rush out from the cellar. As he stands, he pulls his mask up once again to cover his face, and begins to move out onto the floor of the tavern. Just as he moves to draw his rapier, one of the beasts charges towards him, jumping at his face with its vicious maw. He sidesteps the creature as another comes up from behind, trying to take a bite out of his calf. "Blasted things... what are they?" he mutters as the second creature utterly fails to take a bit of anything but the floorboards.

Spinning deftly as he pulls his rapier from his belt, he drives the point of the blade straight down through the back of the one who's teeth are lodged in the floor. The creature screams and writhes, teeth milling about its body searching for a hold on the man who had impaled it, but it soon collapses into the pool of blood leaking from its own gut.

-----

Enraged by the death of its companion, the first of the creatures spins about and lashes out with tooth and tail, narrowly missing with both. Sensing an opportunity, Jonathan swings his blade into the mess of tails, wrenching the creature off-guard. As it rears back onto its hind legs, he stabs twice towards the creature's body, but both miss as its eldritch form shifts and twists about. "Everyone back! I can deal with these creatures!" he yells to the average patrons of the bar.

-----

Again on the offensive, the creature jumps again for Jonathan's face, the tails sweeping in front of it, trying to latch around his neck. Seeing and opening, Jonathan thrusts his blade forward as the creature leaps, skewering it through its open mouth. The tails lash furiously, whipping at his hands and the floorboards, but cannot find anything to latch onto. It continues to shriek and scream with an unearthly howl until it succumbs to blood loss, slowly sliding off the swordsman's blade.

"Anyone need a hand?" Jonathan calls, seeing part of the tavern obscured by a shroud of shadows.

Combat Rolls; Round 1:

Creatures 1 & 2
-----
Attack Roll: 1d20 + 7 ⇒ (11) + 7 = 18
Attack Roll: 1d20 + 5 ⇒ (1) + 5 = 6

Jonathan
-----
Initiative: 1d20 + 5 ⇒ (1) + 5 = 6

Attack Roll: 1d20 + 7 ⇒ (20) + 7 = 27
Attack Roll; Confirmation: 1d20 + 7 ⇒ (15) + 7 = 22
Damage Roll; Critical: 2d6 + 10 ⇒ (1, 1) + 10 = 12

Move action to draw rapier, standard action to attack.

Combat Rolls; Round 2:

Creature 1
-----
Attack Roll: 1d20 + 5 ⇒ (5) + 5 = 10
Attack Roll: 1d20 + 5 ⇒ (2) + 5 = 7

Jonathan
-----
Opportune Parry: 1d20 + 7 ⇒ (13) + 7 = 20
Attack Roll; Riposte: 1d20 + 7 ⇒ (4) + 7 = 11
Attack Roll; Studied Target: 1d20 + 8 ⇒ (4) + 8 = 12

Spend 1 panache (4/5); immediate action to parry first attack. Move action to select Studied Target, standard action to attack.

Combat Rolls; Round 3:

Creature 1
-----
Attack Roll: 1d20 + 5 ⇒ (1) + 5 = 6
Attack Roll: 1d20 + 5 ⇒ (8) + 5 = 13

Jonathan
-----
Opportune Parry; Studied Target: 1d20 + 8 ⇒ (3) + 8 = 11
Attack Roll; Riposte/Studied Target: 1d20 + 8 ⇒ (20) + 8 = 28
Attack Roll; Confirmation: 1d20 + 8 ⇒ (8) + 8 = 16
Damage Roll: 2d6 + 10 ⇒ (2, 6) + 10 = 18

Spend 1 panache (3/5); immediate action to parry first attack. Regain 1 panache; confirmation of critical.


Male Human (Ulfen/Kellid) Psychic//Unchained Rouge 1

Initiative: 1d20 + 9 ⇒ (15) + 9 = 24

ROUND 1:

Vitals HP: 13/13 Spells: 1st: 4/day

The creatures rush in. Minakeh drops his tankard, draws his hand crossbow(move action) and aims it at the nearest beast. With a shout he fires.
Crossbow Attack: 1d20 + 3 ⇒ (20) + 3 = 23 Crossbow Damage: 1d6 + 1d4 ⇒ (5) + (1) = 6+1=7
The crossbow bolt buries itself deeply in the nearest beast it reals in pain but continues charging.

Beast #1 Charge: 1d20 + 6 ⇒ (12) + 6 = 18
The beast flies across the floor faster then the buzzed Minakeh can react but it's momentum prevented it from closing its jaws around Minakeh's leg before it rebounded off of it.

Beast #2 Attack and Damage: 1d20 + 7 ⇒ (20) + 7 = 271d4 + 1 ⇒ (2) + 1 = 3+3=6
The second beast slips around behind Minakeh while he was distracted by the first and buried its teeth into Minakeh's leg.

ROUND 2:

Vitals HP: 7/13 Spells: 1st: 4/day
Beast 1 HP 1/8
Beast 2 HP 8/8

Minakeh drops his hand crossbow and draws his dagger(move action). Minakeh yells Time for you to die! as he swings at the beast that charged him, his eyes glowing blue and the veins in his temple bulging. Dagger Attack: 1d20 + 3 ⇒ (20) + 3 = 23 concentration: 1d20 + 12 ⇒ (14) + 12 = 26 But just before he connects with his dagger a small twinge of pain streaks across his face as the glow and bulging veins disappear. Dagger Damage: 1d4 ⇒ 1+3=4. The dagger just grazes the beast but it drops to the ground seemingly still alive but out of commission for now.

Dying Beast 1 Stabilizing Save: 1d20 + 2 - 1 ⇒ (11) + 2 - 1 = 12-2+10 The beast stabilizes.

The second beast, with a screech begins tearing at Minakeh's leg an buffeting with its tail.
Bite Attack and Damage: 1d20 + 5 ⇒ (19) + 5 = 241d4 + 1 ⇒ (3) + 1 = 4 Tail Lash Attack and Damage: 1d20 + 3 ⇒ (18) + 3 = 211d3 + 1 ⇒ (2) + 1 = 3 Minakeh's Reflex Save: 1d20 + 5 ⇒ (19) + 5 = 24

Minakeh shouts in pain as his leg get ripped up and as the things tail slams into his chest just missing his solar plexus.

ROUND 3:

Vitals HP: 7/13 Spells: 1st: 3/day
Beast 1 HP -3/8(Stable)
Beast 2 HP 8/8

Minakeh takes a long deep breath and centers himself(move action to reduce concentration check for psychic spells) as he turns to face the second Beast. Minakeh lunges at the beast swinging his dagger, his eyes glowing blue, shouting Burn in Hell! Dagger Attack: 1d20 + 3 ⇒ (17) + 3 = 20+1=21Dagger Damage: 1d4 ⇒ 4+1=5
Minakeh's dagger connects and leaves a deep gash along the right side of the beasts face.

The beast reels back from the hit but lunges back biting and lashing with its tail, Bite Attack: 1d20 + 5 ⇒ (6) + 5 = 11 Tail Lash Attack: 1d20 + 3 ⇒ (15) + 3 = 18 but this one has Minakeh's full attention and he effortlessly sidesteps its fangs and its tail.

ROUND 4:

Vitals HP: 7/13 Spells: 1st: 3/day
Beast 1 HP -1/8(Stable)
Beast 2 HP 4/8

Minakeh takes a quick step back(5-foot step) away from the beast and takes a deep breath to center himself(move action). Minakeh's stance widens, just wider than shoulder width, as the glow in his eyes intensifies and he takes a sharp deep breath. As he exhales a visible wave of force erupts from his brow and colides with the beast's head. Casts Mind Thrust I Beast 2 Will Save: 1d20 + 3 ⇒ (5) + 3 = 8 Mind Thrust Damage: 1d6 ⇒ 6 The beast is jarred back by the impact and collapse on the ground. Minakeh lets out a hearty Ulfen victory shout!

ROUND 5 and 6:

Vitals HP: 7/13 Spells: 1st: 2/day
Beast 1 HP -1/8(Stable)
Beast 2 HP -2/8

Minakeh bends down to the first beast and using his dagger slits its throat. Coup de Grace Dagger Damage: 1d4 + 1d6 ⇒ (4) + (1) = 5+4=11 Beast 1 Fortitude Save: 1d20 + 3 ⇒ (15) + 3 = 18 The first beast expires as it bleeds out. Dying Beast 2 Stabilizing Save: 1d20 + 2 - 2 ⇒ (1) + 2 - 2 = 1 Beast 2 stabalizes

Minakeh goes over to the other beast and does the same. Coup de Grace Dagger Damage: 1d4 + 1d6 ⇒ (1) + (6) = 7+1=4 Beast 2 Fortitude Save: 1d20 + 3 ⇒ (12) + 3 = 15 The second beast expiers as the first.

-----

Minakeh stands up and streches.
I need another ale! He turns to walk to the bar but sees the mass of darkness and shouts, UMMM, If any of you all need help in there just give a shout! He sticks to the outside of the darkness unless someone calls him in.

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