Alcibades |
Alcibades is on the look out for critters and tells everyone else to keep a look at to.
"This is a training exercise...Normally we would be avoiding danger but right now we have two missions one to find a good route between bases but the other is to find and defeat some of the less desirables down here."
Survival untrained...to find critters
3d6 ⇒ (5, 2, 2) = 9
or perception
3d6 + 5 ⇒ (1, 1, 3) + 5 = 10
Do the npcs look nervous?
sense motive: 3d6 + 7 ⇒ (5, 4, 3) + 7 = 19
Aaron Burr |
0 Skill, +1 Chr, +3 Circlet, +1 Noble bonus. I keep forgetting the noble bonus.
Diplomacy 3d6 + 5 ⇒ (2, 3, 6) + 5 = 16
3 Skill, +1 Wis, +2 Human, +1 Noble bonus. Was there any results from the previous Sense Motive check?
Sense Motive 3d6 + 7 ⇒ (1, 4, 5) + 7 = 17
Diplomacy 3d6 + 5 ⇒ (2, 5, 1) + 5 = 13
XperimentalDM |
"A few weeks ago the mayor send everyone away after they tried to rush to the attic to get a look at him. He threw everyone out. I heard he was most displeased." The servants begin clearing the table and the guests begin milling about.
of honey-roasted hogfish, venison, sturgeon, and lampreys in hot sauce. In addition, a vast caravan of fruits and breads, olives, jars of curious pickles, huge stuffed peppers, figs, dates and honeycombs is offered as well.
DMSnickers Bar and Bloody Knife |
The group seems relativly calm but share. The rest of the group catches up with Dakaars scouting party while he is examining a chest found in some rubble. He locates and disable a tension wire that goes out from the bottom on the chest through the rubble and into the darkness of the sewer. The crude lock clicks open under delicate manipulation with his thieves tools. He pauses before going to open it. Dakaar you hear something moving inside the chest.
Alcibades |
Aya |
Perform Check:3d6 + 11 ⇒ (1, 6, 4) + 11 = 22
Diplomacy Check: 3d6 + 10 ⇒ (2, 3, 2) + 10 = 17
Also
Perception Check on the area of the courtyard: 3d6 + 10 ⇒ (2, 1, 2) + 10 = 15
Diplomacy:3d6 + 10 ⇒ (5, 6, 2) + 10 = 23
DavidTheGnome |
** spoiler omitted **
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Perception: 3d6 + 4 ⇒ (6, 3, 3) + 4 = 16
David sits next to Crosael. I begin conversation with, "The feast has been excellent so far. I can't wait to see what else the mayor has in store for us." I also ask her how long she has served as majordomo. Has she always worked for the mayor, or has she been here before he was appointed?
Aaron Burr |
Perception Check for how intoixicated the partygoers are, specific interest to the npcs of note, Calseincia included.
4 Skill +3 Class Skill+1 Wis +2 Human +2 Urban
3d6 + 12 ⇒ (5, 3, 2) + 12 = 22
Perception for being watched. 3d6 + 12 ⇒ (3, 2, 5) + 12 = 22
Diplomacy 3d6 + 5 ⇒ (4, 5, 6) + 5 = 20
Perception 3d6 + 12 ⇒ (3, 5, 2) + 12 = 22
XperimentalDM |
This room is called the Garden of Earthly Pleasures. Above you can see a clear night sky strange given that you know there to be quite a storm going on. A small wooden bridge crosses a river. The river flows from a demons mouth on the north wall and forms a pool at the south end of the room. The banks are covered with wildflowers. A few other guests are enjoying the view from the bridge. Aaron arrives with Calsenica on his arm.
A bad idea given that it is both night and raining. Most of the guests are inside. You could play in the indoor gardens or in the entrance hall where there are several guests milling about. In either case your performance is well received and several guests will strike up a conversation while you play.
The room is called the pool of honey. It is not just a name. The walls are lined with thorny rose bushes and in the center of the room is a 5 foot wide stone pool of honey that is 20 feet long. Several other guests are mingling here awaiting the next course. Your (which i assumed was still up though I may have to check the concentration thing) detect magic tells you there are illusions on the walls and some kind of abjuration is on the pool.
Um, I am blanking what areas where those. I assume we are talking about during the 1st course.
This room is called the Garden of Earthly Pleasures. Above you can see a clear night sky strange given that you know there to be quite a storm going on. A small wooden bridge crosses a river. The river flows from a demons mouth on the north wall and forms a pool at the south end of the room. The banks are covered with wildflowers. A few other guests are enjoying the view from the bridge. Alicbades is here are well. A few young ladies(and men) are eyes you and Calsenica somewhat jealously. Other then that you don't seem to be getting an undue amount of attention given your star status.
He greets you warmly and bids you to sit. He seems to enjoy conversing with you. "You know, the mayors manse is separated into 3 distinct regions. The manor itself, the dungeons below (known as the Nessian spiral, a place even I, with all my curiosity, would hesitate to explore), and the Asmodean Knot, which are the vaults." He pauses and takes a sip of wine.
She is polite, but seems more involved with the conversations of others seeking her attention. She seems to be avoiding gossip.
Diplomacy check please.
The mayor looks at you, "If you can find no better seat, then certainly. You must forgive me if I am not the best conversationalist, my duties as host occupy much of my attention."
Aya |
Diplome Check 3d6 + 10 ⇒ (3, 5, 3) + 10 = 21
Alcibades |
Over the next several minutes i will ask Eirtein Orbeigo a few questions:
What is so scary about the Nessian Sprial? If you were inclined are you allowed to just go exploring there? Is there anything interesting down there do they keep prisoners down there?
Diplomacy 3d6 + 14 ⇒ (6, 4, 2) + 14 = 26
I just heard about the Asmodean Knot. Where is that located? Have you ever seen it? It sounds ever so interesting.
Diplomacy 3d6 + 14 ⇒ (3, 3, 1) + 14 = 21
Intiative 1d20 + 1 ⇒ (7) + 1 = 8
"Every get ready! We will provide support."
I already have my aura around everyone DR 1/Magic if they are an ally within 30 feet. I will be using all my actions as aid another actions. I think that is a melee atack equivelent so when i get to go ... With my spear 1d20 + 2 ⇒ (13) + 2 = 15
DavidTheGnome |
** spoiler omitted **
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** spoiler omitted **** spoiler omitted **...
Diplomacy: 3d6 + 3 ⇒ (3, 3, 3) + 3 = 12
Initiative: 1d20 + 1 ⇒ (11) + 1 = 12
XperimentalDM |
A nearby guest informs you that there is nothing overtly symbolic about it and the the honey is real and able to be eaten. He dips a finger in and tastes the honey.
Alcibades |
Do they keep anyone or anything particular intersting in the dungeon? Do you know how the door is unsealed in order to put prisoners down there?
Dipomacy 3d6 + 14 ⇒ (4, 2, 6) + 14 = 26
Do you have any idea of where this mirror maybe? If i know someone interested in the job is there any more information you could offer? What are you offering for the location?
Dipomacy 3d6 + 14 ⇒ (4, 3, 1) + 14 = 22
Aya (Julie is with me right now) will keep listening. She wants to pick up some juicy gossip or find out about the knot.
Aya (Julie is with me right now) will aid another Fiosa. Aid 1d20 + 4 ⇒ (20) + 4 = 24
I will aid another Rizzardo on his next attack 1d20 + 3 ⇒ (3) + 3 = 6
Alcibades |
Aya (julie is with me right now) will continue to listen for intersting gossip or news about the knot.
Alcibades will ask:
Is there anyone or anything of particular interest in the dungeon? Do you know how one opens the seal in order to put in new prisoners?
Diplomacy 3d6 + 14 ⇒ (4, 6, 6) + 14 = 30
Do you have any guess where the mirror might be? Any guess on how one passes through this mirror into the knot? I may have an interested party to try and find the vault. Do you have any additional information to help me solicate their interest? How much are you offering?
Diplomacy 3d6 + 14 ⇒ (3, 5, 4) + 14 = 26
Aya will aid Fiosa's next attack. Aid 1d20 + 4 ⇒ (6) + 4 = 10
Alcibades will aid Rizzardo's next attack. Aid 1d20 + 2 ⇒ (8) + 2 = 10
DavidTheGnome |
** spoiler omitted **
** spoiler omitted **** spoiler omitted **
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If we are arranged in such a way that I can hit the rats with a Burning Hands without hitting any of allies, I do that:
Damage (everything in a 15-foot cone): 1d4 ⇒ 2
Otherwise I throw an Acid Splash:
To Hit (touch): 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d3 ⇒ 2
XperimentalDM |
"No what happened!?"
"Well apparently he was out after dark for Asmodeus knows what reason, completely unguarded."
"No!"
"Yes! And on top of that he was attacked by 3.. creatures."
"How ever did he survive?!"
"Some crazed woman in a blue hood fought them off, ALL THREE."
"Oh my!"
"And then he says she just slide into the shadows and was gone!"
"Such madness!"
DMSnickers Bar and Bloody Knife |
Fiosa moves up to strike with her longsword 1d20 + 2 ⇒ (5) + 2 = 7 1d6 + 1 ⇒ (5) + 1 = 6.
David Acid splash seems the best bet.
Yakopuio moves to the other side of the hole and strikes. 1d20 + 2 ⇒ (11) + 2 = 13 1d4 + 1 ⇒ (1) + 1 = 2.
Alcibades Aids Rizazado
The Rats poor out of the rubbish pile enveloping Dakaar, Rizzardo,Gorvio,and Fiosa.
1d6 ⇒ 6Damage. All four need to make fortitude saves.
1d20 ⇒ 15
1d20 ⇒ 12
1d20 ⇒ 9
Larko swings his battle axe with 2 hands, 1d20 + 4 ⇒ (10) + 4 = 14 1d8 + 4 ⇒ (2) + 4 = 6.
Dakaar?
End of Round 1
Start of round 2
Rizzado 1d20 - 1 ⇒ (18) - 1 = 17, 1d6 + 4 ⇒ (1) + 4 = 5.
Gorvio steps back out of the rat pile and gestures at them and hits them with a ray of frost. 1d10 ⇒ 2, 1d20 + 1 ⇒ (14) + 1 = 15, 1d3 ⇒ 3.
Aya ????
Fioasa
David
Yakopulio
Alcibades
Rats
Larko
Dakaar
In the 1st round only Gorvio, Yakopulio and Larko hit and their strikes didn;t seem to do too much damage.
Alcibades |
What information are you looking for exactly? What is being promised to these would be explorers? And how would they get back in touch?
Knowledge Nature 3d6 + 11 ⇒ (5, 4, 6) + 11 = 26 ... I assume this is a rat swarm and has damage reduction although i don't know what type or how much. What does my character now about rat swarms? Do i know about damage reduction or a certain type of weapon being more effective then another? Was the ray of frost effective?
XperimentalDM |
Alcibades |
XperimentalDM |
Lady Drovenge rises from her chair. "My lord, as always you have prepared such a splendid evening, but I am afraid I have another engagement which I must attend to." The remainder of the 3rd course is filled with comments by various people that "the Drovenges were always rather foolish". Soon after the dishes are clear and you are all free to mingle again and then...
This course consists of whole roast baby squid served with honey sauce, minted lamb with fresh
vegetables, sauced hatchling alligator, tureens of cod spawn in garlic, and leveret stewed
in wine and parsley.
Aya |
Perception Check: 3d6 + 10 ⇒ (3, 2, 6) + 10 = 21
Aya will continue the conversation and try to extract some information/gossip/whatnot about the house, Asmodeus Knot, and the guests.
Diplome Check: 3d6 + 10 ⇒ (4, 4, 1) + 10 = 19
XperimentalDM |
Having waited out the dinner party and found the entrance to the knot. Our party have penetrated deep into the Mayorial vault. 2480xp for all. Forgive me if my posting is a bit sporadic for a day or so. I may try to make some major updates in a day or so. Oh everyone roll initiative for the spider room. It doesn't hurt to be prepared. Dakaar are you in the doorway, just outside or just inside?
Dakaar |
Having waited out the dinner party and found the entrance to the knot. Our party have penetrated deep into the Mayorial vault. 2480xp for all. Forgive me if my posting is a bit sporadic for a day or so. I may try to make some major updates in a day or so. Oh everyone roll initiative for the spider room. It doesn't hurt to be prepared. Dakaar are you in the doorway, just outside or just inside?
Dakaar stalks through the passage and stops just inside the room, blocking the way so that alcibades can attack unharmed.
Stealth: 3d6 + 12 ⇒ (1, 5, 4) + 12 = 22
Dakaar puts up his guard and yells at the spiders, if he manages to sneak in without notice (full defensive).
Initiative: 1d20 + 5 ⇒ (7) + 5 = 12
DMSnickers Bar and Bloody Knife |
Ayas mace misses the swarm
Fiosa steps back and casts bless
David delays
Yakopulio swings her shortsword 1d20 + 2 ⇒ (4) + 2 = 6 for 1d4 + 1 ⇒ (4) + 1 = 5
Alcibades fails to aid
Rats move to get Gorvio, Rizardo, Larko, and Yakopulio. They provoke Attacks of opportunity from pretty much everyone.
AoO
F1d20 + 2 ⇒ (13) + 2 = 15 hit
1d6 + 1 ⇒ (2) + 1 = 3
G1d20 + 2 ⇒ (5) + 2 = 7
1d8 + 3 ⇒ (8) + 3 = 11
R1d20 - 3 ⇒ (3) - 3 = 0
1d6 + 4 ⇒ (2) + 4 = 6
L1d20 ⇒ 4
1d8 + 4 ⇒ (6) + 4 = 10
Y1d20 + 2 ⇒ (15) + 2 = 17 hit
1d4 + 1 ⇒ (3) + 1 = 4
Swarm Damage: 1d6 ⇒ 2
Fort saves
G:1d20 + 1 ⇒ (2) + 1 = 3
1d20 + 1 ⇒ (13) + 1 = 14
R:1d20 + 2 ⇒ (4) + 2 = 6
1d20 + 2 ⇒ (6) + 2 = 8
L:1d20 + 3 ⇒ (6) + 3 = 9
1d20 + 3 ⇒ (7) + 3 = 10
Y:1d20 + 2 ⇒ (18) + 2 = 20
1d20 + 2 ⇒ (12) + 2 = 14
Larko can't act from the swarm.
Dakaar delays
Rizardo can't focus.
Gorvio moves and casts burning hands. 1d4 + 1 ⇒ (1) + 1 = 2
Ref:1d20 + 5 ⇒ (5) + 5 = 10 He is bloodied and so are the rats.
XperimentalDM |
Two flights of stairs allow access to this cylinder, one leading up and the other down. Above, the ceiling is obscured by thick tangles of drooping cobwebs.
You all wait for something to appear. Seconds go by...you hear a skittering sound as a tapestry of spiders crawl down the side of the chamber along with 4 spiders the size of small cats.
Alcibades readied action goes off. The swarm disperses and two of the spiders are badly injured. One of them clings to the wall motionless.
Two snap at Dakkar while another bites at Aaron
D: 1d20 + 2 ⇒ (16) + 2 = 18
1d6 ⇒ 3
D: 1d20 + 2 ⇒ (17) + 2 = 19
1d6 ⇒ 6
A: 1d20 + 1 ⇒ (17) + 1 = 18
1d6 - 1 ⇒ (4) - 1 = 3
Aaron
Alcibades
Aya
David
Alcibades |
XperimentalDM |
** spoiler omitted **
** spoiler omitted **
Aya should note that she cannot deselect the swarm in the sewer fight. So healing needs to be Spells.