
Jerrica DeLamis |

"d'Casti, that's not a nice thing to say," Jerrica says. "I know it wasn't good, but how would you like it if I said something about you was 'underwhelming'?"
Jerry pauses for a moment, realizing the double entendre she just put out there. She blushes slightly and laughs to herself.
First door?: 1d20 ⇒ 8
Second door?: 1d20 ⇒ 2

Darmo Hillbottom |

"Well, let's be serious for a moment--I'm the only man in this group, and that's saying something, since most consider me only half a man." The halfling chuckles at his own joke, lackluster as it may be.
"So, where to, bosses? A voice in my ear tells me it'd be good to head back out at this point, but, maybe not?"

Terquem |
Door #1 (exit #2) to the Right of a ten foot passageway leaving the room to the North (and it is on the North wall) IS a Good Wooden Door
Door #2 (exit #3) on the East wall of the chamber, in the first ten foot section measuring from the south wall, IS a Simple Wooden Door
The Hinges are Visible (the door pulls to open) on a 1-10 result of a d20
You can inspect them each to determine if they are Trapped (d20) or Locked (d20)
To determine if they are Trapped is a d20 roll from Table II, not a Perception or Intuition check, those come later after we establish if they are, in fact, Trapped

Darmo Hillbottom |

North Wall Hinges?: 1d20 ⇒ 19
North Wall Trap?: 1d20 ⇒ 9
North Wall Lock?: 1d20 ⇒ 12
South Wall Hinges?: 1d20 ⇒ 14
South Wall Trap?: 1d20 ⇒ 2
South Wall Lock?: 1d20 ⇒ 2
"Laundry? Sweetheart, when the clothes start tearing at the seams, I buy new. That's my 'laundry.'" The halfling folds his arms. "Now, where do we want to go? We've been standing around yapping for several posts now, when we could be productively gathering lots of money."

Terquem |
Darmo discovers a pressure trigger in the door set to release something concealed in the ceiling, and working cautiously, barely manages to deactivate the trap. Now to defeat the Lock, the DC is 21. Since you have disabled the trap, you can take 20 on this one. You can open the door, or ask someone else to do it (whoever opens the door can go to the Discussion thread and roll d20 to determine what is on the other side).

Terquem |
When Cat enters the room
behind Darmo? We don’t know, sometimes it’s hard to tell if that guy is hiding in the shadows or not
She hears something to her right, from the corner, a few arcane sounding words are mumbled, and sudeenly the room fills with a dense fog.
characters can roll initiative
The Black Dragon Prince of Dark Secret Mysteries and other Important Kobold Things: 1d20 + 2 ⇒ (7) + 2 = 9

Its "A" Dungeon, Minion |

Its favorite Dungeon Minion comes hustling into the room. She has changed out of her “traditional” costume (from the ‘Vecna’s Secret’, summer swimsuit catalogue, page 3) and is wearing a pair of white gym shorts, high, black socks, and a black and white striped shirt. She raises a whistle to her mouth and blows hard
Tweeeeeeeeeet
She then raise both her hands up into the air and yells, “Sub!”
Pantalone dashes into the fog shrouded room, snatches a handful of silver coins, and then runs away as fast as he can back to the entrance of the Dungeon.
Meanwhile, a strange, white, chalk line appears in the room, with a different Elven Wizard standing on the other side. He waits until Pantalone clears the doorway on his way out of the room, all the while, jumping up and down and shaking his hands at his side, warming up in the traditional manner.
Its “A” Dungeon Minion holds her hand out stretched, palm facing the new wizard, and glares at him authoritatively.
When she is satisfied that Pantalone has “cleared the pitch” she waves the new Wizard forward, and blows her whistle again,
tweet
Before she then hustles out of the room waving her hands below her waist as if to say, “Play on”.

Berenwyr |

initiative: 1d20 + 4 ⇒ (17) + 4 = 21
perception: 1d20 + 10 ⇒ (5) + 10 = 15
Yes! I'm in! By Titania's tingling nethers! I can't see a damned thing! Where did I put that scroll...
The elf steps across the white line and whisks a scroll out of the case at his belt, clears his throat and chants out syllables that sound like a melodious songbird coughing up a hairball.
A cone of flame rushes across most of the room to the far corner, hopefully burning away the fog.
fire damage DC 15 Reflex: 1d4 ⇒ 4

Terquem |
Encounter with the Kobold Sorcerer
On this map the Kobold sorcerer is shown outside of the room, because of the Obscuring Mist you do not know where he is. Berewyr, can define the area of mist that is burned off by his scroll spell.

Terquem |
Darmo notices the arrival of yet another Elf, and it is too much for him. "Unacceptable!" he cries, and storms off toward the Dungeon Entrance.
But before he reaches the door the room is suddenly filled with a loud sound
whop, whop, whop
coming from overhead.
A panel in the ceiling opens, the sound is louder, and a rope ladder falls into the room a few inches and begins lowering.
The lowering rope ladder is carrying Its favorite Dungeon Minion, and she has change attire yet again.
She appears to be wearing a black, tight fitting "jump suit" (whatever that is), and it looks as if parts of her body have grown larger and some other parts look to be made of metal. Some source of wind above her, blows her black silky hair around in a way that can only be described as "cinematic-ly" (whatever that means!?)
She reaches out toward Darmo with one hand and says, over the sound coming from above, "Come wid me iv you vant to live"
Darmo's eyes grow three sizes larger, and he leaps into her arms and nuzzles into her bosom. The rope ladder is suddenly pulled up and away, and the ceiling closes.
The newly arrived Elf, shrugs, and waits for instructions from the rest of the group.

Teirist |

Teirist watches the rope ladder ascend then turns back to the others.
Well, that was...interesting. Can you believe that halfling hated elves?
Initiative: 1d20 + 4 ⇒ (18) + 4 = 22

Jerrica DeLamis |

Intuition: 1d20 + 9 ⇒ (17) + 9 = 26
"Oh, you're Darmo's replacement!" Jerrica realizes. "You tell lies, stab people and run off with treasure! Just as long as you're cleaner than he was, I'm sure we'll get along fine."

Teirist |

Lies? Whatever do you mean? I tell no lies. I am a simple butcher, was this Darmo a butcher too?
Teirist looks around innocently.
While looking around, Teirist notices the fog, partially burned off.
Oh look someone left a perfectly good chest of treasure here, anyone mind if I look it over? You know, just in case there's something that needs butchering?
So I did roll moderately high, does that mean I am up?

Jerrica DeLamis |

Well, the order should be: Teirist, Berenwyr, Cat, Kobold, Jerrica. I just have no idea where we're at.
"You're still telling lies, Teirist! Cat! He's telling lies and he thinks I'm dumb."

Teirist |

I am new here, well not new new..since I am an elf, but new to this place, but how can I know if you are dumb, without testing you? The results are negative. Also, where is the cat? I like cats, they are slinky and they bring me mice for the mystery loaf I make..hrm well. I guess it's not totally a mystery now.
Also, what is your name? And those others who seem to be mute?

Berenwyr |

Oh! Pantalone! I know him! His mom said he had to go home, but I could stay out for a few more decades. I am Berenwyr, called Berenwyr the Smart by some, or Berenwyr the Lazy by others. So, which one is the Cat, and which one is the dumb one?

Jerrica DeLamis |

"I'm Jerrica DeLamis, Teirist. Berenwyr the Rude can just talk to the business end of my glaive now, since he's a lot like Pantalone," Jerrica says. "He probably took Cat's porn while we're in this fog."

Berenwyr |

Can we see into the adjacent (i.e. within 5') squares?
Wait, the glaive talks? Amazing! I'll have to make a study of it, or better yet, have someone else study it while I manage their work. As for the porn, well, I have rather ah, esoteric tastes.