| Forlen Watersoul |
Sorry I fell off the face of the earth for a while, I had to deal with some stuff and then I got sick. Didn't really have the energy to do the PbP thing. But I'm back now.
Forlen looks at the pile of dead robots and grins. "Look, that's how I like to see them: defunct, like nature intended them to be."
Forlen kicks the scrapheap one last time, then takes position at the door.
GM Ahayzo
|
No worries Forlen, we've got a gnarly bug going around here as well so I wasn't posting much either for a bit. With the holiday this week I definitely won't be posting Thursday, or likely Wednesday and Friday. I'll try to hop in those two days if I can.
A long table with various unusual stones and dirt samples
heaped on it sits along the southern wall of this room, while to
the north a line of metal desks with glowing panels and buttons
are placed next to a large humming device. The heart of this
device seems to be some sort of flickering sphere of reddishbrown mud or dirt. Dust covers much of this room, save for a
strangely clean swath between the doors - that looks to be intentionally cleaned - which leads to the
strange humming device.
Each of you hears an voice in your head in Common
"Where am I? Who... who are you?"
| Miranda Andegar |
Miranda, relatively used to telepathic voices, thinks back at the thing. "We are friends, here to determine what the purpose of this place is and find a lost wizard. I am Miranda. Who are you, my friend?"
Diplom: 1d20 + 4 ⇒ (6) + 4 = 10
GM Ahayzo
|
"I am... I am... I do not know. I am me. You do not know why this place is here? Is a wizard a creature like you?"
| Dromer Greyskin |
Crazy. Great. We walked into a room with telepathic dirt. Just great... Oh, crap. What if it can hear my thoughts? Uhhh...
Dromer sits up, sighs, and flips his hair away from his face. He smiles at Iantha, but judging by the look on his face he has something else on his mind.
Speaking to nobody in particular, he says "Hey, uhhh, ME. My name's Dromer. We're not Wizards... Err, I guess a couple of us are... We're just passing through. Has me... Err... Have you... Ugh. Can we call you something else? How about... 'Terra'?"
Dromer begins to stand up, slowly.
| Miranda Andegar |
"Dromer, my friend, I believe the telepathic voice is coming from that device... not the dirt." Miranda smiles at him.
"I could be considered a wizard, yes. We mean you no harm. If you'll allow us to pass through, we can be on our way. Unless you require help of some kind?"
Diplom: 1d20 + 4 ⇒ (12) + 4 = 16
| Iantha Narili |
Iantha is confused by the whole thing.
Talking in your head to someone... how will you pick up all the cues? Its already hard with this bunch, not having whiskers...
| Miranda Andegar |
Seeing that her allies have all gone silent, Miranda shakes her head and giggles a bit. "My friends, I cannot hear you, if you are trying to think at me. I do not have the capacity for telepathic thought... I will need to work hard to learn it, eventually."
GM Ahayzo
|
Terra is... my name? Yes, Terra is my name. I only want to know things. You want to leave. Like the ones before you. Creatures not like you, they took creatures like you through here. They left the delicious red food you walk on. Do you have more?
| Dromer Greyskin |
Don't think about blood... Don't think about blood... Don't think about blood...
"That's great, Terra. We're probably looking for those people. Same reason, too. That red food is DELICIOUS. We'll come back and talk more after we find it. Don't you worry about that."
Don't think about blood... Don't think about blood... Don't think about blood...
| Forlen Watersoul |
While the conversation is going on, Forlen is looking around wildly, trying to pinpoint the origin of the mind-sound. When the topic turns to the blood, he turns pale and stands completely still.
Forlen's thoughts are too incoherent to properly distinguish, but you'll catch pieces of it like "...Watching us... Sitting ducks in the open.... Feel like prey.... Toying with us...."
GM Ahayzo
|
You don't hear anything beyond the door. However, due to your natural ability to pick up odors (even those of your allies' bodies...), you recognize the scent of active wounds and chemicals somewhere beyond the door. Not immediately beyond, but nearby.
| Iantha Narili |
"I smell more blood and chemicals. But I think its safe to proceed."
Carefully, Iantha opens the door. She sniffs deeply again, whiskers twitching.
"The blood smell is coming from the eastern door..."
| Iantha Narili |
Nothing having jumped her when she opened the door, Iantha proceeds down the hallway, following the renewed blood trail, to the eastern door.
"Ready guys?"
GM Ahayzo
|
Feel free to rearrange the order or placement
Metal desks sit to the north and south of this long room, yet
the most distinctive features are a pair of odd, bedlike tables
flanked by curving panels of blinking, pulsing lights. Moving
armatures of metal extend out over the beds, each outfitted
with glowing panes of glass and strangely glowing tools. The
chamber reeks of blood, with great crimson stains splashed
across the device, beds, and floor. On one of the beds is a human you don't recognize, badly injured, but alive. Hovering over his body is a drone, similar to what you've seen before. This one, however, has syringes as fingers and small tanks of some kind of liquid on it's back. As it injects the human, you can tell he is in immense pain from whatever procedure he is undergoing. Neither seems to notice you at the moment.
| Dromer Greyskin |
Dromer pauses at the sight. He goes instantly pale as he glimpses the human convulse. After mere moments, he jumps into action.
"Oh HELL no!"
His scrawny form pumps up with adrenaline as he moves up to the robot, drawing his greatsword.
Free action, Rage. 6 rounds remaining.
"I've had about enough of this."
Greatsword, Rage: 1d20 + 6 ⇒ (15) + 6 = 21
Slashing Damage: 2d6 + 6 ⇒ (1, 1) + 6 = 8