
Gauntlet the Eidolon |

Keldor moves forward and tries to offer a solution to opening the device as quickly as possible...
Knowledge (Engineering): 1d20 + 8 ⇒ (14) + 8 = 22
"Try...turning that knob clockwise till the light flashes...and then pulling that lever...NO the other lever...quickly now...spin that dial till it goes from red to green..."
Keldor begins silently praying to Erastil that they are not too late!

DM Default |

Had a bit of burnout, apologies
Harg preses his rough half-orc face against the glass, but can't see past the murky liquid. Keldor moves in and assesses the containment unit. It is a complex piece of machinery, but the familiar signs of a card reader pad indicate that a black or white colored card could open the unit. Otherwise, force or a particularly nimble manipulation of the device could trip the unlock mechanism.

Gauntlet the Eidolon |

Keldor finally has an idea...and snaps his fingers making a metallic click-ringing noise that is almost painful to hear.
"A card! Do we have a Black or White card? There! That slot!"

DM Default |

I'm not sure if you have a card or not, who was keeping track of inventory? If you have a card, just mention it and we'll proceed. Hopefully Basil feels better soon.

Dirissa Dhib |

Basil has the cards I believe. so I see we have 1 black card and two brown cards. I didn't go too far back. Do we have a white card as well? Anyway, Basil was carrying a black and brown. That's (as far as I know) what we were waiting for.

DM Default |

I'll take your word on it Dirissa.
As the card is inserted into the panel, the containment tube shudders and then opens, spilling a mass of goopy gel-like fluid and a man onto the floor. It may be tears on his face, its hard to tell with the fluid, but this is undoubtedly Khonnir Baine. His legs appear to be maimed, and he lays on the ground panting, flinching back every time any of you make a motion to reach out to him.

Keldor Whisthawk |

Keldor moves toward the disoriented man, dismissing his Eidolon in order to keep him from panicking...
"Khonnir! Please...your daughter is worried sick! You're going to be OK!"
Diplomacy(Unskilled): 1d20 + 3 ⇒ (12) + 3 = 15

*Kell |

Sense Motive: 1d20 + 5 ⇒ (5) + 5 = 10
Perception: 1d20 + 5 ⇒ (11) + 5 = 16
Kell attempted to assess whether this being is what he appeared to be.

Dirissa Dhib |

does he look like he needs a clw? we really need to get a wand btw
diplomacy(aid Keldor): 1d20 + 7 ⇒ (6) + 7 = 13
"Easy there, Mr. Baine. We're here to help." Dirissa's face shows true concern to the poor man sputtering on the ground.

DM Default |

Khonnir seems to slow his breathing, becoming less panicked, but as he tries to speak, he can't seem to form words. You can see his brow furrow in concentration, but nothing but moaning sounds and noises come out of his mouth. He tries to stand, but his legs can't support themselves.
Harg, the masses of goo are too in the way that you can't get a good assessment of his situation other than his legs seem unusable currently.

Keldor Whisthawk |

"We need to get him out of here. Unless one of you has hidden potential as a cleric, or a potion of healing at least, we can't help him much here. Gauntlet can carry him, if you guys can cover any enemies we may face on the way out?"

Dirissa Dhib |

"I'll do what I can," Dirissa says laying her hand on Khonnir's shoulder.
clw: 1d8 + 2 ⇒ (5) + 2 = 7

Harg |

Harg looks at the man, who does not look so good. "Yeah, might be best to get him out of here and to the temple in Torch. I am sure we could use a break as well."

Gauntlet the Eidolon |

Spending ten to fifteen minutes summoning his Eidolon again, Keldor is clad in his Metal friend quickly enough. He then lifts the man easily, cradling him in his massive metal arms like a large child.
"Let's go! He's not getting any better while we stand here."
I'm assuming we are retracing our steps for the quickest exit possible? Do we have something that can help Khonnir leave through the water the way we came in without drowning?"

Dirissa Dhib |

we don't even have anything to help us through... BUT perhaps one of us could swim through and then bring the priest that blessed us before

Basil NaN |

"Hold. Khonnir, focus on me. Your survival is unexpected yet welcome. The logical follow-up question, then, is if to the best of your knowledge, anybody else survived. Blink once for yes, twice for no, three times for uncertainity."
Aye, we had a Black Card. Sorry for being missing.
It was all well and good that they had found one member of the expedition - but it wouldn't do to rush back and condemn others to their deaths a room further or off the path. Plus, there was a theoretical chance that her own mentor, Drovan, could still be alive.
Was that...Hope? Most fascinating...against all odds I somehow welcome entertaining the unlogical thought that my own caretaker might have made it, too.

DM Default |

Kell cleans off Khonnir as best he can while Dirissa treats the wounds that she can see. Strangely enough, he isn't terribly inured except for the weird sutures on his leg that seem to be disabling their use. Still the healing energy washes over him and Khonnir looks a bit more relieved, even if he can't verbalise it. There's something that is seemingly clouding his mind to prevent speech, or most coherent thought.
Back at the cave entrance where the water opens to where you've been adventuring, it takes much convincing for the priest to doff his robes and join you on the swim with your repeated assurance that there are no manner of beasts or monsters to attack him.
After a long day of bringing the injured Khonnir back home, you succeed.
We'll say its the afternoon when you're free to do what you wish in town. The attending cleric and doctor, as well as Khonnir's daughter, have requested you come to see him tomorrow after he's had some rest and been examined.

Dirissa Dhib |

"Excellent. This seems like a good time for a well-deserved drink," Dirissa says heading to the tavern. She's worried about Khonnir but has done all she can for him. She'll have to wait to see if the town doctors can help him.

Harg |

Back in town, Harg looks to the group. "Well this has been interesting. I think a drink does sound good."
Around the table with a drink.
"It is very interesting down there. Seems like what you dealt with before I got down there was pretty interesting. I hope that Khonnir does ok, it seemed like he was not all there. He is a wizard, right? I wonder if he has a spell book I can take a look at."
---
Willing to wait till tomorrow to visit Khonnir

Basil NaN |

Basil will seek out Khonnir's daughter, and request usage of the raw materials available in their lab to craft additional ammunition for her firearm.
Our loot was very sparse, or we overlooked a lot, if Loot Link is trustworthy. I would, as a player, truly appreciate a chance to restock ammunition a bit - gladly out of a future share of treasure...

Harg |

Yeah there has not been much loot. Don't think we have moved too far through the area
If I remember right the silver disks bascially count as Plat. So we have about 750gp worth of silver disks. With 5 of us. That is 150gp each. Do we want to leave it as unsorted silver disks? Or shall we all take 15 of them and track it for ourselves?

Dirissa Dhib |

I'm fine leaving it pooled. I'm also happy to help out Basil. My needs are fairly small for a few levels anyway. And my little bow didn't seem to do her a heck of a lot of good
Dirissa agrees with Harg. "It's so... otherworldly down there. That's just the only way I can think to describe it. It's like nothing I've ever experienced. No one would believe me about things like this back home." She waves the flashlight around and smiles. "Not without proof anyway."

Keldor Whisthawk |

Nose buried in his Note/Sketch book while waiting to hear about Khonnir, Keldor will eventually talk to the others and get a read on their current whereabouts once the request is made to gather again.
I'm fine however we deal with our current cash, at least for now. I'm not sure I can aid much otherwise however.

*Kell |

I'm fine with leaving things pooled for now as well.
"A drink sounds delightful." offers Kell as he joins Dirissa in heading for the local watering hole.
"I'm glad we found Khonnir. My Venture Captain will be happy to know he's well."
When discussion turns to the "dungeon" below, Kell would say "I have read about such things during my studies, but it's quite different between reading such things and seeing them firsthand."

Basil NaN |

Yeah there has not been much loot. Don't think we have moved too far through the area
If I remember right the silver disks bascially count as Plat. So we have about 750gp worth of silver disks. With 5 of us. That is 150gp each. Do we want to leave it as unsorted silver disks? Or shall we all take 15 of them and track it for ourselves?
Ah, great. I failed to remember that part about them counting as Plat...and figured the silver disks translate into gold divided by a factor of 10, rather than multiplied. In that case I could take 15 or so of those(my 'share') and make ammo worth 150 GP(up to 1000 GP worth per day possible) - that should set me up for a while, with ~20 cartridges and about 40 normal shots - assuming I can get the materials of course. Also thanks@Dirissa :)

Harg |

Yeah I have no real expenses right now. Just want to level and turn my blade fancy. I am just going to remove 15 discs now, and the rest can continue into party funds. Which I think is safe for now. As long as we are clear with what we need. Things will change when we have more options
Harg, enjoying the company and drinks. Heads off that night to meet up with people the next day to start a-new.
He spends the night, trying to perfect new spell ideas he has in his little book. Still plenty work in progress spells.

Keldor Whisthawk |

Looking up from his book, Keldor looks at the rest of the group casually sipping their drinks. It is obvious he is sketching one of the medical droids you fought
"I look forward to exploring more of the...place?...under Torch! Fascinating location! Such marvels cause my mind to speed up and slow down all at the same time!"
With a fire in his eyes that might worry a fully sane person, Keldor turns back to his sketch, trying to perfect his image.

DM Default |

More often than not, groups return to the town a couple times to restock and rest, but you guys decided to plow through. My commendations.
As for sparse loot...I think you did miss some of it, but in my experience adventure paths are always a bit small on loot.
With everyone taking a well-earned rest and some time to restock, the party meet's up at Khonnir's place to see how he faired.
As you approach you see a human man open the door while bidding farewell to those inside.
"Glad you found him,"[b] the man says as he greets you halfway down the hill.
[b]"He's still a bit of wreck, but hopefully he recovers."
He smiles hopefully.
"I was actually hoping to run into you folks as well. Sanvill Trett's the name. I run a stall at the market, and was hoping we could speak about your discoveries of your forays. I think I can make it worth your while..."
And with that, he bids you good day and walks off to prep for the day's profits.
Even with Savnill's foreboding words, when you enter Khonnir's abode, you find him, his daughter, and the local cleric. Khonnir turns to you all and smiles weakly, reclining in his bed.
"Welcome.....friends...." he says softly.

Dirissa Dhib |

Dirissa is glad to see he's at least conscious. That's a start. Who knows what might have happened to him down there.
"Mr. Baine. We're so glad to see you awake." She holds her exuberance in check given his condition. But it isn't easy. She's a passionate kind of person.
"I hate to rush you, but do you have the strength to tell us what you encountered down there?"

*Kell |

"That would be excellent. If you could also, when you have a moment, send a letter to my venture captain informing him that you are well, I would greatly appreciate it."

Keldor Whisthawk |

Nodding emphatically, Keldor waves at the man from the back of the group.
"Yes! It is great to finally meet you in the flesh good sir! But I wish to hear your tale as soon as possible! Your letters on the technology here pales in comparison to the real thing."

Basil NaN |

"Welcome back, Khonnir Bainne.", Basil greets him, as well, "Allow me to re-iterate my question: Can you confirm either the death or survival of any other members of your latest expedition? Will another rescue attempt make sense?"
Plus we pretty much went straight after the blood trail, not checking side rooms potentially holding loot(or traps we decided to deal with later). Urgency was kind of implied, so we did not dally. But the place is curious, and taking another look might be warranted. If it's not to be played out for streamlining reasons, maybe we can do that in an cinematic intermission. But it seems unlucky to lose possible content(and loot) because we hurried up on saving him.

Harg |

Sorry I have been on a mini vacation. back now!
While the group talks to Khonnir, Harg steps back and leans against a wall. Listening the the group as they ask him questions. Thinking about the man Savnill..
As the questions die down, Harg speaks up from the side, "One additional question. Did you discover any information about the Torch itself? I am happy to see you alive and well, but without the Torch this city's livelihood is broken. I know we will likely need to go back down there, any information you can provide about your discoveries... Before you got trapped in that machine?"

DM Default |

He holds his hand up to stop the barrage of concerned questions and well wishes but is still smiling.
"First, I must insist that I thank you for my rescue. It was not an easy journey, I know that myself. So I thank you."
He lets his head down at a slight angle as a sign of respect.
"Before I begin my tale, I will address the other concerns. Yes, Kell? Was it? I will send a letter as soon as I am able. But I'm afraid it may take a while."
His face darkens, and you can see hand shake slightly as he grasps the sheets fiercely, subconsciously as he recalls what had happened, almost like a dream- no, a nightmare.
"The worst news first yes? I am saddened to admit that I have no progress to report on the Torch and its disappearance. The room where you found me, my group and I believed we were making headway when those ....those automatons came for us. My comrades were injured far worse than I at that point, they urged me to press on. They felt we were so close!"
He pauses to calm himself.
"They are no longer with us, dissected and ripped apart on that operating table. I was injected with a serum of sorts, and it attacking my nervous system. Through the help of my old friend,"
he clasps the priests shoulder,
"I can speak, but he has not successfully removed it as of yet. It is a disease of some sort, an affliction of moderate nature. But for now I am confined to this bed until I can overcome it or some intervening force alleves me of it."
He looks to you, Keldor.
"I see you have a love for technology. This is good, but it may be quite a while before I can talk with you in earnest. Some time to process. Some time to mourn..."

Harg |

Listening to the tale, "Sorry for your loss. You should take whatever time you need to heal all wounds, both physical and emotional"
"That being said, I hope everyone here understands that we must get the torch lit. If there is anything you can let us know about what you learned. Otherwise we should head back in to solve the problem."
Maintaining a gruff attitude, he leans against the wall, hoping others realize the importance of going back down.

*Kell |

Kell nods at Khonnir's answer to his request, and then begins to furiously scribble notes as Khonnir describes his disasterous descent into the Under-Torch? Kell crossed out that name and then added a note to himself next to it Come up with a better name. Gallowspire is what it is because if it's name! before continuing to chronicle Khonnir's story.
Finally, as Khonnir finishes his tale, Kell's pen stops it's scratching as he asks "As you seem to know a bit about the objects from Silver Mount, do you think there might be a cure for what you were injected with in the location we found you? We didn't really take the time to properly search it. Any ideas you might have as to where we could find you a potential cure, I would be more than happy to check for you."

Keldor Whisthawk |

Keldor nods, understanding Khonnir needed rest now more than anything. He suddenly takes heart at Harg's suggestion.
"Yes! Let us journey again together! We rescued Khonnir! We can relight the Torch!"

Basil NaN |

"Your account implies the demise of my caretaker, Drovan Blackhand. If that is so, I am functionally homeless. I shall spend the night cleaning our former home.", Basil turns to Khonnirs daughter: "I think he mentioned a niece living in Starfall as his only living relative. Could you assist me in formulating a letter notifying her of her inheritance."
With a small pause, she turns to the others: "I shall accompany your attempt to re-light the Torch. If we manage to clean the area of hostile constructs, I could possibly find shelter there."
She may have been the daughter he never had, but the thought of putting claims forward herself seems utterly absurd to her.

Harg |

Is there a roll to see if I know Sanvill Trett? I don't have local..
"What do we know about Sanvill Trett? He seemed interested in our work down in the caves, or ruins.. What is his play in all of this? I am tempted to avoid the man, but maybe he has some resources for us."
Forgive the metagaming a bit, but before I joined you heard a bit about someone who worked with the Skulks, right? I am not sure what you all know.. So I am assuming ignorance for Harg.. But we know there is someone else down there, somewhere.. Right?

Dirissa Dhib |

Dirissa looks a little shocked at Basil's pronouncement. "Homeless? Far from it! I won't stop you if you want to live in the Silver Mound, but you're welcome to bunk with me where-ever I roam. I'll not see a friend left out in the cold."
She waits to hear any more information that the group might be able to find about Khonnir's expedition. But after a night of rest, she's ready to go back and figure out a way to relight the Torch.

Keldor Whisthawk |

Keldor smirks and speaks too loudly as he scratches his head absentmindedly.
"I'd offer you to bunk with me Basil, but I can barely afford the room I have. Although it would give me the chance to ask about your more unusual bodily functions in private...Ummmmmm...Never mind."
Suddenly realizing he was talking too much, Keldor shuts his mouth, his face turning red.

Basil NaN |

"I much appreciate the offer. If it comes to pass, I would bunk with Dirissa Dhib. I already am indebted to her for lending me her projectile weapon during our previous foray. I would like to compound that debt rather than building one up with various members of our group.", Basil responds and explains to Kell and Keldor.
Keeping her view on Keldor, Basil cocks her head in a gesture imitating Hali Gearalt: "Is there need for privacy? Which type of body functions are you referring to? Unusual as in seldom used, such as tear ducts or vaginal lubrication? Or unusual as in seldom in existance, such as my self-healing system or multi-layered vision? Please clarify if I am misinterpreting your inquiry: Are you expressing an interest in becoming my new caretaker if your financial status improves sufficiently to afford a larger living space?"
The latter(healing+vision) are "Features"(such named by her former guardian Drovan) rather than regular body functions, so it's not clear what you mean-
Also, Drovan studied Basil(and Androidkind), and that was part of the arrangement of her staying at his place - so your question could suggest interest in a similar handling.

Keldor Whisthawk |

Keldor's light half-elvish skin burns even redder if that is possible, his voice stuttering in embarasmmnet.
"I meant it in a fully scientific...Look! I was not thinking...
decorum...my...my honor...I was not going to...OH JUST Erastil shoot me now!"
He then stumbles out of the room, mumbling something about looking for an outhouse to wash his dirty mouth out with.
Keldor is easily a 'natural' scientist, but has a good heart since he grew up in a strict house that worships Erastil. Curiosity is his biggest downfall, if anything. He meant every word of what he said completely, just didn't deliver it properly, or in the context he meant to do it in. He's been sheltered by his family since he was young against such things, and he is now exploring (and stumbling) his way in the world, without meaning to offend anyone.

Dirissa Dhib |

Dirissa howls with laughter, banging her hand down repeatedly on the table as she gasps for breath. It's easy for the group to see there may be multiple reasons she was nicknamed 'the wolf.' "When he comes back, I may ask him to light a pipe with those blazing cheeks of his!"

*Kell |

Kell also laughs at Keldor, then calms himself and says "He has quite the way with words!" before laughing again.

Harg |

Watching Keldor go, with a bit of a chuckle. Harg is pretty sure he could no better, but he has learned not to try. His looks, alone, give him trouble.
"Whatever happens. My humble home is available to anyone. It is a blacksmith's home, so it is a big dirty, but its capable of housing a few more."
Looking to the wizard, "I hope you get better soon. Thank you for your information"
Turning to leave, "Meet at the usual spot to get our water breathing in the morning? Check on the old man, then head out?"
Without really waiting for an answer he walks out. Walking up to Keldor on the way out. "No worries my friend. I think everyone is ok with a bit of laughing, even at our expenses. You are a powerful ally. Rest well, there is more tomorrow." With a slap on the back, a bit harder than originally intended, Harg walks off.