
Terquem |
I'm no longer sure I know what to do with this game. Another player has left, and that player seemed only mildly curious about the "time travelling" aspect of this game. I suppose Gruul and Mog would still be challenged with discovering the mystery behind Kudzu's abduction (and this current ambush) but where to go from there, with only Krevek remaining from the original game, seems hard to imagine.
But, we'll proceed unless the rest of you are also bored with this game and want to quit.
Ambushers Initiative: 1d20 + 1 ⇒ (5) + 1 = 6

Krevek |

I will be moving on as well, interest has waned. I only joined this game initially as Suranna put in a word for me when every other game kept passing me by. The concept of the game never actually appealed to me at all.