Hungry Voodoo's Mines of Zolurket
(Inactive)
Game Master
voodoo chili
In 4121 AR, the desert dwarves of the Barrier Wall Mountains sealed the famed Tar-Urkatha mine abruptly, saying only that one of the richest platinum mines in history had played out. Nearly six centuries later, the truth rises from the darkness.
Male Elf Alchemist (Crypt Breaker) 5
Dicebot wants me dead... only logical explanation...
Hungry Voodoo wrote: another classic ed. 1 monster ??? : ) So this was my take on a sheet phantom! Anyone remember these?
Basically I reimagined it using the animated straitjacket from PF and gave it a haunted flaw and special ability to attempt to pass on half the damage it took to a creature it was grappling as negative energy damage.
I just went with a wight for the sheet ghoul. It didn't survive long enough to blow acid out of its nose as the original ; )
Male Elf Alchemist (Crypt Breaker) 5
Don't remember sheet phantoms at all... but glad that the well aimed alkahest fore-shorted the wight on the nose spit :P
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
What do we know about these guys?
Werebats loot:
8 mw light crossbows
8 short swords
20 +1 bolts
40 reg bolts
3 fine rugs= 600 gp
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
I will definitely take a crossbow. Anybody else using a crossbow or want one? We can split the magic bolts.
Voodoo, I was wondering about Mending on the shredded items.
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|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease
My posting rate will be slowed for the next few days as my wife's water has broken. Feel free to GM PC me.
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
Hey Voodoo, my initiative went up with my 4th level DEX increase...it should be +2. And the underground bonus should also be +2 from the Tunnel Fighter trait. Just noticed it was wrong on the campaign info.
Male Elf Alchemist (Crypt Breaker) 5
Echoed sentiments from the other thread Lockjaw - have fun while he/she's little.
Good stuff, Lock. Wishing you and your's well.
Karrak- thanks for letting me know. Init is updated. also mending was good enough for the carpets through they are still filthy and smelly requiring a cleaning prestidigitation or lots more work. The other bits would require a make whole spell.
Like Lockjaw, I'll be away until Sunday though it'll be more of a camping and picking kinda break.
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|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease
Thanks all. Mom and baby are healthy, we're all taking a much needed sleep break tonight. I'm too tired to post but I'm up to date on all threads, and not to worry, this shouldn't affect my ability to post as I'm normally in front of a computer for 12+ hours a day. It is our first and she's a pretty calm baby so far.
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
How many freed slaves do we have? And do we have an inventory of loot?
this is the stuff from the upper armory. I'm not digging for any earlier stuff. I'd appreciate if someone would actively track this.
Loots:
Sheet phantom-
Platinum arm ring at 500 gp
Platinum wire beard stays- 3@ 200 gold each.
Forgespurned-
+1 adamantine hammer
spiked chain?- missing
+1 ghost touch breastplate
Werebats (a few posts above)
Deaf humans-
12 women, 30 children, I think the men were all killed in the werebat attack.
Also, Aktosh
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
I am wearing the breastplate. Did someone claim the hammer?
I will claim the masterwork crossbow and the +1 bolts unless someone else wants them.
We can trade in the rugs and jewelry (unless we want to wear the beard stay or arm ring). I will trade in my old masterwork agile breastplate (400 gp value I believe) and largely useless wand of entangle (750 gp).
We will take a Remove Curse scroll for Chitleen and pay to use the wand on Aktosh. I think the others can wait until I get to level 5.
What else do we need, guys? Might be good to take that other Remove Curse scroll.
I just realized I can use Make Whole on the stuff Voodoo mentioned above.
|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease
Lockjaw got the hammer to replace his crushed axe.
I am pretty sure Tararr picked up the chain...will have to look.
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The chain disappeared in the night.
Karrak- you are welcome to return to the upper armory to recover and repair the bulkier items. also note that there were EIGHT masterwork crossbows so seven left to trade if you keep one.
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
Other loot (since I joined). I think that is all the valuable stuff.:
Necklace of gold and violet gems (~1000 gp, p 39 from the ghul)
Mwk chain shirt (p 42...Lockjaw?)
2 thunderstones
10 mithril arrows and some composite bows and mwk axes(p 44) Daeron had some
MW Comp (+4) longbow p 48
3 potions remove disease (3x 750 = 2250) p56
1 gem of brightness (12 charges) (3120)
1 wand, make whole (25 charges) (2250)
1000 gp
2000 gp in gems
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|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease
I think that chain shirt turned out to be Tararr's.
It is that time once again...Level Up!
btw thanks for putting together the loot list, Karrak.
Male Elf Alchemist (Crypt Breaker) 5
Heh - Looks like I can finally update Chitleen to compliance :)
HP: 1d5 + 3 ⇒ (1) + 3 = 4
Feat: Extra Discovery: Tanglefoot bomb
Extracts (inclusive of the two from 4th):
2nd Level: Acute Senses, Darkvision, Levitate, Animal Aspect.
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
Protection domain: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
Does that mean +1 at level 1, +2 at level 5, +3 at level 10? That's what it sounds like to me.
Karrak Ironhand wrote: Does that mean +1 at level 1, +2 at level 5, +3 at level 10? That's what it sounds like to me. Me, too.
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
Somebody want to pick up Knowledge-Engineering? Seems like that has come up a few times. We could maybe use Kn. Local as well. I don't have a lot of skill ranks to go around.
Those both might prove useful.
Also, on the ghast stench, Lockjaw asked if it was a disease effect. It isn't, but it is treated as a poison effect so if you have a save bonus for poison, that would apply in the future.
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
Channel now 3d6
Feat: extra channel +2/day
added 1+1 3rd level spell/day
+6 HP
skills: +2 perception, +1 sense motive, +1 linguistics (learning Auran)
Do I need Auran to direct summoned air elementals (e.g. for flanking maneuvers)?
Karrak Ironhand wrote: Do I need Auran to direct summoned air elementals (e.g. for flanking maneuvers)? Yes, or some other way to communicate with them.
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
I think I will get a wand of Remove Sickness if I can...will tally up what is traded in later. Maybe Remove Fear as well? Not wanting to hog the cash but we might as well convert it into something useful.
Looking level. Did anyone take those skills Karrak asked about?
|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease
I haven't yet, I'll be leveling up tonight and see, but I don't get a lot of skill points either. I can switch from putting points in Diplomacy to K. Engineering for a bit.
|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease
HD: 1d6 + 4 ⇒ (6) + 4 = 10 +3 Con +1 Favored Class
Divine Bond: Weapon
Skills:
+1 rank K. Engineering
Feat: Step Up
+1 BAB
|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease
Karrak Ironhand wrote: I think I will get a wand of Remove Sickness if I can...will tally up what is traded in later. I have Mercy: Sickened (Su) as well.
wand of remove paralysis or disease might be more useful...
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
I was looking for 1st level wands, but if that is a strong hint....
We do have the 3 Remove Disease Potions.
In character, what would Karrak expect to need?
Kn. Religion 1d20 + 5 ⇒ (20) + 5 = 25
Well, Karrak seems slow on the uptake, but Kipp Trathis seems to be implying ghouls and ghasts are not uncommon in the mines along with other undead.
paralysis and ghoul fever are likely concerns. ghast stench is a lesser concern as most of you have pretty good bonuses against poison.
Hey Fellas, just want to give a heads up that I may be a little slow in the posting over the next couple of days. I got the news I should be getting my retirement from the Army started in the next week or so. Time for the job search to finally step up to actual resume submissions and the decision making of what state I will be moving to. But, I doubt it cause all that many issues.
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
Clerics get access to a large pool of spells but their level progression is kind of boring.

Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
Let me know if this stuff is not available. I'd be happy to trade in the wand of make whole (2250) if somebody wants something.
Bookkeeping
Previously bought
2 scrolls of remove curse (750 total) (USED 1)
1 charge of Cure Deafness (250) from wand (USED)
1 scroll case (1)
Buying now
Wand of Remove Fear (750)
3 Scrolls of Remove Paralysis (450)
2 Scrolls of Ghostbane Dirge (50)
2 spring loaded wrist sheaths (10)
4 potions of resist energy (200) give 1 to each character
TOTAL SPENT 2461
Traded/trading in:
my old masterwork agile breasplate (half value is 275),
600 gp for the rugs.
7 masterwork lt crossbows (1172 at half value)
8 short swords (40)
Mwk composite (+4 str) longbow (400)
TOTAL CREDITS 2487
Also the restored chair for ????
Balance credit of 26+?
Party inventory (along with person who has it or proposed person who has it)
Necklace of gold and violet gems (~1000 gp, p 39 from the ghul)
1000 gp
2000 gp in gems
Platinum arm ring at 500 gp
Platinum wire beard stays- 3@ 200 gold each.
Wand of make whole(25 charges) 2250 (Karrak)
Scroll of Remove Curse (as mentioned above--Karrak)
2 thunderstones (Chitleen?)
3 potions remove disease (3x 750 = 2250) p56 (Karrak/Chitleen/Tarrar)
1 gem of brightness (12 charges) (3120) (Chitleen?)
Nicely done, Sir. The dwarves are going to offer 300 for the rugs in their current state, but the repaired chair will go for 1200.
Anyone else?
|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease
I'm debating the longbow but that str bonus is one too high. Still, probably a better choice than the throwing axes, unless you want it Tararr?
What? Real fighters don't use crossbows?
I don't think anyone ever detected magic on the 30 bolts found with the crossbows...
here
they are +1 bolts.
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
Is that in addition to the 20 +1 bolts above?
Can we get belts of strength and so forth?
Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )
Bookkeeping (REVISED)
Previously bought
2 scrolls of remove curse (750 total) (USED 1)
1 charge of Cure Deafness (250) from wand (USED)
1 scroll case (1)
Buying now
Wand of Remove Fear (750)
3 Scrolls of Remove Paralysis (450)
2 Scrolls of Ghostbane Dirge (50)
2 spring loaded wrist sheaths (10)
4 potions of resist energy (200) give 1 to each character
TOTAL SPENT 2461
Traded/trading in:
my old masterwork agile breasplate (half value is 275),
300 gp for the rugs.
7 masterwork lt crossbows (1172 at half value)
8 short swords (40)
1200 gp for chair
TOTAL CREDITS 2987
Balance credit of 536
Other unassigned loot...
Necklace of gold and violet gems (~1000 gp, p 39 from the ghul)
1000 gp
2000 gp in gems
Platinum arm ring at 500 gp
Platinum wire beard stays- 3@ 200 gold each.
Mwk composite (+4 str) longbow (400)
I could use it during the first round of rage, but I think you should take it if we do not sell it. Just doesn't jive with Tararr's personality. ;)
|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease
Yeah, I'll hang on to it and 20 arrows, it's not really my style but there have been too many combats where I need a bow.
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
Forgot to roll for health when we leveled. 1d12 ⇒ 12
Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non
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