Hmm's 9-07: Salvation of the Sages: An OutPost Musical (Inactive)

Game Master Hmm


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HP:16+ 108/108 | AC: 25 (19T/19FF) | Fort +14, Ref +16, Will +10 | Initiative: +11 | CMB: 11 | Perception +38 +1d6 (+2 vs traps) Trap Spotter 10' | Sense Motive +30 +1d6 | BUFFS: Clear Ear, Bloodboil Pill | Re-Roll: 1/1

Fendel enters into his apartment in Absalom, taking the time to store his equipment properly. He then sits down to compose his after-action report. The detective makes certain to note the possible weakness within the Sage jewels that could be exploited again at some future date. He then updates the dossiers he has maintained on Ariana and Dunia, whilst starting brand new entries for Eadie, Rufeo and Quenly.

He then adds to his personal journal This may have been the best suited team to the task that the Decemvirate could have dispatched. I can only wonder if Torch's...Ven's team had been as well supported if that would have saved all parties involved a great years of expense and difficulties. Perhaps one day their reasoning will come to light. The man has suffered greatly, yet he perseveres. Were I to be a praying man, I would ask that Ven finds peace, or at the very least considers recent events as an opportunity for reconciliation with The Society.

The official work completed, he pours wine from the decanter and begins to go through various parcels and communiques. Another invite to meet with the Blakros girl. Not certain how much longer I can put that off.

A knock disrupts the moment. Opening the door, a messenger hands his dispatch to the detective. The missive bares a wax seal embossed with the familiar mark of the open road. With a resigned sigh, Looks like its time to get back to work.

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