Here Be Tryants: A Kingmaker saga.

Game Master Joy


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male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

initiative: 1d20 + 4 ⇒ (9) + 4 = 13


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Initiative: 1d20 + 4 ⇒ (13) + 4 = 17

Oh, that's not good. Finnegan thinks as the woman seems to heal just enough to not die.


Top of Round One

The woman commands the mouther to attack the half-elf as she casts a spell upon the tiefling.

Finnegan, DC fortitude save 18. If pass, nothing. If fail, you are blind

The gibbering mouther spits at Othniel and then moves up to attack him.

ranged touch for spit: 1d20 + 6 ⇒ (4) + 6 = 10

melee bite + grab: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d4 ⇒ 2
CMB: 1d20 + 7 ⇒ (2) + 7 = 9

First though, the combat info you have known from your earlier roll: DR 5/bludgeoning; Immune critical hits, precision damage


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Fortitude: 1d20 + 8 ⇒ (12) + 8 = 20

Finnegan feels his vision begin to darken as the woman's magic tries to take effect, but he's able to shrug the magic off and keep his sight. "Die, witch." He then struck at her with his sickle.

Attack 1, Bless, studied target, human bane: 1d20 + 11 + 1 + 2 + 2 ⇒ (13) + 11 + 1 + 2 + 2 = 29
Damage, studied target, human bane: 1d6 + 3 + 2 + 2 + 2d6 ⇒ (2) + 3 + 2 + 2 + (4, 4) = 17

Attack 2, Bless, studied target, human bane: 1d20 + 6 + 1 + 2 + 2 ⇒ (15) + 6 + 1 + 2 + 2 = 26
Damage, studied target, human bane: 1d6 + 3 + 2 + 2 + 2d6 ⇒ (4) + 3 + 2 + 2 + (4, 3) = 18


The woman seems surprised that Finnegan isn't blind and is able to cut her down. This time she stays dead.

However, the Gibbering Mouther is still there and still interested in Othniel.....

Othniel still gets a first round action. Then Round 2 begins and all the PCs will reach the room.


Male Tiefling (of half-elven descent) Gestalt Magus (Staff Magus)/Warpriest 3

My CMD is 19, so the grab fails. Right? Somehow, it's been a long time since I was the target of a maneuver.

Othniel grunts as the creature tries to latch onto his arm, and tears away with only minor damage. He takes a step to try and put the creature between him and Finnegan, then strikes back with both blades.

Attack: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11
Damage: 1d8 + 6 ⇒ (2) + 6 = 8

Attack: 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Bloody heck those are bad rolls. All of them.


End of Round One

Both of Othniel's strikes miss the Mouther.

Top of Round Two

The Gibbering Mouther spits at Finnegan and then strikes at Othniel.

Spit at Finnegan: 1d20 + 6 ⇒ (5) + 6 = 11 Misses Finnegan

Bite + Grab on Othniel: 1d20 + 7 ⇒ (13) + 7 = 20 gotcha

Once grabbed, the creature is able to bite down and blood drain.
damage: 1d4 ⇒ 1 and - 1 Con.

Everyone else will run into this room on their init turn this round.


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Round 2

As the creature bites down on Othniel, Finnegan thinks, Damn. That thing could drain the elf fast.

Finnegan drops the sickle to the ground, and quickly pulls out his bow, preparing to unload into the mouther.

Free action: drop sickle. Swift action: Quick Draw bow. Full-round action: Full Attack.

Attack, bless, Point-Blank Shot, studied target, rapid shot: 1d20 + 12 + 1 + 1 + 2 - 2 ⇒ (20) + 12 + 1 + 1 + 2 - 2 = 34
Confirm?: 1d20 + 12 + 1 + 1 + 2 - 2 ⇒ (15) + 12 + 1 + 1 + 2 - 2 = 29
Damage, Point-Blank Shot, studied target, manyshot: 2d8 + 4 + 1 + 2 ⇒ (3, 7) + 4 + 1 + 2 = 17
Crit Damage, Point-Blank Shot, studied target, manyshot: 4d8 + 8 + 2 + 4 ⇒ (1, 4, 8, 2) + 8 + 2 + 4 = 29

Attack 2, bless, Point-Blank Shot, studied target, rapid shot: 1d20 + 12 + 1 + 1 + 2 - 2 ⇒ (6) + 12 + 1 + 1 + 2 - 2 = 20
Damage, Point-Blank Shot, studied target: 1d8 + 4 + 1 + 2 ⇒ (6) + 4 + 1 + 2 = 13

Attack 3, bless, Point-Blank Shot, studied target, rapid shot: 1d20 + 7 + 1 + 1 + 2 - 2 ⇒ (2) + 7 + 1 + 1 + 2 - 2 = 11


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Round 2: Initiative 23

Alexander runs into the room and assesses the situation.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Round 1 Init 12

Andrea spends her full movement running inside


Male Tiefling (of half-elven descent) Gestalt Magus (Staff Magus)/Warpriest 3

Unable to pull free of the horror, Othniel tries to cut himself loose, flailing uselessly with his swords.

Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d8 + 2 ⇒ (3) + 2 = 5


Sadly the creature is immune to crits.

Round 2

Othniel unsuccessfully flails against the Mouther as it maintains its hold on him.

Finnegan connects with two of his arrows a the creature.

The rest of your party reaches the room.

Top of Round 3

At the sight of more people, the creature begins to emit a cacophony of maddening sound from all of its many mouths.
All creatures other than gibbering mouthers within 60 feet must succeed on a DC 13 Will save or be confused for 1 round. This is a mind-affecting compulsion insanity effect.

The creature spits at Finnegan.
ranged touch attack: 1d20 + 6 ⇒ (6) + 6 = 12 Misses again

It continues to drain Othniel of some blood.
damage: 1d4 ⇒ 4 -1 con damage


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Will Save: 1d20 + 6 ⇒ (17) + 6 = 23

Round 3: Initiative 23

Alexander moves up to the creature with sword drawn. Get him out of that thing! He yells, as he moves to cut Othniel free.

Using Inspire Courage +2.


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Round 3

Will: 1d20 + 4 ⇒ (4) + 4 = 8 Oh, goody
Confusion effect: 1d100 ⇒ 14 Subject acts normally, but takes a -2 penalty on attack rolls, skill checks, and ability checks until its next turn. Could be worse.

The cacophany of sound emitting from the gibbering mouther causes Finnegan's mind to bend and warp, the sound driving him to distraction. He briefly forgets who his allies are, but is able to focus in on the source of the sound, and fires his bow at the creature. "Shut up!"

Attack, bless, Point-Blank Shot, studied target, inspire courage, confused, rapid shot: 1d20 + 12 + 1 + 1 + 2 + 2 - 2 - 2 ⇒ (2) + 12 + 1 + 1 + 2 + 2 - 2 - 2 = 16

Attack, bless, Point-Blank Shot, studied target, inspire courage, confused, rapid shot: 1d20 + 12 + 1 + 1 + 2 + 2 - 2 - 2 ⇒ (16) + 12 + 1 + 1 + 2 + 2 - 2 - 2 = 30
Damage, Point-Blank Shot, studied target, inspire courage: 1d8 + 4 + 1 + 2 + 2 ⇒ (1) + 4 + 1 + 2 + 2 = 10

Attack, bless, Point-Blank Shot, studied target, inspire courage, confused, rapid shot: 1d20 + 7 + 1 + 1 + 2 + 2 - 2 - 2 ⇒ (10) + 7 + 1 + 1 + 2 + 2 - 2 - 2 = 19
Damage, Point-Blank Shot, studied target, inspire courage: 1d8 + 4 + 1 + 2 + 2 ⇒ (8) + 4 + 1 + 2 + 2 = 17


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Round 2 Init 12

Will: 1d20 + 9 ⇒ (11) + 9 = 20

Andrea casts Divine Favor on herself +2 hit/damage


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

will save: 1d20 + 3 + 4 ⇒ (3) + 3 + 4 = 10 and he's confused

Radomir tries to ignore the madness from the mouther, but its insanity is infectious and he feels himself lost in it ramblings.


confused Radomir: 1d100 ⇒ 43 26–50 Do nothing but babble incoherently.


Male Tiefling (of half-elven descent) Gestalt Magus (Staff Magus)/Warpriest 3

Will: 1d20 + 3 ⇒ (11) + 3 = 14


Alexander inspires courage.

confused Othniel: 1d100 ⇒ 85 76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)

Round 3

Othniel is compelled to attack the closest creature to him.

attack: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 1d8 + 4 ⇒ (4) + 4 = 8
attack: 1d20 + 4 ⇒ (14) + 4 = 18
damage: 1d8 + 4 ⇒ (8) + 4 = 12

Finnegan fires two arrows into the gibbering creature.

Andrea casts Divine Favor.

Radomir babbles incoherently.


Male Tiefling (of half-elven descent) Gestalt Magus (Staff Magus)/Warpriest 3

Crit confirm on that first attack:
Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d8 + 4 ⇒ (6) + 4 = 10


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea stabs the nasty with her longspear
Spear,Bless,Divine Favor: 1d20 + 10 ⇒ (6) + 10 = 161d8 + 4 ⇒ (1) + 4 = 5


The crit is confirmed and the extra damage is just enough to drop the creature.

The blob like creature of mouths and eyes appears to melt away from Othniel as it becomes a gelatinous heap laying on the cavern floor. It is a disgusting mass of solid bits (like teeth) floating in semi-solid jello.

You are now out of rounds.


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

My lord, are you hurt?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Always room for Jell-O Lick.


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Finnegan retrieves his sickle. ”A pity the creature’s corpse isn’t more intact - it would be fine evidence of this woman’s crimes.”


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Alexander nods, A pity. His eyes narrow as he looks around. Search this place. Find everything you can. We'll need to hunt down the rest of this cult.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea searches around for anything of note.


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Finnegan very carefully searches, wanting to be sure they miss nothing.

Take 20 for a 32 Perception total


On the alter you see a fist-sized cat’s eye chrysoberyl atop the altar is worth 500 gp.

DC 20+ religion check:
You have heard stories that the goddess Gyronna watches the world through such stones, and you all risk incurring
her wrath and being cursed should any of you defile or steal from her shrine. Whether or not these stories are true in this chrysoberyl’s case is left to you.

On the body of the cleric you find: A ceremonial dagger, a delicate looking shawl over a set of shabby robes, a holy symbol of Gyronna and a golden ring set with a small cat's eye stone.


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Using Loremaster for a 29.

Alexander looks over the items with detect magic. Andrea, can you consecrate this place? Or descrate. He frowns, It doesn't matter as long as the connection to Gyronna is destroyed. The tall man chuckles, Then take whatever is worth selling.


Alexander:

Since you can take 10 on everything:
Ceremonial dagger +1
Shawl of Life-Keeping
One Communique Ring (which means there is a match somewhere)
And Hag’s Shabble This magic item first appeared
in Gods and Magic. A set of rags and
tattered robes, a hag’s shabble grants a
+2 bonus on Diplomacy and Intimidate
checks. If you are a
worshiper of Gyronna,
you may use the
shabble to cast detect
thoughts (CL 3rd) once
per day. It is worth 3,400 gp.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Lolz, Alex is better at religion than Andrea.

I can, it will take me a day to prepare the proper ritual.


Male Tiefling (of half-elven descent) Gestalt Magus (Staff Magus)/Warpriest 3

Othniel sits on the floor, badly wounded. I mean, the Hp damage wasn't bad, but I did lose some points of CON "Anybody got a cure wand handy? I'm pretty torn up."


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea pokes Othniel with the wand and casts Lesser Restoration
1 charge, 10 points healed
Restore: 1d4 ⇒ 4


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

Radomir stands watch while his betters investigate the shrine and cleric's body.


Nothing else is to be found in the room. Clearly it is just what it appears to be, a hidden place of worship to a forbidden goddess.

Let me know if anyone puts on the ring. And the holy symbol was worth 25 gp.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

No forbidden goddesses allowed! Of course, some are more forbidden than others.

Let us make sure none of this has curses on it before we use them


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Finnegan eyes the ring. "Is there a way for us to use this ring to find its match? If it's designed to communicate, there must be a second one somewhere. We could find the person with it."


Perception check +15:
You think that you smell smoke and that the temperature in the cavern may have gone up a couple degrees.


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Perception: 1d20 + 12 ⇒ (13) + 12 = 25

Finnegan sniffs for a moment, then notices the slight change in air temperature. "Uh-oh. Why do I get the feeling someone just lit a fire upstairs?"

Turning, he bolts down the corridor for the access back to the house.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Just my luck I did not pray for a miracle to block fire. Andrea hurries after.


Finnegan, the way up through the trapdoor is still clear, but when you poke your head above floor level you can see a small fire elemental looking thing happily roaming about the house and catching things ablaze.


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Alexander chuckles when he sees the small elemental. Well, let's get out of here before it burns everything down! He'll rush by the creature (possibly taking an attack of opportunity) trying to distract it for the others.


Male Tiefling (of half-elven descent) Gestalt Magus (Staff Magus)/Warpriest 3

"Many thanks, my lady." Othniel says when Andrea heals him. After Finnegan notices the fire, Othniel follows the others back to the surface.


male Human Cavalier 6 | HP: 28/59| AC: 25/14/24/23 | Init: +4 | Perc: +11(+13 v surprise)| F:+9 / R: +4 / W: +3 (+4 vs fear/compulsion) | Sentence 4/4 |Circuit:150 mi from keep

My lord! Have a care! Allow me to take the attack!"


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

If this house burns down, it can threaten the town!


If desired, everyone can get in one attack on the small fire elemental before it giggles as it fades back into its native realm and you are all left in the burning house.

The floor of the house is just dirt, so that has not caught fire, obviously. The roof is mere thatch and clumps of burning, dried straw is beginning to rain down upon your heads. All the curtains are mostly consumed and the meager furniture is on fire.

Due to the lack of furniture, the way to the front door is clear, though the wooden door is also on fire.

Everyone make a Reflex save dc 12+, Pass no damage, Fail take 1d4 fire damage from falling debris on your way out.: 1d4 ⇒ 3
This will happen each round you wish to stay in the house.

Whoever opens the door takes 1d6 fire damage from doing so. Everyone else can pass through fine.: 1d6 ⇒ 4
Someone can break down the door and all can exit in one round if you wish.


Male Aasimar Bard (Animal Speaker) 6 , HP 46/46, AC 22 [Touch 16, Flat 17], CMD: 23 Init +4, Perception +0 (60' Darkvision)

Reflex Save: 1d20 + 10 ⇒ (11) + 10 = 21

Alexander rushes forward and kicks down the door for the others. His boot and cloak catch on fire and he stamps on it out front of the house. He immediately stops and starts summoning an elemental of his own.

Using summon nature's ally II to summon a small water elemental.


Once you get outside, people are split between running around frantically or just standing there and staring at the fire.

The people living on either side of the burning house are running in and out of their homes as they try to remove their most prized possessions before the fire can spread to them.

A couple of your cityguardsmen come running up to the scene, summoned by the smoke and yelling.

A lone little kobold is waiting off to one side, waiting to speak with any of you while watching the fire with intense fascination.

The closest water source is the well in the town square, a couple blocks from you.

Alexander, you are successfully able to summon up a water elemental and it awaits your instructions.


Male Tiefling Slayer 6 | AC 19 (20), T 14, FF 15 16 | Fort +7, Ref +10, Will +4 | HP 50/50 | Init +4 | Perception +12, darkvision | Insightful Strike 1/day

Reflex: 1d20 + 10 ⇒ (2) + 10 = 12

Finnegan takes a moment to look about the house and see if he can find any sign of who summoned the fire elemental - his infernal heritage allowed him to avoid the pain of small burns.

Fire resistance 5 FTW.

Perception: 1d20 + 12 ⇒ (1) + 12 = 13

Once he'd done so, he'd be the last out of the house. Upon seeing the two guardsmen, he says, "You two - start organizing a bucket brigade. The well in the town square two blocks over should have plenty of water. Get the citizens' help! Hurry!"

He scans the crowd outside for someone who doesn't appear to be panicked like the others.

Perception: 1d20 + 12 ⇒ (5) + 12 = 17

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