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About Finnegan "Devilbow" RookCrunch:
Finnegan “Devilbow” Rook
Male Tiefling slayer 6 LE Medium outsider (native) Init +4; Senses darkvision 60 ft; Perception +8 DEFENSE AC 19 (20), touch 14, flat-footed 15 (16) (+5 armor, +4 Dex, +1 Shield*) Hp 50 (5d10+6) Fort +7, Ref +10, Will +4 Special defenses cold resistance 5, electricity resistance 5, fire resistance 5 -*does not apply if wielding weapon in 2 hands or using an off-hand weapon OFFENSE Speed 40 ft Melee +1 machete +11/+6 (1d6+3, 19-20/x2) Melee +1 human-bane sickle +11/+6 (1d6+3, x2) Melee dagger +10/+5 (1d4+2, 19-20/x2) Ranged +2 fey bane composite longbow (+2 Str) +12/+7 (1d8+4, x3) Ranged dagger +9 (1d4+2, 19-20/x2) Spell-Like Abilities (CL 4th) 1/day – darkness Special attacks studied target +2 (2 targets), sneak attack +2d6 STATISTICS Str 15, Dex 18, Con 12, Int 16, Wis 12, Cha 10 Base Atk +6/+1; CMB +8; CMD 22 Traits Ambush Training, Brigand, Bruising Intellect Feats Armor Proficiency (light, medium), Manyshot, Quick Draw, Point Blank Shot, Precise Shot, Rapid Shot, Shield Proficiency, Weapon Finesse, Weapon Proficiency (simple, martial) Skills Acrobatics +12 (+17 to jump), Bluff +10, Climb +10, Intimidate +11, Knowledge (dungeoneering) +8, Knowledge (geography) +9, Knowledge (local) +11, Perception +12, Ride +10, Sense Motive +10, Stealth +14, Survival +10 (+13 Track), Swim +10 Languages Common, Infernal, Gnome, Orc, Halfling SQ Prehensile Tail, Slayer Talents (Ranger Combat Style (Archer, Precise Shot, Manyshot), Finesse training), Track Combat Gear 60 arrows, 40 cold iron arrows, 20 blunt arrows, 2 potions of cure moderate wounds, 2 potions of cure light wounds Other Gear chain shirt +1, ring of swimming, masterwork buckler, +2 fey bane composite longbow (+2 Str), +1 machete, 2 daggers, Stag's helm, 2 Efficient quivers, cloak of resistance +1, boots of striding and springing, gloves of climbing and swimming, slayer's kit (backpack, bedroll, flint and steel, iron pot, manacles, mess kit, rope, torches (10), trail rations (5 days), waterskin), combat-trained light horse (“Swift”), common riding kit (bit and bridle, saddle, saddle blanket, saddlebags, animal feed (2 days)), animal feed (8 days), trail rations (10 days), 24 silver arrowheads, 257 gp, 3 sp, 5 cp SPECIAL ABILITIES
Backstory:
Finnegan was born to a woman in the employ of a house of ill-repute, by way of a man whose name she never knew. Upon her first sight of him, she demanded he be thrown into the streets of Daggermark. The matron, in complete agreement, promptly did so. Though he should have died out there, less than an hour old, he was found by a group of beggars, who immediately thought to use him to help part coin from the hands of others. After all, how often did you find children with small horns, tails, and burnished gold eyes. They took him in, and called him “Devilboy”. They had little care for his well-being beyond his value to them as a sideshow freak attraction they could charge copper and silver to see. His childhood consisted of people with money coming and goggling at him, the beggars feeding him his meager rations, and the occasional drunken beating when they managed to make enough money to get some alcohol. He grew older, towards adolescence, and every day, he watched as these people with coin to spare came to point and stare at him. These people, who probably had a roof over their heads, full bellies, and decent clothing, were spending their coin simply to look at him? The beggars, who treated him like a freak, would take the coin and feed him stale bread with money earned because he existed? They didn’t deserve that coin. He did. He deserved every copper of it.
But his life was trapped in an endless rut, to be stared at and beaten, until two things happened. The first was when he discovered he could make complete darkness that only he could see through appear with a thought. The second, surprisingly, came from one of those who gave the beggars coin. One day a half-orc came through. He had taken to glaring at the gawkers with hatred, which only made more come. But this half-orc…this man looked him in the eyes, met his glare with a passive face, then tossed a dagger onto the straw of the make-shift tent he was set up in. Finnegan looked at the half-orc, who then turned and left the tent. Quickly, before either the beggars or the next person came through, he scuttled forward and grabbed the dagger, hiding it from sight. The rest of the day, he dealt with the stares and gawkers. He docilely accepted the stale bread his handler gave him. And, when the light went down, he took the blade, and used his trick of magic to cover the beggars in darkness. As they shouted he darted into the magical effect and struck each of them with the dagger, ensuring they were dead, for the darkness was no hindrance to his sight. When all was over, the beggars lying dead in the alley, Finnegan had the best meal he’d ever had – and gained some coin to boot. Leaving the alley, he looked about to see if anyone was watching. Thinking he was alone, he stepped out of the alley – and felt a hand on his shoulder. Whirling, the blade held before him, he found himself confronted with the half-orc from earlier in the day. ”So, I was right. You are more than a freak show. If you want to know how to make coin consistently, and in far greater quantities, follow me.” The half-orc turned, and began walking. Intrigued, Devilboy followed him at a cautious distance. Eventually, they left the city of Daggermark and went into the wilderness. The half-orc, quiet to this point, said, ”I am called the Black Rook. What is your name?” Upon hearing the name “Devilboy”, the man shook his head and said, ”That is not a name, it’s a shackle. And shackles can only serve to hold you back-unless you turn them into weapons. I shall call you…Finnegan.” And so, Finnegan joined with the Black Rook’s bandits, where he learned to survive in the wilderness, to hunt and track, to ambush unwary merchants and loot them. He learned to fight with weapons, and grew strong. He quickly became skilled with the bow, and was able to join on some of the raids of lesser-armed wagons. The Black Rook treated him as a son, and on one such raid, they stumbled across some books. Though uneducated, Finnegan asked the Black Rook to teach him to read them, and he proved to have a highly astute mind. He learned to read and write, arithmetic, and how to count sums. He began helping to track the bandit group’s hauls, ensuring everyone received the loot that was their due. The Black Rook ran things with direction and purpose. As his skill with a bow grew, he took his childhood name, “Devilboy”, and turned his shackle into a weapon. He called himself “Devilbow”, and the Black Rook approved, as his name began to be whispered by merchants traveling in the River Kingdoms. Unfortunately, all things come to an end. During a raid when he was 17, the Black Rook took a sword across the belly, and was mortally wounded. Despite the best efforts to bandage and poultice the wounds, he died 2 days later. Finnegan was devastated, and mourned the loss of the closest thing to a father he knew. He was not able to mourn long, though. A bandit by the name of Merilt took over leadership of the group by assassinating his three main rivals, and brought about changes for the worst. He scrapped the prior rules for loot distribution and decreed that, as leader, he got the best stuff, and that everyone else had to figure out the rest on their own. The unity and purpose of the bandits broke. They began infighting over who got what. For 2 years, Finnegan, having taken Rook as his surname, tried to mediate disputes as best he could and maintain some semblance of order. Though success was rare, the fact he was even trying caused Merilt to begin viewing him as a threat to his power. Merilt began leaving him behind on raids, and would often leave him the worst of the loot. Still, Finnegan sought to keep the Black Rook’s legacy alive. While he was sorting through what was left of the spoils of one raid, however, he found paperwork, hidden away in a crate. These goods had been bound for Fort Inevitable! He sought to tell Merilt, to warn him the bandits had stolen from the Hellknights, but the chieftain would not listen. Instead, he tried to warn other bandits, but few cared, thinking themselves safe. They were wrong. The Hellknights struck the camp at night, their armor glinting darkly and showing no mercy as half-drunk bandits ran about, attempting to mount a fight or flee. Finnegan, having expected this, was ready. He grabbed his things and immediately ran towards where they kept the horses. On the way, he saw a drunken Merilt attempting to climb on Swift, the best of their stolen mounts. Taking an arrow from his magic quiver and aiming, Finnegan planted the arrow in the back of the craven chieftain, and three more soon followed as he advanced on the bandit. As he approached, Merilt lay on the ground looking up at him. Drawing a dagger – the very same one the Black Rook had given him all those years ago – he grabbed the fat fool’s hair and said, ”This is for destroying my father’s legacy,” and slit Merilt’s throat. Then, mounting the horse, he rode from the massacre, abandoning the bandits to their slaughter. Lately, merchants had spoken of a bandit king to the east, in the wilds south of Brevoy known as the Stag Lord. Perhaps he would be amenable to accepting Finnegan’s services. After all, he was the Devilbow…
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