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Sverrïr Koltǫnn |
![Giant Slayer](http://cdn.paizo.com/image/avatar/PZO1124-GiantSlayer_90.jpeg)
Sverrir ceases his hammering momentarily and glances at Ramos with a drunken scowl;
"Neh. The gods have forsaken me and I them... I'll no be needing your bless'ed luck friend Ramos... I appreciate the gesture... but I makke minn own luck!"
Will Save to resist Protection from Evil: 1d20 + 3 ⇒ (4) + 3 = 7
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GM Fanguar |
1 person marked this as a favorite. |
![Coral Golem](http://cdn.paizo.com/image/avatar/PZO9244-CoralGolem_90.jpeg)
Let's give a DM a minute to respond here...seriously.
(Door hp 24/40, hardness 5)
Pavo goes to put an ear to the door just as it opens and suddenly a room full of angry faces is glaring at him.
Sverrir: 1d20 + 1 ⇒ (3) + 1 = 4
Lucid: 1d20 + 7 ⇒ (20) + 7 = 27
Markus: 1d20 + 3 ⇒ (1) + 3 = 4
Ramos: 1d20 + 2 ⇒ (20) + 2 = 22
Pavo: 1d20 + 4 ⇒ (16) + 4 = 20
Senniki: 1d20 + 4 ⇒ (8) + 4 = 12
Guards: 1d20 + 2 ⇒ (13) + 2 = 15
Cultists: 1d20 + 1 ⇒ (14) + 1 = 15
Round 1
27 Lucid - Attacks door
22 Ramos - casts spell
20 Pavo
15 Guards + Cultists
12 Senniki
4 Markus
4 Sverrir
135xp each
G:7/7 H:7/7
AC 13, touch 10, flat-footed 13
Fort +2, Ref +0, Will +0
longspear
attack +2 1d8+1
dagger +2 1d4+1
400xp each
AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex +2 Shield of faith)
hp A: 21/21, B: 21/21, C: 21/21, D: 21/21, E: 21/21, F: 21/21, G: 21/21
Fort +4, Ref +2, Will +3
Attack: greatsword +7 (blessed) (2d6+4)
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Pavo Alazario |
![Jhofre Vascari](http://cdn.paizo.com/image/avatar/PZO9035-Jhofre.jpg)
Seeing the door open and him now staring right into the face of an equally surprised cultist and some of his friends, Pavo eyes widen as he utters, "Well phooey," before slashing out at the cultist. Then, leaping backwards, he makes a break down the hallway, shouting "Guys! Help, help help!!!"
Attack: 1d20 + 7 ⇒ (10) + 7 = 17
damage: 1d6 + 2 ⇒ (4) + 2 = 6
sneak damage: 2d6 ⇒ (6, 6) = 12
Acrobatics: 1d20 + 7 ⇒ (9) + 7 = 16
One attack on cultist in front of Pavo before tumbling out of reach and dashing down the hallway. Not sure of status of opponenets, so rolled sneak damage, just in case.
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GM Fanguar |
![Coral Golem](http://cdn.paizo.com/image/avatar/PZO9244-CoralGolem_90.jpeg)
@Pavo: That's fine. They would have been flat-footed.
Pavo neatly disembowels one of the cultist before skilfully falling back
Round 1
27 Lucid - Attacks door
22 Ramos - casts spell
20 Pavo
15 Guards + Cultists
12 Senniki
4 Markus
4 Sverrir
The remaining cultist moves after Pavo to poke at him with a spear, while one of the guards
Attack: 1d20 + 2 ⇒ (1) + 2 = 3
Attack(charge): 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20
Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8
The remaining 2 guards move into the hallway, blocking off aid.
135xp each
G:dead/7 H:7/7
AC 13, touch 10, flat-footed 13
Fort +2, Ref +0, Will +0
longspear
attack +2 1d8+1
dagger +2 1d4+1
400xp each
AC 18, touch 12, flat-footed 18 (+6 armor, +2 Dex +2)
hp A: 21/21, B: 21/21, C: 21/21, D: 21/21, E: 21/21, F: 21/21, G: 21/21
Fort +4, Ref +2, Will +1
Attack: greatsword +7 (blessed) (2d6+4)
Everyone is up
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Ah, now I understand. Until I just looked at the map I had thought that the door that opened was the one we were trying to batter down.
Assuming no friendlies get in the way, Lucid will drop a Glitterdust in the center of the intersection. by my math 1 cultist and 3 guards need to make DC 16 will saves or be blind.
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Pavo Alazario |
![Jhofre Vascari](http://cdn.paizo.com/image/avatar/PZO9035-Jhofre.jpg)
His armor absorbing some of the impact, the pain still drove Pavo to one knee as the guard's greatsword came away with blood. Weighing his options, Pavo defensively jabs out at the guard with his enchanted blade while keeping his body ready to avoid any blows that come at him.
Attack: 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18
Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Fighting defensively for a -4 to attack and +2 to AC. Current AC now 20.
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Sverrïr Koltǫnn |
![Giant Slayer](http://cdn.paizo.com/image/avatar/PZO1124-GiantSlayer_90.jpeg)
Torn by the sound of combat, Sverrir sways on what to do before Markus' words snap his attention back to the battered gateway before them.
Taking another swing, the dwur targets the door again:
+1 Doorknocker: 1d20 ⇒ 10
Damage: 1d8 + 6 ⇒ (2) + 6 = 8
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Markus the Librarian |
1 person marked this as a favorite. |
![Eagle Knight](http://cdn.paizo.com/image/avatar/Faction-eagleknight.jpg)
You a dwur or some dainty... gnome? Put your back into it man!
atk Door: 1d20 + 6 ⇒ (17) + 6 = 23
dmg Door: 1d6 + 4 ⇒ (1) + 4 = 5
If they fail blindness save, they are denied Dex to AC, and -2, Pavo gets Sneak Damage!
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Sverrïr Koltǫnn |
![Giant Slayer](http://cdn.paizo.com/image/avatar/PZO1124-GiantSlayer_90.jpeg)
Sverrir stops for a second and sniffs the air before grinning;
"Inside here friend hobniz..."
The dwur taps the wracked door with his hammer before continuing;
"... is their tinctures und liquor! Har!"
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GM Fanguar |
![Coral Golem](http://cdn.paizo.com/image/avatar/PZO9244-CoralGolem_90.jpeg)
(Door hp 21/40, hardness 5)
Round 2
27 Lucid - glitterdust
22 Ramos - Ramos twiddles his thumbs
20 Pavo - Stabbity
15 Guards + Cultists (Guard A+B blind round 1/3)
12 Senniki
4 Markus
4 Sverrir
Will saves
Cultist: 1d20 + 0 ⇒ (19) + 0 = 19
GuardA: 1d20 + 3 ⇒ (7) + 3 = 10
GuardB: 1d20 + 3 ⇒ (2) + 3 = 5
GuardC: 1d20 + 3 ⇒ (15) + 3 = 18
Under the barrage of attacks, the inner door suddenly swings open and Sverrir finds himself face to face with another guard who swings his mighty sword:
Attack vs Sverrir: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 2d6 + 4 ⇒ (5, 5) + 4 = 14
At the other end of the hallway, Guard A withdraws and guard C takes his place, swinging at Senniki:
Attack vs Senniki: 1d20 + 7 ⇒ (12) + 7 = 19
damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10
Guard B swings wildly at Pavo:
Concealment need >50: 1d100 ⇒ 21 but misses terribly
Cultist vs Pavo: 1d20 + 1 ⇒ (5) + 1 = 6 and so does the cultist.
G:7/7 H:7/7
AC 13, touch 10, flat-footed 13
Fort +2, Ref +0, Will +0
longspear
attack +2 1d8+1
dagger +2 1d4+1
400xp each
AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex +2 Shield of faith)
hp A: 16/21, B: 14/21, C: 21/21, D: 21/21, E: 21/21, F: 21/21, G: 21/21
Fort +4, Ref +2, Will +3
Attack: greatsword +7 (blessed) (2d6+4)
Everyone is up
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Pavo Alazario |
![Jhofre Vascari](http://cdn.paizo.com/image/avatar/PZO9035-Jhofre.jpg)
Smirking at the guards condition, Pavo presses the advantage, jabbing out with both swortsword and dagger at the blind guard.
Attack 1: 1d20 + 5 ⇒ (9) + 5 = 14 vs guard's flatfooted AC
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
sneak Damage: 2d6 ⇒ (4, 1) = 5
Attack 2: 1d20 + 4 ⇒ (13) + 4 = 17 vs guard's flatfooted AC
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
sneak Damage: 2d6 ⇒ (4, 6) = 10
But merely risked giving away his position as his dagger glanced off of the guard's armor.
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Senniki Raymes |
![Mage Sniper](http://cdn.paizo.com/image/avatar/PZO1124-Sniper_90.jpeg)
Senniki takes a hit from the new guard that steps up in place. Wincing from the hit, he returns a swing before calling upon some healing.
mw greatsword: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 2d6 + 3 ⇒ (1, 2) + 3 = 6
Lay on Hands: 2d6 ⇒ (1, 3) = 4
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Sverrïr Koltǫnn |
![Giant Slayer](http://cdn.paizo.com/image/avatar/PZO1124-GiantSlayer_90.jpeg)
Round 2
Sverrir reels as the greatsword bites deep into his mailed shoulder. Bellowing the dwur surrenders to his alcohol fuelled anger as he attempts to slam his enchanted hammer off his foe in a mighty 2-handed attack;
"RRRRGGGAAAARRGGGGHHH! Die ye milk drinker!"
Enter Rage and attack. STATUS: AC: 17 HP: 32/46 CONDITIONS: Raging - 1/9 Rounds
Raging Power Attack: 1d20 + 8 ⇒ (14) + 8 = 22
+1 Warhammer: 1d8 + 10 ⇒ (1) + 10 = 11
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Ramos the Herald |
![Bojask](http://cdn.paizo.com/image/avatar/hs_half_orc_tough_final.jpg)
"Dammit!" Ramos yells, "I need some room to work here!" Hand suddenly glowing with white light the priest scowls. "Dwarf, you're bleeding, don't give me any gruff about God's right now and accept some bloody healing."
_____________________
converting weapon of awe to cure moderate wounds on our drunken dwarf. If I can somehow get to him. Cure Moderate Wounds : 2d8 + 3 ⇒ (4, 5) + 3 = 12
-Posted with Wayfinder
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GM Fanguar |
![Coral Golem](http://cdn.paizo.com/image/avatar/PZO9244-CoralGolem_90.jpeg)
@Ramos:I'm fine with playing loose with the positioning for those of you stuck in the hallway
Ref save G: 1d20 + 2 ⇒ (18) + 2 = 20
Ref save E: 1d20 + 2 ⇒ (19) + 2 = 21
Round 3/4
27 Lucid
22 Ramos
20 Pavo
15 Guards + Cultists (Guard A+B blind round 1/3)
12 Senniki
4 Markus
4 Sverrir
Round 3 Init 15
Attacke G vs Sverrir: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 2d6 + 4 ⇒ (5, 6) + 4 = 15
Attack B vs Senniki: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12
Attack Cultist vs Pavo: 1d20 + 1 ⇒ (12) + 1 = 13
Attack C vs Pavo >50: 1d100 ⇒ 65
Attacke C vs Pavo: 1d20 + 7 ⇒ (20) + 7 = 27
Attack B vs Confirm?: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8
Thems some might dice rolls....You guys are up
135xp each]
G:7/7 H:7/7
AC 13, touch 10, flat-footed 13
Fort +2, Ref +0, Will +0
longspear
attack +2 1d8+1
dagger +2 1d4+1
400xp each
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex)
hp A: 16/21, B: 2/21, C: 15/21, D: 21/21, E: 21/21, F: 21/21, G: 10/21
Fort +4, Ref +2, Will +3
Attack: greatsword +7 (blessed) (2d6+4)
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Sverrïr Koltǫnn |
![Giant Slayer](http://cdn.paizo.com/image/avatar/PZO1124-GiantSlayer_90.jpeg)
Round 3
Sverrir growls his displeasure at Ramos' healing, and in his distraction his opponent hacks deep into the raging dwur - the blade snatching away what benefit was gained, and eliciting a howl of pain;
"Keep those healing hands to yerrself Ramos! Save it for one warr-ARGGHH!"
STATUS: AC: 17 HP: 29/46 CONDITIONS: Raging - 2/9 Rounds
The drunken warrior replies in kind, channeling the pain into a mighty swing at the guard's head;
"BASTERRRRRRRRRRRRDDDD!!!!!"
Raging Power Attack: 1d20 + 8 ⇒ (10) + 8 = 18
+1 Warhammer Damage: 1d8 + 10 ⇒ (8) + 10 = 18
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![Helmyn](http://cdn.paizo.com/image/avatar/Helmyn.jpg)
I hope our good DM cannot keep up that level of dice rolling so it may not be a TPK yet.
If the guard attacking Sverrir does not fall Lucid targets him with a magic missile spell. If he did fall from Sverrir war hammer, Lucid will blast the guard on Senniki.
Magic Missile: 2d4 + 2 ⇒ (4, 4) + 2 = 10
Theres some good dice! Please remember the grease and the DC 10 acrobatics to move through it if guards are moving up on Sverrir
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Pavo Alazario |
![Jhofre Vascari](http://cdn.paizo.com/image/avatar/PZO9035-Jhofre.jpg)
The last hit driving Pavo to his knees, Pavo grows desperate as his instinct to survive kicks in. Dropping his dagger, he takes a five foot step back before pulling out a small vial from his pack.
Free action to drop dagger. No action to take a 5 foot step. Move action to pull out a CLW potion.
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Senniki Raymes |
![Mage Sniper](http://cdn.paizo.com/image/avatar/PZO1124-Sniper_90.jpeg)
Senniki attacks the guard next to him then heals himself If the guard falls then I will 5' move where he is standing
mw greatsword Guard C: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 2d6 + 3 ⇒ (1, 2) + 3 = 6
Lay on Hands: 1d6 ⇒ 1
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Ramos the Herald |
1 person marked this as a favorite. |
![Bojask](http://cdn.paizo.com/image/avatar/hs_half_orc_tough_final.jpg)
Gods Dammit Lord! Ramos mutters. I though the bad luck was reserved for the other guys. Sliding forward, Ramos's hand again glows with magical power and he touched the back of the half-elf who is locked in combat with another cultist.
Convert Disfiguring Touch into Cure Moderate Wounds 2d8 + 3 ⇒ (1, 5) + 3 = 9
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GM Fanguar |
![Coral Golem](http://cdn.paizo.com/image/avatar/PZO9244-CoralGolem_90.jpeg)
@Pavo: That still leaves you with a standard.
Sverrir drops his guard and Lucid disabled the other.
Round 4/5
27 Lucid
22 Ramos
20 Pavo
15 Guards + Cultists (Guard A+B blind round 3/3)
12 Senniki
4 Markus
4 Sverrir
Attack E vs Sverrir: 1d20 + 7 ⇒ (6) + 7 = 13
Guard A falls back provoking an AoO from Senniki
AoO: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 2d6 + 3 ⇒ (4, 2) + 3 = 9
dropping him.
Guard B swings futilely where he thinks Pavo still is.
The cultist: 1d20 + 1 ⇒ (7) + 1 = 8
135xp each]
G:7/7
AC 13, touch 10, flat-footed 13
Fort +2, Ref +0, Will +0
longspear
attack +2 1d8+1
dagger +2 1d4+1
400xp each
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex)
hp A: dead/21, B: 2/21, C: 15/21, D: 21/21, E: 21/21, F: 21/21, G: dead/21
Fort +4, Ref +2, Will +3
Attack: greatsword +7 (blessed) (2d6+4)
You guys are up.
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![Helmyn](http://cdn.paizo.com/image/avatar/Helmyn.jpg)
Guards closing on Sverrir need to make a DC 10 acrobatics check or fall prone. Not sure you can easily show the grease but it extends 10' past Sverrir.
Lucid casts his Shield spell (Currently AC 22) as he pulls his club from his belt and advances to just past Senniki. He then uses his Shift ability to "hop" behind the guard nearest Pavo, offering him a flank.
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Markus the Librarian |
![Eagle Knight](http://cdn.paizo.com/image/avatar/Faction-eagleknight.jpg)
Sverrir, step back so only one can see you!
Markus steps through the doorway to check on Pavo... You alright lad!?
Acrobatics, tumble: 1d20 + 7 ⇒ (20) + 7 = 27
atk cultist, mw fauchard: 1d20 + 8 ⇒ (5) + 8 = 13
dmg cultist, fauchard: 1d10 + 6 ⇒ (4) + 6 = 10
We got a cultist down! I am Librarian! File him under D for done.
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Sverrïr Koltǫnn |
![Giant Slayer](http://cdn.paizo.com/image/avatar/PZO1124-GiantSlayer_90.jpeg)
Will hang off attacking ahead of GM Fang deciding if any of those guards are indeed slopping around in Lucid's cunning trap ;)
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GM Fanguar |
![Coral Golem](http://cdn.paizo.com/image/avatar/PZO9244-CoralGolem_90.jpeg)
@Lucid: Thanks for the reminder.
Markus don't mess with my map other than to move your token. Senniki killed guard C, I just made a book keeping error. Neither of the blinded guards were killed.
Ref save Guard E(to move): 1d20 + 2 ⇒ (2) + 2 = 4
Ref save Guard E(to avoid falling): 1d20 + 2 ⇒ (11) + 2 = 13 (Prone Couldn't have attacked Sverrir last turn)
Ref save Guard F: 1d20 + 2 ⇒ (13) + 2 = 15 (doesn't have speed to make it to Sverrir this round)
400xp each
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex)
hp A: 15/21, B: 2/21, C: dead/21, D: 21/21, E: 21/21, F: 21/21, G: dead/21
Fort +4, Ref +2, Will +3
Attack: greatsword +7 (blessed) (2d6+4)
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![Helmyn](http://cdn.paizo.com/image/avatar/Helmyn.jpg)
Which means there is an enemy for Senniki to focus on. Map still shows three enemies for you to attack if you want to change your action. I am hoping Sverrir does not step back because if he does he does not benefit from the grease.
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Pavo Alazario |
![Jhofre Vascari](http://cdn.paizo.com/image/avatar/PZO9035-Jhofre.jpg)
I am at 0 hp making me disabled, so I can only do a move action or a standard, but not both, if I am reading that right.
Putting pressure on his side by bracing it with the inside of his arm, Morgan takes another few steps back before gulping down the potion in his hand.
CLW potion: 1d8 + 1 ⇒ (4) + 1 = 5
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Ramos the Herald |
![Bojask](http://cdn.paizo.com/image/avatar/hs_half_orc_tough_final.jpg)
Moving towards the wide double doors that the guards streamed out of, Ramos, grabs his Traveler's Any-Tool from his bag. Cover me guys! The man yells thinking quickly. I'll barricade the door this way so they can only come down the passage that the dwarf is covering. Fiddling with the odd contraption, Ramos finally gets it out of his bag and prepairs to turn it into a large steel bar to barricade the door.